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	<id>https://yoshi.science/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Brooklyn9d5</id>
	<title>Yoshi&#039;s Island Speedrunning Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://yoshi.science/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Brooklyn9d5"/>
	<link rel="alternate" type="text/html" href="https://yoshi.science/index.php/Special:Contributions/Brooklyn9d5"/>
	<updated>2026-04-13T10:56:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6277</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6277"/>
		<updated>2026-03-20T06:26:04Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* 100% No Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warpless-snes&amp;amp;x=zd37zv2n-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warps-snes&amp;amp;x=xd17z4d8-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-credits-warp-snes&amp;amp;x=z27qx5k0-jlz0r082.jq6v2ro1-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=100-snes&amp;amp;x=9d8gzlkn-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-magical-journey-snes&amp;amp;x=z27qx5k0-jlz0r082.21dk3ngl-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=100_No_Restrictions-snes&amp;amp;x=ndxmoeo2-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6276</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6276"/>
		<updated>2026-03-20T06:25:22Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* 100% No Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warpless-snes&amp;amp;x=zd37zv2n-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warps-snes&amp;amp;x=xd17z4d8-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-credits-warp-snes&amp;amp;x=z27qx5k0-jlz0r082.jq6v2ro1-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=100-snes&amp;amp;x=9d8gzlkn-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-magical-journey-snes&amp;amp;x=z27qx5k0-jlz0r082.21dk3ngl-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions?h=100_No_Restrictions-snes&amp;amp;x=ndxmoeo2-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6275</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6275"/>
		<updated>2026-03-20T06:24:09Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warpless-snes&amp;amp;x=zd37zv2n-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Warps-snes&amp;amp;x=xd17z4d8-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-credits-warp-snes&amp;amp;x=z27qx5k0-jlz0r082.jq6v2ro1-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=100-snes&amp;amp;x=9d8gzlkn-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-magical-journey-snes&amp;amp;x=z27qx5k0-jlz0r082.21dk3ngl-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6274</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6274"/>
		<updated>2026-03-20T06:22:52Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* 100% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=100-snes&amp;amp;x=9d8gzlkn-yn2jx2e8.gq7pnvdq&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-magical-journey-snes&amp;amp;x=z27qx5k0-jlz0r082.21dk3ngl-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6273</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6273"/>
		<updated>2026-03-20T06:22:26Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Any% Magical Journey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-magical-journey-snes&amp;amp;x=z27qx5k0-jlz0r082.21dk3ngl-yn2jx2e8.gq7pnvdq&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6272</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6272"/>
		<updated>2026-03-20T06:21:55Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* No ACE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6271</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6271"/>
		<updated>2026-03-20T06:21:44Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* No ACE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yi?h=Any-no-ace-snes&amp;amp;x=z27qx5k0-jlz0r082.klr3ydwl-yn2jx2e8.gq7pnvdq&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6270</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6270"/>
		<updated>2026-03-20T06:21:19Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* No ACE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi?h=Any-credits-warp-snes&amp;amp;x=z27qx5k0-jlz0r082.jq6v2ro1-yn2jx2e8.gq7pnvdq &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6269</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6269"/>
		<updated>2026-03-20T06:19:53Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASes (Tool Assisted Speedruns)&lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
* [https://www.youtube.com/watch?v=XVEQSH2gcwE &#039;&#039;&#039;Magical Journey (Theory TAS): 38:11]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathons&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix Speedruns 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any%_Credits_Warp|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6268</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6268"/>
		<updated>2026-03-20T06:16:59Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Any% Magical Journey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Category_Overview#No_ACE | Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6267</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6267"/>
		<updated>2026-03-20T06:16:18Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Any% Magical Journey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Even though the [[Any% No Ace]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6266</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6266"/>
		<updated>2026-03-20T06:14:24Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQHere] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Although the Any% No Ace category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6265</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6265"/>
		<updated>2026-03-20T06:10:05Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: Reverted edits by Brooklyn9d5 (talk) to last revision by Volpey&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1-Pr8nCnWOJpW5xrwWbZPtWUXQh01KHfafQFbZApcDBM Here] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Although the [[Category_Overview#Any%_Beat_Bowser|Any% Beat Bowser]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 3-1, it is different enough to warrant keeping it. Some people might even enjoy this category more simply because continuing the run past 3-1 isn&#039;t luck dependent like it is in Beat Bowser.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Theory TAS:&#039;&#039;&#039; [https://www.youtube.com/watch?v=XVEQSH2gcwE 38:11]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6264</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6264"/>
		<updated>2026-03-20T06:09:22Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Any% Magical Journey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQ Here] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Although the Any% No Ace category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6263</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6263"/>
		<updated>2026-03-20T06:08:57Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Any% Magical Journey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQ Here] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Although, the Any% No Ace category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 2-6, it&#039;s different enough to warrant keeping it.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6262</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6262"/>
		<updated>2026-03-20T05:26:44Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eAlsDMVMksw &#039;&#039;&#039;Any%: 2:07.433 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASes (Tool Assisted Speedruns)&lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
* [https://www.youtube.com/watch?v=XVEQSH2gcwE &#039;&#039;&#039;Magical Journey (Theory TAS): 38:11]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathons&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix Speedruns 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6261</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6261"/>
		<updated>2026-03-18T18:16:27Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASes (Tool Assisted Speedruns)&lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
* [https://www.youtube.com/watch?v=XVEQSH2gcwE &#039;&#039;&#039;Magical Journey (Theory TAS): 38:11]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathons&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix Speedruns 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6260</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6260"/>
		<updated>2026-03-18T18:09:10Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASes (Tool Assisted Speedruns)&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
* [https://www.youtube.com/watch?v=XVEQSH2gcwE &#039;&#039;&#039;Magical Journey (Theory TAS): 38:11]&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathons&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix Speedruns 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6259</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6259"/>
		<updated>2026-03-18T18:07:36Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASes (Tool Assisted Speedruns)&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
* [https://www.youtube.com/watch?v=XVEQSH2gcwE &#039;&#039;&#039;Magical Journey Theory TAS: 38:11]&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathons&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix Speedruns 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Category_Overview&amp;diff=6258</id>
		<title>Category Overview</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Category_Overview&amp;diff=6258"/>
		<updated>2026-03-18T18:04:38Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #CA1C1C; background:#FFCCCC&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=Universal Bans=&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;Allowed Emulators: Snes9x 1.51, 1.53 - 1.56.&#039;&#039;&#039;&lt;br /&gt;
