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	<id>https://yoshi.science/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Brooklyn9d5</id>
	<title>Yoshi&#039;s Island Speedrunning Wiki - User contributions [en]</title>
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	<updated>2026-06-18T14:50:14Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6956</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6956"/>
		<updated>2026-06-06T05:41:01Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* add */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do ==&lt;br /&gt;
&lt;br /&gt;
=== review/revise AI condensed beginner guide: ===&lt;br /&gt;
&lt;br /&gt;
This guide is for new runners, especially people new to speedrunning.&lt;br /&gt;
&lt;br /&gt;
Choosing a Category&lt;br /&gt;
&lt;br /&gt;
Start with Any% Warpless if you are unsure what to run. It teaches the basics, has the most resources, and has the most active runners.&lt;br /&gt;
&lt;br /&gt;
A good first goal is sub-2 hours.&lt;br /&gt;
&lt;br /&gt;
If you want to run 100%, it is best to learn Warpless first and aim for around sub-1:50. This builds comfort with movement, tonguing, egg-making, and routing. Starting with 100% is possible, but harder.&lt;br /&gt;
&lt;br /&gt;
Obscure categories have fewer guides and fewer people to help.&lt;br /&gt;
&lt;br /&gt;
Join the Yoshi Discord to ask questions, learn strategies, and talk with other runners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning the Game&lt;br /&gt;
&lt;br /&gt;
Do not rely only on the wiki. Some pages are outdated.&lt;br /&gt;
&lt;br /&gt;
The best way to learn is by combining PB videos, wiki info, IL WRs, and Discord advice.&lt;br /&gt;
&lt;br /&gt;
Kolthor’s PB is a good beginner reference because the strategies are still approachable. IL WRs are useful too, but some strategies are too risky for full runs.&lt;br /&gt;
&lt;br /&gt;
If a trick is not working, use a slower backup and return to it later. Watch different runners, especially around the 1:50 range, since they often use safer strategies than top runners. Comparing routes can help you find methods that fit your skill level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improving&lt;br /&gt;
&lt;br /&gt;
Focus on movement first. Tricks save time, but clean movement matters more.&lt;br /&gt;
&lt;br /&gt;
Avoid deaths and hits. Early on, most time loss comes from dying, getting hit, or losing Baby Mario. Staying alive will improve your times quickly.&lt;br /&gt;
&lt;br /&gt;
Do not obsess over final time. Set small goals each run, like finishing cleaner levels or landing specific tricks.&lt;br /&gt;
&lt;br /&gt;
Finish runs instead of constantly resetting. The game is long, and you need practice in later worlds too. Stamina matters.&lt;br /&gt;
&lt;br /&gt;
Use fewer flutters over time. They are safe, but slow. Learn clean movement instead of relying on extra flutters.&lt;br /&gt;
&lt;br /&gt;
Your main goals:&lt;br /&gt;
&lt;br /&gt;
Move cleanly.&lt;br /&gt;
Stay alive.&lt;br /&gt;
Finish runs.&lt;br /&gt;
&lt;br /&gt;
===add===&lt;br /&gt;
* something about emulators in the beginner guide &lt;br /&gt;
*should have a section about this backup save strat (3-2): https://www.twitch.tv/leonisrta/clip/PlacidEndearingHerdDansGame-gx49h34eBKu_eSS9&lt;br /&gt;
*fast 1-5 goal entry&lt;br /&gt;
*flutter techniques/handcams https://www.youtube.com/watch?v=ZT2znvYMhS8 https://www.youtube.com/watch?v=HAvZv4CQAkM https://www.twitch.tv/suus_/clip/FantasticAlluringSpaghettiDAESuppy-MOCpEt2TM1O4MD_W&lt;br /&gt;
*leonis baxter&lt;br /&gt;
&lt;br /&gt;
===clean up===&lt;br /&gt;
 https://yoshi.science/index.php/Fluttering#Flutter_Storage. add this https://www.twitch.tv/leonisrta/clip/SuccessfulBreakableJamBudBlast-2iqgVG-3VZKpHmWl&lt;br /&gt;
&lt;br /&gt;
===rewrite===&lt;br /&gt;
https://yoshi.science/index.php/Controls#Any%_time_save&lt;br /&gt;
&lt;br /&gt;
===update===&lt;br /&gt;
https://yoshi.science/index.php/DLC&lt;br /&gt;
&lt;br /&gt;
=== under construction ===&lt;br /&gt;
Issues on specific pages are marked with the [[Template:UnderConstruction | UnderConstruction]] template. For a list of all instances, go [[Special:WhatLinksHere/Template:UnderConstruction| here]]. Check the code in each page for a description of what the specific problem is.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideImage&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideVideo&lt;br /&gt;
* https://yoshi.science/index.php/Template:TutorialVideo&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generic problems===&lt;br /&gt;
*Tutorial videos for advanced tricks like gatehacks, chicken baxter etc.&lt;br /&gt;
* re-add if/when it&#039;s public again &#039;&#039;&#039; [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp Warps (1-1 to 2-8) (2014)] [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 Warps (Old)]&#039;&#039;&#039;&lt;br /&gt;
*Full-game warpless tutorials. 1 video per level with commentary would be a good format. Include alternate strats, easier strats and optimal strats. Explain egg counts. &amp;lt;br/&amp;gt;&lt;br /&gt;
*Updated tutorial for all the 1-1 warps. (1 long video or short videos covering each warp individually)&lt;br /&gt;
*Full-game 100% tutorials.&lt;br /&gt;
*5-4 skip tutorial. Make sure to mention half skip.&lt;br /&gt;
*Merge [[TAS_Guide|TAS guide]] and [[TAS_Tricks|TAS tricks]] together&lt;br /&gt;
*[[Enemies|Enemy list]]&lt;br /&gt;
*[[Version_Differences#SNES_vs._GBA|SNES vs GBA]] differences. (Not super important)&lt;br /&gt;
*Level pages. Update videos if needed. Included bullet point lists with text breakdowns. [[1-1_Any%25|1-1]] is a good example but still needs some work. Make gifs to go along with the text breakdowns. [[1-1_100%25|1-1 100%]] is a good example but again, still needs work.&lt;br /&gt;
*Visual aesthetics for all pages so they&#039;re not just plain white. Maybe we could use backgrounds from the game in a similar way to how the leaderboards are done http://www.speedrun.com/yi&lt;br /&gt;
&lt;br /&gt;
= Category Stuff =&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQ/] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Submission Notes=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Any%=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Any% refers to completing the game as quickly as possible, without regard for overall completion percentage. &lt;br /&gt;
*These categories skip significant portions of the game using major glitches.&lt;br /&gt;
* While these categories are relatively short, they are highly technical and involve minimal standard gameplay.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]], bypassing the need to defeat Bowser to end the game.&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-credits-warp-snes&amp;amp;x=z27qx5k0-jlz0r082.jq6v2ro1-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Start&#039;&#039;&#039;: On new file select.&lt;br /&gt;
*&#039;&#039;&#039;End&#039;&#039;&#039;: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Beat Bowser==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This run beats the game as fast as possible under the constraint that Bowser must be defeated to reach the game&#039;s credits. [[ACE|Arbitrary code execution]] is allowed, but cannot be used to warp to the credits.&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-beat-bowser-snes&amp;amp;x=z27qx5k0-jlz0r082.jqz7g9gl-yn2jx2e8.gq7pnvdq;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Start&#039;&#039;&#039;: On new file select.&lt;br /&gt;
*&#039;&#039;&#039;End&#039;&#039;&#039;: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
* Credits Warp&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category beats the game as quickly as possible without the use of arbitrary code execution. The null egg glitch is used to corrupt your save data, allowing you to unlock 6-8 from world 2.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Start&#039;&#039;&#039;: On new file select.&lt;br /&gt;
*&#039;&#039;&#039;End&#039;&#039;&#039;: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=All Main Stages=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* All Main Stages (AMS) categories differ from Any% categories in that they require that each main stage of the game be completed. `Main stages&#039; refers to all stages in the game except for the Extra stages.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Null Egg==&lt;br /&gt;
|-&lt;br /&gt;
|(Known colloquially as &#039;&#039;Magical Journey&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest run in the game that beats every main stage. This run makes heavy use of the [[Null_Egg|null egg glitch]], acquired in 2-2, to significantly shorten stages 2-3 through 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warpless-magical-journey-snes&amp;amp;x=zd37zv2n-onvxxw58.1gn5jvnl-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Start&#039;&#039;&#039;: On new file select.&lt;br /&gt;
*&#039;&#039;&#039;End&#039;&#039;&#039;: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Null Egg==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|(Formerly known as &#039;&#039;Warps&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; This run beats every main stage in the game without the use of the null egg glitch. It makes significant use of [[Warps#1-1_Warps|1-1 Warps]], many of which are set up using the [[Tongue_Glitch|Tongue Glitch]] to beat individual stages as quickly as possible. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. &lt;br /&gt;
&lt;br /&gt;
The run was the original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warpless-no-null-egg-snes&amp;amp;x=zd37zv2n-onvxxw58.qke5rjyq-yn2jx2e8.gq7pnvdq;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Start&#039;&#039;&#039;: On new file select.&lt;br /&gt;
*&#039;&#039;&#039;End&#039;&#039;&#039;: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No Major Glitches==&lt;br /&gt;
|-&lt;br /&gt;
|(Formerly known as &#039;&#039;Warpless&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The main category of the Yoshi speedrunning community. This run bans all major glitches and thus most resembles standard gameplay.&lt;br /&gt;
&lt;br /&gt;
In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warpless-snes&amp;amp;x=zd37zv2n-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Start&#039;&#039;&#039;: On new file select.&lt;br /&gt;
*&#039;&#039;&#039;End&#039;&#039;&#039;: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=100-snes&amp;amp;x=9d8gzlkn-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=3-3&amp;diff=6955</id>
		<title>3-3</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=3-3&amp;diff=6955"/>
		<updated>2026-06-05T06:39:37Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|xvzkt7AUeak|360x240|right|Basic RTA Route: https://youtu.be/xvzkt7AUeak|frame}}&lt;br /&gt;
{{#ev:youtube|4JRZtM7mupk|360x240|right|ANY% WR: https://youtu.be/4JRZtM7mupk|frame}}&lt;br /&gt;
Skipping the helicopter saves about 5.5s but is not recommended for beginners. See the video below for a tutorial. If you don&#039;t go for it you can spit a monkey into the water and bounce off of it to get to the helicopter without fluttering. &lt;br /&gt;
&lt;br /&gt;
The easiest way to navigate the end of the submarine section is to damage boost through the last spikeball, but with some careful camera manipulation, you can barely get past the spike without getting hit. [https://www.youtube.com/watch?v=IS0q5PQhxiQ]&lt;br /&gt;
&lt;br /&gt;
Shooting the frog and bouncing off it in the last room saves a bit of time since you spend less time jumping up the stairs. &lt;br /&gt;
{{#ev:youtube|5Df1hpqt368|360x240|left|3-3 Heliskip Tutorial: https://youtu.be/5Df1hpqt368|frame}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
Helicopter skip comparison: [https://www.youtube.com/watch?v=0L2FgNKRE9E] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster IL setup: [https://www.youtube.com/watch?v=lmHOfzu2F1c] &amp;lt;br/&amp;gt;&lt;br /&gt;
sub skip [https://www.youtube.com/watch?v=iQhyQo6jrE0]&amp;lt;br&amp;gt;&lt;br /&gt;
faster sub skip [https://youtu.be/T2bHfJ0c1T4]&lt;br /&gt;
&lt;br /&gt;
== Warps ==&lt;br /&gt;
The submarine can be skipped by doing the tongue glitch in this level. To perform the trick, you first need either a pow block, or a big egg. Big eggs are recommended as there is no known way to consistently get a POW block. See below for setups on keeping big eggs from 2-7 into 3-3.&lt;br /&gt;
[[File:2_7_safebaxter.gif|left|2-7 Baxter]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
In the 2nd screen of 3-3 with a big egg, grab an enemy, throw the big egg into the air, and spit out the enemy right before the big egg lands. This will activate the tongue glitch.&lt;br /&gt;
{{#ev:youtube|I6IHT4Fw0BQ|360x240|left}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|9Qjsk2YAJRQ|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|sN-IynXyuAI|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Minor time-save via Shy Guy bounce in the 3rd room: [https://www.youtube.com/watch?v=bVwSM0BJwBw] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster version via Frog bounce: [https://www.youtube.com/watch?v=oLhdVAAzNto] &amp;lt;br/&amp;gt;&lt;br /&gt;
Mid-ring skip part 1: [https://clips.twitch.tv/PlausiblePopularPuppyRalpherZ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Part 2 (grab the star cloud above the crab in 2nd to last room to complete the route): [https://clips.twitch.tv/SpeedyDepressedFiddleheadsPicoMause]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=3-3&amp;diff=6954</id>
		<title>3-3</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=3-3&amp;diff=6954"/>
		<updated>2026-06-05T06:39:26Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|xvzkt7AUeak|360x240|right|Basic RTA Route: https://youtu.be/xvzkt7AUeak|frame}}&lt;br /&gt;
{{#ev:youtube|4JRZtM7mupk|360x240|right|ANY% WR: https://youtu.be/4JRZtM7mupk|frame}}&lt;br /&gt;
Skipping the helicopter saves about 5.5s but is not recommended for beginners. See the video below for a tutorial. If you don&#039;t go for it you can spit a monkey into the water and bounce off of it to get to the helicopter without fluttering. &lt;br /&gt;
&lt;br /&gt;
The easiest way to navigate the end of the submarine section is to damage boost through the last spikeball, but with some careful camera manipulation, you can barely get past the spike without getting hit. [https://www.youtube.com/watch?v=IS0q5PQhxiQ]&lt;br /&gt;
&lt;br /&gt;
Shooting the frog and bouncing off it in the last room saves a bit of time since you spend less time jumping up the stairs. &lt;br /&gt;
{{#ev:youtube|5Df1hpqt368|360x240|left|3-3 Heliskip Tutorial: https://youtu.be/5Df1hpqt368|frame}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
Helicopter skip comparison: [https://www.youtube.com/watch?v=0L2FgNKRE9E] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster IL setup: [https://www.youtube.com/watch?v=lmHOfzu2F1c] &amp;lt;br/&amp;gt;&lt;br /&gt;
sub skip [https://www.youtube.com/watch?v=iQhyQo6jrE0]&lt;br /&gt;
faster sub skip [https://youtu.be/T2bHfJ0c1T4]&lt;br /&gt;
&lt;br /&gt;
== Warps ==&lt;br /&gt;
The submarine can be skipped by doing the tongue glitch in this level. To perform the trick, you first need either a pow block, or a big egg. Big eggs are recommended as there is no known way to consistently get a POW block. See below for setups on keeping big eggs from 2-7 into 3-3.&lt;br /&gt;
[[File:2_7_safebaxter.gif|left|2-7 Baxter]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
In the 2nd screen of 3-3 with a big egg, grab an enemy, throw the big egg into the air, and spit out the enemy right before the big egg lands. This will activate the tongue glitch.&lt;br /&gt;
{{#ev:youtube|I6IHT4Fw0BQ|360x240|left}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|9Qjsk2YAJRQ|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|sN-IynXyuAI|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Minor time-save via Shy Guy bounce in the 3rd room: [https://www.youtube.com/watch?v=bVwSM0BJwBw] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster version via Frog bounce: [https://www.youtube.com/watch?v=oLhdVAAzNto] &amp;lt;br/&amp;gt;&lt;br /&gt;
Mid-ring skip part 1: [https://clips.twitch.tv/PlausiblePopularPuppyRalpherZ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Part 2 (grab the star cloud above the crab in 2nd to last room to complete the route): [https://clips.twitch.tv/SpeedyDepressedFiddleheadsPicoMause]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=3-3&amp;diff=6953</id>
		<title>3-3</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=3-3&amp;diff=6953"/>
		<updated>2026-06-05T06:37:13Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|xvzkt7AUeak|360x240|right|Basic RTA Route: https://youtu.be/xvzkt7AUeak|frame}}&lt;br /&gt;
{{#ev:youtube|4JRZtM7mupk|360x240|right|ANY% WR: https://youtu.be/4JRZtM7mupk|frame}}&lt;br /&gt;
Skipping the helicopter saves about 5.5s but is not recommended for beginners. See the video below for a tutorial. If you don&#039;t go for it you can spit a monkey into the water and bounce off of it to get to the helicopter without fluttering. &lt;br /&gt;
&lt;br /&gt;
The easiest way to navigate the end of the submarine section is to damage boost through the last spikeball, but with some careful camera manipulation, you can barely get past the spike without getting hit. [https://www.youtube.com/watch?v=IS0q5PQhxiQ]&lt;br /&gt;
&lt;br /&gt;
Shooting the frog and bouncing off it in the last room saves a bit of time since you spend less time jumping up the stairs. &lt;br /&gt;
{{#ev:youtube|5Df1hpqt368|360x240|left|3-3 Heliskip Tutorial: https://youtu.be/5Df1hpqt368|frame}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
Helicopter skip comparison: [https://www.youtube.com/watch?v=0L2FgNKRE9E] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster IL setup: [https://www.youtube.com/watch?v=lmHOfzu2F1c] &amp;lt;br/&amp;gt;&lt;br /&gt;
sub skip [https://www.youtube.com/watch?v=iQhyQo6jrE0]&lt;br /&gt;
&lt;br /&gt;
== Warps ==&lt;br /&gt;
The submarine can be skipped by doing the tongue glitch in this level. To perform the trick, you first need either a pow block, or a big egg. Big eggs are recommended as there is no known way to consistently get a POW block. See below for setups on keeping big eggs from 2-7 into 3-3.&lt;br /&gt;
[[File:2_7_safebaxter.gif|left|2-7 Baxter]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
In the 2nd screen of 3-3 with a big egg, grab an enemy, throw the big egg into the air, and spit out the enemy right before the big egg lands. This will activate the tongue glitch.&lt;br /&gt;
{{#ev:youtube|I6IHT4Fw0BQ|360x240|left}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|9Qjsk2YAJRQ|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|sN-IynXyuAI|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Minor time-save via Shy Guy bounce in the 3rd room: [https://www.youtube.com/watch?v=bVwSM0BJwBw] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster version via Frog bounce: [https://www.youtube.com/watch?v=oLhdVAAzNto] &amp;lt;br/&amp;gt;&lt;br /&gt;
Mid-ring skip part 1: [https://clips.twitch.tv/PlausiblePopularPuppyRalpherZ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Part 2 (grab the star cloud above the crab in 2nd to last room to complete the route): [https://clips.twitch.tv/SpeedyDepressedFiddleheadsPicoMause]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=4-6&amp;diff=6952</id>
		<title>4-6</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=4-6&amp;diff=6952"/>
		<updated>2026-06-04T19:58:49Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|amJZpGE8_1M|360x240|right|Basic 4-6 Warpless: https://youtu.be/amJZpGE8_1M|frame}}&lt;br /&gt;
{{#ev:youtube|s5y-3d7P9z8|360x240|right|ANY% WR: https://youtu.be/s5y-3d7P9z8|frame}}&lt;br /&gt;
* Avoiding the spring ball at :17 is tricky; you may want to just bounce on it instead. &lt;br /&gt;
Screen one ending comparison [https://www.youtube.com/watch?v=AtpuA4NFJZo]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
shell is ~13 frames faster optimally, decent shell is around 18 frames faster than just holding right and jumping off the ball&lt;br /&gt;
* The fake egg dispensers that actually shoot out spikey green enemies do not fire if you have 6 eggs already. This can be a very useful technique for navigating the cave safely, as they fire randomly and can be difficult to avoid. The fish also jump mostly randomly, so pretonguing can be a helpful way to shield Yoshi from jumping fish. Just be sure to jump and release the dpad, to avoid losing speed.&lt;br /&gt;
* There are many ways to kill the crab in the second cave room. If you ground pound it you will want to spit an enemy at it first to make sure it doesn&#039;t move too far right. You can also throw eggs at it (see IL) or spit both shyguys (spit the first one, then backtongue the second and spit it forward) and then throw one egg. &lt;br /&gt;
* The end of the level can be tricky to navigate, due to green piranhas. Check out the video for route guidance. You can shoot the stilt guy in your way if you find that easier than jumping between him and the ceiling. Just make sure to aim at the shyguy itself rather than the stilts.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|U5PAOktHAXo|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|8WkSbwIe8L0|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Faster beginning section: [https://clips.twitch.tv/WiseMuddyGnatGOWSkull] &amp;lt;br/&amp;gt;&lt;br /&gt;
Precise neutral shot for the first flower: [https://youtu.be/dBDw7yL1Cqs] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster 2nd red coin dupe room 1: [https://twitter.com/PoahrYoshiGod/status/995498431496900609] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alt. foam shots: [https://clips.twitch.tv/SparklingPeacefulYamFeelsBadMan]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=4-6&amp;diff=6951</id>
		<title>4-6</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=4-6&amp;diff=6951"/>
		<updated>2026-06-04T19:58:38Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|amJZpGE8_1M|360x240|right|Basic 4-6 Warpless: https://youtu.be/amJZpGE8_1M|frame}}&lt;br /&gt;
{{#ev:youtube|s5y-3d7P9z8|360x240|right|ANY% WR: https://youtu.be/s5y-3d7P9z8|frame}}&lt;br /&gt;
* Avoiding the spring ball at :17 is tricky; you may want to just bounce on it instead. &lt;br /&gt;
Screen one ending comparison [https://www.youtube.com/watch?v=AtpuA4NFJZo]&lt;br /&gt;
shell is ~13 frames faster optimally, decent shell is around 18 frames faster than just holding right and jumping off the ball&lt;br /&gt;
* The fake egg dispensers that actually shoot out spikey green enemies do not fire if you have 6 eggs already. This can be a very useful technique for navigating the cave safely, as they fire randomly and can be difficult to avoid. The fish also jump mostly randomly, so pretonguing can be a helpful way to shield Yoshi from jumping fish. Just be sure to jump and release the dpad, to avoid losing speed.&lt;br /&gt;
* There are many ways to kill the crab in the second cave room. If you ground pound it you will want to spit an enemy at it first to make sure it doesn&#039;t move too far right. You can also throw eggs at it (see IL) or spit both shyguys (spit the first one, then backtongue the second and spit it forward) and then throw one egg. &lt;br /&gt;
* The end of the level can be tricky to navigate, due to green piranhas. Check out the video for route guidance. You can shoot the stilt guy in your way if you find that easier than jumping between him and the ceiling. Just make sure to aim at the shyguy itself rather than the stilts.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|U5PAOktHAXo|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|8WkSbwIe8L0|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Faster beginning section: [https://clips.twitch.tv/WiseMuddyGnatGOWSkull] &amp;lt;br/&amp;gt;&lt;br /&gt;
Precise neutral shot for the first flower: [https://youtu.be/dBDw7yL1Cqs] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster 2nd red coin dupe room 1: [https://twitter.com/PoahrYoshiGod/status/995498431496900609] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alt. foam shots: [https://clips.twitch.tv/SparklingPeacefulYamFeelsBadMan]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=4-6&amp;diff=6950</id>
		<title>4-6</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=4-6&amp;diff=6950"/>
		<updated>2026-06-04T19:57:21Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|amJZpGE8_1M|360x240|right|Basic 4-6 Warpless: https://youtu.be/amJZpGE8_1M|frame}}&lt;br /&gt;
{{#ev:youtube|s5y-3d7P9z8|360x240|right|ANY% WR: https://youtu.be/s5y-3d7P9z8|frame}}&lt;br /&gt;
* Avoiding the spring ball at :17 is tricky; you may want to just bounce on it instead. &lt;br /&gt;
Screen one ending comparison [https://www.youtube.com/watch?v=AtpuA4NFJZo]&lt;br /&gt;
* The fake egg dispensers that actually shoot out spikey green enemies do not fire if you have 6 eggs already. This can be a very useful technique for navigating the cave safely, as they fire randomly and can be difficult to avoid. The fish also jump mostly randomly, so pretonguing can be a helpful way to shield Yoshi from jumping fish. Just be sure to jump and release the dpad, to avoid losing speed.&lt;br /&gt;
* There are many ways to kill the crab in the second cave room. If you ground pound it you will want to spit an enemy at it first to make sure it doesn&#039;t move too far right. You can also throw eggs at it (see IL) or spit both shyguys (spit the first one, then backtongue the second and spit it forward) and then throw one egg. &lt;br /&gt;
* The end of the level can be tricky to navigate, due to green piranhas. Check out the video for route guidance. You can shoot the stilt guy in your way if you find that easier than jumping between him and the ceiling. Just make sure to aim at the shyguy itself rather than the stilts.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|U5PAOktHAXo|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|8WkSbwIe8L0|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Faster beginning section: [https://clips.twitch.tv/WiseMuddyGnatGOWSkull] &amp;lt;br/&amp;gt;&lt;br /&gt;
Precise neutral shot for the first flower: [https://youtu.be/dBDw7yL1Cqs] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster 2nd red coin dupe room 1: [https://twitter.com/PoahrYoshiGod/status/995498431496900609] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alt. foam shots: [https://clips.twitch.tv/SparklingPeacefulYamFeelsBadMan]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6949</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6949"/>
		<updated>2026-06-04T18:55:52Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Flutter Storage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Flutter=&lt;br /&gt;
Hold B after doing any the following actions to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head on a ceiling.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, big chickens, frogs, snowmen, and non-skeleton Goonies. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by an egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it. &amp;lt;br&amp;gt;&lt;br /&gt;
Even though the jump is frame perfect, you do &#039;&#039;not&#039;&#039; need to release and repress B.&lt;br /&gt;
For most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6948</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6948"/>
		<updated>2026-06-04T18:55:36Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Flutter Storage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Flutter=&lt;br /&gt;
Hold B after doing any the following actions to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head on a ceiling.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, big chickens, frogs, snowmen, and non-skeleton Goonies. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by an egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it. &amp;lt;br&amp;gt;&lt;br /&gt;
Even though the jump is frame perfect, you do &#039;&#039;&#039;not&#039;&#039;&#039; need to release and repress B.&lt;br /&gt;
For most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=2-2&amp;diff=6947</id>
		<title>2-2</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=2-2&amp;diff=6947"/>
		<updated>2026-06-03T18:19:43Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Any%=&lt;br /&gt;
{{#ev:youtube|n9UsyqZFBl8|360x240|right|ANY% WR: https://youtu.be/n9UsyqZFBl8|frame}}&lt;br /&gt;
