Collectibles
Stars File:Star.png
Stars increase the countdown timer, preventing Baby Mario from being taken away from Yoshi as soon if hit. Stars can be found in winged clouds (three or five stars depending on the cloud), tulips (eight stars) and two stars can also be spawned if Yoshi hits an enemy or other interactive sprite with a red egg. Stars are collected on contact and can also be tongued by Yoshi. There is theoretically no limit to the amount of stars available in a level as long as you can make red eggs and hit something with them. In 100% speedruns, you must finish every level with 30 stars, which would give you 30 of the 100 points needed. In Any% speedruns, stars are available as a "safety net", but are usually ignored.
Red Coins File:Redcoin.gif
Red coins are disguised as normal, yellow ones. However, while they are disguised, they have a reddish tint. (Some normal coins have a red tint as well). They are also slightly larger than the yellow counterpart, allowing for easier collection. There are 20 red coins in each level and in 100% speedruns, you must finish the level with 20 but you can duplicate red coins to skip slower ones. This would give you 20 points towards the 100 total. In Any% speedruns, it's best to avoid these, as their listing on the score screen takes a few frames.
*3-E has 21 red coins. It's most likely the one hidden in a post underneath a Tap-Tap.[1]
Flowers
Flowers are a collectible within Yoshi's Island, with five in each level. They can be collected by touch or by contact with a thrown egg or spat out enemy. In 100% speedruns, all five flowers in a level must be collected. This gives you 50 of the 100 points needed on the end of level score screen, plus an extra life. In Any% speedruns, you should avoid flowers because they can trigger bonus challenges as well as add extra time to the score screen.
*5-7 has six flowers. The sixth one is hidden off-screen but can still be collected with an egg. This is used in 100% speedruns to skip a much slower flower. [2]