*[https://sd2snes.de/blog/about SD2SNES], Bizhawk/Higan/BSNES, Snes9x 1.43, Snes9x 1.57+, ZSNES etc. are &#039;&#039;&#039;banned&#039;&#039;&#039; due to inaccurate [https://en.wikipedia.org/wiki/Super_FX Super FX 2 chip] emulation that results in fewer lag frames than the official console release. If you have reason to believe an emulator update has changed the SFX2 emulation to an acceptable level, contact a moderator on [https://discordapp.com/invite/cdUzR3Z Discord] or Twitter, or post about it on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread]. ([https://docs.google.com/spreadsheets/d/1AYoyFFMWo6CxQOlBb4jO3SSUndrfEXvLnsOAUuXs7RQ Here] is a spreadsheet with emulator and SD2SNES timings so you can see exactly how they compare to console).&lt;br /&gt;
*No use of controller functions that are not possible on an unmodified stock controller (e.g. [https://en.wikipedia.org/wiki/Macro_(computer_science) macros], [[Warps#Left.2BRight_Warping|left+right]], turbo). Turbo however, is still allowed in the Japanese community.&lt;br /&gt;
*No use of outside tools (e.g. [http://tasvideos.org/EmulatorResources/RamWatch.html RAM watch], [http://tasvideos.org/LuaScripting.html Lua script]).&lt;br /&gt;
*No outside modification of game code. This includes things like cheat devices (e.g. [https://en.wikipedia.org/wiki/Game_Genie Game Genie], [http://errors.wikia.com/wiki/Cartridge_tilting crooked cartridges], and modified ROMs).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Main Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff9c12; background:#ffe9ab&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*All submissions that would be a Top 15 time require full video proof in perpetuity. Full video means ONE segment, with full audible game audio. Two split Twitch VoDs or a VoD with partially muted audio is NOT a full video. If you have audio or recording issues, please ask on the [https://www.speedrun.com/yi/thread/q8mf0 leaderboard rules thread] or in the [https://discordapp.com/invite/cdUzR3Z Discord server]. Do NOT wait until a Top 15 PB to bring up an issue. No exceptions will be granted for status or circumstance, the rules apply to everyone, equally.&lt;br /&gt;
*It is highly recommended, but not required, that you locally record your runs if you want to submit to the leaderboard, in case your stream goes down for any reason. OBS can stream and record the same encode. If you have any questions or issues, post on the leaderboard rules thread or ask in the Discord server. We care about new runners and we will help you.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Any% Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The &#039;&#039;no major glitches&#039;&#039; category of the game and the main category of the Yoshi speedrunning community. In the past, this was the main category for just the Japanese community, as they did not want to use [[Warps#1-1_Warps|1-1 Warps]], however, the rest of the world did and thus, the [[Category_Overview#Any.25_Warps|Any% Warps]] category was created. The Japanese also timed their runs to the last input, whereas the rest of the world timed up until the Bowser explosion. This is where the difference in timing methods between this category and [[Category_Overview#Any.25_Warps|Any% Warps]] came from.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warpless&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Warps==&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The original Any% category of the game before the [[Null_Egg|Null Egg Glitch]] and [[ACE|credits warp]] were discovered. This run takes advantage of [[Warps#1-1_Warps|1-1 Warps]] and the [[3-3_Glitch|3-3 Tongue Glitch/map corruption]] to save time. It also allows [[Controls#Resetting_To_Save_Time|resetting]] the console during the run to skip the cutscene at the end of each world. Other than that and the timing method, it is identical to [[Category_Overview#Any%_Warpless|Any% Warpless]].&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Warps&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Credits Warp==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; The fastest category in the game. This run uses the [[Glitch_List#Tongue_Glitch|Tongue Glitch]] to trigger the credits through [[ACE|arbitrary code execution]].&lt;br /&gt;
;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #009900; background:#CCFFCC&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==100%==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The 100% category of the game. You must finish each level with 30 stars, 20 red coins and 5 flowers. Additionally, this run features the Extra level in each world, which normally does not appear in the Any% categories. 100% makes use of strategies from Any% Warpless, along with many egg shots and clever star routes to complete levels quicker. Red coins can be [[Tricks#Red_Coin_Duplication|duplicated]] to skip slower ones and [[Bonus_Skips|bonus games]] can also be reliably skipped at the end of every level. This is by far the longest and toughest run in the game and it is advised that you do not run it unless you have mastered the [[Movement|basics]] first. It is certainly a fan favorite though with how crazy and flashy the run is. &lt;br /&gt;
[https://pastebin.com/R5xDLXE8 Hot take on Any% vs. 100% speedrunners.] &amp;lt;br/&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=J9nIVfD6VMI Red coin despawn quirk to be aware of.]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#100&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Legacy Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==No ACE==&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Description:&#039;&#039;&#039; This category allows you to unlock 6-8 after beating 2-6 by corrupting your save data.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on No ACE)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #645eff; background:#cfccff&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Any% Magical Journey==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; The most unique category in the game and at one point, the fastest. Magical Journey uses the [[Null_Egg|Null Egg Glitch]] in 2-3 through 6-8 to significantly shorten each level. Although the [[Category_Overview#Any%_Beat_Bowser|Any% Beat Bowser]] category obsoletes this one due to [[Null_Egg#Save_File_Corruption|save file corruption]] in 3-1, it is different enough to warrant keeping it. Some people might even enjoy this category more simply because continuing the run past 3-1 isn&#039;t luck dependent like it is in Beat Bowser.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; http://www.speedrun.com/yi#Any &#039;&#039;&#039;(click on Magical Journey)&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Save_File_Corruption|Save File Corruption]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Categories=&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==100% No Restrictions==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A variation of 100% with no restrictions. 1-1 Warps and the Null Egg glitch are used to speed up the run considerably, saving an estimated 12-13 minutes.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yi#100_No_Restrictions&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[100%25_No_Restriction|100% No Restrictions]]&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
==Left+Right==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A very unique category that takes advantage of [[Warps#Left.2BRight_Warping|left+right warping]]. In the tutorial level, 15 coins are collected to allow for a warp to 2-3 from the level select screen. Then while in 2-3, 53 coins are collected, totaling 68 which will allow you to warp to 6-8 and subsequently beat the game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Left%2BRight&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On Bowser explosion.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#Left.2BRight_Warping|Left+Right Warping]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Fasting==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans swallowing/turning enemies into eggs. (Enemies can still be tongued/spit out). If you accidentally swallow an enemy, it is acceptable to die and restart the level (or restart from a mid-ring that was activated prior to the infraction).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Fasting&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as swallowing/turning enemies into eggs.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Softlock==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://en.wiktionary.org/wiki/softlock Softlock] the game as quickly as possible. Any softlock is allowed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Softlock&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On final softlock screen.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039; &lt;br /&gt;
*[[Glitch_List#Softlocks.2FCrashes|Softlocks]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Best Bonus Outcomes==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; Using a 100% save file, complete all 6 bonus games with the best possible outcome (e.g. maximum possible 1ups/items).&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Best_Bonus_Outcomes&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first bonus game.&lt;br /&gt;
*End: When the screen completely fades to black after completing the final bonus game.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Universal_Bans|universal bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Bonus_Skips#Bonus_Game_Timings|Bonus Games]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==One Hand Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played using only one hand.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#OneHand&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A webcam pointed at your controller for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==No Tongue Warpless==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run that bans the use of Yoshi&#039;s tongue.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#No_Tongue&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as tonguing, except for during the Prince Froggy boss fight.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; A world 1 run of Any% Warpless, Any% Warps or 100%.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#World_1&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: When selecting the first level on the map screen.&lt;br /&gt;
*End: On the first frame of the boss explosion in the last level of the world.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans apply to each category&#039;s respective full-game run.&lt;br /&gt;