This is a pretty long and tough level for a beginner. Try to enter this level with an egg because tonguing the egg box as shown in the video is quite difficult and you&#039;ll otherwise have to slow down slightly to grab an egg from it.&lt;br /&gt;
&lt;br /&gt;
Backup Toady grab: [https://clips.twitch.tv/FilthyInquisitiveTortoiseKAPOW] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast Toady grab: [https://clips.twitch.tv/TenuousClearBeanFutureMan] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, skipping the beanstalk to enter the first cave area can be done several ways. The way shown in the video is the fastest method, but also the hardest. A simpler method below involves timing a jump such that you hit the Shyguy who jumps out of the pipe while he&#039;s in the air, then doing an extended flutter followed by a semi-perfect flutter to enter the cave. This method has very forgiving timing and only takes a little bit of practice. Timing the first jump has a frame window of 5 frames.&lt;br /&gt;
[[File:2-2_shyguy_jump.gif|left|Easier Shyguy Jump]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{#ev:youtube|gv8dSw9Q86o|360x240|right|ANY% WR: https://youtu.be/gv8dSw9Q86o|frame}}&lt;br /&gt;
An alternative newb-friendly strat involves using the second yellow shyguy to line yourself up for the jump. To do so, eat the first yellow shyguy and fall to the lower platform. Then, you jump and land on the second yellow shyguy. Do a full jump off the yellow shyguy and avoid fluttering. When you land, you should be setup for the jump. Just jump and hold B and you should jump off the green shyguy like normal. Note, you don&#039;t do a full jump or flutter during the jump off the second yellow shyguy, you will be misaligned so timing is key! &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Visual cue: [https://imgur.com/a/0Lni9qD] &amp;lt;br/&amp;gt;&lt;br /&gt;
Potential minor time-save: [https://clips.twitch.tv/GrossTastySquidTinyFace] &amp;lt;br/&amp;gt;&lt;br /&gt;
Walljump strat: [https://clips.twitch.tv/HorriblePrettiestLaptopHeyGirl] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
screen 1 comparison [https://www.youtube.com/watch?v=-mPGdRp0V4A]&lt;br /&gt;
yellow vs green shy guy comparison [https://youtu.be/6llsQrZG_mk?si=joOxgFP0ROUbXR6v]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
At the top of the cave, you can tongue the lower of the two red coin shyguys (or bring a different shyguy with you from the lower level) and use him to extended flutter onto the other shyguy, who will then boost you high enough to get over the tall wooden post to the right. This can be used to skip a section in which you become Super Baby Mario, saving a very significant amount of time.&lt;br /&gt;
[[File:2_2_shy_guy_method.gif|left|Shyguy Skip]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
A faster alternative to using a shyguy to get over the post is to use a Toady instead. To do this, you must intentionally get hit near the beginning of the stage and tongue (but not make into an egg) the Toady that comes down to try to steal Baby Mario away from you. The Toady will only show up when you get hit near the Piranha Plants.&lt;br /&gt;
[[File:2-2_1.gif|left|Toady Skip pt.1]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
As you make your way to the top of the level, you&#039;ll likely want to spit out and re-tongue the Toady so that Yoshi does not automatically turn it into an egg before you have a chance to use it. Once you get to the top, upspit the Toady into the pole and then bounce off of it on the rebound, like so:&lt;br /&gt;
[[File:2-2_2.gif|left|Toady Skip pt.2]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
A somewhat more consistent strat for a new player--only 1.5 seconds slower--involves going below the pipe with the Toady, as illustrated here:&lt;br /&gt;
[[File:2-2_3.gif|left|Slow Toady Skip]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
It can be difficult to get the screen to scroll correctly to let you continue moving to the right, however. Yoshi must be low enough for it to work.&lt;br /&gt;
&lt;br /&gt;
The rest of the level is fairly straightforward, though the final cave section can be difficult to do without slowing down. Check the video for reference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd room Comparison===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sNo5uBwZygk|480x360|right|Strat comparison: https://youtu.be/sNo5uBwZygk|frame}}&lt;br /&gt;
&lt;br /&gt;
For the beginning of the second room you have 3 different strats to choose from, the video on the right is a comparison between all 3 strats! The top left strat is the fastest but also hardest, while bottom right is slowest but easiest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|-HCzNerbeZ4|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|kPFKeT_Wbtk|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Potential time save with the Toady: [https://clips.twitch.tv/PlumpManlyPoultryNerfBlueBlaster] &amp;lt;br/&amp;gt;&lt;br /&gt;
Room 2 - 2nd flower grab neutral: [https://youtu.be/p_fjm-bJ0Gc?t=8] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate mid-ring skip route: [https://youtu.be/HmBp-09yrb0]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=3-5&amp;diff=6946</id>
		<title>3-5</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=3-5&amp;diff=6946"/>
		<updated>2026-06-03T18:15:22Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|wC7D1CsqvNA|360x240|right|Basic RTA Route: https://youtu.be/wC7D1CsqvNA|frame}}&lt;br /&gt;
{{#ev:youtube|3pUouh4A4UI|360x240|right|ANY% WR: https://youtu.be/3pUouh4A4UI|frame}}&lt;br /&gt;
The beginning route shown in the first video requires at least three eggs, but you may want to gather more than that for safety. It is possible to make it through with only one egg (see IL WR), but requires very precise eggshots and is not recommended for full-game runs. &amp;lt;br&amp;gt;&lt;br /&gt;
Screen 1 comparisons [https://www.youtube.com/watch?v=DN63UOB8QTs]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The IL shows a red coinless route that saves 0.5s on the score screen, but requires some tricky platforming in rooms 2 and 3. Here is an easier way to avoid the first red coins in room 2. [https://youtu.be/WLyv-JiFxKw?t=482]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|RXJwiJJFDP0|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|srdqb0f3gxc|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Alternate beginning section: [https://www.youtube.com/watch?v=qwjsrCaEmNQ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast final flower shot: [https://www.youtube.com/watch?v=8fE_yD2fD8o]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=2-5&amp;diff=6945</id>
		<title>2-5</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=2-5&amp;diff=6945"/>
		<updated>2026-06-03T18:14:02Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Any%=&lt;br /&gt;
== Warpless ==&lt;br /&gt;
{{#ev:youtube|cXJDwu3qn60|360x240|right|ANY% WR: https://youtu.be/cXJDwu3qn60|frame}}&lt;br /&gt;
Foam shot at the start: [https://clips.twitch.tv/KathishExuberantPigNotLikeThis] &amp;lt;br/&amp;gt;&lt;br /&gt;
0 red coins: [https://twitter.com/PoahrYoshiGod/status/832226489307320320] &amp;lt;br/&amp;gt;&lt;br /&gt;
Top route vs bottom: [https://twitter.com/PoahrYoshiGod/status/836177976072941568] &amp;lt;br/&amp;gt;&lt;br /&gt;
Screen 1 comparisons [https://www.youtube.com/watch?v=kiBVRwQYfGs]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first screen is mostly straightforward platforming with one small trick at the end. Instead of using the boulder at the end of the room to get to the door, it&#039;s faster to take a shell with you, spit it out in the hallway leading up the door, and bounce off of that and up to the door. The optimal strategy for this involves spitting the shell upward instead of forward, as is done in the video.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|RI1O5qW1GYA|360x240|right|Tutorial Video: https://youtu.be/RI1O5qW1GYA|frame}}&lt;br /&gt;
In the second screen, it is slightly faster to skip the cloud and clear out obstacles using eggs but it is much safer to take the cloud, as getting hit even once probably means losing time compared to taking the cloud.&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|X74fjjIe2tk|480x320|| 100% 2-5 Tutorial: https://youtu.be/X74fjjIe2tk|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|Vh4IpNZq6-o|480x320|| 100% 2-5 IL WR: https://youtu.be/Vh4IpNZq6-o|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
!Switch skip: [https://twitter.com/PoahrYoshiGod/status/1028168156466966529]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=2-5&amp;diff=6944</id>
		<title>2-5</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=2-5&amp;diff=6944"/>
		<updated>2026-06-03T18:13:52Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Any%=&lt;br /&gt;
== Warpless ==&lt;br /&gt;
{{#ev:youtube|cXJDwu3qn60|360x240|right|ANY% WR: https://youtu.be/cXJDwu3qn60|frame}}&lt;br /&gt;
Foam shot at the start: [https://clips.twitch.tv/KathishExuberantPigNotLikeThis] &amp;lt;br/&amp;gt;&lt;br /&gt;
0 red coins: [https://twitter.com/PoahrYoshiGod/status/832226489307320320] &amp;lt;br/&amp;gt;&lt;br /&gt;
Top route vs bottom: [https://twitter.com/PoahrYoshiGod/status/836177976072941568] &amp;lt;br/&amp;gt;&lt;br /&gt;
Screen 1 comparisons [https://www.youtube.com/watch?v=kiBVRwQYfGs]&lt;br /&gt;
The first screen is mostly straightforward platforming with one small trick at the end. Instead of using the boulder at the end of the room to get to the door, it&#039;s faster to take a shell with you, spit it out in the hallway leading up the door, and bounce off of that and up to the door. The optimal strategy for this involves spitting the shell upward instead of forward, as is done in the video.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|RI1O5qW1GYA|360x240|right|Tutorial Video: https://youtu.be/RI1O5qW1GYA|frame}}&lt;br /&gt;
In the second screen, it is slightly faster to skip the cloud and clear out obstacles using eggs but it is much safer to take the cloud, as getting hit even once probably means losing time compared to taking the cloud.&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|X74fjjIe2tk|480x320|| 100% 2-5 Tutorial: https://youtu.be/X74fjjIe2tk|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|Vh4IpNZq6-o|480x320|| 100% 2-5 IL WR: https://youtu.be/Vh4IpNZq6-o|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
!Switch skip: [https://twitter.com/PoahrYoshiGod/status/1028168156466966529]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=3-2&amp;diff=6943</id>
		<title>3-2</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=3-2&amp;diff=6943"/>
		<updated>2026-06-03T18:09:47Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|5kljN5IaYyo|360x240|right|ANY% Warpless WR: https://youtu.be/5kljN5IaYyo|frame}}&lt;br /&gt;
Possibly the hardest part of this level is the Tap-Tap egg shot. You want to jump towards the left side of the second platform (the one just below the red star flower), and start aiming an egg during that jump. You want to aim the egg just long enough for the aiming cursor to travel a few blips up, and then release as you&#039;re landing on the platform. Hold right the entire time, including to fall onto the stone area where the tap-tap was. Jump on this stone area to travel over the tap-tap. A faster way to do this is to shoot a horizontal egg much earlier (see IL record), which allows you to avoid the flower and save 0.5s on the score screen. &lt;br /&gt;
[[File:YI_3-2_egg_final.gif|left|Tap Tap Shot]]&lt;br /&gt;
{{#ev:youtube|L8hHB31NNuk|360x240|right|ANY% RTA Route: https://youtu.be/L8hHB31NNuk|frame}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fast Platform Screen Scroll [https://www.youtube.com/watch?v=ITepQcgBxYE]&lt;br /&gt;
The movement and camera scrolling starting at 0:18 is important to make sure the moving platforms load in optimally and the stair cloud is on screen so you can hit it as early as possible. When you hit the stair cloud, the camera will lock in place, and if Yoshi touches the edge of the screen after this you will immediately lose control. Because of this, try to keep the screen from going too high before hitting the cloud or you will lose control when you land on the ground where the spear guys are. A short jump off of the last moving platform (when you shoot the stair cloud) should keep the camera from going too high.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|MgKmm1X74ug|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|iKjDFgxpidc|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Alternate off-screen red coin Shy Guy shot: [https://www.youtube.com/watch?v=nBLH5NSOrrI] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster green platform cycle: [https://youtu.be/q8fjIYctumA] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster vertical section:[https://clips.twitch.tv/VastBetterStapleBibleThump] &amp;lt;br/&amp;gt;&lt;br /&gt;
Mid-ring skip part 1: [https://clips.twitch.tv/NimbleStrongPheasantSSSsss] &amp;lt;br/&amp;gt;&lt;br /&gt;
Part 2: [https://clips.twitch.tv/FreezingSillyYakTakeNRG] &amp;lt;br/&amp;gt;&lt;br /&gt;
More viable part 2: [https://clips.twitch.tv/AmazingPoliteSparrowTBTacoLeft] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate star shots: [https://clips.twitch.tv/PiliableModernKiwiTBCheesePull]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=5-4&amp;diff=6942</id>
		<title>5-4</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=5-4&amp;diff=6942"/>
		<updated>2026-06-03T18:08:05Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Warpless=&lt;br /&gt;
{{#ev:youtube|LBjPnYz26m0|360x240|right|ANY% Warpless WR: https://youtu.be/LBjPnYz26m0|frame}}&lt;br /&gt;
There are two major keys to this level. One is the elusive 5-4 skip, and the second is killing Sluggy in only 4 shots. Both are explained in detail below. Besides that, this level has a lot of stairs and you want to be fast with them. The fastest way to move up stairs is to continuously jump, however you want to run for a few frames between each jump as the stairs give you a little bit of speed in the beginning, but then don&#039;t let you exceed that speed.&lt;br /&gt;
&lt;br /&gt;
Beginning stair skip [https://www.youtube.com/watch?v=paYyijNErBA]&amp;lt;br&amp;gt;&lt;br /&gt;
Minor time-save at the last stair section: [https://clips.twitch.tv/ScarySuspiciousHabaneroDoubleRainbow]&lt;br /&gt;
&lt;br /&gt;
==Autoscroller Skip [[File: 5-4skip4.png]]==&lt;br /&gt;
{{#ev:youtube|YEImW1ndWdI|250x170|right|&#039;&#039;&#039;Full Skip without Shy Guy|frame}}&lt;br /&gt;
{{#ev:youtube|3CnmRBnr1gI|250x170|right|&#039;&#039;&#039;5-4 Any% Full Skip vs. Platform|frame}}&lt;br /&gt;
{{#ev:youtube|r3ELCOBGafU|250x170|right|&#039;&#039;&#039;5-4 Half Skip|frame}}&lt;br /&gt;
{{#ev:youtube|uXnmaSMWEMk|250x170|right|&#039;&#039;&#039;100% 5-4 Skip Tutorial|frame}}&lt;br /&gt;
&lt;br /&gt;
The notorious 5-4 skip is by far the hardest trick in the entire game. It can take upwards of 1000 attempts to even land it once, but it saves over a minute, making it totally worth learning. Failing the skip results in losing around 25-70s depending on where you fall. The time loss is even greater in 100% due to collectibles (30-90s). &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The trick uses a series of sustained flutters and then bats to gain height to skip the autoscroller.&lt;br /&gt;
&lt;br /&gt;
You can find an image based step-by-step guide [http://imgur.com/a/UdwUQ here].&lt;br /&gt;
&lt;br /&gt;
There are 4 ways to do the skip, each one a little bit tougher than the last. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Any% Time Save:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- No skip (using platform): 2:27 &amp;lt;br /&amp;gt;&lt;br /&gt;
- Half skip (w/ shy guy): 1:31 (-56s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Half skip (w/o shy guy): 1:24 (-1:03s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Full skip (w/ shy guy): 1:10 (-1:17s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Full skip (w/o shy guy): 1:03 (-1:24s) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
half skip variations comparison [https://www.youtube.com/watch?v=COcmmzTPHIk]&lt;br /&gt;
&lt;br /&gt;
Full skip saves over 1 minute in 100% and half skip saves about 40s. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some runners find using the shy guy easier, but it loses about 7 seconds compared to just using the bats. It requires less total flutters, but allows you to end the first stretch of flutters earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Getting the bats to come down low enough for you to bounce on requires timing your flutters in a particular way. Here is an [https://imgur.com/a/UdwUQ image gallery] that shows how to do it consistently. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Backup strat if the first bat does its circle early: [https://www.twitch.tv/videos/317799140] &amp;lt;br/&amp;gt; Note that this is actually 1-2 seconds faster than the standard strat but it is a bit risky.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Optimization for the start of the skip: [https://youtu.be/eb3NR9uY1aI] &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
batless [https://www.youtube.com/watch?v=72j-O_0fI5Y]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sluggy 1 Shots===&lt;br /&gt;
There is a way to kill sluggy in only 4 shots. This strat is very fast, and is very reliable with enough practice. &lt;br /&gt;
&lt;br /&gt;
Turn around and do neutrals here:&lt;br /&gt;
[[File:Better sluggy.png|||5-4 Sluggy shots visual cues]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|R8dUXABlaBY|480x360|center}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Warps=&lt;br /&gt;
{{#ev:youtube|-Eqh3lA-1fA|360x240|right|ANY% Warps WR: https://youtu.be/-Eqh3lA-1fA|frame}}&lt;br /&gt;
There is a [[Warps#warp|1-1 warp]] at the beginning of 5-4 that saves quite a bit of time. This video demonstrates the warp in real time and includes a description for a consistent setup (courtesy of Blkyoshi) for the warp. (skip to ~9:45)&lt;br /&gt;
{{#ev:youtube|c5nQpY1-v4k|360x240|left}}&lt;br /&gt;
&lt;br /&gt;
Faster setup that isn&#039;t really any harder: [https://youtu.be/Z3DvhJrd0u0?t=3881] &amp;lt;br/&amp;gt;&lt;br /&gt;
There is also a harder strat developed by Poahr for the 5-4 warp. None of the Warps runs have this yet do to it being incredibly difficult RTA. &lt;br /&gt;
[https://twitter.com/Poahr348722/status/861134043227668480] &amp;lt;br/&amp;gt;&lt;br /&gt;
Warp recovery: [https://clips.twitch.tv/OpenCharmingKeyboardVoteYea] (slower than dying but it looks cool)&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|TpVFmRG1giE|480x320|| 100% 5-4 Tutorial: https://youtu.be/TpVFmRG1giE|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|w3ENAal2EB8|480x320|| 100% 5-4 IL WR: https://youtu.be/w3ENAal2EB8|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Potential time-save - grab the star cloud at the top of the stairs to skip the 2nd mid-ring: [https://youtu.be/NRv9vkz92-Y] &amp;lt;br/&amp;gt;&lt;br /&gt;
Potential time-save - skip this [https://yoshi.science/index.php/File:5-4_100%25._skip_this.png] red coin and duplicate an extra during 5-4 skip. &amp;lt;br/&amp;gt;&lt;br /&gt;
Block break red coin comparison: [https://www.youtube.com/watch?v=wnhSIP6WGyM] &amp;lt;br/&amp;gt;&lt;br /&gt;
Not slowed down: [https://youtu.be/BYM7U99u6MQ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate spike shots to make red coin dupes easier (if you&#039;re not doing 5-4 skip): [https://www.youtube.com/watch?v=1vbjCXG6M_E&amp;amp;t=1h40m]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=5-4&amp;diff=6941</id>
		<title>5-4</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=5-4&amp;diff=6941"/>
		<updated>2026-06-03T18:07:57Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Warpless=&lt;br /&gt;
{{#ev:youtube|LBjPnYz26m0|360x240|right|ANY% Warpless WR: https://youtu.be/LBjPnYz26m0|frame}}&lt;br /&gt;
There are two major keys to this level. One is the elusive 5-4 skip, and the second is killing Sluggy in only 4 shots. Both are explained in detail below. Besides that, this level has a lot of stairs and you want to be fast with them. The fastest way to move up stairs is to continuously jump, however you want to run for a few frames between each jump as the stairs give you a little bit of speed in the beginning, but then don&#039;t let you exceed that speed.&lt;br /&gt;
&lt;br /&gt;
Beginning stair skip [https://www.youtube.com/watch?v=paYyijNErBA]&lt;br /&gt;
Minor time-save at the last stair section: [https://clips.twitch.tv/ScarySuspiciousHabaneroDoubleRainbow]&lt;br /&gt;
&lt;br /&gt;
==Autoscroller Skip [[File: 5-4skip4.png]]==&lt;br /&gt;
{{#ev:youtube|YEImW1ndWdI|250x170|right|&#039;&#039;&#039;Full Skip without Shy Guy|frame}}&lt;br /&gt;
{{#ev:youtube|3CnmRBnr1gI|250x170|right|&#039;&#039;&#039;5-4 Any% Full Skip vs. Platform|frame}}&lt;br /&gt;
{{#ev:youtube|r3ELCOBGafU|250x170|right|&#039;&#039;&#039;5-4 Half Skip|frame}}&lt;br /&gt;
{{#ev:youtube|uXnmaSMWEMk|250x170|right|&#039;&#039;&#039;100% 5-4 Skip Tutorial|frame}}&lt;br /&gt;
&lt;br /&gt;
The notorious 5-4 skip is by far the hardest trick in the entire game. It can take upwards of 1000 attempts to even land it once, but it saves over a minute, making it totally worth learning. Failing the skip results in losing around 25-70s depending on where you fall. The time loss is even greater in 100% due to collectibles (30-90s). &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The trick uses a series of sustained flutters and then bats to gain height to skip the autoscroller.&lt;br /&gt;
&lt;br /&gt;
You can find an image based step-by-step guide [http://imgur.com/a/UdwUQ here].&lt;br /&gt;
&lt;br /&gt;
There are 4 ways to do the skip, each one a little bit tougher than the last. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Any% Time Save:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- No skip (using platform): 2:27 &amp;lt;br /&amp;gt;&lt;br /&gt;
- Half skip (w/ shy guy): 1:31 (-56s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Half skip (w/o shy guy): 1:24 (-1:03s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Full skip (w/ shy guy): 1:10 (-1:17s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Full skip (w/o shy guy): 1:03 (-1:24s) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
half skip variations comparison [https://www.youtube.com/watch?v=COcmmzTPHIk]&lt;br /&gt;
&lt;br /&gt;
Full skip saves over 1 minute in 100% and half skip saves about 40s. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some runners find using the shy guy easier, but it loses about 7 seconds compared to just using the bats. It requires less total flutters, but allows you to end the first stretch of flutters earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Getting the bats to come down low enough for you to bounce on requires timing your flutters in a particular way. Here is an [https://imgur.com/a/UdwUQ image gallery] that shows how to do it consistently. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Backup strat if the first bat does its circle early: [https://www.twitch.tv/videos/317799140] &amp;lt;br/&amp;gt; Note that this is actually 1-2 seconds faster than the standard strat but it is a bit risky.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Optimization for the start of the skip: [https://youtu.be/eb3NR9uY1aI] &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
batless [https://www.youtube.com/watch?v=72j-O_0fI5Y]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sluggy 1 Shots===&lt;br /&gt;
There is a way to kill sluggy in only 4 shots. This strat is very fast, and is very reliable with enough practice. &lt;br /&gt;
&lt;br /&gt;
Turn around and do neutrals here:&lt;br /&gt;
[[File:Better sluggy.png|||5-4 Sluggy shots visual cues]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|R8dUXABlaBY|480x360|center}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Warps=&lt;br /&gt;
{{#ev:youtube|-Eqh3lA-1fA|360x240|right|ANY% Warps WR: https://youtu.be/-Eqh3lA-1fA|frame}}&lt;br /&gt;
There is a [[Warps#warp|1-1 warp]] at the beginning of 5-4 that saves quite a bit of time. This video demonstrates the warp in real time and includes a description for a consistent setup (courtesy of Blkyoshi) for the warp. (skip to ~9:45)&lt;br /&gt;
{{#ev:youtube|c5nQpY1-v4k|360x240|left}}&lt;br /&gt;
&lt;br /&gt;
Faster setup that isn&#039;t really any harder: [https://youtu.be/Z3DvhJrd0u0?t=3881] &amp;lt;br/&amp;gt;&lt;br /&gt;
There is also a harder strat developed by Poahr for the 5-4 warp. None of the Warps runs have this yet do to it being incredibly difficult RTA. &lt;br /&gt;
[https://twitter.com/Poahr348722/status/861134043227668480] &amp;lt;br/&amp;gt;&lt;br /&gt;
Warp recovery: [https://clips.twitch.tv/OpenCharmingKeyboardVoteYea] (slower than dying but it looks cool)&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|TpVFmRG1giE|480x320|| 100% 5-4 Tutorial: https://youtu.be/TpVFmRG1giE|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|w3ENAal2EB8|480x320|| 100% 5-4 IL WR: https://youtu.be/w3ENAal2EB8|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Potential time-save - grab the star cloud at the top of the stairs to skip the 2nd mid-ring: [https://youtu.be/NRv9vkz92-Y] &amp;lt;br/&amp;gt;&lt;br /&gt;
Potential time-save - skip this [https://yoshi.science/index.php/File:5-4_100%25._skip_this.png] red coin and duplicate an extra during 5-4 skip. &amp;lt;br/&amp;gt;&lt;br /&gt;
Block break red coin comparison: [https://www.youtube.com/watch?v=wnhSIP6WGyM] &amp;lt;br/&amp;gt;&lt;br /&gt;
Not slowed down: [https://youtu.be/BYM7U99u6MQ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate spike shots to make red coin dupes easier (if you&#039;re not doing 5-4 skip): [https://www.youtube.com/watch?v=1vbjCXG6M_E&amp;amp;t=1h40m]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=3-6&amp;diff=6940</id>
		<title>3-6</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=3-6&amp;diff=6940"/>
		<updated>2026-06-03T18:05:49Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|3jXAjP5H2Ws|360x240|right|Top Route: https://youtu.be/3jXAjP5H2Ws|frame}}&lt;br /&gt;
{{#ev:youtube|xgyix-GAHag|360x240|right|ANY% WR (bottom route): https://youtu.be/xgyix-GAHag|frame}}&lt;br /&gt;
{{#ev:youtube|u4ZTHUGaUfI|360x240|right|Bottom vs. Top route comparison: https://youtu.be/u4ZTHUGaUfI|frame}}&lt;br /&gt;
In the beginning of the level take a path on top of the trees that leads directly to the key. Tonguing the key (see IL) saves about a half a second. Just flutter into the ceiling, then tongue when you hit the ceiling and immediately hold left. You may need to tongue the key a second time to bring it all the way to Yoshi.&lt;br /&gt;
&lt;br /&gt;
There are two ways to skip pushing the chomp rock through this level. The top route is easier, but about 2.5 seconds slower (this includes a half second on the score screen from collecting red coins). Come to a complete stop just a bit to the right of the peak of the hill and upspit the rat. Then bounce on him to get an [[Fluttering#Perfect_Flutter|extended flutter]] to the ledge, skipping the stairs (see video).&lt;br /&gt;
&lt;br /&gt;
The harder bottom route is shown in the IL record. If you have extra eggs from 3-5 you can shoot the first hedgehog out of your way instead of tonguing him. The bounce off the rat to skip pushing the rock requires you to press B just a bit after landing on the rat because if you bonk the ceiling you will lose your extended flutter. You can also spit a rat to the right of the final hedgehog and bounce off of it but this doesn&#039;t save as much time. &lt;br /&gt;
&lt;br /&gt;
The mushroom platform that the key door is on is higher in the middle than on the sides, meaning that you won&#039;t be able to make it onto the platform if the peak of your flutter is too far right. Shooting the last hedgehog allows you to jump to the door from farther left, meaning you don&#039;t have to left-right to get up onto it.&lt;br /&gt;
&lt;br /&gt;
Top route rat wallspit [https://www.youtube.com/watch?v=YYZVcHIFLWI]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|o9EUFDhjvRI|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|IITmHKaw3Mg|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Fast coin shot after mid-ring: [https://clips.twitch.tv/FastGeniusCrabYee] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate strat: [https://clips.twitch.tv/BenevolentExcitedPancakePicoMause] &amp;lt;br/&amp;gt;&lt;br /&gt;
