Difference between revisions of "Category Overview"
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− | = | + | =Global Rules= |
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− | * | + | *'''Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.''' |
− | * | + | *[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are '''banned''' due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1-Pr8nCnWOJpW5xrwWbZPtWUXQh01KHfafQFbZApcDBM Here] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how fast (or slow) they are compared to console). |
− | * | + | *No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community. |
− | * | + | *No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]). |
− | + | *No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs). | |
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=Main Categories= | =Main Categories= | ||
Revision as of 19:40, 4 August 2019
Contents
Global Rules |
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Main Categories
Any% Warpless |
Description: The no major glitches category of the game and the the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use 1-1 Warps, however, the rest of the world did and thus, the Any% Warps category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and Any% Warps came from.
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Leaderboard: http://www.speedrun.com/yi#Warpless |
Timing:
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Bans: |
Useful Page: |
Any% Warps |
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Description: The original Any% category of the game before the Null Egg Glitch and credits warp were discovered. This run takes advantage of 1-1 Warps and the 3-3 Tongue Glitch/map corruption to save time. It also allows resetting the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to Any% Warpless.
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Leaderboard: http://www.speedrun.com/yi#Warps
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Timing:
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Bans: | |
Useful Pages: |
Any% Credits Warp |
Description: The fastest category in the game. This run uses the Tongue Glitch to trigger the credits through arbitrary code execution.
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Leaderboard: http://www.speedrun.com/yi#Any
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Timing:
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This category has no restrictions other than the universal bans.
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Useful Pages: |
100% |
Description: The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be duplicated to skip slower ones and bonus games can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the basics first. It is certainly a fan favorite though with how crazy and flashy the run is.
Hot take on Any% vs. 100% speedrunners. |
Leaderboard: http://www.speedrun.com/yi#100 |
Tutorial: https://www.youtube.com/watch?v=IKMmi2_vil8&index=5&list=PLNwzr3j2ErcYAfCpS2-j4_M0OxhEOJxRg |
Timing:
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Bans:
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Required:
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Useful Pages: |
Legacy Categories
Any% Beat Bowser |
Description: The second fastest category in the game, Any% Beat Bowser is the same as Any% Magical Journey up until 3-1, where it takes advantage of save file corruption to unlock 6-8 and subsequently beat Bowser. This run used to be the quickest way to beat the game until credits warp was found.
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Leaderboard: http://www.speedrun.com/yi#Any (click on Beat Bowser)
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Timing:
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This category has no restrictions other than the universal bans.
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Useful Pages: |
Any% Magical Journey |
Description: The most unique category in the game and at one point, the fastest. Magical Journey uses the Null Egg Glitch in 2-3 through 6-8 to significantly shorten each level. Although the Any% Beat Bowser category obsoletes this one due to save file corruption in 3-1, it is different enough to warrant keeping it. Some people might even enjoy this category more simply because continuing the run past 3-1 isn't luck dependent like it is in Beat Bowser.
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Leaderboard: http://www.speedrun.com/yi#Any (click on Magical Journey)
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Theory TAS: 38:11
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Timing:
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Bans:
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Useful Pages: |