;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpful==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warps run where the [[Null_Egg|Null Egg]] is not banned to allow for even more 1-1 Warps.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpful&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the score screen completely fades out after beating 6-8.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Null_Egg#Getting_The_Boss_Key_Sprite|Boss key and boss explosion]] outside of normal boss fights&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless 2x Speed==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played on an emulator at 2x the normal speed.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039;https://www.speedrun.com/yiext#2x_Speed_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless Blindfolded==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless run played while blindfolded.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#Warpless_Blindfolded&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*Must play while blindfolded with a webcam pointed at you for the duration of the run.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 820px; border: 3px solid #ff6c03; background:#ffcfb3&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Warpless All Bosses==&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Description:&#039;&#039;&#039; An Any% Warpless speedrun where all bosses must be defeated.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Leaderboard:&#039;&#039;&#039; https://www.speedrun.com/yiext#All_Bosses_Warpless&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated.&lt;br /&gt;
**&#039;&#039;&#039;Note&#039;&#039;&#039;: The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039; The same bans as a normal [[Category_Overview#Any.25_Warpless|Any% Warpless]] run apply to this category, as well as the boss skip on Naval Piranha.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6257</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6257"/>
		<updated>2025-08-25T18:44:42Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=1bVGOaicASo &#039;&#039;&#039;Warpless: 1:40:38 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASes (Tool Assisted Speedruns)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathons&lt;br /&gt;
* [https://youtu.be/LvB3ATm9UP8?si=vO3CNbkO8RYToKaK&amp;amp;t=14303 &#039;&#039;&#039;GDQ Hotfix Speedruns 2025 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=TAS_Tricks&amp;diff=6256</id>
		<title>TAS Tricks</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=TAS_Tricks&amp;diff=6256"/>
		<updated>2025-04-16T19:27:02Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* 1/1 Running */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
This page is for TAS (Tool-Assisted Speedrun) tricks. Check out the [http://tasvideos.org/WelcomeToTASVideos.html introduction page] on TASVideos.org or this [https://www.youtube.com/watch?v=R3-ohYvi_fc Youtube video] for more information on what a TAS is.&lt;br /&gt;
&lt;br /&gt;
If you want to start TASing, you&#039;ll want to download this [http://www.mediafire.com/?z86e48e798bwhj8 .wch file] and open it with RAM watch in your emulator. This will allow you to see a bunch of important values like velocity and position, which will be used a lot while TASing. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also check out the [[TAS_Guide|TAS guide]] and the [http://tasvideos.org/GameResources/SNES/YoshisIsland.html YI page] on TASVideos for more info. specific to Yoshi! &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For the sake of clarity:&#039;&#039;&#039;&lt;br /&gt;
*Let &amp;lt; and &amp;gt; denote left and right directional input.&lt;br /&gt;
*Let ^ and v denote up and down directional input.&lt;br /&gt;
*Let _ denote no directional input.&lt;br /&gt;
&lt;br /&gt;
One pixel contains 256 sub-pixels (0-255). This number is used within the RAM to achieve more precise positioning. One frame means 1/60th of a second or one click on frame advance. Keep in mind every input has a delay of 3-4 frames before Yoshi responds to it.&lt;br /&gt;
&lt;br /&gt;
=Movement=&lt;br /&gt;
===Speed===&lt;br /&gt;
Yoshi&#039;s speed (x-velocity) when running varies between 3 different values. Without slope oscillation these values should be either &amp;quot;736, 752 and 768&amp;quot; or... &amp;quot;744, 760 and 776&amp;quot;. These numbers are sub-pixels per frame. Yoshi&#039;s speed cuts off once you travel faster than 3 pixels per frame, which is 768 sub-pixels.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that velocity doesn&#039;t guarantee that you travel that particular distance, it&#039;s only there for calculations in the RAM.&lt;br /&gt;
&lt;br /&gt;
Most of the times you want to see the number 760-767, to achieve the 760 speed when you are at 752 just throw in one &amp;lt; somewhere among the inputs(this should be done as early as possible).&lt;br /&gt;
&lt;br /&gt;
To maintain your speed while facing backwards use the following input:&lt;br /&gt;
&lt;br /&gt;
&amp;lt; &amp;gt; &amp;gt; &amp;lt; &lt;br /&gt;
&lt;br /&gt;
This will reduce your speed by 56 for one frame and then add 56 speed two frames later for one frame. If you want to tounge backwards the Y button should be pressed after the last directional input to avoid speed-loss.&lt;br /&gt;
===Slope Speed Oscillation===&lt;br /&gt;
&lt;br /&gt;
Running on slopes aren&#039;t always a disadvantage, as slopes can reduce your speed so it doesn&#039;t multiply by 8. This means speeds above 760 are achievable by running on slopes for a brief amount of time. Running at an average speed of 767 compared to 760 saves about 1 frame every 100 frames.&lt;br /&gt;
&lt;br /&gt;
===1/1 Running===&lt;br /&gt;
The TASers at TASvideos decided to ban this trick for some TAS projects, keeping entertainment value in mind. This trick involves pressing &amp;lt; &amp;gt; every 2 frames after reaching the optimal speed oscillation, varying the speed between 2 numbers rather than 3, going 56 sub-pixels faster every 2 frames compared to just holding &amp;gt;...&lt;br /&gt;
&lt;br /&gt;
Doing this trick at 767 x-velocity would save about 3.5 frames every 100 frames.&lt;br /&gt;
&lt;br /&gt;
Here are the comments regarding this trick in the 100% TAS:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:rgb(0,0,0);font-family:serif;font-size:14px;line-height:normal;&amp;quot;&amp;gt;&amp;quot;The final restriction we made is on the 1/1 running trick, named after 1/1 swimming in SMW. This trick basically makes Yoshi run slightly faster than normal at the cost of alternating between pressing &amp;lt; and &amp;gt; every frame. The problem with this is that whenever you lick eggs you must release &amp;lt; and &amp;gt; on the dpad or you will lose speed. Only licks that occur for 1 frame are possible without any speed loss. This severely limits the entertainment possibilities, as modern Yoshi’s Island has become all about cool egg shots and juggling things. The constant wobbling may also be irksome for some. Rather than arbitrarily losing time on cool egg shots, we decided to simply ban this trick outright. Note that this also applies to other input sequences that can be repeated constantly to obtain a higher average speed than 767 sub-pixels per frame (1/1&#039;ing is just the prime example). As before, we disallowed this with entertainment in mind, and the frames lost from not using this trick are hardly visible anyway. This is the only time speed was sacrificed for entertainment.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Acceleration===&lt;br /&gt;
The optimal acceleration input when Yoshi is at a complete stop, also with jumping arrows is:&lt;br /&gt;
&#039;&#039;&#039;&amp;lt; &amp;gt; &amp;gt; &amp;gt; &amp;gt;&#039;&#039;&#039; &amp;lt; &amp;gt; &amp;gt; &amp;gt; &amp;lt; &amp;gt; &amp;gt; &amp;gt; &amp;lt; &amp;gt; &amp;gt; &amp;gt; &amp;lt; &amp;gt; &amp;gt; &amp;lt; &amp;gt; ...&lt;br /&gt;
&lt;br /&gt;
After the last &amp;gt; continue holding &amp;gt; until Yoshi&#039;s speed is at max. This acceleration method gets to 760 velocity speed in 29 frames. While regular acceleration (just holding &amp;gt;) gets to 752 velocity in 49 frames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coming out of a flutter the optimal acceleration method is the following input 8 frames before ascending sprite appears:&lt;br /&gt;
&#039;&#039;&#039;&amp;lt; &amp;gt; &amp;gt; &#039;&#039;&#039;&amp;lt; &amp;gt; &amp;gt; &amp;gt; &amp;lt; &amp;gt; &amp;gt; &amp;gt; &amp;lt; &amp;gt; &amp;gt; &amp;gt; &amp;lt; &amp;gt; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the last &amp;gt; continue holding &amp;gt; until Yoshi&#039;s speed is at max. This acceleration method gets 8.064 pixels further than just holding &amp;gt; in a lap of 40 frames. &lt;br /&gt;
&lt;br /&gt;
Or use this macro for multiple flutters: &lt;br /&gt;
 +B..................................................&amp;lt;&amp;gt;&amp;gt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;lt;-B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However you have to adjust the flutter x-velocity yourself since it cannot loop, do this by adding more &amp;gt; after -B, using the overwrite option (for Snes9x).&lt;br /&gt;
&lt;br /&gt;
===Stopping/Turning Around===&lt;br /&gt;
Tonguing a wall or roof is the fastest method for turning around and stopping. The x-velocity instantly drops to 0 and you can start the acceleration inputs 3 frames before you see the 0 value.&lt;br /&gt;
&lt;br /&gt;
When running at full speed and you want to turn around, use the following input:&lt;br /&gt;
v v v &amp;gt; &amp;gt; &amp;gt; &amp;gt; ... and start the acceleration method.&lt;br /&gt;
&lt;br /&gt;
When falling off a ledge and you want to turn around, use the following input 7 frames before the falling sprite appears:&lt;br /&gt;
_ v v v+&amp;gt; &amp;gt; ...&lt;br /&gt;
&lt;br /&gt;
After the last &amp;gt; continue holding &amp;gt; until Yoshi&#039;s speed is at max. This will show a ducking sprite while falling and it is recommended to jump 4 frames before landing to prevent slowdown from the ducking. However you cannot ground pound while performing this trick.&lt;br /&gt;
&lt;br /&gt;
When landing and you want to turn around, use the following input 4 frames before landing sprite appears:&lt;br /&gt;
v v v &amp;gt; &amp;gt; &amp;gt; &amp;gt; &amp;gt; &amp;gt; ... and start the acceleration method.&lt;br /&gt;
&lt;br /&gt;
===Wall-Jumping===&lt;br /&gt;