Backup shot if you miss the switch jump: &lt;br /&gt;
[https://twitter.com/yamayuu1223/status/833254887106375680] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate backup: [https://www.youtube.com/watch?v=Ub4lpl3y7Bw] &amp;lt;br/&amp;gt;&lt;br /&gt;
Backup star shot: [https://youtu.be/ab-w0DkdXEc] &amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6931</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6931"/>
		<updated>2026-05-30T18:31:36Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /*  Theory TASes  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Advanced&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;TASing&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Marathons &amp;lt;/span&amp;gt;==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Misc. &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; World Records &amp;lt;/span&amp;gt;==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; TAS &amp;lt;/span&amp;gt;===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; IL Compilations &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Romhack World Records &amp;lt;/span&amp;gt;==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; SMW2+2 &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Golden Yoshi&#039;s Island &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Video Productions &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Theory TASes &amp;lt;/span&amp;gt;===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=gQUeuSv6vcE Warps (2026): 1:31:16]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Archives &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6929</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6929"/>
		<updated>2026-05-24T21:34:58Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Golden Yoshi&amp;#039;s Island */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Advanced&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;TASing&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Marathons &amp;lt;/span&amp;gt;==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Misc. &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; World Records &amp;lt;/span&amp;gt;==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; TAS &amp;lt;/span&amp;gt;===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; IL Compilations &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Romhack World Records &amp;lt;/span&amp;gt;==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; SMW2+2 &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Golden Yoshi&#039;s Island &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Video Productions &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Theory TASes &amp;lt;/span&amp;gt;===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Archives &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6928</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6928"/>
		<updated>2026-05-24T21:34:37Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Advanced&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;TASing&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Marathons &amp;lt;/span&amp;gt;==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Misc. &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; World Records &amp;lt;/span&amp;gt;==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; TAS &amp;lt;/span&amp;gt;===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; IL Compilations &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Romhack World Records &amp;lt;/span&amp;gt;==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; SMW2+2 &amp;lt;/span&amp;gt;===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Video Productions &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Theory TASes &amp;lt;/span&amp;gt;===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Archives &amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6927</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6927"/>
		<updated>2026-05-24T21:32:36Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Advanced&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;TASing&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; Marathons &amp;lt;/span&amp;gt;==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6926</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6926"/>
		<updated>2026-05-24T21:30:24Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* 30px World 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Advanced&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;TASing&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt; &amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6925</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6925"/>
		<updated>2026-05-24T21:29:38Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Advanced&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;TASing&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6924</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6924"/>
		<updated>2026-05-24T21:29:19Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Advanced&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6923</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6923"/>
		<updated>2026-05-24T21:29:04Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* ; Tutorials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Tutorials&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6922</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6922"/>
		<updated>2026-05-24T21:28:50Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;; Tutorials&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6921</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6921"/>
		<updated>2026-05-24T21:28:23Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Categories&amp;lt;/span&amp;gt;==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Tutorials &lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6920</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6920"/>
		<updated>2026-05-24T21:27:56Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Basics&amp;lt;/span&amp;gt;==&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==Categories==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Tutorials &lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Advanced==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6919</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6919"/>
		<updated>2026-05-24T21:27:10Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; 🏆 [http://www.speedrun.com/yi Leaderboards] &amp;lt;br/&amp;gt; [[File:Helpbox4.gif]] Discord: [https://discordapp.com/invite/cdUzR3Z English], [https://discord.gg/VttSgCQ Japanese]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt; ==Basics== &amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Beginners_Guide | Beginner&#039;s Guide]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Practice_Hack | Practice Tools Romhack]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Mechanics|Mechanics Directory]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Version_Differences| Version Differences]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Controls | Controls]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Movement | Movement]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Fluttering | Fluttering]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Eggs | Eggs]]&#039;&#039;&#039; [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
* &#039;&#039;&#039;[[How_To_Get_Lives | Getting Lives]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Collectibles | Collectibles]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Items | Items]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://www.mariouniverse.com/maps-snes-yi/ Level Maps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.mariowiki.com/Super_Mario_World_2:_Yoshi%27s_Island#Enemies Enemy Info]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==Categories==&lt;br /&gt;
&#039;&#039;&#039;[[Category_Overview#Universal_Bans | Global Rules]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warpless | Warpless]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#100.25 | 100%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any.25_Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Any%_Credits_Warp | Any%]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Null_Egg_Categories | Null Egg]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[[Category_Overview#Legacy_Categories | Misc.]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:1em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Tutorials &lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u Basics]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hzquE3joa1U2OaAfpOuwzt Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R Warpless (French)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS 100%]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://youtu.be/tpvJjwWN2KI?si=UDSuafaCwl1KVrKM Warps]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA Credits Warp (Google Doc)]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039; [https://www.youtube.com/watch?v=s6s9FHktc4M Credits Warp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Advanced==&lt;br /&gt;
* &#039;&#039;&#039;[[Strat_list | Fast Strat List (Warps/Warpless)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tricks | Tricks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Warps | Warps]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Tongue Glitch | Tongue Glitch]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bonus_Skips | Bonus Skips]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Null_Egg | Null Egg]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[ACE | ACE (Credits Warp)]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Swag |Swag]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Glitch_List | Glitch List]] &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Frame_Data | Frame Data]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e0f8a0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:World 1 2x res.png|30px]] World 1&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:1-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-1 | 1-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:1-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-2 | 1-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-3 | 1-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-4 | 1-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-5 | 1-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-6 | 1-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-7 | 1-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-8 | 1-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:1-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[1-E | 1-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#a0e8f0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W2 Icon.png|30px]] World 2&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:2-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-1 | 2-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:2-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-2 | 2-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-3 | 2-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-4 | 2-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-5 | 2-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-6 | 2-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-7 | 2-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-8 | 2-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:2-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[2-E | 2-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#f8c8e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W3 Icon.png|30px]] World 3&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:3-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-1 | 3-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:3-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-2 | 3-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-3 | 3-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-4 | 3-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-5 | 3-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-6 | 3-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-7 | 3-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-8 | 3-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:3-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[3-E | 3-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#d8c0e0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W4 Icon.png|30px]] World 4&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:4-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-1 | 4-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:4-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-2 | 4-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-3 | 4-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-4 | 4-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-5 | 4-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-6 | 4-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-7 | 4-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-8 | 4-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:4-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[4-E | 4-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#b8c8e8; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W5 Icon.png|30px]] World 5&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:5-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-1 | 5-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:5-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-2 | 5-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-3 | 5-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-4 | 5-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-5 | 5-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-6 | 5-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-7 | 5-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-8 | 5-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:5-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[5-E | 5-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#e8b0b0; width: 10%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:W6 Icon.png|30px]] World 6&amp;lt;/div &amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:6-1.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-1 | 6-1]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:6-2.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-2 | 6-2]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-3.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-3 | 6-3]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-4.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-4 | 6-4]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-5.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-5 | 6-5]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-6.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-6 | 6-6]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-7.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-7 | 6-7]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-8.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-8 | 6-8]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:6-E.png|30px]] &#039;&#039;&#039;&amp;lt;big&amp;gt;[[6-E | 6-E]]&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFE5CC; width: 25%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Marathons==&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Credits Warp Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
* &#039;&#039;&#039;[[Enemies | Enemy Info]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Romhacks | Romhacks]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Level Order Randomizer | Randomizer]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://arnethegreat.github.io/yoshis-funland-randomizer/  Yoshi&#039;s Funland Generator]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Raidenthequick/yoshisisland-disassembly/wiki Disassembly &amp;amp; Technical Wiki]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#FFCCCC; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==World Records==&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=CQ10Y6l83cQ &#039;&#039;&#039;Warps: 1:34:31 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&lt;br /&gt;
===TAS===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=6HCdPsfoXmU 100% (2013): 1:59:35]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=oWF59BZEksY Warps (2011): 1:33:40]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=70wd-9cnVTE Any% (2014): 1:17.54]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===IL Compilations===&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless (2017): 1:41:04]&lt;br /&gt;
&lt;br /&gt;
==Romhack World Records==&lt;br /&gt;
===SMW2+2===&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
===Golden Yoshi&#039;s Island===&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #000000; background:#CCEAFF; width: 25%; padding: 6px; vertical-align: top;&amp;quot; |&lt;br /&gt;
==Video Productions==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=f5B_OrVufBw The Evolution of Yoshi&#039;s Island&#039;s Any%]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=OxXZkYsthzM The World Record History of Yoshi&#039;s Island Warpless]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=U6U2lFnNtCQ Yoshi&#039;s Island&#039;s Craziest Glitches]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Theory TASes===&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=wVwJKFEJl3M Warpless (2014): 1:41:15]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=YC6CgLYDXXs 100% (2015): 2:23:26]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=FfW1ipgZcWE 100% (2013): 2:28:22]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.youtube.com/watch?v=XVEQSH2gcwE Magical Journey (2015): 38:11]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Archives==&lt;br /&gt;
* &#039;&#039;&#039;[http://speeddemosarchive.com/YoshisIsland.html SDA Game Page]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html SDA Forum Thread]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki Previous Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www34.atwiki.jp/y_island/ Japanese Wiki]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 Japanese Leaderboard]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Movement&amp;diff=6918</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Movement&amp;diff=6918"/>
		<updated>2026-05-24T07:33:29Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Goal Ring Entry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
=Avoiding Slopes=&lt;br /&gt;
*Just about every slope is slower to run across than flat terrain, so you want to jump over every slope if you can.&lt;br /&gt;
*If a slope is unavoidable, the slowdown can be minimized by jumping off of the slope as soon as possible and in the case of a [[Movement#Perfect Jump|perfect jump]], the slope won&#039;t slow you down at all. &amp;lt;br/&amp;gt;&lt;br /&gt;
*The steeper the slope is, the more it will slow you down.&lt;br /&gt;
&lt;br /&gt;
=Tonguing=&lt;br /&gt;
{{#ev:youtube|tSH3L-PhmFs|240x165|right|&#039;&#039;&#039;Tonguing Demonstration|frame}}&lt;br /&gt;
*Using Yoshi&#039;s tongue while moving normally slows you down but this can be avoided by only tonguing while in the air and releasing the dpad before initiating the tongue. You can resume holding left or right once Yoshi&#039;s tongue is almost fully retracted into his mouth.&lt;br /&gt;
*Holding left or right while tonguing will reduce your speed by half.&lt;br /&gt;
*Holding Y longer makes Yoshi&#039;s tongue longer.&lt;br /&gt;
*Tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. You do not need to let go of the dpad in this case.&lt;br /&gt;
*Items like [https://youtu.be/zwOO6chVoX0?t=1s eggs] and [https://youtu.be/qwmnJMEM-qA?t=19s keys] [https://youtu.be/b-G3I_jf7F0?t=20m48s] can be tongued through walls and ceilings.&lt;br /&gt;
*Tonguing a wall causes your speed to drop to 0. This can actually be useful because this allows you to turn around instantly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first 4 tongues are performed while holding forward the entire time, then the rest are performed while the dpad is released. As you can see, there is no speed lost when the dpad is released.&lt;br /&gt;
&lt;br /&gt;
=Making Eggs=&lt;br /&gt;
{{#ev:youtube|x9Se-A0YDSI|240x175|right|&#039;&#039;&#039;Egg Making Demonstration|frame}}&lt;br /&gt;
*If Yoshi swallows an enemy on the ground, he almost comes to a complete stop, so all eggs should be made in the air if possible.&lt;br /&gt;
*Holding left or right during the egg-making animation will cause Yoshi to slow down to half speed.&lt;br /&gt;
*The optimal way to make eggs is to: &lt;br /&gt;
: 1. Jump while at max speed.&lt;br /&gt;
: 2. Let go of the direction you&#039;re running and tap down on the dpad.&lt;br /&gt;
: 3. Keep holding jump so you do not land until the egg-making animation is finished (still not holding any directional input).&lt;br /&gt;
: 4. Resume holding the direction you were running when the egg-making animation ends. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first egg is made on the ground, resulting in a complete stop. Then, 4 eggs are made while holding forward, resulting in significant speed loss. Finally, the last 3 eggs are made with the dpad released which retains full speed.&lt;br /&gt;
&lt;br /&gt;
=Perfect Jumps=&lt;br /&gt;
{{#ev:youtube|7H8h1W9dZAk|240x175|right|&#039;&#039;&#039;Perfect Jump 1-2 Skip|frame}}&lt;br /&gt;
Perfect jumps are performed by jumping on the first frame Yoshi lands on the ground or platform. When you do a perfect jump, the game does not register Yoshi as having landed on the ground. This can be both good and bad: &amp;lt;br/&amp;gt;&lt;br /&gt;
*You don&#039;t get an automatic flutter as a result so you run the risk falling into lava, pits or spikes if you don&#039;t react in time.&lt;br /&gt;
*The screen will not follow Yoshi vertically which means enemies and other sprites will not be loaded until the screen scrolls up. However, this actually allows you to skip an auto-scroller section in [[6-5_Any%25|6-5]]. [https://youtu.be/eUu-XwheZs4?t=7555]&lt;br /&gt;
*A perfect jump also allows you to store an [[Fluttering#Extended Flutter|extended flutter]] so it can be used after the jump to allow for even more height. This can be used for a variation of the [[1-2_Any%25|1-2 skip]].&lt;br /&gt;
*This same setup can also be used in [[1-1_100%25|1-1 100%]] to reach the top area. [https://www.twitch.tv/videos/85139368?t=15s]&lt;br /&gt;
&lt;br /&gt;
In the video on the right, it is shown that simply bouncing on a Shy Guy does not give you enough height to reach the cliff. Then, a Shy Guy bounce followed by a failed perfect jump does not give you the extended flutter. Finally, the perfect jump is executed, allowing for the extended flutter thereafter.&lt;br /&gt;
&lt;br /&gt;
=Ground Pounds=&lt;br /&gt;
[[File: Groundpound1.gif|right|frame||&#039;&#039;&#039;4-5 Ground Pound]]&lt;br /&gt;
*A ground pound causes Yoshi to fall 2x faster than normal, but the ground pound takes 37 frames to do (8 frames to start it, 22 to do the animation and 7 to land) and it also reduces your speed to 0 so it&#039;s preferable to only do them when necessary or when falling very long distances. [https://youtu.be/9-kRfG314jQ?t=1m14s] [https://youtu.be/ToG6fEH1ccY?t=9]&lt;br /&gt;
&lt;br /&gt;
*Ground pounding into pipes can skip the landing animation, though you would want to do a [[Tricks#Pipe_Jump|pipe jump]] to save the most time.&lt;br /&gt;
&lt;br /&gt;
*Ground pounding while travelling up towards a door will save 2 frames if you get a 1st frame door entry because you enter the door during the ground pound animation, rather than after landing and then entering. You might even save a few more frames because you won&#039;t always enter the door as fast as possible in a speedrun.&lt;br /&gt;
&lt;br /&gt;
*Objects such as crates and posts can be ground pounded slightly faster by being as close to the object as possible when initiating the ground pound. This is because the ground pound hits while Yoshi is doing the spinning animation rather than when he lands.&lt;br /&gt;
&lt;br /&gt;
*There are a couple other uses of the ground pound like the [[Swag#Ground_pounding|blast off]] trick at the end of the Hookbill boss fight and the [[Swag#Stompception|stompception]] trick.[https://youtu.be/_0_KjkFU6wI?t=2m25s]&lt;br /&gt;
&lt;br /&gt;
=Speed Oscillation=&lt;br /&gt;
*It is possible to gain a slightly higher than normal running speed by jumping off of a slope. This can be used to skip bonus games in 100% speedruns, such as the one in [https://youtu.be/vgHhieGODKQ?t=3 1-3] or [https://youtu.be/U4vO2cwVYdY?t=1 2-2].&lt;br /&gt;
*In Any%, speed oscillation isn&#039;t something to worry about because you&#039;ll want to jump over every slope anyway. It&#039;s not worth jumping off of a slope to get a higher speed when the slope could be avoided completely, since the time lost by touching the slope would be greater than the time saved by the higher speed. The exception to this is when the slope is unavoidable, like at the end of 2-2, in which case, it&#039;s best to stay on the ground and not jump to potentially save some time.&lt;br /&gt;
*You can also get speed a faster oscillation from jumping off of moving platforms as well, such as the ones at the end of [https://www.youtube.com/watch?v=hCAAL6HxTN8 4-7], or by doing a left-right.&lt;br /&gt;
*Important Note: There is a 1 in 3 chance of losing the higher speed every time you jump!&lt;br /&gt;
*This video [https://www.youtube.com/watch?v=GROO2V8Uuf4] explains and demonstrates speed oscillation.&lt;br /&gt;
&lt;br /&gt;
=Backwards Acceleration=&lt;br /&gt;
By pressing left then right (or right then left depending on the direction you&#039;re facing) as quickly as possible while standing still, you can accelerate much quicker than if you were to just hold right. Typically, this is only used in ILs but it can be used in full game runs as well. &lt;br /&gt;
&lt;br /&gt;
Optimally it can save 7 frames. However, you can also lose frames if you don&#039;t do it fast enough. This is similar to how you would [[TAS_Tricks#Acceleration|accelerate in a TAS]] Here is a breakdown of the inputs and the time saved. This table is based on accelerating while on the ground; if you&#039;re in the air when you left-right any frames of nothing between your left and right inputs will not slow you down as much. &amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key: !! &amp;quot;F&amp;quot; = Frames !! &amp;quot;-&amp;quot; = Frames saved !! &amp;quot;+&amp;quot; = Frames lost&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-7&#039;&#039;&#039; || &#039;&#039;&#039;1F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-5&#039;&#039;&#039; || &#039;&#039;&#039;2F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;3F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = -&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;4F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;-2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-1&#039;&#039;&#039; || &#039;&#039;&#039;5F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6F&#039;&#039;&#039; left then right = &#039;&#039;&#039;+1&#039;&#039;&#039; || &#039;&#039;&#039;*2F&#039;&#039;&#039; or more of nothing always loses time*&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Goal Ring Entry=&lt;br /&gt;
Entering the bottom of the goal ring saves time over hitting the middle or top of the ring. This is due to Baby Mario being caught by the next Yoshi sooner. The difference between the very bottom and the peak height of a jump is 10 frames. [https://youtu.be/b-G3I_jf7F0?t=1m34s Bottom entry]. [https://youtu.be/cTbTPSg5KYk?t=4s High entry].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Goal Ring Frame Data&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goalring.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Techniques=&lt;br /&gt;
[[File: Sex_stomp.gif|right|frame||&#039;&#039;&#039;Ground Pound Door Entry]]&lt;br /&gt;
====Standing On Enemies====&lt;br /&gt;
