Difference between revisions of "100% No Restriction"

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:* [https://www.youtube.com/ 2-2] in ~XXs
 
:* [https://www.youtube.com/ 2-2] in ~XXs
 
:* [https://www.youtube.com/ 2-3] in ~XXs
 
:* [https://www.youtube.com/ 2-3] in ~XXs
:* [https://www.youtube.com/ 2-4] in ~XXs
+
:* [https://www.youtube.com/ 2-4 (1-1 Warp)] in ~XXs
:* [https://www.youtube.com/ 2-5] in ~XXs
+
:* [https://www.youtube.com/ 2-5 (1-1 Warp)] in ~XXs
 
:* [https://www.youtube.com/ 2-6] in ~XXs
 
:* [https://www.youtube.com/ 2-6] in ~XXs
 
:* [https://www.youtube.com/ 2-7] in ~XXs
 
:* [https://www.youtube.com/ 2-7] in ~XXs

Revision as of 20:15, 15 January 2018


(Written by andy_kuma)

Introduction

So for a while now I have thought about making 100% No Restriction a thing. What this means for 100% in particular are these 2 "new" things:

  • Using 1-1 Warps
  • Using Null Eggs that we fill with Screen Exit Sprites to do more 1-1 Warps

In the latter case this means doing a specific Null Egg Set Up in either 2-2 and then playing 1-3 OR playing 3-6 to get the right Null Egg.
So far I have completed some of the general routing but still need to time it properly, which I will do here over time.
The way I will do this is by creating videos of 'optimized' playing the Null Egged Levels and then comparing the time to the ILs and doing some math to get a rough idea on how much it can save.


Resources

These 3 videos are the initial resources I created a long time ago. They won't be super relevant since more updated stuff will be put together, but I want to list them anyway.

The idea/route of playing 2-2 to 3-4 with Null Egg
https://www.youtube.com/watch?v=C_6uin0xRrE
Actually timing the whole thing (a good run) of 2-2 to 3-4
https://www.youtube.com/watch?v=U-QeuKYNLDk
3-6 Null Egg Idea for 4-4, 6-4 and 6-8 (INCOMPLETE)
https://www.youtube.com/watch?v=yHkVhsFkhe4


Pastebin with some more Info: https://pastebin.com/KCDifbqs (Note: This was before I knew about the 3-6 Null Egg so the second half can be considered outdated... I also haven't really looked to much into the ideas of the 2nd potential Null Egg Route mentioned in there)


Warps

I have already tried using the all the 'regular' Warps (that I knew about at the time) in 100% to see which ones are faster and by how much.
The following table is a comparison (+ video) of the time of the warped ILs VS. the current regular IL World Records... (as of 15.01.2018)
For the combined time I will list 4 different versions for the following reasons:

  • Case 1 - Only 1-4 & 2-1: In this case 2-4, 2-5 & 5-4 will have faster routes that involve using the Null Egg.
  • Case 2 - Only 1-4, 2-1 & 5-4: There is good chance that only this will be needed, when there is a Null Egg Usage for 2-2 to 3-4, in which case the 2-4 & 2-5 Warps times will be irrelevant to the total time save from regular 1-1 Warps.
  • Case 3 - All Except 5-4: Similar to the first one but in case the 2-2 to 3-4 Null Egg Route isn't faster.
  • All Levels: In case non of the Null Egg Routes are faster.


With Warps

  • 1-4 in ~96s
  • 2-1 in ~77s
  • 2-4 in ~97s
  • 2-5 in ~96s
  • 5-4 in ~97s
  • Combined time (Case 1): ~173s
  • Combined time (Case 2): ~270s
  • Combined time (Case 3): ~366s
  • Combined time (All levels): ~463s

Without Warps

  • 1-4 in ~125s
  • 2-1 in ~125s
  • 2-4 in ~158s
  • 2-5 in ~104s
  • 5-4 in ~248s
  • Combined time (Case 1): ~250s
  • Combined time (Case 2): ~498s
  • Combined time (Case 3): ~512s
  • Combined time (All levels): ~760s

Time saved

  • Case 1 (1-4 & 2-1): Saves ~77s (~1m07s)
  • Case 2 (1-4, 2-1 & 5-4): Saves ~228s (~3m48s)
  • Case 3 (1-4, 2-1, 2-4 & 2-5): Saves ~146s (~2m26s)
  • All levels: Saves ~297s (~4m57s)


Null Egg Stuff

So the Warp Stuff is rather straight-forward but the Null Egg Stuff however... not so much...

I am still thinking about the best way of doing it but I figured that I should just start *somewhere* and figure it out on the way, or else I might never really get started on this.

So this is how I will do it:
Similar to the Warps Table I will create tables for potential Null Egg Routes and then just sum up the ILs of regular play / Warps play (For the 1-1 Warped levels) and compare them to 'optimized' Level play using the Null Egg Warps. In that case I will also have to add 2-2/1-3 and 3-6. I will ignore the added time from menuing for now.

Note: The 3-6 play will be Any% since it is only replayed for the sole purpose getting a new Null Egg with the Screen Exit Sprite and not to 100% the level. Whereas with 2-2 a 100% version is played, as it's the first time entering the level anyway, and getting the Null Egg only adds a small amount of time.

CURRENTLY ALL NULL EGG RELATED VIDEOS ARE STILL MISSING
THEY WILL BE ADDED OVER TIME


2-2 to 3-4 Null Egg Route

With Null Egg

Without Null Egg


4-4 Null Egg route

With Null Egg

  • 3-6 in ~XXs
  • 4-4 in ~XXs (You lose the Null Egg here)

Without Null Egg


6-4 Null Egg route

With Null Egg

  • 3-6 in ~XXs
  • 6-4 in ~XXs (You lose the Null Egg here)

Without Null Egg


6-6 or 6-7 to 5-E Null Egg route

With Null Egg

  • 3-6 in ~XXs
  • 6-6 in ~XXs
  • 6-8 in ~XXs
  • 6-E in ~XXs
  • 4-E in ~XXs
  • 5-E in ~XXs (You lose the Null Egg here)

Without Null Egg