Basically you have to go at least 768 sub-pixels or 3 pixels into a wall on a tile boundary(every 16 y-pixels).&lt;br /&gt;
&lt;br /&gt;
To do this you have to make sure the frame before you hit the wall you are at for example .213 pixels travelling at 808 sub-pixels per frame by using the &amp;lt; &amp;gt; &amp;gt; input, that example will get you 3.001 pixels into the wall, and if you are at a tile boundary Yoshi will show a standing sprite for 1 frame, press B 3 or 4 frames before that to get the jump.&lt;br /&gt;
&lt;br /&gt;
To get the right Y-position just vary releasing B from the flutter or jump for different frames.&lt;br /&gt;
&lt;br /&gt;
[[File:TAS_walljump_example.png|400px|Wall-Jump Demonstration]]&lt;br /&gt;
&lt;br /&gt;
In this there is a demonstration of a wall-jump. Take a close look at the numbers and it should be clearer, the wall is at 1984 x-position. I know that because I tested it by bumping into the wall and stopped at 1984.255. Keep in mind this guy did the &amp;lt; &amp;gt; &amp;gt; input 1 frame earlier than he&#039;s supposed to, that means he doesn&#039;t benefit from the greatest velocity. However he still made it 3 pixels into the wall. Let&#039;s do the math!&lt;br /&gt;
Already at frame 6716 we can do the math to find out we will go 3 pixels into the wall. Look at &amp;quot;X Position 2&amp;quot; and &amp;quot;X Sub-Pos 2&amp;quot;, it means the next frame you will be at 1984.247 which is right before the wall. Look at the &amp;quot;next speed&amp;quot; which is 791. How far is 3 pixels? 768 sub-pixels right? So we subtract 791 by 768... 23! And how far away were we from the wall at that frame? We subtract 256 by 247 to find out.. Which is 9! &lt;br /&gt;
&lt;br /&gt;
So now we just subtract 23 by 9 to find out just how far into the 3rd pixel of the wall we will go. And that is 14 sub-pixels. So if we just press frame advance once we can see now that the &amp;quot;X Position 2&amp;quot; and &amp;quot;X Sub-Pos 2&amp;quot; becomes... 1987.014! Just like we predicted!&lt;br /&gt;
&lt;br /&gt;
Getting the right sub-pixels can be tricky sometimes, and you will have to try different combinations of &amp;lt;, _ and &amp;gt; to get the right number. Always make sure you&#039;re doing the &amp;lt; &amp;gt; &amp;gt; input at the right frame while testing this. If you don&#039;t have enough space on the re-record to fully accelerate before the wall when doing the inputs to slow down then you have to go back further in the movie and do the inputs there. It is also recommended to release all directional inputs, freezing at a good velocity a lot of frames before the wall, leaving space for slowdown inputs.&lt;br /&gt;
&lt;br /&gt;
Good input sequence loop for multiple wall-jumps in one wall, basically replace the &amp;quot;&amp;gt;&amp;quot; in the &amp;quot;Strike Through&amp;quot; part to adjust 16 pixels or carefully edit the &amp;quot;9 _&#039;s&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;+B) &amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;gt; &amp;lt;&amp;lt;&amp;lt; &amp;gt; &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt; _ _ _ &amp;gt;&amp;gt;(&amp;gt;-B)&amp;gt;(&amp;gt;+B)&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; (its 17 &amp;gt;&#039;s) &amp;lt; &amp;gt;&amp;gt;&amp;gt; &amp;lt; &amp;gt;&amp;gt; &amp;lt; _ _ _ _ _ _ _ _ _  (9 _&#039;s) &amp;lt; &amp;gt;&amp;gt; &amp;lt;strike&amp;gt;_ _ _ _ &amp;gt; _ _ _&amp;lt;/strike&amp;gt; &amp;lt; &amp;gt;&amp;gt; &amp;lt; &amp;gt;&amp;gt;&amp;gt; &amp;lt; &amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;lt; &amp;gt;&amp;gt;(&amp;gt;-B) (&amp;lt;+B the beginning again)&lt;br /&gt;
&lt;br /&gt;
Note that this might not always be the optimal way, its just a consistent way to save rerecords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speed Altering Inputs===&lt;br /&gt;
Using these while accelerating will &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; work.&lt;br /&gt;
&lt;br /&gt;
Adding _ will freeze your velocity in most cases, but not always.&lt;br /&gt;
&lt;br /&gt;
This table is meant to make it easier for TAS&#039;ers to perform a wall-jump, by doing the math&#039;s instead of guessing different inputs all the time.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&lt;br /&gt;
Input&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|&lt;br /&gt;
Pixels&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt; &amp;gt; &amp;gt;&#039;&#039;&#039; &amp;lt; &amp;gt; (&amp;lt; to end)&lt;br /&gt;
| +.056(+.056 per &amp;lt; &amp;gt;&#039;s (1/1 running method))&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;gt; _ _&#039;&#039;&#039; &amp;gt;&lt;br /&gt;
|&lt;br /&gt;
-.016(-.016 per _&#039;s )&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;gt; &amp;lt; &amp;gt; _ _&#039;&#039;&#039; &amp;gt;&lt;br /&gt;
| -.040(-.016 per _&#039;s )&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt; &amp;gt;&lt;br /&gt;
| -.056&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt; &amp;lt; &amp;gt; &amp;gt;&lt;br /&gt;
| -.244&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt; &amp;lt; &amp;lt; &amp;gt; &amp;gt; &amp;gt;&lt;br /&gt;
| -1.248&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Object Physics===&lt;br /&gt;
&lt;br /&gt;
====Pixel Porting/Auto Correction Of Movement====&lt;br /&gt;
&lt;br /&gt;
[[File:1_3_pixelport.gif|frame|right|Pixelporting on a slope in 1-3]]&lt;br /&gt;
&lt;br /&gt;
This game has something called pixel porting and movement auto correction like many other games, for example [[Fluttering#Perfect Flutter|Perfect Flutter]] abuses this mechanic.&lt;br /&gt;
&lt;br /&gt;
This is the reason you don&#039;t really have to care so much about Y-positioning when it comes to wall-jumping (its only frame perfect when to release B, not Y-sub-pixel/pixel perfect).&lt;br /&gt;
&lt;br /&gt;
When trying to bonk your head into the roof with 0 or opposite velocity, you can auto correct you up to 5 pixels by 1 pixel per frame(to the nearest wall), this means you can jump earlier when doing a U-turn upwards.&lt;br /&gt;
&lt;br /&gt;
You can fall off a ledge 3 pixels before the wall ends. Getting 0 or opposite X-velocity will push you out of the wall by 1 pixel per frame. Ledges can increase chances of clipping into walls or wall-jumping by delaying the auto correction and collision by 1 frame.&lt;br /&gt;
&lt;br /&gt;
Having 0 or positive(falling) Y-velocity while traveling towards ledges can pixel port you up to 8 pixels. Releasing B earlier can make you land faster.&lt;br /&gt;
&lt;br /&gt;
Slopes are basically stairs with less than 8 pixel high ledges (that&#039;s why your Y Sub-Pos is always 255 when running up slopes). Slopes pixel ports you as long as you have negative y-velocity (moving upwards).&lt;br /&gt;
&lt;br /&gt;
Generally walls will try to push you out of them to the left, when more than 3 pixels inside a wall you can stand every 16 pixels. To clip through a wall with the push mechanic from right to left you have to find a way to travel at least 10 pixels into the wall to avoid auto correction to the right.&lt;br /&gt;
&lt;br /&gt;
Certain objects can pixel port you even further, enemies can also pixel port you.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
&lt;br /&gt;
====Shooting Through Walls====&lt;br /&gt;
&lt;br /&gt;
[[File:4_5_eggclip.gif|frame|right|Egg Clip in 4-5]]&lt;br /&gt;
&lt;br /&gt;
It is possible to shoot eggs through one block thick walls when standing more than 3 pixels inside it. Only works to the left, however in the [http://tasvideos.org/3865S.html 100% TAS] they managed to do it to the right on a flower in 3-7 because the flower hitbox was inside the wall. &lt;br /&gt;
&lt;br /&gt;
This basically uses the same method as [[TAS Tricks#Walljumping|Wall-jumping]] except that you don&#039;t need to jump. &lt;br /&gt;
&lt;br /&gt;
====Egg physics====&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
====Huffin&#039; Puffins====&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
====Egg RNG(?)====&lt;br /&gt;
Eggs even with the same color can act differently with the same positioning/conditions. This can make movie editing unsynchronized. This definitely needs some research.&lt;br /&gt;
&lt;br /&gt;
A theory is that it depends on the velocity of the eggs when you pick them up.&lt;br /&gt;
&lt;br /&gt;
===Flatbed Ferry&#039;s (Platforms)===&lt;br /&gt;
These handles Yoshi as if he was standing on the ground when standing on them, so Yoshi&#039;s velocity will be 0. When jumping off them Yoshi&#039;s speed will instantly increase with the platforms velocity. So jumping multiple times on them can be abused to achieve 2048 X-velocity.&lt;br /&gt;
&lt;br /&gt;
Run on these for as long as possible whenever you see one moving horizontally the way you&#039;re heading, this will move you further forward, however your velocity wont increase. Of course the opposite for platforms moving the opposite direction.&lt;br /&gt;
&lt;br /&gt;
Sometimes it&#039;s possible to gain a boost off them in Y-velocity by doing a [[Advanced Tricks#Perfect Jump|Perfect Jump]], this is due to them moving upwards for a very small amount of time before going down, an example would be the 3 platforms in 2-8.&lt;br /&gt;
&lt;br /&gt;
Performing a [[Advanced Tricks#Perfect Jump|Perfect Jump]] on a Flatbed Ferry will not eat your flutter.&lt;br /&gt;
&lt;br /&gt;
===Stairs===&lt;br /&gt;
Stairs kills Yoshi&#039;s momentum upon landing on them, sets Yoshi&#039;s x/y velocity to +/-256(1 pixel per frame) when pressing left or right and pixelports.&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to clip through stairs by:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;line-height:20px;&amp;quot;&amp;gt;Travelling over 10 x-pixels, losing under 8 y-pixels between the steps. (Unconfirmed)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;line-height:20px;&amp;quot;&amp;gt;Having negative y-velocity to avoid sticking onto the stair, for example fluttering.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Multiple frame perfect Tounguing while holding forward.&lt;br /&gt;
*Pixel perfect jumping onto another ledge connected to the stair, like in 2-4.&lt;br /&gt;
&lt;br /&gt;
===Koopa Shells===&lt;br /&gt;
[[File:4_8_koopa_shell_ride.gif|frame|right|Koopa shell abuse in the 100% TAS to achieve pixelport off Spike Ball.]]&lt;br /&gt;
&lt;br /&gt;
Koopa shells can be used as portable platforms, because you can bounce on them and tounge them back at the same time (frame perfect).&lt;br /&gt;