Certain enemies can be stood on such as Mini Burts, [https://youtu.be/Y4H7HSLBizQ?si=_PGXuJc7MZwDZRJv&amp;amp;t=18] Walking Cannons, [https://youtu.be/UmDFnxun1Sg?si=PKoIoWbV-RXOpXr-&amp;amp;t=1344] Tall Shy Guys, [https://youtu.be/UmDFnxun1Sg?si=I9K6_mdn8Pw8T1Ki&amp;amp;t=1920] Goombas after they&#039;ve been squished, [https://youtu.be/UmDFnxun1Sg?si=cHb6nlXbQsbueaJG&amp;amp;t=2581] Mini Sluggies (can be jumped on), [https://youtu.be/rADXK7FOL1Q?si=xLzyviGFHofsG6r3&amp;amp;t=25] and Shy Guys with sheets on them [https://youtu.be/ZNL8BByeSG4?si=efWOZV7Melv0KoEC&amp;amp;t=53]. This is typically not useful but it&#039;s good to know nonetheless.&lt;br /&gt;
&lt;br /&gt;
====Bubble Bounce====&lt;br /&gt;
You can bounce on bubbles that you or enemies spit out. If you upspit the bubbles and jump, you can propel yourself upwards [https://youtu.be/r9WMOqt1kbc?si=7uLhdsontcBKFrru&amp;amp;t=4]. This is generally not useful or faster in Vanilla Yoshi&#039;s Island but it might be in romhacks depending on the level.&lt;br /&gt;
&lt;br /&gt;
====Terrain====&lt;br /&gt;
*Running off of a ledge causes Yoshi to fall at max speed, thus, the quickest way to fall down from an area is not to jump, but to simply run off of the ledge. [https://youtu.be/MjfgHVTvClY?t=35s] [https://imgur.com/a/vm98pI8]&lt;br /&gt;
*Jumping while on mud and snow is the fastest means of moving. [https://youtu.be/MdvBIYtbSbE?t=7s] If you run on ice while at full speed, you&#039;ll run slightly faster than normal, whereas snow and mud will always slows you down. [https://youtu.be/-PBYySO-fJE?t=55] [https://youtu.be/JbUkfGUwGm4?t=2669] However, you want to stay away from ice when you&#039;re not at full speed as it will make you accelerate much slower.&lt;br /&gt;
*The quickest way to move up stairs is to walk along them for a split second and then jump. Jumping too quickly results in a significant speed loss. [https://youtu.be/eUu-XwheZs4?t=5684]&lt;br /&gt;
====[[Fluttering|Fluttering]]====&lt;br /&gt;
*Swallowing enemies or tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. The end of the flutter provides acceleration, which tonguing and making eggs would cancel out. [https://youtu.be/eUu-XwheZs4?t=57s] You do not need to let go of the dpad when swallowing enemies while fluttering. Fluttering under waterfalls while you&#039;re ascending, like the ones in [[1-8_Any%25|1-8]] will allow you to gain more height. [https://www.youtube.com/watch?v=KgtqDifRzQs]&lt;br /&gt;
====Tongue Turn Around====&lt;br /&gt;
*Tonguing walls is the fastest way to turn around because it causes your speed to drop to 0, allowing you to turn around instantly. When there is no wall available, holding down on the dpad briefly is the next fastest way to turn around, although this is difficult to save time with in real time. [https://youtu.be/g_-zGZClh6I?t=31s]. Physically touching walls also causes your speed to drop to 0 so it can be used to turn around as well but should otherwise be avoided.&lt;br /&gt;
====Melon Bug Boost====&lt;br /&gt;
*When Yoshi collides with a Melon bug its speed gets set to Yoshi&#039;s speed, so if you spit out a melon bug in a way that it can then bump into you, you can get a speed boost. This can be seen in [[1-7_Any%25|1-7]] [https://youtu.be/EM6vCTeLV0g?t=16] and [[4-5_Any%25|4-5]]. [https://youtu.be/HnOY2wMhhoI?t=3112]&lt;br /&gt;
====Moving Platform Boost====&lt;br /&gt;
*The speed of moving platforms are added to Yoshi’s speed (up to a certain amount) in the direction that they are moving. This means that you can jump much higher off of platforms moving vertically and get a speed boost when jumping off of platforms moving horizontally. The maximum speed obtainable from a red platform is almost 3 times normal max speed (2,000 subpixels/frame). [https://youtu.be/HnOY2wMhhoI?t=3298] [https://imgur.com/a/3iD0tYq]&lt;br /&gt;
====Mid-Air Enemy Bounce====&lt;br /&gt;
*Koopa shells, Toadies and Skull Mousers can be spit out and bounced on mid-air to gain more height and an [[Fluttering#Extended_Flutter|extended flutter]]. This can be used to speed up and sequence break some levels. [https://twitter.com/PoahrYoshiGod/status/879001951463120896] [https://youtu.be/n9UsyqZFBl8?t=32s] [https://youtu.be/LvSefN9Pm7U?t=20m51s] [https://youtu.be/3vIsk8KFzOk?t=21m2s] [https://youtu.be/I_7aNtRALa4?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h18m32s] [https://youtu.be/ToG6fEH1ccY?t=48s] [https://youtu.be/N5ULZpG3GVM?t=53m25s][https://youtu.be/_0_KjkFU6wI?t=31s] [https://youtu.be/_0_KjkFU6wI?t=47s] [https://youtu.be/swlT3B2OJ_E?t=49s].&lt;br /&gt;
====Bullet Bill Bounce====&lt;br /&gt;
*Like the shell and Toady bounces, Bullet Bills can also be spit out (up or forward) and then bounced on. This is used in [[4-3_100%25|4-3 100%]] [https://youtu.be/eUu-XwheZs4?t=4164] to skip the helicopter section and can also be seen in [[4-1_100%25|4-1]], [https://youtu.be/mU_jzO349UM] [[4-7_100%25|4-7]] [https://youtu.be/uQ9_3c3i4PE] and [[5-8_100%25|5-8]] [https://clips.twitch.tv/HomelyAlertCamelStoneLightning] to save a little bit of time. (4-1 and 4-7 have not been tested to see if they actually save time). The 100% TAS even does a Bullet Bill bounce in 4-4. [https://youtu.be/b-G3I_jf7F0?t=3398]&lt;br /&gt;
====Shell Invulnerability====&lt;br /&gt;
*Bouncing on, or running into a Koopa shell will make you invulnerable for a short amount of time. This can be used to speed up the spike ball section in [[4-8_Any%25|4-8]]. [https://youtu.be/_0_KjkFU6wI?t=23s]&lt;br /&gt;
&lt;br /&gt;
====Damage Boost====&lt;br /&gt;
*You can damage boost through enemies and on top of spiked platforms [https://youtu.be/b-G3I_jf7F0?t=13m43s], though you will generally lose time as a result. One situation where this can be used is in [[3-4_Any%25|3-4]] if you are short on eggs. [https://youtu.be/3vIsk8KFzOk?t=34m44s]&lt;br /&gt;
====Baby Mario Tech====&lt;br /&gt;
*Holding Y as Super Baby Mario will make you run faster. Jumping off of downward slopes as Super Baby Mario gives you a speed boost. Also, facing the opposite direction you want to move when jumping into a Mario star gives you a speed boost (if you want to go left, face right as you jump into the star). [https://youtu.be/0AxVGXNu6y8?t=37s]&lt;br /&gt;
====Ducking Fall====&lt;br /&gt;
*By pressing down on the dpad when you run off of a ledge, you can duck while you fall. Yoshi&#039;s hitbox becomes smaller when he ducks so this would allow you to pass underneath ceilings more quickly. There are a few places where this would be useful but you only have a 2 frame window so it&#039;s not really practical for real time speedruns. If you accidentally do the ducking fall and don&#039;t realize it quick enough, you may fall to your death, however, it can be canceled by tonguing. [https://youtu.be/S7DTqStieO8?t=1]&lt;br /&gt;
====Tap-Hold Jump====&lt;br /&gt;
*This is a low jump that covers almost the same distance as a normal jump. It is done by jumping, letting go of the B button, then pressing it again quickly. This can be seen in a handful of places like [https://youtu.be/ldjObuo5pAc?t=79 2-2] [https://youtu.be/ldjObuo5pAc?t=109], [https://youtu.be/eUu-XwheZs4?t=5641 5-4], [https://youtu.be/eUu-XwheZs4?t=6686 6-1] and [https://youtu.be/eUu-XwheZs4?t=6807 6-2]. Also, make sure to not hold B so long that you begin a flutter.&lt;br /&gt;
&lt;br /&gt;
====Slow Fall====&lt;br /&gt;
*Holding B while falling slows down Yoshi’s descent up until reaching the maximum fall speed. This allows you to cover more distance if held after a flutter (or canceling a flutter). This also works when controlling the mole tank or the train. The slow fall can be seen in [[5-5_100%25|5-5 100%]] after the bonus room with the penguins and allows you to reach the platform below without doing a flutter, [https://youtu.be/JbUkfGUwGm4?t=5967] as well as when doing the [[Tricks#Train_Track_Clip|train track clips]].&lt;br /&gt;
====Vehicle Tech====&lt;br /&gt;
*Holding A, B or Y as the train will make it move faster, though, none of the other vehicles can be sped up in this way. You can also clip off of the tracks if you land directly on the starting tracks while holding left or right+B. Since the tracks confine the train, it can be faster to do this in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]]. [https://youtu.be/b-G3I_jf7F0?t=5128]&lt;br /&gt;
*Spamming Y to tongue when transforming back to Yoshi from a vehicle saves some time (12 frames; tested in 2-5. It may save more or less depending on the height you drop from) because you skip having to wait to land before you can start accelerating. [https://imgur.com/a/DOfC8ZR]&lt;br /&gt;
====Key Door Animation Skip====&lt;br /&gt;
*Shooting a winged cloud and then entering a key door right after saves 32 frames because the door-unlocking animation gets skipped due to the winged cloud being hit. [https://twitter.com/PoahrYoshiGod/status/998157515475972096] [https://twitter.com/PoahrYoshiGod/status/998521889466150912].&lt;br /&gt;
====Middle-Ring Freeze Skip====&lt;br /&gt;
*The freeze a middle-ring causes can be skipped if you hit an off-screen winged cloud with an egg (or scroll it off screen right after hitting it) or by recovering Baby Mario at the same time as entering the middle-ring. [https://clips.twitch.tv/SpeedyHandsomeSharkBleedPurple] This can be seen in [[4-8_100%25|4-8]] [https://youtu.be/GzZvuMioC3E?t=1], [[6-3_100%25|6-3]] [https://youtu.be/BZZGlq_kSu8?t=2] and [[6-E_100%25|6-E]] [https://youtu.be/9gIXbyTJo8Q?t=1]. A side effect of this is that you cannot pause the game until you leave the current room and if you get hit, you do not lose any stars. If you get hit once you enter another room, you will lose stars like normal. Keep in mind that if the midddle-ring despawns before it finishes its animation the game will not save.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Movement&amp;diff=6917</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Movement&amp;diff=6917"/>
		<updated>2026-05-24T07:32:56Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
=Avoiding Slopes=&lt;br /&gt;
*Just about every slope is slower to run across than flat terrain, so you want to jump over every slope if you can.&lt;br /&gt;
*If a slope is unavoidable, the slowdown can be minimized by jumping off of the slope as soon as possible and in the case of a [[Movement#Perfect Jump|perfect jump]], the slope won&#039;t slow you down at all. &amp;lt;br/&amp;gt;&lt;br /&gt;
*The steeper the slope is, the more it will slow you down.&lt;br /&gt;
&lt;br /&gt;
=Tonguing=&lt;br /&gt;
{{#ev:youtube|tSH3L-PhmFs|240x165|right|&#039;&#039;&#039;Tonguing Demonstration|frame}}&lt;br /&gt;
*Using Yoshi&#039;s tongue while moving normally slows you down but this can be avoided by only tonguing while in the air and releasing the dpad before initiating the tongue. You can resume holding left or right once Yoshi&#039;s tongue is almost fully retracted into his mouth.&lt;br /&gt;
*Holding left or right while tonguing will reduce your speed by half.&lt;br /&gt;
*Holding Y longer makes Yoshi&#039;s tongue longer.&lt;br /&gt;
*Tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. You do not need to let go of the dpad in this case.&lt;br /&gt;
*Items like [https://youtu.be/zwOO6chVoX0?t=1s eggs] and [https://youtu.be/qwmnJMEM-qA?t=19s keys] [https://youtu.be/b-G3I_jf7F0?t=20m48s] can be tongued through walls and ceilings.&lt;br /&gt;
*Tonguing a wall causes your speed to drop to 0. This can actually be useful because this allows you to turn around instantly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first 4 tongues are performed while holding forward the entire time, then the rest are performed while the dpad is released. As you can see, there is no speed lost when the dpad is released.&lt;br /&gt;
&lt;br /&gt;
=Making Eggs=&lt;br /&gt;
{{#ev:youtube|x9Se-A0YDSI|240x175|right|&#039;&#039;&#039;Egg Making Demonstration|frame}}&lt;br /&gt;
*If Yoshi swallows an enemy on the ground, he almost comes to a complete stop, so all eggs should be made in the air if possible.&lt;br /&gt;
*Holding left or right during the egg-making animation will cause Yoshi to slow down to half speed.&lt;br /&gt;
*The optimal way to make eggs is to: &lt;br /&gt;
: 1. Jump while at max speed.&lt;br /&gt;
: 2. Let go of the direction you&#039;re running and tap down on the dpad.&lt;br /&gt;
: 3. Keep holding jump so you do not land until the egg-making animation is finished (still not holding any directional input).&lt;br /&gt;
: 4. Resume holding the direction you were running when the egg-making animation ends. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first egg is made on the ground, resulting in a complete stop. Then, 4 eggs are made while holding forward, resulting in significant speed loss. Finally, the last 3 eggs are made with the dpad released which retains full speed.&lt;br /&gt;
&lt;br /&gt;
=Perfect Jumps=&lt;br /&gt;
{{#ev:youtube|7H8h1W9dZAk|240x175|right|&#039;&#039;&#039;Perfect Jump 1-2 Skip|frame}}&lt;br /&gt;
Perfect jumps are performed by jumping on the first frame Yoshi lands on the ground or platform. When you do a perfect jump, the game does not register Yoshi as having landed on the ground. This can be both good and bad: &amp;lt;br/&amp;gt;&lt;br /&gt;
*You don&#039;t get an automatic flutter as a result so you run the risk falling into lava, pits or spikes if you don&#039;t react in time.&lt;br /&gt;
*The screen will not follow Yoshi vertically which means enemies and other sprites will not be loaded until the screen scrolls up. However, this actually allows you to skip an auto-scroller section in [[6-5_Any%25|6-5]]. [https://youtu.be/eUu-XwheZs4?t=7555]&lt;br /&gt;
*A perfect jump also allows you to store an [[Fluttering#Extended Flutter|extended flutter]] so it can be used after the jump to allow for even more height. This can be used for a variation of the [[1-2_Any%25|1-2 skip]].&lt;br /&gt;
*This same setup can also be used in [[1-1_100%25|1-1 100%]] to reach the top area. [https://www.twitch.tv/videos/85139368?t=15s]&lt;br /&gt;
&lt;br /&gt;
In the video on the right, it is shown that simply bouncing on a Shy Guy does not give you enough height to reach the cliff. Then, a Shy Guy bounce followed by a failed perfect jump does not give you the extended flutter. Finally, the perfect jump is executed, allowing for the extended flutter thereafter.&lt;br /&gt;
&lt;br /&gt;
=Ground Pounds=&lt;br /&gt;
[[File: Groundpound1.gif|right|frame||&#039;&#039;&#039;4-5 Ground Pound]]&lt;br /&gt;
*A ground pound causes Yoshi to fall 2x faster than normal, but the ground pound takes 37 frames to do (8 frames to start it, 22 to do the animation and 7 to land) and it also reduces your speed to 0 so it&#039;s preferable to only do them when necessary or when falling very long distances. [https://youtu.be/9-kRfG314jQ?t=1m14s] [https://youtu.be/ToG6fEH1ccY?t=9]&lt;br /&gt;
&lt;br /&gt;
*Ground pounding into pipes can skip the landing animation, though you would want to do a [[Tricks#Pipe_Jump|pipe jump]] to save the most time.&lt;br /&gt;
&lt;br /&gt;
*Ground pounding while travelling up towards a door will save 2 frames if you get a 1st frame door entry because you enter the door during the ground pound animation, rather than after landing and then entering. You might even save a few more frames because you won&#039;t always enter the door as fast as possible in a speedrun.&lt;br /&gt;
&lt;br /&gt;
*Objects such as crates and posts can be ground pounded slightly faster by being as close to the object as possible when initiating the ground pound. This is because the ground pound hits while Yoshi is doing the spinning animation rather than when he lands.&lt;br /&gt;
&lt;br /&gt;
*There are a couple other uses of the ground pound like the [[Swag#Ground_pounding|blast off]] trick at the end of the Hookbill boss fight and the [[Swag#Stompception|stompception]] trick.[https://youtu.be/_0_KjkFU6wI?t=2m25s]&lt;br /&gt;
&lt;br /&gt;
=Speed Oscillation=&lt;br /&gt;
*It is possible to gain a slightly higher than normal running speed by jumping off of a slope. This can be used to skip bonus games in 100% speedruns, such as the one in [https://youtu.be/vgHhieGODKQ?t=3 1-3] or [https://youtu.be/U4vO2cwVYdY?t=1 2-2].&lt;br /&gt;
*In Any%, speed oscillation isn&#039;t something to worry about because you&#039;ll want to jump over every slope anyway. It&#039;s not worth jumping off of a slope to get a higher speed when the slope could be avoided completely, since the time lost by touching the slope would be greater than the time saved by the higher speed. The exception to this is when the slope is unavoidable, like at the end of 2-2, in which case, it&#039;s best to stay on the ground and not jump to potentially save some time.&lt;br /&gt;
*You can also get speed a faster oscillation from jumping off of moving platforms as well, such as the ones at the end of [https://www.youtube.com/watch?v=hCAAL6HxTN8 4-7], or by doing a left-right.&lt;br /&gt;
*Important Note: There is a 1 in 3 chance of losing the higher speed every time you jump!&lt;br /&gt;
*This video [https://www.youtube.com/watch?v=GROO2V8Uuf4] explains and demonstrates speed oscillation.&lt;br /&gt;
&lt;br /&gt;
=Backwards Acceleration=&lt;br /&gt;
By pressing left then right (or right then left depending on the direction you&#039;re facing) as quickly as possible while standing still, you can accelerate much quicker than if you were to just hold right. Typically, this is only used in ILs but it can be used in full game runs as well. &lt;br /&gt;
&lt;br /&gt;
Optimally it can save 7 frames. However, you can also lose frames if you don&#039;t do it fast enough. This is similar to how you would [[TAS_Tricks#Acceleration|accelerate in a TAS]] Here is a breakdown of the inputs and the time saved. This table is based on accelerating while on the ground; if you&#039;re in the air when you left-right any frames of nothing between your left and right inputs will not slow you down as much. &amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key: !! &amp;quot;F&amp;quot; = Frames !! &amp;quot;-&amp;quot; = Frames saved !! &amp;quot;+&amp;quot; = Frames lost&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-7&#039;&#039;&#039; || &#039;&#039;&#039;1F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-5&#039;&#039;&#039; || &#039;&#039;&#039;2F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;3F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = -&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;4F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;-2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-1&#039;&#039;&#039; || &#039;&#039;&#039;5F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6F&#039;&#039;&#039; left then right = &#039;&#039;&#039;+1&#039;&#039;&#039; || &#039;&#039;&#039;*2F&#039;&#039;&#039; or more of nothing always loses time*&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Goal Ring Entry=&lt;br /&gt;
*Entering the bottom of the goal ring saves time over hitting the middle or top of the ring. This is due to Baby Mario being caught by the next Yoshi sooner. The difference between the very bottom and the peak height of a jump is 10 frames. [https://youtu.be/b-G3I_jf7F0?t=1m34s Bottom entry]. [https://youtu.be/cTbTPSg5KYk?t=4s High entry].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Goal Ring Frame Data&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goalring.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Techniques=&lt;br /&gt;
[[File: Sex_stomp.gif|right|frame||&#039;&#039;&#039;Ground Pound Door Entry]]&lt;br /&gt;
====Standing On Enemies====&lt;br /&gt;
Certain enemies can be stood on such as Mini Burts, [https://youtu.be/Y4H7HSLBizQ?si=_PGXuJc7MZwDZRJv&amp;amp;t=18] Walking Cannons, [https://youtu.be/UmDFnxun1Sg?si=PKoIoWbV-RXOpXr-&amp;amp;t=1344] Tall Shy Guys, [https://youtu.be/UmDFnxun1Sg?si=I9K6_mdn8Pw8T1Ki&amp;amp;t=1920] Goombas after they&#039;ve been squished, [https://youtu.be/UmDFnxun1Sg?si=cHb6nlXbQsbueaJG&amp;amp;t=2581] Mini Sluggies (can be jumped on), [https://youtu.be/rADXK7FOL1Q?si=xLzyviGFHofsG6r3&amp;amp;t=25] and Shy Guys with sheets on them [https://youtu.be/ZNL8BByeSG4?si=efWOZV7Melv0KoEC&amp;amp;t=53]. This is typically not useful but it&#039;s good to know nonetheless.&lt;br /&gt;
&lt;br /&gt;
====Bubble Bounce====&lt;br /&gt;
You can bounce on bubbles that you or enemies spit out. If you upspit the bubbles and jump, you can propel yourself upwards [https://youtu.be/r9WMOqt1kbc?si=7uLhdsontcBKFrru&amp;amp;t=4]. This is generally not useful or faster in Vanilla Yoshi&#039;s Island but it might be in romhacks depending on the level.&lt;br /&gt;
&lt;br /&gt;
====Terrain====&lt;br /&gt;
*Running off of a ledge causes Yoshi to fall at max speed, thus, the quickest way to fall down from an area is not to jump, but to simply run off of the ledge. [https://youtu.be/MjfgHVTvClY?t=35s] [https://imgur.com/a/vm98pI8]&lt;br /&gt;
*Jumping while on mud and snow is the fastest means of moving. [https://youtu.be/MdvBIYtbSbE?t=7s] If you run on ice while at full speed, you&#039;ll run slightly faster than normal, whereas snow and mud will always slows you down. [https://youtu.be/-PBYySO-fJE?t=55] [https://youtu.be/JbUkfGUwGm4?t=2669] However, you want to stay away from ice when you&#039;re not at full speed as it will make you accelerate much slower.&lt;br /&gt;
*The quickest way to move up stairs is to walk along them for a split second and then jump. Jumping too quickly results in a significant speed loss. [https://youtu.be/eUu-XwheZs4?t=5684]&lt;br /&gt;
====[[Fluttering|Fluttering]]====&lt;br /&gt;
*Swallowing enemies or tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. The end of the flutter provides acceleration, which tonguing and making eggs would cancel out. [https://youtu.be/eUu-XwheZs4?t=57s] You do not need to let go of the dpad when swallowing enemies while fluttering. Fluttering under waterfalls while you&#039;re ascending, like the ones in [[1-8_Any%25|1-8]] will allow you to gain more height. [https://www.youtube.com/watch?v=KgtqDifRzQs]&lt;br /&gt;
====Tongue Turn Around====&lt;br /&gt;
*Tonguing walls is the fastest way to turn around because it causes your speed to drop to 0, allowing you to turn around instantly. When there is no wall available, holding down on the dpad briefly is the next fastest way to turn around, although this is difficult to save time with in real time. [https://youtu.be/g_-zGZClh6I?t=31s]. Physically touching walls also causes your speed to drop to 0 so it can be used to turn around as well but should otherwise be avoided.&lt;br /&gt;
====Melon Bug Boost====&lt;br /&gt;
*When Yoshi collides with a Melon bug its speed gets set to Yoshi&#039;s speed, so if you spit out a melon bug in a way that it can then bump into you, you can get a speed boost. This can be seen in [[1-7_Any%25|1-7]] [https://youtu.be/EM6vCTeLV0g?t=16] and [[4-5_Any%25|4-5]]. [https://youtu.be/HnOY2wMhhoI?t=3112]&lt;br /&gt;
====Moving Platform Boost====&lt;br /&gt;
*The speed of moving platforms are added to Yoshi’s speed (up to a certain amount) in the direction that they are moving. This means that you can jump much higher off of platforms moving vertically and get a speed boost when jumping off of platforms moving horizontally. The maximum speed obtainable from a red platform is almost 3 times normal max speed (2,000 subpixels/frame). [https://youtu.be/HnOY2wMhhoI?t=3298] [https://imgur.com/a/3iD0tYq]&lt;br /&gt;
====Mid-Air Enemy Bounce====&lt;br /&gt;
*Koopa shells, Toadies and Skull Mousers can be spit out and bounced on mid-air to gain more height and an [[Fluttering#Extended_Flutter|extended flutter]]. This can be used to speed up and sequence break some levels. [https://twitter.com/PoahrYoshiGod/status/879001951463120896] [https://youtu.be/n9UsyqZFBl8?t=32s] [https://youtu.be/LvSefN9Pm7U?t=20m51s] [https://youtu.be/3vIsk8KFzOk?t=21m2s] [https://youtu.be/I_7aNtRALa4?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h18m32s] [https://youtu.be/ToG6fEH1ccY?t=48s] [https://youtu.be/N5ULZpG3GVM?t=53m25s][https://youtu.be/_0_KjkFU6wI?t=31s] [https://youtu.be/_0_KjkFU6wI?t=47s] [https://youtu.be/swlT3B2OJ_E?t=49s].&lt;br /&gt;
====Bullet Bill Bounce====&lt;br /&gt;
*Like the shell and Toady bounces, Bullet Bills can also be spit out (up or forward) and then bounced on. This is used in [[4-3_100%25|4-3 100%]] [https://youtu.be/eUu-XwheZs4?t=4164] to skip the helicopter section and can also be seen in [[4-1_100%25|4-1]], [https://youtu.be/mU_jzO349UM] [[4-7_100%25|4-7]] [https://youtu.be/uQ9_3c3i4PE] and [[5-8_100%25|5-8]] [https://clips.twitch.tv/HomelyAlertCamelStoneLightning] to save a little bit of time. (4-1 and 4-7 have not been tested to see if they actually save time). The 100% TAS even does a Bullet Bill bounce in 4-4. [https://youtu.be/b-G3I_jf7F0?t=3398]&lt;br /&gt;
====Shell Invulnerability====&lt;br /&gt;
*Bouncing on, or running into a Koopa shell will make you invulnerable for a short amount of time. This can be used to speed up the spike ball section in [[4-8_Any%25|4-8]]. [https://youtu.be/_0_KjkFU6wI?t=23s]&lt;br /&gt;
&lt;br /&gt;
====Damage Boost====&lt;br /&gt;
*You can damage boost through enemies and on top of spiked platforms [https://youtu.be/b-G3I_jf7F0?t=13m43s], though you will generally lose time as a result. One situation where this can be used is in [[3-4_Any%25|3-4]] if you are short on eggs. [https://youtu.be/3vIsk8KFzOk?t=34m44s]&lt;br /&gt;
====Baby Mario Tech====&lt;br /&gt;
*Holding Y as Super Baby Mario will make you run faster. Jumping off of downward slopes as Super Baby Mario gives you a speed boost. Also, facing the opposite direction you want to move when jumping into a Mario star gives you a speed boost (if you want to go left, face right as you jump into the star). [https://youtu.be/0AxVGXNu6y8?t=37s]&lt;br /&gt;
====Ducking Fall====&lt;br /&gt;
*By pressing down on the dpad when you run off of a ledge, you can duck while you fall. Yoshi&#039;s hitbox becomes smaller when he ducks so this would allow you to pass underneath ceilings more quickly. There are a few places where this would be useful but you only have a 2 frame window so it&#039;s not really practical for real time speedruns. If you accidentally do the ducking fall and don&#039;t realize it quick enough, you may fall to your death, however, it can be canceled by tonguing. [https://youtu.be/S7DTqStieO8?t=1]&lt;br /&gt;
====Tap-Hold Jump====&lt;br /&gt;
*This is a low jump that covers almost the same distance as a normal jump. It is done by jumping, letting go of the B button, then pressing it again quickly. This can be seen in a handful of places like [https://youtu.be/ldjObuo5pAc?t=79 2-2] [https://youtu.be/ldjObuo5pAc?t=109], [https://youtu.be/eUu-XwheZs4?t=5641 5-4], [https://youtu.be/eUu-XwheZs4?t=6686 6-1] and [https://youtu.be/eUu-XwheZs4?t=6807 6-2]. Also, make sure to not hold B so long that you begin a flutter.&lt;br /&gt;
&lt;br /&gt;
====Slow Fall====&lt;br /&gt;
*Holding B while falling slows down Yoshi’s descent up until reaching the maximum fall speed. This allows you to cover more distance if held after a flutter (or canceling a flutter). This also works when controlling the mole tank or the train. The slow fall can be seen in [[5-5_100%25|5-5 100%]] after the bonus room with the penguins and allows you to reach the platform below without doing a flutter, [https://youtu.be/JbUkfGUwGm4?t=5967] as well as when doing the [[Tricks#Train_Track_Clip|train track clips]].&lt;br /&gt;
====Vehicle Tech====&lt;br /&gt;
*Holding A, B or Y as the train will make it move faster, though, none of the other vehicles can be sped up in this way. You can also clip off of the tracks if you land directly on the starting tracks while holding left or right+B. Since the tracks confine the train, it can be faster to do this in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]]. [https://youtu.be/b-G3I_jf7F0?t=5128]&lt;br /&gt;
*Spamming Y to tongue when transforming back to Yoshi from a vehicle saves some time (12 frames; tested in 2-5. It may save more or less depending on the height you drop from) because you skip having to wait to land before you can start accelerating. [https://imgur.com/a/DOfC8ZR]&lt;br /&gt;
====Key Door Animation Skip====&lt;br /&gt;
*Shooting a winged cloud and then entering a key door right after saves 32 frames because the door-unlocking animation gets skipped due to the winged cloud being hit. [https://twitter.com/PoahrYoshiGod/status/998157515475972096] [https://twitter.com/PoahrYoshiGod/status/998521889466150912].&lt;br /&gt;
====Middle-Ring Freeze Skip====&lt;br /&gt;