&lt;br /&gt;
When bouncing on the shell of a Koopa, you become invulnerable for a short amount of time.&lt;br /&gt;
&lt;br /&gt;
===Arrow Lifts===&lt;br /&gt;
See [[Glitch_List#Arrow Teleporting|arrow_teleporting]] for an important glitch.&lt;br /&gt;
&lt;br /&gt;
Arrow Lifts spins in a pattern of 4-4-4-6-4-4-4-6 and repeats from 512 to 0 (512 is 0). They do not appear to affect yoshi&#039;s velocity in any way.&lt;br /&gt;
Performing a [Tricks#Perfect_Jump|Perfect Jump] on an Arrow Lift will not eat your flutter.&lt;br /&gt;
&lt;br /&gt;
===Balloons===&lt;br /&gt;
You can manipulate where they go depending on where you jump on them. Scrolling your screen upwards will also spawn them higher. They don&#039;t appear to affect Yoshi&#039;s movement except just carrying you upwards.&lt;br /&gt;
&lt;br /&gt;
===Seesaw Bridges===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Chomp Rocks===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Snow Balls===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Dr. Freezegoods===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Spring Balls===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Spinning Platforms===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Falling Rocks===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Crates===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Clouds===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Bullet Bills===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Bubbles===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Buckets===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Fuzzies===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Penguins===&lt;br /&gt;
Colliding with a penguin instantly sets your X-velocity to 768. Colliding with it from underneath bounces you down to 1151 Y-velocity. Penguins also cancels your ground pound.&lt;br /&gt;
&lt;br /&gt;
===Spray Fish===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Big Egg Aiming===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Melon Bugs===&lt;br /&gt;
When colliding with a melon bug while having 0 or the same negative/positive side of velocity(possible with opposite velocity in the air with some angles), it carries over its momentum to Yoshi. This is can be abused to achieve incredibly high speeds by spitting it out and ricocheting it over and over. This was used in the [http://tasvideos.org/3865S.html 100% TAS] to clip through walls at 4-5.&lt;br /&gt;
&lt;br /&gt;
If you collide with it with opposite velocity in the air you can freeze in X-position but still keep your velocity, so upon eating the Melon Bug or fluttering to get it out of your way, you will carry on travelling at that velocity.&lt;br /&gt;
&lt;br /&gt;
Tapping &amp;lt; for 1 frame when trying to push a Melon Bug to the left will instantly set your velocity to -576.&lt;br /&gt;
&lt;br /&gt;
==Terrain==&lt;br /&gt;
&lt;br /&gt;
===Mud===&lt;br /&gt;
Yoshi&#039;s speed varies between 248-260 when running at full speed on mud. It goes in loops like this 248-254-260-252-258-250-256, giving an average of 254 sub-pixels per frame. &lt;br /&gt;
&lt;br /&gt;
Since it doesn&#039;t multiply by 8 this means it&#039;s possible to get ~766 speed from this while accelerating without the use of slope oscillation. But generally you wanna keep yourself off mud to avoid speed loss.&lt;br /&gt;
&lt;br /&gt;
Fun fact: Holding the opposite direction to turn around on mud slows you down by 6 velocity per frame while not holding any direction slows you down by 8 velocity per frame. So it&#039;s kind of counter-intuitive that holding the opposite direction actually makes you turn around slower.&lt;br /&gt;
&lt;br /&gt;
[[Tricks#Perfect Jump|Perfect Jumping]] can be used to avoid slowdown.&lt;br /&gt;
&lt;br /&gt;
===Snow===&lt;br /&gt;
Snow makes Yoshi accelerate 8 velocity per frame (2 times slower than normally).&lt;br /&gt;
&lt;br /&gt;
The max speed goes in loops of 608-656 making the average max velocity 640 sub-pixels per frame.&lt;br /&gt;
&lt;br /&gt;
Another fun fact: Same here, holding the opposite direction to turn around slows you down by 8 velocity per frame rather than 48 velocity per frame.&lt;br /&gt;
&lt;br /&gt;
[[Tricks#Perfect Jump|Perfect Jumping]] will slow you down by 48 velocity, however if you combine it with certain inputs you can avoid loosing speed: &amp;quot;&amp;lt; &amp;gt; &amp;gt; &amp;lt;+B&amp;quot; &amp;quot;&amp;lt; &amp;gt; &amp;gt; B&amp;quot; &amp;quot;&amp;lt;+B &amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ice===&lt;br /&gt;
Ice physics causes Yoshi to accelerate 4 velocity per frame (4 times slower than normally) and stopping takes 8 times longer, holding the other direction doesn&#039;t make stopping faster, however ducking does.&lt;br /&gt;
&lt;br /&gt;
The max speed varies between 764 and 768 every frame, granting an average of 766 sub-pixels per frame, which is faster than regular running without slope oscillation.&lt;br /&gt;
&lt;br /&gt;
It should be pretty obvious now that you shouldn&#039;t be on ice unless you&#039;re travelling at full speed without access of slope oscillation to achieve ~767.&lt;br /&gt;
&lt;br /&gt;
To face backwards without loosing speed just tap &amp;lt; once between the &amp;gt;&#039;s.&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
Water acceleration is 6 velocity per frame (3 times slower than normally).&lt;br /&gt;
&lt;br /&gt;
Landing in water kills all your momentum.&lt;br /&gt;
&lt;br /&gt;
The max speed goes in loops of 381-387 or 382-388 if you jumped into shallow water and started accelerating before it, making the average velocity 384/385. This can be abused to achieve ~766 velocity without slope oscillation.&lt;br /&gt;
&lt;br /&gt;
Holding the other direction to turn around slows you down by 10 velocity per frame while not holding any direction slows you down by 3 velocity per frame.&lt;br /&gt;
&lt;br /&gt;
Usually it&#039;s fastest to just flutter over big water pools.&lt;br /&gt;
&lt;br /&gt;
===Waterfalls===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
==Transformations==&lt;br /&gt;
&lt;br /&gt;
===Baby Mario===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Helicopter===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Car===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Submarine===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Mole Tank===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Train===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Ski===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
===Snowball===&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
==RNG==&lt;br /&gt;
TO-DO&lt;br /&gt;
&lt;br /&gt;
==Lag==&lt;br /&gt;
Lag appears when there are too many calculations for the console to handle, the SNES handles this by slowing down the game (producing lag frames) to let the CPU catch up. Notice how the music doesn&#039;t slow down during lag, this is due to it running on a separate core.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re noticing lag but the lag counter doesn&#039;t increase, it&#039;s your own computer lagging and not the game. This does not affect recording uncompressed .avis because it captures frame per frame.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of lag in this game however due to the differences between emulator and console, this may be hard to research about.&lt;br /&gt;
&lt;br /&gt;
Reducing amount of sprites on the screen or the movement of them can reduce lag.&lt;br /&gt;
&lt;br /&gt;
Stars are a major creator of lag. Any action that creates them (Red egg collision, star cloud, POW block) can result in a couple frames of lag, depending on total sprites on screen. As with manipulating star spawns by doing different button combinations on the frame of star creation, the lag frames can be minimized as well using the same method. Letting go of all inputs on that frame is one way to reduce lag. NOTE: Not all lag frames can be removed. If you still have one or two after a long time spent trying to remove them, it might be worth moving on. Keep in mind that stars doesn&#039;t despawn when scrolling them off-screen, so they can still cause lag.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Frame_Data&amp;diff=6255</id>
		<title>Frame Data</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Frame_Data&amp;diff=6255"/>
		<updated>2025-01-09T19:35:38Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
Frame Data compiled by the one and only &#039;&#039;&#039;davidb1989&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
=Yoshi=&lt;br /&gt;
* Idle Yoshi is 154 Frames&lt;br /&gt;
* Short Hop Yoshi Jump is 19 Frames&lt;br /&gt;
* Full Yoshi Jump is 33 Frames&lt;br /&gt;
* Flutter Yoshi is 47 Frames&lt;br /&gt;
* Short Tongue Yoshi is 10 Frames&lt;br /&gt;
* Full Length Tongue Yoshi is 16 Frames&lt;br /&gt;
* Turning Yoshi is 4 Frames&lt;br /&gt;
* Looking Up Yoshi is 5 Frames&lt;br /&gt;
* Ducking Yoshi is 6 Frames&lt;br /&gt;
* Up Tongue Yoshi is 12 Frames&lt;br /&gt;
* Ducking plus Tonguing Yoshi is 16 Frames&lt;br /&gt;
* Extended flutter of enemy is 67 Frames&lt;br /&gt;
* Yoshi Grabbing an Enemy is 6 Frames&lt;br /&gt;
* Yoshi Spitting out an Enemy is 10 Frames&lt;br /&gt;
* Ground pound Yoshi is 26 Frames&lt;br /&gt;
* Standstill to Running Yoshi is 38 Frames&lt;br /&gt;
* Hold up plus Right and Tonguing is 2 frames&lt;br /&gt;
* Yoshi turning enemy into an Egg is 27 Frames&lt;br /&gt;
* Yoshi collecting a Flower is 41 Frames&lt;br /&gt;
* Yoshi collecting a Red Coin is 66 Frames&lt;br /&gt;
* Yoshi going down a Pipe is 53 Frames&lt;br /&gt;
* Yoshi going up a Pipe is 48 Frames&lt;br /&gt;
* Yoshi Pipe Glitch is 1 Frames&lt;br /&gt;
* Yoshi Perfect Jump is 1 Frames&lt;br /&gt;
* Yoshi hitting Egg Block is 7 Frames&lt;br /&gt;
* Yoshi Collecting an Egg with Tongue is 26 Frames&lt;br /&gt;
* Yoshi Perfect Flutter is 3 Frame Window Repress&lt;br /&gt;
* Yoshi Neutral Egg shot is 9 Frames Window &lt;br /&gt;
* Yoshi Aiming and Shooting an Egg is 22 Frames&lt;br /&gt;
* Yoshi Taking Damage state is 56 Frames&lt;br /&gt;
* Yoshi Neutral Shot is 19 Frames&lt;br /&gt;
* Yoshi Up-spitting an enemy is 11 Frames&lt;br /&gt;
* Yoshi Going through a Door is 127 Frames&lt;br /&gt;
* Yoshi Going through a Save Ring is 106 Frames&lt;br /&gt;
* Yoshi being fuzzied is 15 Frames&lt;br /&gt;
* Yoshi walking up Stairs is 7 Frames&lt;br /&gt;
* Yoshi Swimming Animation is 23 Frames&lt;br /&gt;