*The freeze a middle-ring causes can be skipped if you hit an off-screen winged cloud with an egg (or scroll it off screen right after hitting it) or by recovering Baby Mario at the same time as entering the middle-ring. [https://clips.twitch.tv/SpeedyHandsomeSharkBleedPurple] This can be seen in [[4-8_100%25|4-8]] [https://youtu.be/GzZvuMioC3E?t=1], [[6-3_100%25|6-3]] [https://youtu.be/BZZGlq_kSu8?t=2] and [[6-E_100%25|6-E]] [https://youtu.be/9gIXbyTJo8Q?t=1]. A side effect of this is that you cannot pause the game until you leave the current room and if you get hit, you do not lose any stars. If you get hit once you enter another room, you will lose stars like normal. Keep in mind that if the midddle-ring despawns before it finishes its animation the game will not save.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Movement&amp;diff=6916</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Movement&amp;diff=6916"/>
		<updated>2026-05-24T07:28:38Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Goal Ring Entry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
=Avoiding Slopes=&lt;br /&gt;
*Just about every slope is slower to run across than flat terrain, so you want to jump over every slope if you can.&lt;br /&gt;
*If a slope is unavoidable, the slowdown can be minimized by jumping off of the slope as soon as possible and in the case of a [[Movement#Perfect Jump|perfect jump]], the slope won&#039;t slow you down at all. &amp;lt;br/&amp;gt;&lt;br /&gt;
*The steeper the slope is, the more it will slow you down.&lt;br /&gt;
&lt;br /&gt;
=Tonguing=&lt;br /&gt;
{{#ev:youtube|tSH3L-PhmFs|240x165|right|&#039;&#039;&#039;Tonguing Demonstration|frame}}&lt;br /&gt;
*Using Yoshi&#039;s tongue while moving normally slows you down but this can be avoided by only tonguing while in the air and releasing the dpad before initiating the tongue. You can resume holding left or right once Yoshi&#039;s tongue is almost fully retracted into his mouth.&lt;br /&gt;
*Holding left or right while tonguing will reduce your speed by half.&lt;br /&gt;
*Holding Y longer makes Yoshi&#039;s tongue longer.&lt;br /&gt;
*Tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. You do not need to let go of the dpad in this case.&lt;br /&gt;
*Items like [https://youtu.be/zwOO6chVoX0?t=1s eggs] and [https://youtu.be/qwmnJMEM-qA?t=19s keys] [https://youtu.be/b-G3I_jf7F0?t=20m48s] can be tongued through walls and ceilings.&lt;br /&gt;
*Tonguing a wall causes your speed to drop to 0. This can actually be useful because this allows you to turn around instantly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first 4 tongues are performed while holding forward the entire time, then the rest are performed while the dpad is released. As you can see, there is no speed lost when the dpad is released.&lt;br /&gt;
&lt;br /&gt;
=Making Eggs=&lt;br /&gt;
{{#ev:youtube|x9Se-A0YDSI|240x175|right|&#039;&#039;&#039;Egg Making Demonstration|frame}}&lt;br /&gt;
*If Yoshi swallows an enemy on the ground, he almost comes to a complete stop, so all eggs should be made in the air if possible.&lt;br /&gt;
*Holding left or right during the egg-making animation will cause Yoshi to slow down to half speed.&lt;br /&gt;
*The optimal way to make eggs is to: &lt;br /&gt;
: 1. Jump while at max speed.&lt;br /&gt;
: 2. Let go of the direction you&#039;re running and tap down on the dpad.&lt;br /&gt;
: 3. Keep holding jump so you do not land until the egg-making animation is finished (still not holding any directional input).&lt;br /&gt;
: 4. Resume holding the direction you were running when the egg-making animation ends. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first egg is made on the ground, resulting in a complete stop. Then, 4 eggs are made while holding forward, resulting in significant speed loss. Finally, the last 3 eggs are made with the dpad released which retains full speed.&lt;br /&gt;
&lt;br /&gt;
=Perfect Jumps=&lt;br /&gt;
{{#ev:youtube|7H8h1W9dZAk|240x175|right|&#039;&#039;&#039;Perfect Jump 1-2 Skip|frame}}&lt;br /&gt;
Perfect jumps are performed by jumping on the first frame Yoshi lands on the ground or platform. When you do a perfect jump, the game does not register Yoshi as having landed on the ground. This can be both good and bad: &amp;lt;br/&amp;gt;&lt;br /&gt;
*You don&#039;t get an automatic flutter as a result so you run the risk falling into lava, pits or spikes if you don&#039;t react in time.&lt;br /&gt;
*The screen will not follow Yoshi vertically which means enemies and other sprites will not be loaded until the screen scrolls up. However, this actually allows you to skip an auto-scroller section in [[6-5_Any%25|6-5]]. [https://youtu.be/eUu-XwheZs4?t=7555]&lt;br /&gt;
*A perfect jump also allows you to store an [[Fluttering#Extended Flutter|extended flutter]] so it can be used after the jump to allow for even more height. This can be used for a variation of the [[1-2_Any%25|1-2 skip]].&lt;br /&gt;
*This same setup can also be used in [[1-1_100%25|1-1 100%]] to reach the top area. [https://www.twitch.tv/videos/85139368?t=15s]&lt;br /&gt;
&lt;br /&gt;
In the video on the right, it is shown that simply bouncing on a Shy Guy does not give you enough height to reach the cliff. Then, a Shy Guy bounce followed by a failed perfect jump does not give you the extended flutter. Finally, the perfect jump is executed, allowing for the extended flutter thereafter.&lt;br /&gt;
&lt;br /&gt;
=Ground Pounds=&lt;br /&gt;
[[File: Groundpound1.gif|right|frame||&#039;&#039;&#039;4-5 Ground Pound]]&lt;br /&gt;
*A ground pound causes Yoshi to fall 2x faster than normal, but the ground pound takes 37 frames to do (8 frames to start it, 22 to do the animation and 7 to land) and it also reduces your speed to 0 so it&#039;s preferable to only do them when necessary or when falling very long distances. [https://youtu.be/9-kRfG314jQ?t=1m14s] [https://youtu.be/ToG6fEH1ccY?t=9]&lt;br /&gt;
&lt;br /&gt;
*Ground pounding into pipes can skip the landing animation, though you would want to do a [[Tricks#Pipe_Jump|pipe jump]] to save the most time.&lt;br /&gt;
&lt;br /&gt;
*Ground pounding while travelling up towards a door will save 2 frames if you get a 1st frame door entry because you enter the door during the ground pound animation, rather than after landing and then entering. You might even save a few more frames because you won&#039;t always enter the door as fast as possible in a speedrun.&lt;br /&gt;
&lt;br /&gt;
*Objects such as crates and posts can be ground pounded slightly faster by being as close to the object as possible when initiating the ground pound. This is because the ground pound hits while Yoshi is doing the spinning animation rather than when he lands.&lt;br /&gt;
&lt;br /&gt;
*There are a couple other uses of the ground pound like the [[Swag#Ground_pounding|blast off]] trick at the end of the Hookbill boss fight and the [[Swag#Stompception|stompception]] trick.[https://youtu.be/_0_KjkFU6wI?t=2m25s]&lt;br /&gt;
&lt;br /&gt;
=Speed Oscillation=&lt;br /&gt;
*It is possible to gain a slightly higher than normal running speed by jumping off of a slope. This can be used to skip bonus games in 100% speedruns, such as the one in [https://youtu.be/vgHhieGODKQ?t=3 1-3] or [https://youtu.be/U4vO2cwVYdY?t=1 2-2].&lt;br /&gt;
*In Any%, speed oscillation isn&#039;t something to worry about because you&#039;ll want to jump over every slope anyway. It&#039;s not worth jumping off of a slope to get a higher speed when the slope could be avoided completely, since the time lost by touching the slope would be greater than the time saved by the higher speed. The exception to this is when the slope is unavoidable, like at the end of 2-2, in which case, it&#039;s best to stay on the ground and not jump to potentially save some time.&lt;br /&gt;
*You can also get speed a faster oscillation from jumping off of moving platforms as well, such as the ones at the end of [https://www.youtube.com/watch?v=hCAAL6HxTN8 4-7], or by doing a left-right.&lt;br /&gt;
*Important Note: There is a 1 in 3 chance of losing the higher speed every time you jump!&lt;br /&gt;
*This video [https://www.youtube.com/watch?v=GROO2V8Uuf4] explains and demonstrates speed oscillation.&lt;br /&gt;
&lt;br /&gt;
=Goal Ring Entry=&lt;br /&gt;
*Entering the bottom of the goal ring saves time over hitting the middle or top of the ring. This is due to Baby Mario being caught by the next Yoshi sooner. The difference between the very bottom and the peak height of a jump is 10 frames. [https://youtu.be/b-G3I_jf7F0?t=1m34s Bottom entry]. [https://youtu.be/cTbTPSg5KYk?t=4s High entry].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Goal Ring Frame Data&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goalring.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Backwards Acceleration=&lt;br /&gt;
By pressing left then right (or right then left depending on the direction you&#039;re facing) as quickly as possible while standing still, you can accelerate much quicker than if you were to just hold right. Typically, this is only used in ILs but it can be used in full game runs as well. &lt;br /&gt;
&lt;br /&gt;
Optimally it can save 7 frames. However, you can also lose frames if you don&#039;t do it fast enough. This is similar to how you would [[TAS_Tricks#Acceleration|accelerate in a TAS]] Here is a breakdown of the inputs and the time saved. This table is based on accelerating while on the ground; if you&#039;re in the air when you left-right any frames of nothing between your left and right inputs will not slow you down as much. &amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key: !! &amp;quot;F&amp;quot; = Frames !! &amp;quot;-&amp;quot; = Frames saved !! &amp;quot;+&amp;quot; = Frames lost&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-7&#039;&#039;&#039; || &#039;&#039;&#039;1F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-5&#039;&#039;&#039; || &#039;&#039;&#039;2F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;3F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = -&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;4F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;-2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-1&#039;&#039;&#039; || &#039;&#039;&#039;5F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6F&#039;&#039;&#039; left then right = &#039;&#039;&#039;+1&#039;&#039;&#039; || &#039;&#039;&#039;*2F&#039;&#039;&#039; or more of nothing always loses time*&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Techniques=&lt;br /&gt;
[[File: Sex_stomp.gif|right|frame||&#039;&#039;&#039;Ground Pound Door Entry]]&lt;br /&gt;
====Standing On Enemies====&lt;br /&gt;
Certain enemies can be stood on such as Mini Burts, [https://youtu.be/Y4H7HSLBizQ?si=_PGXuJc7MZwDZRJv&amp;amp;t=18] Walking Cannons, [https://youtu.be/UmDFnxun1Sg?si=PKoIoWbV-RXOpXr-&amp;amp;t=1344] Tall Shy Guys, [https://youtu.be/UmDFnxun1Sg?si=I9K6_mdn8Pw8T1Ki&amp;amp;t=1920] Goombas after they&#039;ve been squished, [https://youtu.be/UmDFnxun1Sg?si=cHb6nlXbQsbueaJG&amp;amp;t=2581] Mini Sluggies (can be jumped on), [https://youtu.be/rADXK7FOL1Q?si=xLzyviGFHofsG6r3&amp;amp;t=25] and Shy Guys with sheets on them [https://youtu.be/ZNL8BByeSG4?si=efWOZV7Melv0KoEC&amp;amp;t=53]. This is typically not useful but it&#039;s good to know nonetheless.&lt;br /&gt;
&lt;br /&gt;
====Bubble Bounce====&lt;br /&gt;
You can bounce on bubbles that you or enemies spit out. If you upspit the bubbles and jump, you can propel yourself upwards [https://youtu.be/r9WMOqt1kbc?si=7uLhdsontcBKFrru&amp;amp;t=4]. This is generally not useful or faster in Vanilla Yoshi&#039;s Island but it might be in romhacks depending on the level.&lt;br /&gt;
&lt;br /&gt;
====Terrain====&lt;br /&gt;
*Running off of a ledge causes Yoshi to fall at max speed, thus, the quickest way to fall down from an area is not to jump, but to simply run off of the ledge. [https://youtu.be/MjfgHVTvClY?t=35s] [https://imgur.com/a/vm98pI8]&lt;br /&gt;
*Jumping while on mud and snow is the fastest means of moving. [https://youtu.be/MdvBIYtbSbE?t=7s] If you run on ice while at full speed, you&#039;ll run slightly faster than normal, whereas snow and mud will always slows you down. [https://youtu.be/-PBYySO-fJE?t=55] [https://youtu.be/JbUkfGUwGm4?t=2669] However, you want to stay away from ice when you&#039;re not at full speed as it will make you accelerate much slower.&lt;br /&gt;
*The quickest way to move up stairs is to walk along them for a split second and then jump. Jumping too quickly results in a significant speed loss. [https://youtu.be/eUu-XwheZs4?t=5684]&lt;br /&gt;
====[[Fluttering|Fluttering]]====&lt;br /&gt;
*Swallowing enemies or tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. The end of the flutter provides acceleration, which tonguing and making eggs would cancel out. [https://youtu.be/eUu-XwheZs4?t=57s] You do not need to let go of the dpad when swallowing enemies while fluttering. Fluttering under waterfalls while you&#039;re ascending, like the ones in [[1-8_Any%25|1-8]] will allow you to gain more height. [https://www.youtube.com/watch?v=KgtqDifRzQs]&lt;br /&gt;
====Tongue Turn Around====&lt;br /&gt;
*Tonguing walls is the fastest way to turn around because it causes your speed to drop to 0, allowing you to turn around instantly. When there is no wall available, holding down on the dpad briefly is the next fastest way to turn around, although this is difficult to save time with in real time. [https://youtu.be/g_-zGZClh6I?t=31s]. Physically touching walls also causes your speed to drop to 0 so it can be used to turn around as well but should otherwise be avoided.&lt;br /&gt;
====Melon Bug Boost====&lt;br /&gt;
*When Yoshi collides with a Melon bug its speed gets set to Yoshi&#039;s speed, so if you spit out a melon bug in a way that it can then bump into you, you can get a speed boost. This can be seen in [[1-7_Any%25|1-7]] [https://youtu.be/EM6vCTeLV0g?t=16] and [[4-5_Any%25|4-5]]. [https://youtu.be/HnOY2wMhhoI?t=3112]&lt;br /&gt;
====Moving Platform Boost====&lt;br /&gt;
*The speed of moving platforms are added to Yoshi’s speed (up to a certain amount) in the direction that they are moving. This means that you can jump much higher off of platforms moving vertically and get a speed boost when jumping off of platforms moving horizontally. The maximum speed obtainable from a red platform is almost 3 times normal max speed (2,000 subpixels/frame). [https://youtu.be/HnOY2wMhhoI?t=3298] [https://imgur.com/a/3iD0tYq]&lt;br /&gt;
====Mid-Air Enemy Bounce====&lt;br /&gt;
*Koopa shells, Toadies and Skull Mousers can be spit out and bounced on mid-air to gain more height and an [[Fluttering#Extended_Flutter|extended flutter]]. This can be used to speed up and sequence break some levels. [https://twitter.com/PoahrYoshiGod/status/879001951463120896] [https://youtu.be/n9UsyqZFBl8?t=32s] [https://youtu.be/LvSefN9Pm7U?t=20m51s] [https://youtu.be/3vIsk8KFzOk?t=21m2s] [https://youtu.be/I_7aNtRALa4?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h18m32s] [https://youtu.be/ToG6fEH1ccY?t=48s] [https://youtu.be/N5ULZpG3GVM?t=53m25s][https://youtu.be/_0_KjkFU6wI?t=31s] [https://youtu.be/_0_KjkFU6wI?t=47s] [https://youtu.be/swlT3B2OJ_E?t=49s].&lt;br /&gt;
====Bullet Bill Bounce====&lt;br /&gt;
*Like the shell and Toady bounces, Bullet Bills can also be spit out (up or forward) and then bounced on. This is used in [[4-3_100%25|4-3 100%]] [https://youtu.be/eUu-XwheZs4?t=4164] to skip the helicopter section and can also be seen in [[4-1_100%25|4-1]], [https://youtu.be/mU_jzO349UM] [[4-7_100%25|4-7]] [https://youtu.be/uQ9_3c3i4PE] and [[5-8_100%25|5-8]] [https://clips.twitch.tv/HomelyAlertCamelStoneLightning] to save a little bit of time. (4-1 and 4-7 have not been tested to see if they actually save time). The 100% TAS even does a Bullet Bill bounce in 4-4. [https://youtu.be/b-G3I_jf7F0?t=3398]&lt;br /&gt;
====Shell Invulnerability====&lt;br /&gt;
*Bouncing on, or running into a Koopa shell will make you invulnerable for a short amount of time. This can be used to speed up the spike ball section in [[4-8_Any%25|4-8]]. [https://youtu.be/_0_KjkFU6wI?t=23s]&lt;br /&gt;
&lt;br /&gt;
====Damage Boost====&lt;br /&gt;
*You can damage boost through enemies and on top of spiked platforms [https://youtu.be/b-G3I_jf7F0?t=13m43s], though you will generally lose time as a result. One situation where this can be used is in [[3-4_Any%25|3-4]] if you are short on eggs. [https://youtu.be/3vIsk8KFzOk?t=34m44s]&lt;br /&gt;
====Baby Mario Tech====&lt;br /&gt;
*Holding Y as Super Baby Mario will make you run faster. Jumping off of downward slopes as Super Baby Mario gives you a speed boost. Also, facing the opposite direction you want to move when jumping into a Mario star gives you a speed boost (if you want to go left, face right as you jump into the star). [https://youtu.be/0AxVGXNu6y8?t=37s]&lt;br /&gt;
====Ducking Fall====&lt;br /&gt;
*By pressing down on the dpad when you run off of a ledge, you can duck while you fall. Yoshi&#039;s hitbox becomes smaller when he ducks so this would allow you to pass underneath ceilings more quickly. There are a few places where this would be useful but you only have a 2 frame window so it&#039;s not really practical for real time speedruns. If you accidentally do the ducking fall and don&#039;t realize it quick enough, you may fall to your death, however, it can be canceled by tonguing. [https://youtu.be/S7DTqStieO8?t=1]&lt;br /&gt;
====Tap-Hold Jump====&lt;br /&gt;
*This is a low jump that covers almost the same distance as a normal jump. It is done by jumping, letting go of the B button, then pressing it again quickly. This can be seen in a handful of places like [https://youtu.be/ldjObuo5pAc?t=79 2-2] [https://youtu.be/ldjObuo5pAc?t=109], [https://youtu.be/eUu-XwheZs4?t=5641 5-4], [https://youtu.be/eUu-XwheZs4?t=6686 6-1] and [https://youtu.be/eUu-XwheZs4?t=6807 6-2]. Also, make sure to not hold B so long that you begin a flutter.&lt;br /&gt;
&lt;br /&gt;
====Slow Fall====&lt;br /&gt;
*Holding B while falling slows down Yoshi’s descent up until reaching the maximum fall speed. This allows you to cover more distance if held after a flutter (or canceling a flutter). This also works when controlling the mole tank or the train. The slow fall can be seen in [[5-5_100%25|5-5 100%]] after the bonus room with the penguins and allows you to reach the platform below without doing a flutter, [https://youtu.be/JbUkfGUwGm4?t=5967] as well as when doing the [[Tricks#Train_Track_Clip|train track clips]].&lt;br /&gt;
====Vehicle Tech====&lt;br /&gt;
*Holding A, B or Y as the train will make it move faster, though, none of the other vehicles can be sped up in this way. You can also clip off of the tracks if you land directly on the starting tracks while holding left or right+B. Since the tracks confine the train, it can be faster to do this in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]]. [https://youtu.be/b-G3I_jf7F0?t=5128]&lt;br /&gt;
*Spamming Y to tongue when transforming back to Yoshi from a vehicle saves some time (12 frames; tested in 2-5. It may save more or less depending on the height you drop from) because you skip having to wait to land before you can start accelerating. [https://imgur.com/a/DOfC8ZR]&lt;br /&gt;
====Key Door Animation Skip====&lt;br /&gt;
*Shooting a winged cloud and then entering a key door right after saves 32 frames because the door-unlocking animation gets skipped due to the winged cloud being hit. [https://twitter.com/PoahrYoshiGod/status/998157515475972096] [https://twitter.com/PoahrYoshiGod/status/998521889466150912].&lt;br /&gt;
====Middle-Ring Freeze Skip====&lt;br /&gt;
*The freeze a middle-ring causes can be skipped if you hit an off-screen winged cloud with an egg (or scroll it off screen right after hitting it) or by recovering Baby Mario at the same time as entering the middle-ring. [https://clips.twitch.tv/SpeedyHandsomeSharkBleedPurple] This can be seen in [[4-8_100%25|4-8]] [https://youtu.be/GzZvuMioC3E?t=1], [[6-3_100%25|6-3]] [https://youtu.be/BZZGlq_kSu8?t=2] and [[6-E_100%25|6-E]] [https://youtu.be/9gIXbyTJo8Q?t=1]. A side effect of this is that you cannot pause the game until you leave the current room and if you get hit, you do not lose any stars. If you get hit once you enter another room, you will lose stars like normal. Keep in mind that if the midddle-ring despawns before it finishes its animation the game will not save.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Movement&amp;diff=6915</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Movement&amp;diff=6915"/>
		<updated>2026-05-24T07:28:25Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Goal Ring Entry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
=Avoiding Slopes=&lt;br /&gt;
*Just about every slope is slower to run across than flat terrain, so you want to jump over every slope if you can.&lt;br /&gt;
*If a slope is unavoidable, the slowdown can be minimized by jumping off of the slope as soon as possible and in the case of a [[Movement#Perfect Jump|perfect jump]], the slope won&#039;t slow you down at all. &amp;lt;br/&amp;gt;&lt;br /&gt;
*The steeper the slope is, the more it will slow you down.&lt;br /&gt;
&lt;br /&gt;
=Tonguing=&lt;br /&gt;
{{#ev:youtube|tSH3L-PhmFs|240x165|right|&#039;&#039;&#039;Tonguing Demonstration|frame}}&lt;br /&gt;
*Using Yoshi&#039;s tongue while moving normally slows you down but this can be avoided by only tonguing while in the air and releasing the dpad before initiating the tongue. You can resume holding left or right once Yoshi&#039;s tongue is almost fully retracted into his mouth.&lt;br /&gt;
*Holding left or right while tonguing will reduce your speed by half.&lt;br /&gt;
*Holding Y longer makes Yoshi&#039;s tongue longer.&lt;br /&gt;
*Tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. You do not need to let go of the dpad in this case.&lt;br /&gt;
*Items like [https://youtu.be/zwOO6chVoX0?t=1s eggs] and [https://youtu.be/qwmnJMEM-qA?t=19s keys] [https://youtu.be/b-G3I_jf7F0?t=20m48s] can be tongued through walls and ceilings.&lt;br /&gt;
*Tonguing a wall causes your speed to drop to 0. This can actually be useful because this allows you to turn around instantly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first 4 tongues are performed while holding forward the entire time, then the rest are performed while the dpad is released. As you can see, there is no speed lost when the dpad is released.&lt;br /&gt;
&lt;br /&gt;
=Making Eggs=&lt;br /&gt;
{{#ev:youtube|x9Se-A0YDSI|240x175|right|&#039;&#039;&#039;Egg Making Demonstration|frame}}&lt;br /&gt;
*If Yoshi swallows an enemy on the ground, he almost comes to a complete stop, so all eggs should be made in the air if possible.&lt;br /&gt;
*Holding left or right during the egg-making animation will cause Yoshi to slow down to half speed.&lt;br /&gt;
*The optimal way to make eggs is to: &lt;br /&gt;
: 1. Jump while at max speed.&lt;br /&gt;
: 2. Let go of the direction you&#039;re running and tap down on the dpad.&lt;br /&gt;
: 3. Keep holding jump so you do not land until the egg-making animation is finished (still not holding any directional input).&lt;br /&gt;
: 4. Resume holding the direction you were running when the egg-making animation ends. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first egg is made on the ground, resulting in a complete stop. Then, 4 eggs are made while holding forward, resulting in significant speed loss. Finally, the last 3 eggs are made with the dpad released which retains full speed.&lt;br /&gt;
&lt;br /&gt;
=Perfect Jumps=&lt;br /&gt;
{{#ev:youtube|7H8h1W9dZAk|240x175|right|&#039;&#039;&#039;Perfect Jump 1-2 Skip|frame}}&lt;br /&gt;
Perfect jumps are performed by jumping on the first frame Yoshi lands on the ground or platform. When you do a perfect jump, the game does not register Yoshi as having landed on the ground. This can be both good and bad: &amp;lt;br/&amp;gt;&lt;br /&gt;
*You don&#039;t get an automatic flutter as a result so you run the risk falling into lava, pits or spikes if you don&#039;t react in time.&lt;br /&gt;
*The screen will not follow Yoshi vertically which means enemies and other sprites will not be loaded until the screen scrolls up. However, this actually allows you to skip an auto-scroller section in [[6-5_Any%25|6-5]]. [https://youtu.be/eUu-XwheZs4?t=7555]&lt;br /&gt;
*A perfect jump also allows you to store an [[Fluttering#Extended Flutter|extended flutter]] so it can be used after the jump to allow for even more height. This can be used for a variation of the [[1-2_Any%25|1-2 skip]].&lt;br /&gt;
*This same setup can also be used in [[1-1_100%25|1-1 100%]] to reach the top area. [https://www.twitch.tv/videos/85139368?t=15s]&lt;br /&gt;
&lt;br /&gt;
In the video on the right, it is shown that simply bouncing on a Shy Guy does not give you enough height to reach the cliff. Then, a Shy Guy bounce followed by a failed perfect jump does not give you the extended flutter. Finally, the perfect jump is executed, allowing for the extended flutter thereafter.&lt;br /&gt;
&lt;br /&gt;
=Ground Pounds=&lt;br /&gt;
[[File: Groundpound1.gif|right|frame||&#039;&#039;&#039;4-5 Ground Pound]]&lt;br /&gt;
*A ground pound causes Yoshi to fall 2x faster than normal, but the ground pound takes 37 frames to do (8 frames to start it, 22 to do the animation and 7 to land) and it also reduces your speed to 0 so it&#039;s preferable to only do them when necessary or when falling very long distances. [https://youtu.be/9-kRfG314jQ?t=1m14s] [https://youtu.be/ToG6fEH1ccY?t=9]&lt;br /&gt;
&lt;br /&gt;
*Ground pounding into pipes can skip the landing animation, though you would want to do a [[Tricks#Pipe_Jump|pipe jump]] to save the most time.&lt;br /&gt;
&lt;br /&gt;
*Ground pounding while travelling up towards a door will save 2 frames if you get a 1st frame door entry because you enter the door during the ground pound animation, rather than after landing and then entering. You might even save a few more frames because you won&#039;t always enter the door as fast as possible in a speedrun.&lt;br /&gt;
&lt;br /&gt;
*Objects such as crates and posts can be ground pounded slightly faster by being as close to the object as possible when initiating the ground pound. This is because the ground pound hits while Yoshi is doing the spinning animation rather than when he lands.&lt;br /&gt;
&lt;br /&gt;
*There are a couple other uses of the ground pound like the [[Swag#Ground_pounding|blast off]] trick at the end of the Hookbill boss fight and the [[Swag#Stompception|stompception]] trick.[https://youtu.be/_0_KjkFU6wI?t=2m25s]&lt;br /&gt;
&lt;br /&gt;
=Speed Oscillation=&lt;br /&gt;
*It is possible to gain a slightly higher than normal running speed by jumping off of a slope. This can be used to skip bonus games in 100% speedruns, such as the one in [https://youtu.be/vgHhieGODKQ?t=3 1-3] or [https://youtu.be/U4vO2cwVYdY?t=1 2-2].&lt;br /&gt;
*In Any%, speed oscillation isn&#039;t something to worry about because you&#039;ll want to jump over every slope anyway. It&#039;s not worth jumping off of a slope to get a higher speed when the slope could be avoided completely, since the time lost by touching the slope would be greater than the time saved by the higher speed. The exception to this is when the slope is unavoidable, like at the end of 2-2, in which case, it&#039;s best to stay on the ground and not jump to potentially save some time.&lt;br /&gt;
*You can also get speed a faster oscillation from jumping off of moving platforms as well, such as the ones at the end of [https://www.youtube.com/watch?v=hCAAL6HxTN8 4-7], or by doing a left-right.&lt;br /&gt;
*Important Note: There is a 1 in 3 chance of losing the higher speed every time you jump!&lt;br /&gt;
*This video [https://www.youtube.com/watch?v=GROO2V8Uuf4] explains and demonstrates speed oscillation.&lt;br /&gt;
&lt;br /&gt;
=Goal Ring Entry=&lt;br /&gt;
*Entering the bottom of the goal ring saves time over hitting the middle or top of the ring. This is due to Baby Mario being caught by the next Yoshi sooner. The difference between the very bottom and the peak height of a jump is 10 frames. [https://youtu.be/b-G3I_jf7F0?t=1m34s Bottom entry]. [https://youtu.be/cTbTPSg5KYk?t=4s High entry].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Goal Ring Frame Data Diagram&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goalring.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Backwards Acceleration=&lt;br /&gt;
By pressing left then right (or right then left depending on the direction you&#039;re facing) as quickly as possible while standing still, you can accelerate much quicker than if you were to just hold right. Typically, this is only used in ILs but it can be used in full game runs as well. &lt;br /&gt;
&lt;br /&gt;