* Yoshi Turning into Super Baby Mario is 44 Frames&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
* Shy Guy walking cycle is 237 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow Crazee Dayzee walk cycle between steps is 48 frames (walks endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Light Blue Crazee Dayzee Walk cycle between steps is 48 frames (walks endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fly Guy carrying star clouds in from off-screen is 35 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fly Guy carrying star clouds complete cycle is 268 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Red Piranha Plants munch animation is 13 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Background Chain Chomp&#039;s attack animation is 98 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Gusty&#039;s Animation in 91 Frames (1-2 Second Screen)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Nipper Plant Attack is 18 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lantern Ghost Walk Cycle is 301 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* 1-UP Fly Guy Complete Cycle is 358 Frames (End of 1-3)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Burt Jump Animation is 69 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Flame Short Animation is 69 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Piro Dangle Complete Fire Animation is 528 Frames (Moves Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Flame High Jump Animation is 167 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blargg Attack Animation is 139 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Shy Guy Jumping from Pipe is 37 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bigger Blargg Attack Animation is 101 Frames (1-4 by the pot key)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fly Guy Carrying Red Coins Complete Cycle is 258 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Shy Guys on Stilts Walking is 43 Frames ( Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Swooping Fangs (bats) Complete Cycle is 180 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fangs Flap Animation is 11 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Bug Enemies Jump Animation is 76 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Bug Roll Up Complete Cycle Animation is 33 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* TapTap&#039;s Walk Cycle is 15 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fuzzy&#039;s Float Animation is 197 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spray Fish Complete Animation is 387 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Salvo to Full Size is 394 Frames &amp;lt;br /&amp;gt;&lt;br /&gt;
* Salvo At Max Size Attack Animation is 53 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Milde&#039;s Walk Cycle is 29 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Petal Creating Flowers is 19 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Petal Complete Cycle Animation is 316 Frames &amp;lt;br /&amp;gt;&lt;br /&gt;
* Koopa Troopa Walk Cycle is 24 Frames ( Walk Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Para-Troopa Wing Cycle is 26 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Para-Troopa Complete Cycle is 171 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Poochy The Dog Walk Cycle is 10 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Poochy The Dog Jump is 63 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mitt-San Walk Cycle is 20 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mitt-San Complete Walk Cycle is 124 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mitt-San Catch and Throw Animation is 144 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bat Boy Walk Cycle is 21 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bat Boy Complete Cycle is 98 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bat Boy Bat Swing Animation is 41 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blow Hard Piranha Complete Attack Animation is 72 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Skull Rat Jump Animation is 29 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Regular Rat Animation is 34 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Regular Rat Walk Cycle is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Gusty Flight Animation is 28 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Goonie Walk Cycle is 11 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Boo Hide Animation is 16 Frames (This is when you back is turned then you turn around and look at him)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Boo Attack Animation is 21 Frames (When you turn your back to the boo)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Large Boo Hide Animation is 16 Frames (This is when you back is turned then you turn around and look at him)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Large Boo Attack Animation is 21 Frames Mini Boo Attack Animation is 21 Frames (When you turn your back to the boo)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Ghost Shy Guy Walk Animation is 26 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Boo Blah Complete Animation is 141 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lakitu Flight Animation is 277 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lakitu Attack Animation is 291 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bubble Spitting Crazee Dayzee Walk Animation is 31 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bubble Spitting Crazee Dayzee Bubble Animation is 60 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Cactus Jack Squish Animation is 48 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Head Shy Guys Complete Animation is 176 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Head Shy Guys Walk Cycle is 29 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Walking Black Ball Spitter Attack Animation is 48 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Walking Black Ball Spitter Walk Animation is 23 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fat Shy Guy Walk Cycle is 36 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Wall Lakitu Attack Animation is 162 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bullet Bill Launcher Attack is 43 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blue Bandit Walk Cycle is 14 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blue Bandit Run Animation is 4 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bandit Jump Animation is 25 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Jump Animation is 27 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Run Away Animation is 30 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders With Pokeys Attack Animation is 71 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders With Bombs Attack Animation is 73 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders With Melons Jumping Animation is 74 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Spitting Melon Seeds is 97 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinder Climbing Animation is 11 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Looking Animation is 13 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Chin of Grinders Swinging Complete Animation is 220 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mildes Walk Animation is 25 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spear Shy Guys Walk Animation is 21 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spear Shy Guys Dance Animation is 134 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Shield Shy Guys Walk Animation is 21 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blue Blarrg Attack Animation is 101 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mama Chicken Walk Animation is 41 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Grinders in Shy Guy Outfits Walk Animation is 17 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Grinders in Shy Guy Outfits Squish and Spit Animation is 18 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fish Idle Animation is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Man Of War Jellyfish Swimming Animation is 13 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Pufferfish Swimming Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Idle Animation is 13 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Stealing Baby Mario Animation is 50 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Jump Animation is 36 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Tongue Animation is 36 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* RNG Fish Jump Animation is 90 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Walk Animation is 27 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Reach Out Attack is 53 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Slam Ground Animation is 138 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Spin Claw is 130 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flashing Shy Guys Change Between Colors is 9 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* RNG Fish Jumping Straight Up Animation is 66 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Slime Walk Animation is 5 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Slime Attack Animation is 33 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Potted Pokey Jumping Attack Animation is 65 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Green Spikey Pokey Walk Animation is 9 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Green Piranha Spitting Yellow Ball Enemies Attack Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Harry The Hedgehog Walk Animation is 3 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Harry The Hedgehog Attack Animation is 73 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Purple Bubble Spitter Walk Animation is 5 Frames (only in 3-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Purple Bubble Spitter Attack Animation is 15 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lunge Fish Attack Animation is 54 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Evil Rolling Face Attack Animation is 20 (Rolls Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Tube Ghost Attack Animation is 20 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Tube Ghost Retracting is 17 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Tube Ghost Extending is 60 