Optimally it can save 7 frames. However, you can also lose frames if you don&#039;t do it fast enough. This is similar to how you would [[TAS_Tricks#Acceleration|accelerate in a TAS]] Here is a breakdown of the inputs and the time saved. This table is based on accelerating while on the ground; if you&#039;re in the air when you left-right any frames of nothing between your left and right inputs will not slow you down as much. &amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key: !! &amp;quot;F&amp;quot; = Frames !! &amp;quot;-&amp;quot; = Frames saved !! &amp;quot;+&amp;quot; = Frames lost&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-7&#039;&#039;&#039; || &#039;&#039;&#039;1F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-5&#039;&#039;&#039; || &#039;&#039;&#039;2F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;3F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = -&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;4F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;-2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-1&#039;&#039;&#039; || &#039;&#039;&#039;5F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6F&#039;&#039;&#039; left then right = &#039;&#039;&#039;+1&#039;&#039;&#039; || &#039;&#039;&#039;*2F&#039;&#039;&#039; or more of nothing always loses time*&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Techniques=&lt;br /&gt;
[[File: Sex_stomp.gif|right|frame||&#039;&#039;&#039;Ground Pound Door Entry]]&lt;br /&gt;
====Standing On Enemies====&lt;br /&gt;
Certain enemies can be stood on such as Mini Burts, [https://youtu.be/Y4H7HSLBizQ?si=_PGXuJc7MZwDZRJv&amp;amp;t=18] Walking Cannons, [https://youtu.be/UmDFnxun1Sg?si=PKoIoWbV-RXOpXr-&amp;amp;t=1344] Tall Shy Guys, [https://youtu.be/UmDFnxun1Sg?si=I9K6_mdn8Pw8T1Ki&amp;amp;t=1920] Goombas after they&#039;ve been squished, [https://youtu.be/UmDFnxun1Sg?si=cHb6nlXbQsbueaJG&amp;amp;t=2581] Mini Sluggies (can be jumped on), [https://youtu.be/rADXK7FOL1Q?si=xLzyviGFHofsG6r3&amp;amp;t=25] and Shy Guys with sheets on them [https://youtu.be/ZNL8BByeSG4?si=efWOZV7Melv0KoEC&amp;amp;t=53]. This is typically not useful but it&#039;s good to know nonetheless.&lt;br /&gt;
&lt;br /&gt;
====Bubble Bounce====&lt;br /&gt;
You can bounce on bubbles that you or enemies spit out. If you upspit the bubbles and jump, you can propel yourself upwards [https://youtu.be/r9WMOqt1kbc?si=7uLhdsontcBKFrru&amp;amp;t=4]. This is generally not useful or faster in Vanilla Yoshi&#039;s Island but it might be in romhacks depending on the level.&lt;br /&gt;
&lt;br /&gt;
====Terrain====&lt;br /&gt;
*Running off of a ledge causes Yoshi to fall at max speed, thus, the quickest way to fall down from an area is not to jump, but to simply run off of the ledge. [https://youtu.be/MjfgHVTvClY?t=35s] [https://imgur.com/a/vm98pI8]&lt;br /&gt;
*Jumping while on mud and snow is the fastest means of moving. [https://youtu.be/MdvBIYtbSbE?t=7s] If you run on ice while at full speed, you&#039;ll run slightly faster than normal, whereas snow and mud will always slows you down. [https://youtu.be/-PBYySO-fJE?t=55] [https://youtu.be/JbUkfGUwGm4?t=2669] However, you want to stay away from ice when you&#039;re not at full speed as it will make you accelerate much slower.&lt;br /&gt;
*The quickest way to move up stairs is to walk along them for a split second and then jump. Jumping too quickly results in a significant speed loss. [https://youtu.be/eUu-XwheZs4?t=5684]&lt;br /&gt;
====[[Fluttering|Fluttering]]====&lt;br /&gt;
*Swallowing enemies or tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. The end of the flutter provides acceleration, which tonguing and making eggs would cancel out. [https://youtu.be/eUu-XwheZs4?t=57s] You do not need to let go of the dpad when swallowing enemies while fluttering. Fluttering under waterfalls while you&#039;re ascending, like the ones in [[1-8_Any%25|1-8]] will allow you to gain more height. [https://www.youtube.com/watch?v=KgtqDifRzQs]&lt;br /&gt;
====Tongue Turn Around====&lt;br /&gt;
*Tonguing walls is the fastest way to turn around because it causes your speed to drop to 0, allowing you to turn around instantly. When there is no wall available, holding down on the dpad briefly is the next fastest way to turn around, although this is difficult to save time with in real time. [https://youtu.be/g_-zGZClh6I?t=31s]. Physically touching walls also causes your speed to drop to 0 so it can be used to turn around as well but should otherwise be avoided.&lt;br /&gt;
====Melon Bug Boost====&lt;br /&gt;
*When Yoshi collides with a Melon bug its speed gets set to Yoshi&#039;s speed, so if you spit out a melon bug in a way that it can then bump into you, you can get a speed boost. This can be seen in [[1-7_Any%25|1-7]] [https://youtu.be/EM6vCTeLV0g?t=16] and [[4-5_Any%25|4-5]]. [https://youtu.be/HnOY2wMhhoI?t=3112]&lt;br /&gt;
====Moving Platform Boost====&lt;br /&gt;
*The speed of moving platforms are added to Yoshi’s speed (up to a certain amount) in the direction that they are moving. This means that you can jump much higher off of platforms moving vertically and get a speed boost when jumping off of platforms moving horizontally. The maximum speed obtainable from a red platform is almost 3 times normal max speed (2,000 subpixels/frame). [https://youtu.be/HnOY2wMhhoI?t=3298] [https://imgur.com/a/3iD0tYq]&lt;br /&gt;
====Mid-Air Enemy Bounce====&lt;br /&gt;
*Koopa shells, Toadies and Skull Mousers can be spit out and bounced on mid-air to gain more height and an [[Fluttering#Extended_Flutter|extended flutter]]. This can be used to speed up and sequence break some levels. [https://twitter.com/PoahrYoshiGod/status/879001951463120896] [https://youtu.be/n9UsyqZFBl8?t=32s] [https://youtu.be/LvSefN9Pm7U?t=20m51s] [https://youtu.be/3vIsk8KFzOk?t=21m2s] [https://youtu.be/I_7aNtRALa4?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h18m32s] [https://youtu.be/ToG6fEH1ccY?t=48s] [https://youtu.be/N5ULZpG3GVM?t=53m25s][https://youtu.be/_0_KjkFU6wI?t=31s] [https://youtu.be/_0_KjkFU6wI?t=47s] [https://youtu.be/swlT3B2OJ_E?t=49s].&lt;br /&gt;
====Bullet Bill Bounce====&lt;br /&gt;
*Like the shell and Toady bounces, Bullet Bills can also be spit out (up or forward) and then bounced on. This is used in [[4-3_100%25|4-3 100%]] [https://youtu.be/eUu-XwheZs4?t=4164] to skip the helicopter section and can also be seen in [[4-1_100%25|4-1]], [https://youtu.be/mU_jzO349UM] [[4-7_100%25|4-7]] [https://youtu.be/uQ9_3c3i4PE] and [[5-8_100%25|5-8]] [https://clips.twitch.tv/HomelyAlertCamelStoneLightning] to save a little bit of time. (4-1 and 4-7 have not been tested to see if they actually save time). The 100% TAS even does a Bullet Bill bounce in 4-4. [https://youtu.be/b-G3I_jf7F0?t=3398]&lt;br /&gt;
====Shell Invulnerability====&lt;br /&gt;
*Bouncing on, or running into a Koopa shell will make you invulnerable for a short amount of time. This can be used to speed up the spike ball section in [[4-8_Any%25|4-8]]. [https://youtu.be/_0_KjkFU6wI?t=23s]&lt;br /&gt;
&lt;br /&gt;
====Damage Boost====&lt;br /&gt;
*You can damage boost through enemies and on top of spiked platforms [https://youtu.be/b-G3I_jf7F0?t=13m43s], though you will generally lose time as a result. One situation where this can be used is in [[3-4_Any%25|3-4]] if you are short on eggs. [https://youtu.be/3vIsk8KFzOk?t=34m44s]&lt;br /&gt;
====Baby Mario Tech====&lt;br /&gt;
*Holding Y as Super Baby Mario will make you run faster. Jumping off of downward slopes as Super Baby Mario gives you a speed boost. Also, facing the opposite direction you want to move when jumping into a Mario star gives you a speed boost (if you want to go left, face right as you jump into the star). [https://youtu.be/0AxVGXNu6y8?t=37s]&lt;br /&gt;
====Ducking Fall====&lt;br /&gt;
*By pressing down on the dpad when you run off of a ledge, you can duck while you fall. Yoshi&#039;s hitbox becomes smaller when he ducks so this would allow you to pass underneath ceilings more quickly. There are a few places where this would be useful but you only have a 2 frame window so it&#039;s not really practical for real time speedruns. If you accidentally do the ducking fall and don&#039;t realize it quick enough, you may fall to your death, however, it can be canceled by tonguing. [https://youtu.be/S7DTqStieO8?t=1]&lt;br /&gt;
====Tap-Hold Jump====&lt;br /&gt;
*This is a low jump that covers almost the same distance as a normal jump. It is done by jumping, letting go of the B button, then pressing it again quickly. This can be seen in a handful of places like [https://youtu.be/ldjObuo5pAc?t=79 2-2] [https://youtu.be/ldjObuo5pAc?t=109], [https://youtu.be/eUu-XwheZs4?t=5641 5-4], [https://youtu.be/eUu-XwheZs4?t=6686 6-1] and [https://youtu.be/eUu-XwheZs4?t=6807 6-2]. Also, make sure to not hold B so long that you begin a flutter.&lt;br /&gt;
&lt;br /&gt;
====Slow Fall====&lt;br /&gt;
*Holding B while falling slows down Yoshi’s descent up until reaching the maximum fall speed. This allows you to cover more distance if held after a flutter (or canceling a flutter). This also works when controlling the mole tank or the train. The slow fall can be seen in [[5-5_100%25|5-5 100%]] after the bonus room with the penguins and allows you to reach the platform below without doing a flutter, [https://youtu.be/JbUkfGUwGm4?t=5967] as well as when doing the [[Tricks#Train_Track_Clip|train track clips]].&lt;br /&gt;
====Vehicle Tech====&lt;br /&gt;
*Holding A, B or Y as the train will make it move faster, though, none of the other vehicles can be sped up in this way. You can also clip off of the tracks if you land directly on the starting tracks while holding left or right+B. Since the tracks confine the train, it can be faster to do this in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]]. [https://youtu.be/b-G3I_jf7F0?t=5128]&lt;br /&gt;
*Spamming Y to tongue when transforming back to Yoshi from a vehicle saves some time (12 frames; tested in 2-5. It may save more or less depending on the height you drop from) because you skip having to wait to land before you can start accelerating. [https://imgur.com/a/DOfC8ZR]&lt;br /&gt;
====Key Door Animation Skip====&lt;br /&gt;
*Shooting a winged cloud and then entering a key door right after saves 32 frames because the door-unlocking animation gets skipped due to the winged cloud being hit. [https://twitter.com/PoahrYoshiGod/status/998157515475972096] [https://twitter.com/PoahrYoshiGod/status/998521889466150912].&lt;br /&gt;
====Middle-Ring Freeze Skip====&lt;br /&gt;
*The freeze a middle-ring causes can be skipped if you hit an off-screen winged cloud with an egg (or scroll it off screen right after hitting it) or by recovering Baby Mario at the same time as entering the middle-ring. [https://clips.twitch.tv/SpeedyHandsomeSharkBleedPurple] This can be seen in [[4-8_100%25|4-8]] [https://youtu.be/GzZvuMioC3E?t=1], [[6-3_100%25|6-3]] [https://youtu.be/BZZGlq_kSu8?t=2] and [[6-E_100%25|6-E]] [https://youtu.be/9gIXbyTJo8Q?t=1]. A side effect of this is that you cannot pause the game until you leave the current room and if you get hit, you do not lose any stars. If you get hit once you enter another room, you will lose stars like normal. Keep in mind that if the midddle-ring despawns before it finishes its animation the game will not save.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Movement&amp;diff=6914</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Movement&amp;diff=6914"/>
		<updated>2026-05-24T07:27:52Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
=Avoiding Slopes=&lt;br /&gt;
*Just about every slope is slower to run across than flat terrain, so you want to jump over every slope if you can.&lt;br /&gt;
*If a slope is unavoidable, the slowdown can be minimized by jumping off of the slope as soon as possible and in the case of a [[Movement#Perfect Jump|perfect jump]], the slope won&#039;t slow you down at all. &amp;lt;br/&amp;gt;&lt;br /&gt;
*The steeper the slope is, the more it will slow you down.&lt;br /&gt;
&lt;br /&gt;
=Tonguing=&lt;br /&gt;
{{#ev:youtube|tSH3L-PhmFs|240x165|right|&#039;&#039;&#039;Tonguing Demonstration|frame}}&lt;br /&gt;
*Using Yoshi&#039;s tongue while moving normally slows you down but this can be avoided by only tonguing while in the air and releasing the dpad before initiating the tongue. You can resume holding left or right once Yoshi&#039;s tongue is almost fully retracted into his mouth.&lt;br /&gt;
*Holding left or right while tonguing will reduce your speed by half.&lt;br /&gt;
*Holding Y longer makes Yoshi&#039;s tongue longer.&lt;br /&gt;
*Tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. You do not need to let go of the dpad in this case.&lt;br /&gt;
*Items like [https://youtu.be/zwOO6chVoX0?t=1s eggs] and [https://youtu.be/qwmnJMEM-qA?t=19s keys] [https://youtu.be/b-G3I_jf7F0?t=20m48s] can be tongued through walls and ceilings.&lt;br /&gt;
*Tonguing a wall causes your speed to drop to 0. This can actually be useful because this allows you to turn around instantly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first 4 tongues are performed while holding forward the entire time, then the rest are performed while the dpad is released. As you can see, there is no speed lost when the dpad is released.&lt;br /&gt;
&lt;br /&gt;
=Making Eggs=&lt;br /&gt;
{{#ev:youtube|x9Se-A0YDSI|240x175|right|&#039;&#039;&#039;Egg Making Demonstration|frame}}&lt;br /&gt;
*If Yoshi swallows an enemy on the ground, he almost comes to a complete stop, so all eggs should be made in the air if possible.&lt;br /&gt;
*Holding left or right during the egg-making animation will cause Yoshi to slow down to half speed.&lt;br /&gt;
*The optimal way to make eggs is to: &lt;br /&gt;
: 1. Jump while at max speed.&lt;br /&gt;
: 2. Let go of the direction you&#039;re running and tap down on the dpad.&lt;br /&gt;
: 3. Keep holding jump so you do not land until the egg-making animation is finished (still not holding any directional input).&lt;br /&gt;
: 4. Resume holding the direction you were running when the egg-making animation ends. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first egg is made on the ground, resulting in a complete stop. Then, 4 eggs are made while holding forward, resulting in significant speed loss. Finally, the last 3 eggs are made with the dpad released which retains full speed.&lt;br /&gt;
&lt;br /&gt;
=Perfect Jumps=&lt;br /&gt;
{{#ev:youtube|7H8h1W9dZAk|240x175|right|&#039;&#039;&#039;Perfect Jump 1-2 Skip|frame}}&lt;br /&gt;
Perfect jumps are performed by jumping on the first frame Yoshi lands on the ground or platform. When you do a perfect jump, the game does not register Yoshi as having landed on the ground. This can be both good and bad: &amp;lt;br/&amp;gt;&lt;br /&gt;
*You don&#039;t get an automatic flutter as a result so you run the risk falling into lava, pits or spikes if you don&#039;t react in time.&lt;br /&gt;
*The screen will not follow Yoshi vertically which means enemies and other sprites will not be loaded until the screen scrolls up. However, this actually allows you to skip an auto-scroller section in [[6-5_Any%25|6-5]]. [https://youtu.be/eUu-XwheZs4?t=7555]&lt;br /&gt;
*A perfect jump also allows you to store an [[Fluttering#Extended Flutter|extended flutter]] so it can be used after the jump to allow for even more height. This can be used for a variation of the [[1-2_Any%25|1-2 skip]].&lt;br /&gt;
*This same setup can also be used in [[1-1_100%25|1-1 100%]] to reach the top area. [https://www.twitch.tv/videos/85139368?t=15s]&lt;br /&gt;
&lt;br /&gt;
In the video on the right, it is shown that simply bouncing on a Shy Guy does not give you enough height to reach the cliff. Then, a Shy Guy bounce followed by a failed perfect jump does not give you the extended flutter. Finally, the perfect jump is executed, allowing for the extended flutter thereafter.&lt;br /&gt;
&lt;br /&gt;
=Ground Pounds=&lt;br /&gt;
[[File: Groundpound1.gif|right|frame||&#039;&#039;&#039;4-5 Ground Pound]]&lt;br /&gt;
*A ground pound causes Yoshi to fall 2x faster than normal, but the ground pound takes 37 frames to do (8 frames to start it, 22 to do the animation and 7 to land) and it also reduces your speed to 0 so it&#039;s preferable to only do them when necessary or when falling very long distances. [https://youtu.be/9-kRfG314jQ?t=1m14s] [https://youtu.be/ToG6fEH1ccY?t=9]&lt;br /&gt;
&lt;br /&gt;
*Ground pounding into pipes can skip the landing animation, though you would want to do a [[Tricks#Pipe_Jump|pipe jump]] to save the most time.&lt;br /&gt;
&lt;br /&gt;
*Ground pounding while travelling up towards a door will save 2 frames if you get a 1st frame door entry because you enter the door during the ground pound animation, rather than after landing and then entering. You might even save a few more frames because you won&#039;t always enter the door as fast as possible in a speedrun.&lt;br /&gt;
&lt;br /&gt;
*Objects such as crates and posts can be ground pounded slightly faster by being as close to the object as possible when initiating the ground pound. This is because the ground pound hits while Yoshi is doing the spinning animation rather than when he lands.&lt;br /&gt;
&lt;br /&gt;
*There are a couple other uses of the ground pound like the [[Swag#Ground_pounding|blast off]] trick at the end of the Hookbill boss fight and the [[Swag#Stompception|stompception]] trick.[https://youtu.be/_0_KjkFU6wI?t=2m25s]&lt;br /&gt;
&lt;br /&gt;
=Speed Oscillation=&lt;br /&gt;
*It is possible to gain a slightly higher than normal running speed by jumping off of a slope. This can be used to skip bonus games in 100% speedruns, such as the one in [https://youtu.be/vgHhieGODKQ?t=3 1-3] or [https://youtu.be/U4vO2cwVYdY?t=1 2-2].&lt;br /&gt;
*In Any%, speed oscillation isn&#039;t something to worry about because you&#039;ll want to jump over every slope anyway. It&#039;s not worth jumping off of a slope to get a higher speed when the slope could be avoided completely, since the time lost by touching the slope would be greater than the time saved by the higher speed. The exception to this is when the slope is unavoidable, like at the end of 2-2, in which case, it&#039;s best to stay on the ground and not jump to potentially save some time.&lt;br /&gt;
*You can also get speed a faster oscillation from jumping off of moving platforms as well, such as the ones at the end of [https://www.youtube.com/watch?v=hCAAL6HxTN8 4-7], or by doing a left-right.&lt;br /&gt;
*Important Note: There is a 1 in 3 chance of losing the higher speed every time you jump!&lt;br /&gt;
*This video [https://www.youtube.com/watch?v=GROO2V8Uuf4] explains and demonstrates speed oscillation.&lt;br /&gt;
&lt;br /&gt;
=Goal Ring Entry=&lt;br /&gt;
*Entering the bottom of the goal ring saves time over hitting the middle or top of the ring. This is due to Baby Mario being caught by the next Yoshi sooner. The difference between the very bottom and the peak height of a jump is 10 frames. [https://youtu.be/b-G3I_jf7F0?t=1m34s Bottom entry]. [https://youtu.be/cTbTPSg5KYk?t=4s High entry].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Goal Ring Diagram&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goalring.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Backwards Acceleration=&lt;br /&gt;
By pressing left then right (or right then left depending on the direction you&#039;re facing) as quickly as possible while standing still, you can accelerate much quicker than if you were to just hold right. Typically, this is only used in ILs but it can be used in full game runs as well. &lt;br /&gt;
&lt;br /&gt;
Optimally it can save 7 frames. However, you can also lose frames if you don&#039;t do it fast enough. This is similar to how you would [[TAS_Tricks#Acceleration|accelerate in a TAS]] Here is a breakdown of the inputs and the time saved. This table is based on accelerating while on the ground; if you&#039;re in the air when you left-right any frames of nothing between your left and right inputs will not slow you down as much. &amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key: !! &amp;quot;F&amp;quot; = Frames !! &amp;quot;-&amp;quot; = Frames saved !! &amp;quot;+&amp;quot; = Frames lost&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-7&#039;&#039;&#039; || &#039;&#039;&#039;1F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-5&#039;&#039;&#039; || &#039;&#039;&#039;2F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;3F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = -&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;4F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;-2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-1&#039;&#039;&#039; || &#039;&#039;&#039;5F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6F&#039;&#039;&#039; left then right = &#039;&#039;&#039;+1&#039;&#039;&#039; || &#039;&#039;&#039;*2F&#039;&#039;&#039; or more of nothing always loses time*&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Techniques=&lt;br /&gt;
[[File: Sex_stomp.gif|right|frame||&#039;&#039;&#039;Ground Pound Door Entry]]&lt;br /&gt;
====Standing On Enemies====&lt;br /&gt;
Certain enemies can be stood on such as Mini Burts, [https://youtu.be/Y4H7HSLBizQ?si=_PGXuJc7MZwDZRJv&amp;amp;t=18] Walking Cannons, [https://youtu.be/UmDFnxun1Sg?si=PKoIoWbV-RXOpXr-&amp;amp;t=1344] Tall Shy Guys, [https://youtu.be/UmDFnxun1Sg?si=I9K6_mdn8Pw8T1Ki&amp;amp;t=1920] Goombas after they&#039;ve been squished, [https://youtu.be/UmDFnxun1Sg?si=cHb6nlXbQsbueaJG&amp;amp;t=2581] Mini Sluggies (can be jumped on), [https://youtu.be/rADXK7FOL1Q?si=xLzyviGFHofsG6r3&amp;amp;t=25] and Shy Guys with sheets on them [https://youtu.be/ZNL8BByeSG4?si=efWOZV7Melv0KoEC&amp;amp;t=53]. This is typically not useful but it&#039;s good to know nonetheless.&lt;br /&gt;
&lt;br /&gt;
====Bubble Bounce====&lt;br /&gt;
You can bounce on bubbles that you or enemies spit out. If you upspit the bubbles and jump, you can propel yourself upwards [https://youtu.be/r9WMOqt1kbc?si=7uLhdsontcBKFrru&amp;amp;t=4]. This is generally not useful or faster in Vanilla Yoshi&#039;s Island but it might be in romhacks depending on the level.&lt;br /&gt;
&lt;br /&gt;
====Terrain====&lt;br /&gt;
*Running off of a ledge causes Yoshi to fall at max speed, thus, the quickest way to fall down from an area is not to jump, but to simply run off of the ledge. [https://youtu.be/MjfgHVTvClY?t=35s] [https://imgur.com/a/vm98pI8]&lt;br /&gt;
*Jumping while on mud and snow is the fastest means of moving. [https://youtu.be/MdvBIYtbSbE?t=7s] If you run on ice while at full speed, you&#039;ll run slightly faster than normal, whereas snow and mud will always slows you down. [https://youtu.be/-PBYySO-fJE?t=55] [https://youtu.be/JbUkfGUwGm4?t=2669] However, you want to stay away from ice when you&#039;re not at full speed as it will make you accelerate much slower.&lt;br /&gt;
*The quickest way to move up stairs is to walk along them for a split second and then jump. Jumping too quickly results in a significant speed loss. [https://youtu.be/eUu-XwheZs4?t=5684]&lt;br /&gt;
====[[Fluttering|Fluttering]]====&lt;br /&gt;
*Swallowing enemies or tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. The end of the flutter provides acceleration, which tonguing and making eggs would cancel out. [https://youtu.be/eUu-XwheZs4?t=57s] You do not need to let go of the dpad when swallowing enemies while fluttering. Fluttering under waterfalls while you&#039;re ascending, like the ones in [[1-8_Any%25|1-8]] will allow you to gain more height. [https://www.youtube.com/watch?v=KgtqDifRzQs]&lt;br /&gt;
====Tongue Turn Around====&lt;br /&gt;
*Tonguing walls is the fastest way to turn around because it causes your speed to drop to 0, allowing you to turn around instantly. When there is no wall available, holding down on the dpad briefly is the next fastest way to turn around, although this is difficult to save time with in real time. [https://youtu.be/g_-zGZClh6I?t=31s]. Physically touching walls also causes your speed to drop to 0 so it can be used to turn around as well but should otherwise be avoided.&lt;br /&gt;
====Melon Bug Boost====&lt;br /&gt;
*When Yoshi collides with a Melon bug its speed gets set to Yoshi&#039;s speed, so if you spit out a melon bug in a way that it can then bump into you, you can get a speed boost. This can be seen in [[1-7_Any%25|1-7]] [https://youtu.be/EM6vCTeLV0g?t=16] and [[4-5_Any%25|4-5]]. [https://youtu.be/HnOY2wMhhoI?t=3112]&lt;br /&gt;
====Moving Platform Boost====&lt;br /&gt;
*The speed of moving platforms are added to Yoshi’s speed (up to a certain amount) in the direction that they are moving. This means that you can jump much higher off of platforms moving vertically and get a speed boost when jumping off of platforms moving horizontally. The maximum speed obtainable from a red platform is almost 3 times normal max speed (2,000 subpixels/frame). [https://youtu.be/HnOY2wMhhoI?t=3298] [https://imgur.com/a/3iD0tYq]&lt;br /&gt;
====Mid-Air Enemy Bounce====&lt;br /&gt;
*Koopa shells, Toadies and Skull Mousers can be spit out and bounced on mid-air to gain more height and an [[Fluttering#Extended_Flutter|extended flutter]]. This can be used to speed up and sequence break some levels. [https://twitter.com/PoahrYoshiGod/status/879001951463120896] [https://youtu.be/n9UsyqZFBl8?t=32s] [https://youtu.be/LvSefN9Pm7U?t=20m51s] [https://youtu.be/3vIsk8KFzOk?t=21m2s] [https://youtu.be/I_7aNtRALa4?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h18m32s] [https://youtu.be/ToG6fEH1ccY?t=48s] [https://youtu.be/N5ULZpG3GVM?t=53m25s][https://youtu.be/_0_KjkFU6wI?t=31s] [https://youtu.be/_0_KjkFU6wI?t=47s] [https://youtu.be/swlT3B2OJ_E?t=49s].&lt;br /&gt;
====Bullet Bill Bounce====&lt;br /&gt;
*Like the shell and Toady bounces, Bullet Bills can also be spit out (up or forward) and then bounced on. This is used in [[4-3_100%25|4-3 100%]] [https://youtu.be/eUu-XwheZs4?t=4164] to skip the helicopter section and can also be seen in [[4-1_100%25|4-1]], [https://youtu.be/mU_jzO349UM] [[4-7_100%25|4-7]] [https://youtu.be/uQ9_3c3i4PE] and [[5-8_100%25|5-8]] [https://clips.twitch.tv/HomelyAlertCamelStoneLightning] to save a little bit of time. (4-1 and 4-7 have not been tested to see if they actually save time). The 100% TAS even does a Bullet Bill bounce in 4-4. [https://youtu.be/b-G3I_jf7F0?t=3398]&lt;br /&gt;
====Shell Invulnerability====&lt;br /&gt;
*Bouncing on, or running into a Koopa shell will make you invulnerable for a short amount of time. This can be used to speed up the spike ball section in [[4-8_Any%25|4-8]]. [https://youtu.be/_0_KjkFU6wI?t=23s]&lt;br /&gt;
&lt;br /&gt;
====Damage Boost====&lt;br /&gt;
*You can damage boost through enemies and on top of spiked platforms [https://youtu.be/b-G3I_jf7F0?t=13m43s], though you will generally lose time as a result. One situation where this can be used is in [[3-4_Any%25|3-4]] if you are short on eggs. [https://youtu.be/3vIsk8KFzOk?t=34m44s]&lt;br /&gt;
====Baby Mario Tech====&lt;br /&gt;
*Holding Y as Super Baby Mario will make you run faster. Jumping off of downward slopes as Super Baby Mario gives you a speed boost. Also, facing the opposite direction you want to move when jumping into a Mario star gives you a speed boost (if you want to go left, face right as you jump into the star). [https://youtu.be/0AxVGXNu6y8?t=37s]&lt;br /&gt;
====Ducking Fall====&lt;br /&gt;
*By pressing down on the dpad when you run off of a ledge, you can duck while you fall. Yoshi&#039;s hitbox becomes smaller when he ducks so this would allow you to pass underneath ceilings more quickly. There are a few places where this would be useful but you only have a 2 frame window so it&#039;s not really practical for real time speedruns. If you accidentally do the ducking fall and don&#039;t realize it quick enough, you may fall to your death, however, it can be canceled by tonguing. [https://youtu.be/S7DTqStieO8?t=1]&lt;br /&gt;
====Tap-Hold Jump====&lt;br /&gt;
*This is a low jump that covers almost the same distance as a normal jump. It is done by jumping, letting go of the B button, then pressing it again quickly. This can be seen in a handful of places like [https://youtu.be/ldjObuo5pAc?t=79 2-2] [https://youtu.be/ldjObuo5pAc?t=109], [https://youtu.be/eUu-XwheZs4?t=5641 5-4], [https://youtu.be/eUu-XwheZs4?t=6686 6-1] and [https://youtu.be/eUu-XwheZs4?t=6807 6-2]. Also, make sure to not hold B so long that you begin a flutter.&lt;br /&gt;
&lt;br /&gt;
====Slow Fall====&lt;br /&gt;