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Polka Dot Piranha Attack Animation is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Raph Walk Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Water Lakitu Attack Animation is 74 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Big Transparent Ghost Growing Animation is 16 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Big Transparent Ghost Shrinking Animation after Egg Shot is 22 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Walk Cycle is 32 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Jumping is 39 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Being Squished is 7 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Walking after Being Squished is 43 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Squish Walk Animation is 4 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flying Wiggler Flap Animation is 4 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flying Wiggler Angry Animation is 17 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flying Wiggler Angry Flap Animation is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lava Drop Complete Cycle is 109 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow,Green to Red Piranha Attack Animation is 104 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow,Green to Red Piranha Change Animation is 44 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Balloons Dropping Shyguys is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Balloons Dropping Bombs is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Balloons Dropping Pokeys is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Giant Chain Chomp Attack Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Snifit Walk Animation is 11 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Snifit Attack Animation is 61 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow Spike Hat Enemies Walk Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spitting Blaarg Attack Animation is 360 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* RNG Fish Just Swimming Back and Forth is 123 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Egg Plant Spitting Pokeys is 24 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Ghost Dropping Spike Ball Attack Animation is 70 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bigger Milde&#039;s Walk Animation is 12 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fishing Lakitu Attack Animation is 32 Frames&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Frame_Data&amp;diff=6254</id>
		<title>Frame Data</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Frame_Data&amp;diff=6254"/>
		<updated>2025-01-09T18:53:36Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
Frame Data compiled by the one and only &#039;&#039;&#039;davidb1989&#039;&#039;&#039;!&lt;br /&gt;
=Yoshi=&lt;br /&gt;
* Idle Yoshi is 154 Frames&lt;br /&gt;
* Short Hop Yoshi Jump is 19 Frames&lt;br /&gt;
* Full Yoshi Jump is 33 Frames&lt;br /&gt;
* Flutter Yoshi is 47 Frames&lt;br /&gt;
* Short Tongue Yoshi is 10 Frames&lt;br /&gt;
* Full Length Tongue Yoshi is 16 Frames&lt;br /&gt;
* Turning Yoshi is 4 Frames&lt;br /&gt;
* Looking Up Yoshi is 5 Frames&lt;br /&gt;
* Ducking Yoshi is 6 Frames&lt;br /&gt;
* Up Tongue Yoshi is 12 Frames&lt;br /&gt;
* Ducking plus Tonguing Yoshi is 16 Frames&lt;br /&gt;
* Extended flutter of enemy is 67 Frames&lt;br /&gt;
* Yoshi Grabbing an Enemy is 6 Frames&lt;br /&gt;
* Yoshi Spitting out an Enemy is 10 Frames&lt;br /&gt;
* Ground pound Yoshi is 26 Frames&lt;br /&gt;
* Standstill to Running Yoshi is 38 Frames&lt;br /&gt;
* Hold up plus Right and Tonguing is 2 frames&lt;br /&gt;
* Yoshi turning enemy into an Egg is 27 Frames&lt;br /&gt;
* Yoshi collecting a Flower is 41 Frames&lt;br /&gt;
* Yoshi collecting a Red Coin is 66 Frames&lt;br /&gt;
* Yoshi going down a Pipe is 53 Frames&lt;br /&gt;
* Yoshi going up a Pipe is 48 Frames&lt;br /&gt;
* Yoshi Pipe Glitch is 1 Frames&lt;br /&gt;
* Yoshi Perfect Jump is 1 Frames&lt;br /&gt;
* Yoshi hitting Egg Block is 7 Frames&lt;br /&gt;
* Yoshi Collecting an Egg with Tongue is 26 Frames&lt;br /&gt;
* Yoshi Perfect Flutter is 3 Frame Window Repress&lt;br /&gt;
* Yoshi Neutral Egg shot is 9 Frames Window &lt;br /&gt;
* Yoshi Aiming and Shooting an Egg is 22 Frames&lt;br /&gt;
* Yoshi Taking Damage state is 56 Frames&lt;br /&gt;
* Yoshi Neutral Shot is 19 Frames&lt;br /&gt;
* Yoshi Up-spitting an enemy is 11 Frames&lt;br /&gt;
* Yoshi Going through a Door is 127 Frames&lt;br /&gt;
* Yoshi Going through a Save Ring is 106 Frames&lt;br /&gt;
* Yoshi being fuzzied is 15 Frames&lt;br /&gt;
* Yoshi walking up Stairs is 7 Frames&lt;br /&gt;
* Yoshi Swimming Animation is 23 Frames&lt;br /&gt;
* Yoshi Turning into Super Baby Mario is 44 Frames&lt;br /&gt;
&lt;br /&gt;
=Enemies=&lt;br /&gt;
* Shy Guy walking cycle is 237 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow Crazee Dayzee walk cycle between steps is 48 frames (walks endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Light Blue Crazee Dayzee Walk cycle between steps is 48 frames (walks endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fly Guy carrying star clouds in from off-screen is 35 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fly Guy carrying star clouds complete cycle is 268 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Red Piranha Plants munch animation is 13 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Background Chain Chomp&#039;s attack animation is 98 frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Gusty&#039;s Animation in 91 Frames (1-2 Second Screen)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Nipper Plant Attack is 18 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lantern Ghost Walk Cycle is 301 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* 1-UP Fly Guy Complete Cycle is 358 Frames (End of 1-3)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Burt Jump Animation is 69 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Flame Short Animation is 69 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Piro Dangle Complete Fire Animation is 528 Frames (Moves Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Flame High Jump Animation is 167 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blargg Attack Animation is 139 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Shy Guy Jumping from Pipe is 37 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bigger Blargg Attack Animation is 101 Frames (1-4 by the pot key)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fly Guy Carrying Red Coins Complete Cycle is 258 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Shy Guys on Stilts Walking is 43 Frames ( Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Swooping Fangs (bats) Complete Cycle is 180 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fangs Flap Animation is 11 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Bug Enemies Jump Animation is 76 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Bug Roll Up Complete Cycle Animation is 33 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* TapTap&#039;s Walk Cycle is 15 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fuzzy&#039;s Float Animation is 197 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spray Fish Complete Animation is 387 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Salvo to Full Size is 394 Frames &amp;lt;br /&amp;gt;&lt;br /&gt;
* Salvo At Max Size Attack Animation is 53 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Small Milde&#039;s Walk Cycle is 29 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Petal Creating Flowers is 19 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Petal Complete Cycle Animation is 316 Frames &amp;lt;br /&amp;gt;&lt;br /&gt;
* Koopa Troopa Walk Cycle is 24 Frames ( Walk Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Para-Troopa Wing Cycle is 26 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Para-Troopa Complete Cycle is 171 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Poochy The Dog Walk Cycle is 10 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Poochy The Dog Jump is 63 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mitt-San Walk Cycle is 20 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mitt-San Complete Walk Cycle is 124 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mitt-San Catch and Throw Animation is 144 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bat Boy Walk Cycle is 21 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bat Boy Complete Cycle is 98 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bat Boy Bat Swing Animation is 41 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blow Hard Piranha Complete Attack Animation is 72 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Skull Rat Jump Animation is 29 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Regular Rat Animation is 34 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Regular Rat Walk Cycle is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Gusty Flight Animation is 28 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Goonie Walk Cycle is 11 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Boo Hide Animation is 16 Frames (This is when you back is turned then you turn around and look at him)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Boo Attack Animation is 21 Frames (When you turn your back to the boo)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Large Boo Hide Animation is 16 Frames (This is when you back is turned then you turn around and look at him)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Large Boo Attack Animation is 21 Frames Mini Boo Attack Animation is 21 Frames (When you turn your back to the boo)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Ghost Shy Guy Walk Animation is 26 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Boo Blah Complete Animation is 141 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lakitu Flight Animation is 277 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lakitu Attack Animation is 291 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bubble Spitting Crazee Dayzee Walk Animation is 31 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bubble Spitting Crazee Dayzee Bubble Animation is 60 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Cactus Jack Squish Animation is 48 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Head