*Holding B while falling slows down Yoshi’s descent up until reaching the maximum fall speed. This allows you to cover more distance if held after a flutter (or canceling a flutter). This also works when controlling the mole tank or the train. The slow fall can be seen in [[5-5_100%25|5-5 100%]] after the bonus room with the penguins and allows you to reach the platform below without doing a flutter, [https://youtu.be/JbUkfGUwGm4?t=5967] as well as when doing the [[Tricks#Train_Track_Clip|train track clips]].&lt;br /&gt;
====Vehicle Tech====&lt;br /&gt;
*Holding A, B or Y as the train will make it move faster, though, none of the other vehicles can be sped up in this way. You can also clip off of the tracks if you land directly on the starting tracks while holding left or right+B. Since the tracks confine the train, it can be faster to do this in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]]. [https://youtu.be/b-G3I_jf7F0?t=5128]&lt;br /&gt;
*Spamming Y to tongue when transforming back to Yoshi from a vehicle saves some time (12 frames; tested in 2-5. It may save more or less depending on the height you drop from) because you skip having to wait to land before you can start accelerating. [https://imgur.com/a/DOfC8ZR]&lt;br /&gt;
====Key Door Animation Skip====&lt;br /&gt;
*Shooting a winged cloud and then entering a key door right after saves 32 frames because the door-unlocking animation gets skipped due to the winged cloud being hit. [https://twitter.com/PoahrYoshiGod/status/998157515475972096] [https://twitter.com/PoahrYoshiGod/status/998521889466150912].&lt;br /&gt;
====Middle-Ring Freeze Skip====&lt;br /&gt;
*The freeze a middle-ring causes can be skipped if you hit an off-screen winged cloud with an egg (or scroll it off screen right after hitting it) or by recovering Baby Mario at the same time as entering the middle-ring. [https://clips.twitch.tv/SpeedyHandsomeSharkBleedPurple] This can be seen in [[4-8_100%25|4-8]] [https://youtu.be/GzZvuMioC3E?t=1], [[6-3_100%25|6-3]] [https://youtu.be/BZZGlq_kSu8?t=2] and [[6-E_100%25|6-E]] [https://youtu.be/9gIXbyTJo8Q?t=1]. A side effect of this is that you cannot pause the game until you leave the current room and if you get hit, you do not lose any stars. If you get hit once you enter another room, you will lose stars like normal. Keep in mind that if the midddle-ring despawns before it finishes its animation the game will not save.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=4-8&amp;diff=6911</id>
		<title>4-8</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=4-8&amp;diff=6911"/>
		<updated>2026-05-23T20:54:55Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|iO_jkqWDc7Q|360x240|right|ANY% WR: https://youtu.be/iO_jkqWDc7Q|frame}}&lt;br /&gt;
The falling spike balls in the beginning can be avoided by throwing very well timed egg shots to break the cracked blocks that the spike balls are resting, and then quickly running underneath.&lt;br /&gt;
&lt;br /&gt;
The door with the key in it can be accessed by several methods. The koopa shell method is shown in the video, but the arrow lift can also be tongued through the wall as shown in the gif.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4-8_arrow_strat.gif|left|4-8 Cookie Strat]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
staircase skip comparison [https://www.youtube.com/watch?v=V-6pOTwKaIY]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can perform a gatehack as a backup strat incase you fall down without any way to reach the door on the right, simply enter the door on the left and make your way to the gate.&lt;br /&gt;
[[File:4-8_backup.gif|left|4-8 Backup Gatehack]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
To skip the midring, jump and then throw a neutral shot while falling after pounding the crate. The goal is to hit the star cloud when it is partially offscreen so it locks the camera in place, and then enter the midring before the cloud animation finishes. Keep in mind that this does not save your game if the midring despawns before its animation finishes, so if you die later in the level you will go back to the beginning. &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
It is 112 frames (1.86s) faster if you&#039;re in the middle of the screen rather than the far left side before the boss fight starts. This is because the screen doesn&#039;t have to move as far when the blocks explode. This can be seen via the difference in the frame count in each of these images:&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Left side&lt;br /&gt;
|-&lt;br /&gt;
| [[File:4-8_left_side.png|x300px|432 frames]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Middle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:4-8_middle.png|x300px|320 frames]]&lt;br /&gt;
|}&lt;br /&gt;
Get multiple eggs from Hookbilll at once: [https://twitter.com/Poahr348722/status/816251690663886848] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Swag#Blast-Off|blast-off]] trick on the boss is performed by ground-pounding on the boss before he lands on his back for the final hit. This can actually be detrimental to perform during a run, because if done wrong, the game can freeze for several seconds to up to a minute at the keyhole screen. Make sure you are on the left side of the room and facing right when you pound to ensure the blast-off doesn&#039;t slow you down.&lt;br /&gt;
&lt;br /&gt;
= NOTE =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The tutorial video AND the IL WR video are the same. Trix used this video for both.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|77xI3NlUcHU|480x320|| 100% 4-8 Tutorial: https://youtu.be/77xI3NlUcHU|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|77xI3NlUcHU|480x320|| 100% 4-8 IL WR: https://youtu.be/77xI3NlUcHU|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Spikeball skip via shell invulnerability: [https://www.youtube.com/watch?v=soVq4RtUumw] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster Lakitu room: [https://www.youtube.com/watch?v=Iq93yTWp7Cg] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast colored block room comparison: [https://twitter.com/PoahrYoshiGod/status/1003596238585917440]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=4-8&amp;diff=6910</id>
		<title>4-8</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=4-8&amp;diff=6910"/>
		<updated>2026-05-23T20:54:46Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|iO_jkqWDc7Q|360x240|right|ANY% WR: https://youtu.be/iO_jkqWDc7Q|frame}}&lt;br /&gt;
The falling spike balls in the beginning can be avoided by throwing very well timed egg shots to break the cracked blocks that the spike balls are resting, and then quickly running underneath.&lt;br /&gt;
&lt;br /&gt;
The door with the key in it can be accessed by several methods. The koopa shell method is shown in the video, but the arrow lift can also be tongued through the wall as shown in the gif.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4-8_arrow_strat.gif|left|4-8 Cookie Strat]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
staircase skip comparison [https://www.youtube.com/watch?v=V-6pOTwKaIY]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can perform a gatehack as a backup strat incase you fall down without any way to reach the door on the right, simply enter the door on the left and make your way to the gate.&lt;br /&gt;
[[File:4-8_backup.gif|left|4-8 Backup Gatehack]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
To skip the midring, jump and then throw a neutral shot while falling after pounding the crate. The goal is to hit the star cloud when it is partially offscreen so it locks the camera in place, and then enter the midring before the cloud animation finishes. Keep in mind that this does not save your game if the midring despawns before its animation finishes, so if you die later in the level you will go back to the beginning. &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
It is 112 frames (1.86s) faster if you&#039;re in the middle of the screen rather than the far left side before the boss fight starts. This is because the screen doesn&#039;t have to move as far when the blocks explode. This can be seen via the difference in the frame count in each of these images:&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Left side&lt;br /&gt;
|-&lt;br /&gt;
| [[File:4-8_left_side.png|x300px|432 frames]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Middle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:4-8_middle.png|x300px|320 frames]]&lt;br /&gt;
|}&lt;br /&gt;
Get multiple eggs from Hookbilll at once: [https://twitter.com/Poahr348722/status/816251690663886848] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Swag#Blast-Off|blast-off]] trick on the boss is performed by ground-pounding on the boss before he lands on his back for the final hit. This can actually be detrimental to perform during a run, because if done wrong, the game can freeze for several seconds to up to a minute at the keyhole screen. Make sure you are on the left side of the room and facing right when you pound to ensure the blast-off doesn&#039;t slow you down.&lt;br /&gt;
&lt;br /&gt;
= NOTE =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The tutorial video AND the IL WR video are the same. Trix used this video for both.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|77xI3NlUcHU|480x320|| 100% 4-8 Tutorial: https://youtu.be/77xI3NlUcHU|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|77xI3NlUcHU|480x320|| 100% 4-8 IL WR: https://youtu.be/77xI3NlUcHU|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Spikeball skip via shell invulnerability: [https://www.youtube.com/watch?v=soVq4RtUumw] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster Lakitu room: [https://www.youtube.com/watch?v=Iq93yTWp7Cg] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast colored block room comparison: [https://twitter.com/PoahrYoshiGod/status/1003596238585917440]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=4-8&amp;diff=6909</id>
		<title>4-8</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=4-8&amp;diff=6909"/>
		<updated>2026-05-23T20:54:19Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|iO_jkqWDc7Q|360x240|right|ANY% WR: https://youtu.be/iO_jkqWDc7Q|frame}}&lt;br /&gt;
The falling spike balls in the beginning can be avoided by throwing very well timed egg shots to break the cracked blocks that the spike balls are resting, and then quickly running underneath.&lt;br /&gt;
&lt;br /&gt;
The door with the key in it can be accessed by several methods. The koopa shell method is shown in the video, but the arrow lift can also be tongued through the wall as shown in the gif.&lt;br /&gt;
&lt;br /&gt;
staircase skip comparison [https://www.youtube.com/watch?v=V-6pOTwKaIY]&lt;br /&gt;
&lt;br /&gt;
[[File:4-8_arrow_strat.gif|left|4-8 Cookie Strat]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
You can perform a gatehack as a backup strat incase you fall down without any way to reach the door on the right, simply enter the door on the left and make your way to the gate.&lt;br /&gt;
[[File:4-8_backup.gif|left|4-8 Backup Gatehack]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
To skip the midring, jump and then throw a neutral shot while falling after pounding the crate. The goal is to hit the star cloud when it is partially offscreen so it locks the camera in place, and then enter the midring before the cloud animation finishes. Keep in mind that this does not save your game if the midring despawns before its animation finishes, so if you die later in the level you will go back to the beginning. &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
It is 112 frames (1.86s) faster if you&#039;re in the middle of the screen rather than the far left side before the boss fight starts. This is because the screen doesn&#039;t have to move as far when the blocks explode. This can be seen via the difference in the frame count in each of these images:&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Left side&lt;br /&gt;
|-&lt;br /&gt;
| [[File:4-8_left_side.png|x300px|432 frames]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Middle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:4-8_middle.png|x300px|320 frames]]&lt;br /&gt;
|}&lt;br /&gt;
Get multiple eggs from Hookbilll at once: [https://twitter.com/Poahr348722/status/816251690663886848] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Swag#Blast-Off|blast-off]] trick on the boss is performed by ground-pounding on the boss before he lands on his back for the final hit. This can actually be detrimental to perform during a run, because if done wrong, the game can freeze for several seconds to up to a minute at the keyhole screen. Make sure you are on the left side of the room and facing right when you pound to ensure the blast-off doesn&#039;t slow you down.&lt;br /&gt;
&lt;br /&gt;
= NOTE =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The tutorial video AND the IL WR video are the same. Trix used this video for both.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|77xI3NlUcHU|480x320|| 100% 4-8 Tutorial: https://youtu.be/77xI3NlUcHU|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|77xI3NlUcHU|480x320|| 100% 4-8 IL WR: https://youtu.be/77xI3NlUcHU|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Spikeball skip via shell invulnerability: [https://www.youtube.com/watch?v=soVq4RtUumw] &amp;lt;br/&amp;gt;&lt;br /&gt;
Faster Lakitu room: [https://www.youtube.com/watch?v=Iq93yTWp7Cg] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast colored block room comparison: [https://twitter.com/PoahrYoshiGod/status/1003596238585917440]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=2-2&amp;diff=6908</id>
		<title>2-2</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=2-2&amp;diff=6908"/>
		<updated>2026-05-23T19:01:40Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Any% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Any%=&lt;br /&gt;
{{#ev:youtube|n9UsyqZFBl8|360x240|right|ANY% WR: https://youtu.be/n9UsyqZFBl8|frame}}&lt;br /&gt;
This is a pretty long and tough level for a beginner. Try to enter this level with an egg because tonguing the egg box as shown in the video is quite difficult and you&#039;ll otherwise have to slow down slightly to grab an egg from it.&lt;br /&gt;
&lt;br /&gt;
Backup Toady grab: [https://clips.twitch.tv/FilthyInquisitiveTortoiseKAPOW] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast Toady grab: [https://clips.twitch.tv/TenuousClearBeanFutureMan] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, skipping the beanstalk to enter the first cave area can be done several ways. The way shown in the video is the fastest method, but also the hardest. A simpler method below involves timing a jump such that you hit the Shyguy who jumps out of the pipe while he&#039;s in the air, then doing an extended flutter followed by a semi-perfect flutter to enter the cave. This method has very forgiving timing and only takes a little bit of practice. Timing the first jump has a frame window of 5 frames.&lt;br /&gt;
[[File:2-2_shyguy_jump.gif|left|Easier Shyguy Jump]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{#ev:youtube|gv8dSw9Q86o|360x240|right|ANY% WR: https://youtu.be/gv8dSw9Q86o|frame}}&lt;br /&gt;
An alternative newb-friendly strat involves using the second yellow shyguy to line yourself up for the jump. To do so, eat the first yellow shyguy and fall to the lower platform. Then, you jump and land on the second yellow shyguy. Do a full jump off the yellow shyguy and avoid fluttering. When you land, you should be setup for the jump. Just jump and hold B and you should jump off the green shyguy like normal. Note, you don&#039;t do a full jump or flutter during the jump off the second yellow shyguy, you will be misaligned so timing is key! &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Visual cue: [https://imgur.com/a/0Lni9qD] &amp;lt;br/&amp;gt;&lt;br /&gt;
Potential minor time-save: [https://clips.twitch.tv/GrossTastySquidTinyFace] &amp;lt;br/&amp;gt;&lt;br /&gt;
Walljump strat: [https://clips.twitch.tv/HorriblePrettiestLaptopHeyGirl] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
screen 1 comparison [https://www.youtube.com/watch?v=-mPGdRp0V4A]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
At the top of the cave, you can tongue the lower of the two red coin shyguys (or bring a different shyguy with you from the lower level) and use him to extended flutter onto the other shyguy, who will then boost you high enough to get over the tall wooden post to the right. This can be used to skip a section in which you become Super Baby Mario, saving a very significant amount of time.&lt;br /&gt;
[[File:2_2_shy_guy_method.gif|left|Shyguy Skip]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
A faster alternative to using a shyguy to get over the post is to use a Toady instead. To do this, you must intentionally get hit near the beginning of the stage and tongue (but not make into an egg) the Toady that comes down to try to steal Baby Mario away from you. The Toady will only show up when you get hit near the Piranha Plants.&lt;br /&gt;
[[File:2-2_1.gif|left|Toady Skip pt.1]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
As you make your way to the top of the level, you&#039;ll likely want to spit out and re-tongue the Toady so that Yoshi does not automatically turn it into an egg before you have a chance to use it. Once you get to the top, upspit the Toady into the pole and then bounce off of it on the rebound, like so:&lt;br /&gt;
[[File:2-2_2.gif|left|Toady Skip pt.2]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
A somewhat more consistent strat for a new player--only 1.5 seconds slower--involves going below the pipe with the Toady, as illustrated here:&lt;br /&gt;
[[File:2-2_3.gif|left|Slow Toady Skip]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
It can be difficult to get the screen to scroll correctly to let you continue moving to the right, however. Yoshi must be low enough for it to work.&lt;br /&gt;
&lt;br /&gt;
The rest of the level is fairly straightforward, though the final cave section can be difficult to do without slowing down. Check the video for reference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd room Comparison===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|sNo5uBwZygk|480x360|right|Strat comparison: https://youtu.be/sNo5uBwZygk|frame}}&lt;br /&gt;
&lt;br /&gt;
For the beginning of the second room you have 3 different strats to choose from, the video on the right is a comparison between all 3 strats! The top left strat is the fastest but also hardest, while bottom right is slowest but easiest.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|-HCzNerbeZ4|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|kPFKeT_Wbtk|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Potential time save with the Toady: [https://clips.twitch.tv/PlumpManlyPoultryNerfBlueBlaster] &amp;lt;br/&amp;gt;&lt;br /&gt;
Room 2 - 2nd flower grab neutral: [https://youtu.be/p_fjm-bJ0Gc?t=8] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate mid-ring skip route: [https://youtu.be/HmBp-09yrb0]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=5-4&amp;diff=6907</id>
		<title>5-4</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=5-4&amp;diff=6907"/>
		<updated>2026-05-23T17:17:11Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Autoscroller Skip File: 5-4skip4.png */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Warpless=&lt;br /&gt;
{{#ev:youtube|LBjPnYz26m0|360x240|right|ANY% Warpless WR: https://youtu.be/LBjPnYz26m0|frame}}&lt;br /&gt;
There are two major keys to this level. One is the elusive 5-4 skip, and the second is killing Sluggy in only 4 shots. Both are explained in detail below. Besides that, this level has a lot of stairs and you want to be fast with them. The fastest way to move up stairs is to continuously jump, however you want to run for a few frames between each jump as the stairs give you a little bit of speed in the beginning, but then don&#039;t let you exceed that speed. &lt;br /&gt;
&lt;br /&gt;
Minor time-save at the last stair section: [https://clips.twitch.tv/ScarySuspiciousHabaneroDoubleRainbow]&lt;br /&gt;
&lt;br /&gt;
==Autoscroller Skip [[File: 5-4skip4.png]]==&lt;br /&gt;
{{#ev:youtube|YEImW1ndWdI|250x170|right|&#039;&#039;&#039;Full Skip without Shy Guy|frame}}&lt;br /&gt;
{{#ev:youtube|3CnmRBnr1gI|250x170|right|&#039;&#039;&#039;5-4 Any% Full Skip vs. Platform|frame}}&lt;br /&gt;
{{#ev:youtube|r3ELCOBGafU|250x170|right|&#039;&#039;&#039;5-4 Half Skip|frame}}&lt;br /&gt;
{{#ev:youtube|uXnmaSMWEMk|250x170|right|&#039;&#039;&#039;100% 5-4 Skip Tutorial|frame}}&lt;br /&gt;
&lt;br /&gt;
The notorious 5-4 skip is by far the hardest trick in the entire game. It can take upwards of 1000 attempts to even land it once, but it saves over a minute, making it totally worth learning. Failing the skip results in losing around 25-70s depending on where you fall. The time loss is even greater in 100% due to collectibles (30-90s). &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The trick uses a series of sustained flutters and then bats to gain height to skip the autoscroller.&lt;br /&gt;
&lt;br /&gt;
You can find an image based step-by-step guide [http://imgur.com/a/UdwUQ here].&lt;br /&gt;
&lt;br /&gt;
There are 4 ways to do the skip, each one a little bit tougher than the last. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Any% Time Save:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- No skip (using platform): 2:27 &amp;lt;br /&amp;gt;&lt;br /&gt;
- Half skip (w/ shy guy): 1:31 (-56s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Half skip (w/o shy guy): 1:24 (-1:03s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Full skip (w/ shy guy): 1:10 (-1:17s) &amp;lt;br /&amp;gt;&lt;br /&gt;
- Full skip (w/o shy guy): 1:03 (-1:24s) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
half skip variations comparison [https://www.youtube.com/watch?v=COcmmzTPHIk]&lt;br /&gt;
&lt;br /&gt;
Full skip saves over 1 minute in 100% and half skip saves about 40s. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some runners find using the shy guy easier, but it loses about 7 seconds compared to just using the bats. It requires less total flutters, but allows you to end the first stretch of flutters earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Getting the bats to come down low enough for you to bounce on requires timing your flutters in a particular way. Here is an [https://imgur.com/a/UdwUQ image gallery] that shows how to do it consistently. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Backup strat if the first bat does its circle early: [https://www.twitch.tv/videos/317799140] &amp;lt;br/&amp;gt; Note that this is actually 1-2 seconds faster than the standard strat but it is a bit risky.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Optimization for the start of the skip: [https://youtu.be/eb3NR9uY1aI] &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
batless [https://www.youtube.com/watch?v=72j-O_0fI5Y]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sluggy 1 Shots===&lt;br /&gt;
There is a way to kill sluggy in only 4 shots. This strat is very fast, and is very reliable with enough practice. &lt;br /&gt;
&lt;br /&gt;
Turn around and do neutrals here:&lt;br /&gt;
[[File:Better sluggy.png|||5-4 Sluggy shots visual cues]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|R8dUXABlaBY|480x360|center}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Warps=&lt;br /&gt;
{{#ev:youtube|-Eqh3lA-1fA|360x240|right|ANY% Warps WR: https://youtu.be/-Eqh3lA-1fA|frame}}&lt;br /&gt;
There is a [[Warps#warp|1-1 warp]] at the beginning of 5-4 that saves quite a bit of time. This video demonstrates the warp in real time and includes a description for a consistent setup (courtesy of Blkyoshi) for the warp. (skip to ~9:45)&lt;br /&gt;
{{#ev:youtube|c5nQpY1-v4k|360x240|left}}&lt;br /&gt;
&lt;br /&gt;
Faster setup that isn&#039;t really any harder: [https://youtu.be/Z3DvhJrd0u0?t=3881] &amp;lt;br/&amp;gt;&lt;br /&gt;
There is also a harder strat developed by Poahr for the 5-4 warp. None of the Warps runs have this yet do to it being incredibly difficult RTA. &lt;br /&gt;
[https://twitter.com/Poahr348722/status/861134043227668480] &amp;lt;br/&amp;gt;&lt;br /&gt;
Warp recovery: [https://clips.twitch.tv/OpenCharmingKeyboardVoteYea] (slower than dying but it looks cool)&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|TpVFmRG1giE|480x320|| 100% 5-4 Tutorial: https://youtu.be/TpVFmRG1giE|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|w3ENAal2EB8|480x320|| 100% 5-4 IL WR: https://youtu.be/w3ENAal2EB8|frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Potential time-save - grab the star cloud at the top of the stairs to skip the 2nd mid-ring: [https://youtu.be/NRv9vkz92-Y] &amp;lt;br/&amp;gt;&lt;br /&gt;
Potential time-save - skip this [https://yoshi.science/index.php/File:5-4_100%25._skip_this.png] red coin and duplicate an extra during 5-4 skip. &amp;lt;br/&amp;gt;&lt;br /&gt;
Block break red coin comparison: [https://www.youtube.com/watch?v=wnhSIP6WGyM] &amp;lt;br/&amp;gt;&lt;br /&gt;
Not slowed down: [https://youtu.be/BYM7U99u6MQ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate spike shots to make red coin dupes easier (if you&#039;re not doing 5-4 skip): [https://www.youtube.com/watch?v=1vbjCXG6M_E&amp;amp;t=1h40m]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=2-8&amp;diff=6906</id>
		<title>2-8</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=2-8&amp;diff=6906"/>
		<updated>2026-05-23T17:05:26Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Warpless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Any%=&lt;br /&gt;
== Warpless ==&lt;br /&gt;
{{#ev:youtube|-Xw0XJ_gGX0|360x240|right|ANY% WR: https://youtu.be/-Xw0XJ_gGX0|frame}}&lt;br /&gt;
In a run, the first save ring should be skipped either by fluttering under, or by performing a first-frame jump on the yellow platform, which launches Yoshi over the save ring. This can also mess around with your timing so be careful when jumping on these 3 platforms, run on them for a brief amount of time before jumping to avoid this problem.&lt;br /&gt;
&lt;br /&gt;
After going up the first pipe, a [[Tricks#Pipe_Glitch|pipe glitch]] can be performed, warping Yoshi into the adjacent room. This is faster than taking the arrow lift.&lt;br /&gt;
[[File:2-8_warp.gif|left|2-8 Pipe Glitch]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{#ev:youtube|01pjP7lOdE8|360x240|right|Tutorial Video: https://youtu.be/01pjP7lOdE8|frame}}&lt;br /&gt;
In a single segment run, this level should be entered with as many eggs as possible, as egging the key pot is twice as fast as pushing it. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fast cloud door shot: [https://www.youtube.com/watch?v=GvK1b71_7XA]&lt;br /&gt;
&lt;br /&gt;
vase break comparison [https://www.youtube.com/watch?v=1W2f6rJREL0]&lt;br /&gt;
&lt;br /&gt;
Scrolling the screen up after pushing the boss off of the platform saves 15 frames. [https://www.youtube.com/watch?v=XSi9475Yr-M] It is even faster (by about 30 frames) to hit Yoshi&#039;s head on the ceiling below the level on the same frame the explosion starts, as this causes Yoshi to not jump into the keyhole for some reason. [https://youtu.be/4MCSQW_QIws] The easiest way to do this is shown [https://youtu.be/zZM2qMAA8sY?t=1672 here]. When you jump into Roger during the fight, press B just before landing and hold it for the rest of the fight. As Roger is falling off the ledge, hold down and then press and hold left just a bit before the pot goes offscreen. (The exact timing can depend on your TV since some TVs have some pixels cut off at the bottom). When you walk off the ledge Yoshi will automatically flutter. If you pressed left on the correct frame, Yoshi will bonk the ceiling at the right time. Note that there are a few frames of the bonk animation, so it can look like you hit on the right frame but it may still be a bit off and the fast keyhole won&#039;t work. &amp;lt;br/&amp;gt;&lt;br /&gt;
Boss push fast strat comparison: [https://www.youtube.com/watch?v=e6ytPyiRBAM]&lt;br /&gt;
&lt;br /&gt;
=100%=&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Tutorial&lt;br /&gt;
;{{#ev:youtube|fQLJ5ToQLQ8|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;IL WR&lt;br /&gt;
;{{#ev:youtube|ikZtI50teHs|480x320|||frame}}&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Train track clip setup image [https://imgur.com/a/2BwzSJd]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6905</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6905"/>
		<updated>2026-05-21T20:00:09Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do ==&lt;br /&gt;
&lt;br /&gt;
=== review/revise AI condensed beginner guide: ===&lt;br /&gt;
&lt;br /&gt;
This guide is for new runners, especially people new to speedrunning.&lt;br /&gt;
&lt;br /&gt;
Choosing a Category&lt;br /&gt;
&lt;br /&gt;
Start with Any% Warpless if you are unsure what to run. It teaches the basics, has the most resources, and has the most active runners.&lt;br /&gt;
&lt;br /&gt;
A good first goal is sub-2 hours.&lt;br /&gt;
&lt;br /&gt;
If you want to run 100%, it is best to learn Warpless first and aim for around sub-1:50. This builds comfort with movement, tonguing, egg-making, and routing. Starting with 100% is possible, but harder.&lt;br /&gt;
&lt;br /&gt;
Obscure categories have fewer guides and fewer people to help.&lt;br /&gt;
&lt;br /&gt;
Join the Yoshi Discord to ask questions, learn strategies, and talk with other runners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning the Game&lt;br /&gt;
&lt;br /&gt;
Do not rely only on the wiki. Some pages are outdated.&lt;br /&gt;
&lt;br /&gt;
The best way to learn is by combining PB videos, wiki info, IL WRs, and Discord advice.&lt;br /&gt;
&lt;br /&gt;
Kolthor’s PB is a good beginner reference because the strategies are still approachable. IL WRs are useful too, but some strategies are too risky for full runs.&lt;br /&gt;
&lt;br /&gt;
If a trick is not working, use a slower backup and return to it later. Watch different runners, especially around the 1:50 range, since they often use safer strategies than top runners. Comparing routes can help you find methods that fit your skill level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improving&lt;br /&gt;
&lt;br /&gt;
Focus on movement first. Tricks save time, but clean movement matters more.&lt;br /&gt;
&lt;br /&gt;
Avoid deaths and hits. Early on, most time loss comes from dying, getting hit, or losing Baby Mario. Staying alive will improve your times quickly.&lt;br /&gt;
&lt;br /&gt;
Do not obsess over final time. Set small goals each run, like finishing cleaner levels or landing specific tricks.&lt;br /&gt;
&lt;br /&gt;
Finish runs instead of constantly resetting. The game is long, and you need practice in later worlds too. Stamina matters.&lt;br /&gt;
&lt;br /&gt;
Use fewer flutters over time. They are safe, but slow. Learn clean movement instead of relying on extra flutters.&lt;br /&gt;
&lt;br /&gt;
Your main goals:&lt;br /&gt;
&lt;br /&gt;
Move cleanly.&lt;br /&gt;
Stay alive.&lt;br /&gt;
Finish runs.&lt;br /&gt;
&lt;br /&gt;
===add===&lt;br /&gt;
*should have a section about this backup save strat (3-2): https://www.twitch.tv/leonisrta/clip/PlacidEndearingHerdDansGame-gx49h34eBKu_eSS9&lt;br /&gt;
*fast 1-5 goal entry&lt;br /&gt;
*flutter techniques/handcams https://www.youtube.com/watch?v=ZT2znvYMhS8 https://www.youtube.com/watch?v=HAvZv4CQAkM https://www.twitch.tv/suus_/clip/FantasticAlluringSpaghettiDAESuppy-MOCpEt2TM1O4MD_W&lt;br /&gt;
*leonis baxter&lt;br /&gt;
&lt;br /&gt;
===clean up===&lt;br /&gt;
 https://yoshi.science/index.php/Fluttering#Flutter_Storage. add this https://www.twitch.tv/leonisrta/clip/SuccessfulBreakableJamBudBlast-2iqgVG-3VZKpHmWl&lt;br /&gt;
&lt;br /&gt;
===rewrite===&lt;br /&gt;
https://yoshi.science/index.php/Controls#Any%_time_save&lt;br /&gt;
&lt;br /&gt;
===update===&lt;br /&gt;
https://yoshi.science/index.php/DLC&lt;br /&gt;
&lt;br /&gt;
=== under construction ===&lt;br /&gt;
Issues on specific pages are marked with the [[Template:UnderConstruction | UnderConstruction]] template. For a list of all instances, go [[Special:WhatLinksHere/Template:UnderConstruction| here]]. Check the code in each page for a description of what the specific problem is.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideImage&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideVideo&lt;br /&gt;
* https://yoshi.science/index.php/Template:TutorialVideo&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generic problems===&lt;br /&gt;
*Tutorial videos for advanced tricks like gatehacks, chicken baxter etc.&lt;br /&gt;
* re-add if/when it&#039;s public again &#039;&#039;&#039; [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp Warps (1-1 to 2-8) (2014)] [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 Warps (Old)]&#039;&#039;&#039;&lt;br /&gt;
*Full-game warpless tutorials. 1 video per level with commentary would be a good format. Include alternate strats, easier strats and optimal strats. Explain egg counts. &amp;lt;br/&amp;gt;&lt;br /&gt;
*Updated tutorial for all the 1-1 warps. (1 long video or short videos covering each warp individually)&lt;br /&gt;
*Full-game 100% tutorials.&lt;br /&gt;
*5-4 skip tutorial. Make sure to mention half skip.&lt;br /&gt;
*Merge [[TAS_Guide|TAS guide]] and [[TAS_Tricks|TAS tricks]] together&lt;br /&gt;
*[[Enemies|Enemy list]]&lt;br /&gt;
*[[Version_Differences#SNES_vs._GBA|SNES vs GBA]] differences. (Not super important)&lt;br /&gt;
*Level pages. Update videos if needed. Included bullet point lists with text breakdowns. [[1-1_Any%25|1-1]] is a good example but still needs some work. Make gifs to go along with the text breakdowns. [[1-1_100%25|1-1 100%]] is a good example but again, still needs work.&lt;br /&gt;
*Visual aesthetics for all pages so they&#039;re not just plain white. Maybe we could use backgrounds from the game in a similar way to how the leaderboards are done http://www.speedrun.com/yi&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6904</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6904"/>
		<updated>2026-05-20T23:52:05Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Auto-Flutter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Flutter=&lt;br /&gt;
Hold B after doing any the following actions to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head on a ceiling.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, big chickens, frogs, snowmen, and non-skeleton Goonies. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by an egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it.&amp;lt;br&amp;gt;&lt;br /&gt;
for most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6903</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6903"/>
		<updated>2026-05-20T23:51:59Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Auto-Flutter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Flutter=&lt;br /&gt;
Hold B after doing any the following actions to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head on a ceiling&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, big chickens, frogs, snowmen, and non-skeleton Goonies. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by an egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it.&amp;lt;br&amp;gt;&lt;br /&gt;
for most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6902</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6902"/>
		<updated>2026-05-20T23:50:45Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Auto-Fluttering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Flutter=&lt;br /&gt;
Hold B after doing any the following actions to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, big chickens, frogs, snowmen, and non-skeleton Goonies. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by an egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it.&amp;lt;br&amp;gt;&lt;br /&gt;
for most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6901</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6901"/>
		<updated>2026-05-20T22:02:52Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Auto-Fluttering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Fluttering=&lt;br /&gt;
Holding B after doing the following actions will cause you to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, big chickens, frogs, snowmen, and non-skeleton Goonies. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by an egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it.&amp;lt;br&amp;gt;&lt;br /&gt;
for most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6900</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6900"/>
		<updated>2026-05-20T18:04:55Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Extended Flutter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Fluttering=&lt;br /&gt;
Holding B after doing the following actions will cause you to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, [https://youtu.be/UmDFnxun1Sg?si=TrRiZ2n9hO0nus3E&amp;amp;t=1626] big chickens, [https://youtu.be/UmDFnxun1Sg?si=PaIlftZkkCfe9_Sz&amp;amp;t=1915] frogs, [https://youtu.be/4JRZtM7mupk?si=TSS4DDlH9D9FZFYa&amp;amp;t=105] snowmen, [https://youtu.be/51C4xR_G8hI?si=0XmWJCuMhsn0rKRi&amp;amp;t=54] and (specifically, non-skeleton) Goonies [https://youtu.be/px0A_B8VoF8?si=42_bUeuVBdLQ-u3q&amp;amp;t=7]  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by an egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it.&amp;lt;br&amp;gt;&lt;br /&gt;
for most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6899</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6899"/>
		<updated>2026-05-20T17:59:25Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Extended Flutter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Fluttering=&lt;br /&gt;
Holding B after doing the following actions will cause you to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, [https://youtu.be/UmDFnxun1Sg?si=TrRiZ2n9hO0nus3E&amp;amp;t=1626] big chickens, [https://youtu.be/UmDFnxun1Sg?si=PaIlftZkkCfe9_Sz&amp;amp;t=1915] frogs, [https://youtu.be/4JRZtM7mupk?si=TSS4DDlH9D9FZFYa&amp;amp;t=105] snowmen, [https://youtu.be/51C4xR_G8hI?si=0XmWJCuMhsn0rKRi&amp;amp;t=54] and (specifically, non-skeleton) Goonies [https://youtu.be/px0A_B8VoF8?si=42_bUeuVBdLQ-u3q&amp;amp;t=7]  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
[how much height does it gain?]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is typically performed by bouncing on an enemy but you can also get one by:&lt;br /&gt;
* Getting flung upward by a spinning switch platform [image]&lt;br /&gt;
* Touching the boss Salvo The Slime&lt;br /&gt;
* Getting hit from below by a thrown egg&lt;br /&gt;
* Jumping into the side of a big chicken [image]&lt;br /&gt;
* Getting hit by a falling mace ball [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7]&lt;br /&gt;
* Getting flung upward by spinning log&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it.&amp;lt;br&amp;gt;&lt;br /&gt;
for most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Fluttering&amp;diff=6898</id>
		<title>Fluttering</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Fluttering&amp;diff=6898"/>
		<updated>2026-05-20T17:25:53Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Extended Flutter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Auto-Fluttering=&lt;br /&gt;
Holding B after doing the following actions will cause you to flutter automatically:&lt;br /&gt;
* Jumping.&lt;br /&gt;
* Bonking your head.&lt;br /&gt;
* Transforming from Super Baby Mario back to Yoshi.&lt;br /&gt;
* Bouncing on a spring.&lt;br /&gt;
* Bouncing on an enemy or Koopa Shell, with the exception of bandits, [https://youtu.be/UmDFnxun1Sg?si=TrRiZ2n9hO0nus3E&amp;amp;t=1626] big chickens, [https://youtu.be/UmDFnxun1Sg?si=PaIlftZkkCfe9_Sz&amp;amp;t=1915] frogs, [https://youtu.be/4JRZtM7mupk?si=TSS4DDlH9D9FZFYa&amp;amp;t=105] snowmen, [https://youtu.be/51C4xR_G8hI?si=0XmWJCuMhsn0rKRi&amp;amp;t=54] and (specifically, non-skeleton) Goonies [https://youtu.be/px0A_B8VoF8?si=42_bUeuVBdLQ-u3q&amp;amp;t=7]  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also flutter infinitely while under a falling rock like the ones in [https://youtu.be/c-uYd9NuyFc?si=2c3cKERDURlU6dyq&amp;amp;t=24 2-1] and [https://youtu.be/dHtcEMa0_IA?si=pK96jvqjtKME4dKc&amp;amp;t=20 2-7]&lt;br /&gt;
&lt;br /&gt;
=Perfect Flutter=&lt;br /&gt;
&#039;&#039;&#039;[[File: Perfectflutter.gif|right|thumb|250px|Auto-Flutter then a Perfect Flutter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Normally, a flutter is done by simply pushing the jump button and holding it until a flutter begins, however, this method does not give you maximum height. What you want to do instead is, release B at the peak of your jump and then, as quickly as possible, repress it to do a perfect flutter. Doing this will allow you to gain a few extra pixels of height. You have a 3 frame window to do a perfect flutter, assuming that when you release B, you repress it on the next frame. Some places are more lenient, like 2-4 for example, where you have 5 frames and some may be more strict. (more testing needs to be done)&lt;br /&gt;
&lt;br /&gt;
They can be used to access several areas that are otherwise too high to reach, such as:&lt;br /&gt;
*The area above the !switch in [[2-4_Any%25|2-4]].&lt;br /&gt;
*The last room of the bottom-right room in [[4-4_Any%25|4-4]]. [https://youtu.be/M8HQWV7Y3bI?t=1m52s]&lt;br /&gt;
*Traveling over the stone column in [[6-4_Any%25|6-4]]. [https://youtu.be/K1qSJ23mQ7k?t=1s]&lt;br /&gt;
*After obtaining the key in [[6-6_Any%25|6-6]]. [https://youtu.be/mMUuLs5EDo0?t=33s]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates how a normal flutter does not give you enough height to reach the ledge and then how a perfect flutter allows you to just barely make it with the extra height.&lt;br /&gt;
&lt;br /&gt;
=Extended Flutter=&lt;br /&gt;
[[File: Extendedflutter.gif|right|thumb|250px|&#039;&#039;&#039;Extended Flutter]]&lt;br /&gt;
&lt;br /&gt;
An extended flutter is performed by bouncing on an enemy, getting flung upward by a spinning switch platform, [1-8 need vid], touching Salvo The Slime boss, [1-8] getting hit from below by a thrown egg, [2-2 need vid], jumping into the side of a big chicken [needs video], getting hit by a falling mace ball, [https://youtu.be/72j-O_0fI5Y?si=k8nTqc2VtOyPDQp5&amp;amp;t=7] or getting flung upward by spinning logs. [needs video]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bounce on enemy -&amp;gt; bonk -&amp;gt; no ext. flutter [4-4]&lt;br /&gt;
&lt;br /&gt;
There are a couple ways to get the most height out of an extended flutter:&lt;br /&gt;
&lt;br /&gt;
1. Hold B just before bouncing on the enemy to get a big bounce. Not holding B results in a much smaller bounce. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Release B and manually initiate the flutter around the peak of the bounce, rather than just waiting for an automatic flutter. This is sort of the same idea as the [[Fluttering#Perfect Flutter|perfect flutter.]] &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Follow the extended flutter up with a manual flutter to gain a bit more height.&lt;br /&gt;
&lt;br /&gt;
*Extended flutters are used in many levels to reach otherwise unreachable areas like in [[1-1_Any%25|1-1]] to [https://youtu.be/ICAg6VxRvs0?t=15s skip the beanstalk] or in [[6-4_Any%25|6-4]] to travel over the stone column, skipping the need for a key.&lt;br /&gt;
*Extended flutters can also be stored via a [[Movement#Perfect_Jumps|perfect jump]] [https://youtu.be/7H8h1W9dZAk?t=9] or by bouncing on a !switch to allow for extra height [https://youtu.be/HnOY2wMhhoI?t=4164]&lt;br /&gt;
&lt;br /&gt;
The gif demonstrates an extended flutter, followed by a manual flutter as part of the Warpless route in 6-4.&lt;br /&gt;
==Flutter Storage==&lt;br /&gt;
You can store (save) an extended flutter for later use by doing a frame perfect jump [1-1] or jumping on a !switch [5-5] to delay it.&amp;lt;br&amp;gt;&lt;br /&gt;
for most platforms you have to essentially clip onto the side of it so that you&#039;re never moving downward, but for certain types of platform sprites it just always works, like the pinwheel in 1-1.&lt;br /&gt;
&lt;br /&gt;
=Sustained Fluttering=&lt;br /&gt;
{{#ev:youtube|OiOUKrAizpA|250x170|right|&#039;&#039;&#039;6-4 Lava skip |frame}}&lt;br /&gt;
Flutters can be chained together indefinitely so that Yoshi does not lose height. This is only used when needed such as in the [https://youtu.be/MUYwwBLRSQg?t=34s water section] in [[3-4_Any%25|3-4]], the [https://youtu.be/LBjPnYz26m0?t=1m25s platform skip] in [[5-4_Any%25|5-4]], or the [https://youtu.be/4ZW8iCoN1qA?t=1m36s lava skip] in [[6-4_Any%25|6-4]]. Since fluttering is slower than running at full speed, you only want to flutter when it&#039;s necessary. You have a 9 frame window to maintain height but you also need to release and repress B within 1 frame.&lt;br /&gt;
&lt;br /&gt;
Doing multiple flutters over a long distance and maintaining height takes a lot of practice, but you know the saying, practice makes perfect! [[File:Flutter.gif]] &lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fluttering Frame Data=&lt;br /&gt;
&lt;br /&gt;
andy_kuma, Brooklyn9d5 &amp;amp; Thurler investigated the frame data for fluttering. First we did some manual testing. The results can be found in this [https://docs.google.com/spreadsheets/d/1I4aXRm97Hz8FmVk4NMe1EWfWFM2wdbOoPcaVSHXCOcw speadsheet!]&lt;br /&gt;
&lt;br /&gt;
Later we did automated/scripted testing via [[DLC|Lua and an emulator]]. The results are as follows:&lt;br /&gt;
&lt;br /&gt;
==Perfect Flutter From A Regular Jump==&lt;br /&gt;
[[File: Perfectflutter_data.png|||1000px|Perfect Flutter]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;• Delta/frame&#039;&#039;&#039;: the length of time that the button was not pressed.&lt;br /&gt;
 &#039;&#039;&#039;• Green values&#039;&#039;&#039;: an increase in height (in pixels).&lt;br /&gt;
 &#039;&#039;&#039;• Dark green values&#039;&#039;&#039;: enough height for the perfect flutter in &#039;&#039;&#039;2-4&#039;&#039;&#039; if you were against the wall (doing a left-&amp;gt;right will improve your chances at getting it).&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;• Blue values&#039;&#039;&#039;: no height lost or gained.&lt;br /&gt;
 &#039;&#039;&#039;• Red values&#039;&#039;&#039;: loss of height.&lt;br /&gt;
&lt;br /&gt;
==Refluttering==&lt;br /&gt;
[[File: Reflutter_data.png|||1000px|Reflutter]]&lt;br /&gt;
* You need a 1 frame repress to not lose height during reflutters!&lt;br /&gt;
* There are 6 frames where you can gain height.&lt;br /&gt;
* And  frames where you can keep your height.&lt;br /&gt;
* For the first and last 2 working frames, the height loss is greater if you miss the 1 frame repress.&lt;br /&gt;
* It&#039;s better to aim for the middle of the working frames because 2 frame repress reflutters wont lose as much height.&lt;br /&gt;
* DROP means that no reflutter will be initiated.&lt;br /&gt;
&lt;br /&gt;
==Extended Flutter==&lt;br /&gt;
[[File: Extended_flutter_chart.png|||1000px|Extended Flutter]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6897</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6897"/>
		<updated>2026-05-20T17:25:00Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* to do */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do ==&lt;br /&gt;
&lt;br /&gt;
=== review/revise AI condensed beginner guide: ===&lt;br /&gt;
&lt;br /&gt;
This guide is for new runners, especially people new to speedrunning.&lt;br /&gt;
&lt;br /&gt;
Choosing a Category&lt;br /&gt;
&lt;br /&gt;
Start with Any% Warpless if you are unsure what to run. It teaches the basics, has the most resources, and has the most active runners.&lt;br /&gt;
&lt;br /&gt;
A good first goal is sub-2 hours.&lt;br /&gt;
&lt;br /&gt;
If you want to run 100%, it is best to learn Warpless first and aim for around sub-1:50. This builds comfort with movement, tonguing, egg-making, and routing. Starting with 100% is possible, but harder.&lt;br /&gt;
&lt;br /&gt;
Obscure categories have fewer guides and fewer people to help.&lt;br /&gt;
&lt;br /&gt;
Join the Yoshi Discord to ask questions, learn strategies, and talk with other runners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning the Game&lt;br /&gt;
&lt;br /&gt;
Do not rely only on the wiki. Some pages are outdated.&lt;br /&gt;
&lt;br /&gt;
The best way to learn is by combining PB videos, wiki info, IL WRs, and Discord advice.&lt;br /&gt;
&lt;br /&gt;
Kolthor’s PB is a good beginner reference because the strategies are still approachable. IL WRs are useful too, but some strategies are too risky for full runs.&lt;br /&gt;
&lt;br /&gt;
If a trick is not working, use a slower backup and return to it later. Watch different runners, especially around the 1:50 range, since they often use safer strategies than top runners. Comparing routes can help you find methods that fit your skill level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improving&lt;br /&gt;
&lt;br /&gt;
Focus on movement first. Tricks save time, but clean movement matters more.&lt;br /&gt;
&lt;br /&gt;
Avoid deaths and hits. Early on, most time loss comes from dying, getting hit, or losing Baby Mario. Staying alive will improve your times quickly.&lt;br /&gt;
&lt;br /&gt;
Do not obsess over final time. Set small goals each run, like finishing cleaner levels or landing specific tricks.&lt;br /&gt;
&lt;br /&gt;
Finish runs instead of constantly resetting. The game is long, and you need practice in later worlds too. Stamina matters.&lt;br /&gt;
&lt;br /&gt;
Use fewer flutters over time. They are safe, but slow. Learn clean movement instead of relying on extra flutters.&lt;br /&gt;
&lt;br /&gt;
Your main goals:&lt;br /&gt;
&lt;br /&gt;
Move cleanly.&lt;br /&gt;
Stay alive.&lt;br /&gt;
Finish runs.&lt;br /&gt;
&lt;br /&gt;
===clean up===&lt;br /&gt;
 https://yoshi.science/index.php/Fluttering#Flutter_Storage. add this https://www.twitch.tv/leonisrta/clip/SuccessfulBreakableJamBudBlast-2iqgVG-3VZKpHmWl&lt;br /&gt;
&lt;br /&gt;
=== under construction ===&lt;br /&gt;
Issues on specific pages are marked with the [[Template:UnderConstruction | UnderConstruction]] template. For a list of all instances, go [[Special:WhatLinksHere/Template:UnderConstruction| here]]. Check the code in each page for a description of what the specific problem is.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideImage&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideVideo&lt;br /&gt;
* https://yoshi.science/index.php/Template:TutorialVideo&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generic problems===&lt;br /&gt;
*Tutorial videos for advanced tricks like gatehacks, chicken baxter etc.&lt;br /&gt;
* re-add if/when it&#039;s public again &#039;&#039;&#039; [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp Warps (1-1 to 2-8) (2014)] [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 Warps (Old)]&#039;&#039;&#039;&lt;br /&gt;
*Full-game warpless tutorials. 1 video per level with commentary would be a good format. Include alternate strats, easier strats and optimal strats. Explain egg counts. &amp;lt;br/&amp;gt;&lt;br /&gt;
*Updated tutorial for all the 1-1 warps. (1 long video or short videos covering each warp individually)&lt;br /&gt;
*Full-game 100% tutorials.&lt;br /&gt;
*5-4 skip tutorial. Make sure to mention half skip.&lt;br /&gt;
*Merge [[TAS_Guide|TAS guide]] and [[TAS_Tricks|TAS tricks]] together&lt;br /&gt;
*[[Enemies|Enemy list]]&lt;br /&gt;
*[[Version_Differences#SNES_vs._GBA|SNES vs GBA]] differences. (Not super important)&lt;br /&gt;
*Level pages. Update videos if needed. Included bullet point lists with text breakdowns. [[1-1_Any%25|1-1]] is a good example but still needs some work. Make gifs to go along with the text breakdowns. [[1-1_100%25|1-1 100%]] is a good example but again, still needs work.&lt;br /&gt;
*Visual aesthetics for all pages so they&#039;re not just plain white. Maybe we could use backgrounds from the game in a similar way to how the leaderboards are done http://www.speedrun.com/yi&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6896</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Talk:Main_Page&amp;diff=6896"/>
		<updated>2026-05-20T17:24:18Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* clean up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do ==&lt;br /&gt;
&lt;br /&gt;
=== review/revise AI condensed beginner guide: ===&lt;br /&gt;
&lt;br /&gt;
This guide is for new runners, especially people new to speedrunning.&lt;br /&gt;
&lt;br /&gt;
Choosing a Category&lt;br /&gt;
&lt;br /&gt;
Start with Any% Warpless if you are unsure what to run. It teaches the basics, has the most resources, and has the most active runners.&lt;br /&gt;
&lt;br /&gt;
A good first goal is sub-2 hours.&lt;br /&gt;
&lt;br /&gt;
If you want to run 100%, it is best to learn Warpless first and aim for around sub-1:50. This builds comfort with movement, tonguing, egg-making, and routing. Starting with 100% is possible, but harder.&lt;br /&gt;
&lt;br /&gt;
Obscure categories have fewer guides and fewer people to help.&lt;br /&gt;
&lt;br /&gt;
Join the Yoshi Discord to ask questions, learn strategies, and talk with other runners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning the Game&lt;br /&gt;
&lt;br /&gt;
Do not rely only on the wiki. Some pages are outdated.&lt;br /&gt;
&lt;br /&gt;
The best way to learn is by combining PB videos, wiki info, IL WRs, and Discord advice.&lt;br /&gt;
&lt;br /&gt;
Kolthor’s PB is a good beginner reference because the strategies are still approachable. IL WRs are useful too, but some strategies are too risky for full runs.&lt;br /&gt;
&lt;br /&gt;
If a trick is not working, use a slower backup and return to it later. Watch different runners, especially around the 1:50 range, since they often use safer strategies than top runners. Comparing routes can help you find methods that fit your skill level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improving&lt;br /&gt;
&lt;br /&gt;
Focus on movement first. Tricks save time, but clean movement matters more.&lt;br /&gt;
&lt;br /&gt;
Avoid deaths and hits. Early on, most time loss comes from dying, getting hit, or losing Baby Mario. Staying alive will improve your times quickly.&lt;br /&gt;
&lt;br /&gt;
Do not obsess over final time. Set small goals each run, like finishing cleaner levels or landing specific tricks.&lt;br /&gt;
&lt;br /&gt;
Finish runs instead of constantly resetting. The game is long, and you need practice in later worlds too. Stamina matters.&lt;br /&gt;
&lt;br /&gt;
Use fewer flutters over time. They are safe, but slow. Learn clean movement instead of relying on extra flutters.&lt;br /&gt;
&lt;br /&gt;
Your main goals:&lt;br /&gt;
&lt;br /&gt;
Move cleanly.&lt;br /&gt;
Stay alive.&lt;br /&gt;
Finish runs.&lt;br /&gt;
&lt;br /&gt;
*clean up https://yoshi.science/index.php/Fluttering#Flutter_Storage. add this https://www.twitch.tv/leonisrta/clip/SuccessfulBreakableJamBudBlast-2iqgVG-3VZKpHmWl&lt;br /&gt;
&lt;br /&gt;
=== under construction ===&lt;br /&gt;
Issues on specific pages are marked with the [[Template:UnderConstruction | UnderConstruction]] template. For a list of all instances, go [[Special:WhatLinksHere/Template:UnderConstruction| here]]. Check the code in each page for a description of what the specific problem is.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideImage&lt;br /&gt;
* https://yoshi.science/index.php/Template:GuideVideo&lt;br /&gt;
* https://yoshi.science/index.php/Template:TutorialVideo&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generic problems===&lt;br /&gt;
*Tutorial videos for advanced tricks like gatehacks, chicken baxter etc.&lt;br /&gt;
* re-add if/when it&#039;s public again &#039;&#039;&#039; [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp Warps (1-1 to 2-8) (2014)] [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 Warps (Old)]&#039;&#039;&#039;&lt;br /&gt;
*Full-game warpless tutorials. 1 video per level with commentary would be a good format. Include alternate strats, easier strats and optimal strats. Explain egg counts. &amp;lt;br/&amp;gt;&lt;br /&gt;
*Updated tutorial for all the 1-1 warps. (1 long video or short videos covering each warp individually)&lt;br /&gt;
*Full-game 100% tutorials.&lt;br /&gt;
*5-4 skip tutorial. Make sure to mention half skip.&lt;br /&gt;
*Merge [[TAS_Guide|TAS guide]] and [[TAS_Tricks|TAS tricks]] together&lt;br /&gt;
*[[Enemies|Enemy list]]&lt;br /&gt;
*[[Version_Differences#SNES_vs._GBA|SNES vs GBA]] differences. (Not super important)&lt;br /&gt;
*Level pages. Update videos if needed. Included bullet point lists with text breakdowns. [[1-1_Any%25|1-1]] is a good example but still needs some work. Make gifs to go along with the text breakdowns. [[1-1_100%25|1-1 100%]] is a good example but again, still needs work.&lt;br /&gt;
*Visual aesthetics for all pages so they&#039;re not just plain white. Maybe we could use backgrounds from the game in a similar way to how the leaderboards are done http://www.speedrun.com/yi&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
</feed>