Shy Guys Complete Animation is 176 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flower Head Shy Guys Walk Cycle is 29 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Walking Black Ball Spitter Attack Animation is 48 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Walking Black Ball Spitter Walk Animation is 23 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fat Shy Guy Walk Cycle is 36 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Wall Lakitu Attack Animation is 162 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bullet Bill Launcher Attack is 43 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blue Bandit Walk Cycle is 14 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blue Bandit Run Animation is 4 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bandit Jump Animation is 25 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Jump Animation is 27 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Run Away Animation is 30 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders With Pokeys Attack Animation is 71 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders With Bombs Attack Animation is 73 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders With Melons Jumping Animation is 74 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Spitting Melon Seeds is 97 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinder Climbing Animation is 11 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Grinders Looking Animation is 13 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Chin of Grinders Swinging Complete Animation is 220 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mildes Walk Animation is 25 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spear Shy Guys Walk Animation is 21 Frames (Walks Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spear Shy Guys Dance Animation is 134 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Shield Shy Guys Walk Animation is 21 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Blue Blarrg Attack Animation is 101 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mama Chicken Walk Animation is 41 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Grinders in Shy Guy Outfits Walk Animation is 17 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Melon Grinders in Shy Guy Outfits Squish and Spit Animation is 18 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fish Idle Animation is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Man Of War Jellyfish Swimming Animation is 13 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Pufferfish Swimming Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Idle Animation is 13 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Stealing Baby Mario Animation is 50 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Jump Animation is 36 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Frog Tongue Animation is 36 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* RNG Fish Jump Animation is 90 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Walk Animation is 27 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Reach Out Attack is 53 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Slam Ground Animation is 138 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Claw Daddy Spin Claw is 130 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flashing Shy Guys Change Between Colors is 9 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* RNG Fish Jumping Straight Up Animation is 66 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Slime Walk Animation is 5 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Slime Attack Animation is 33 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Potted Pokey Jumping Attack Animation is 65 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Green Spikey Pokey Walk Animation is 9 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Green Piranha Spitting Yellow Ball Enemies Attack Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Harry The Hedgehog Walk Animation is 3 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Harry The Hedgehog Attack Animation is 73 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Purple Bubble Spitter Walk Animation is 5 Frames (only in 3-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Purple Bubble Spitter Attack Animation is 15 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lunge Fish Attack Animation is 54 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Evil Rolling Face Attack Animation is 20 (Rolls Endlessly)&amp;lt;br /&amp;gt;&lt;br /&gt;
* Tube Ghost Attack Animation is 20 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Tube Ghost Retracting is 17 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Tube Ghost Extending is 60 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Polka Dot Piranha Attack Animation is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Mini Raph Walk Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Water Lakitu Attack Animation is 74 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Big Transparent Ghost Growing Animation is 16 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Big Transparent Ghost Shrinking Animation after Egg Shot is 22 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Walk Cycle is 32 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Jumping is 39 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Being Squished is 7 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Walking after Being Squished is 43 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Goomba Squish Walk Animation is 4 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flying Wiggler Flap Animation is 4 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flying Wiggler Angry Animation is 17 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Flying Wiggler Angry Flap Animation is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lava Drop Complete Cycle is 109 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow,Green to Red Piranha Attack Animation is 104 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow,Green to Red Piranha Change Animation is 44 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Balloons Dropping Shyguys is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Balloons Dropping Bombs is 8 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Balloons Dropping Pokeys is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Giant Chain Chomp Attack Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Snifit Walk Animation is 11 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Snifit Attack Animation is 61 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Yellow Spike Hat Enemies Walk Animation is 6 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Spitting Blaarg Attack Animation is 360 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* RNG Fish Just Swimming Back and Forth is 123 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Egg Plant Spitting Pokeys is 24 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Ghost Dropping Spike Ball Attack Animation is 70 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Bigger Milde&#039;s Walk Animation is 12 Frames&amp;lt;br /&amp;gt;&lt;br /&gt;
* Fishing Lakitu Attack Animation is 32 Frames&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6249</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6249"/>
		<updated>2024-03-09T20:32:30Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASes (Tool Assisted Speedruns)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathons&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6248</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6248"/>
		<updated>2024-03-09T06:29:50Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=T-ftpVOvevo &#039;&#039;&#039;Warps: 1:35:22 - Applesaucefiona]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathon Runs&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6247</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6247"/>
		<updated>2024-03-09T06:22:14Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Speedruns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Marathon Runs&lt;br /&gt;
* [https://www.youtube.com/watch?v=cNfTATVzj9g &#039;&#039;&#039;SpeeDons 2024 - Warpless]&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Movement&amp;diff=6246</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Movement&amp;diff=6246"/>
		<updated>2024-01-08T17:54:51Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Miscellaneous Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
=Avoiding Slopes=&lt;br /&gt;
*Just about every slope is slower to run across than flat terrain, so you want to jump over every slope if you can.&lt;br /&gt;
*If a slope is unavoidable, the slowdown can be minimized by jumping off of the slope as soon as possible and in the case of a [[Movement#Perfect Jump|perfect jump]], the slope won&#039;t slow you down at all. &amp;lt;br/&amp;gt;&lt;br /&gt;
*The steeper the slope is, the more it will slow you down.&lt;br /&gt;
&lt;br /&gt;
=Tonguing=&lt;br /&gt;
{{#ev:youtube|tSH3L-PhmFs|240x165|right|&#039;&#039;&#039;Tonguing Demonstration|frame}}&lt;br /&gt;
*Using Yoshi&#039;s tongue while moving normally slows you down but this can be avoided by only tonguing while in the air and releasing the dpad before initiating the tongue. You can resume holding left or right once Yoshi&#039;s tongue is almost fully retracted into his mouth.&lt;br /&gt;
*Holding left or right while tonguing will reduce your speed by half.&lt;br /&gt;
*Holding Y longer makes Yoshi&#039;s tongue longer.&lt;br /&gt;
*Tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. You do not need to let go of the dpad in this case.&lt;br /&gt;
*Items like [https://youtu.be/zwOO6chVoX0?t=1s eggs] and [https://youtu.be/qwmnJMEM-qA?t=19s keys] [https://youtu.be/b-G3I_jf7F0?t=20m48s] can be tongued through walls and ceilings.&lt;br /&gt;
*Tonguing a wall causes your speed to drop to 0. This can actually be useful because this allows you to turn around instantly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first 4 tongues are performed while holding forward the entire time, then the rest are performed while the dpad is released. As you can see, there is no speed lost when the dpad is released.&lt;br /&gt;
&lt;br /&gt;
=Making Eggs=&lt;br /&gt;
{{#ev:youtube|x9Se-A0YDSI|240x175|right|&#039;&#039;&#039;Egg Making Demonstration|frame}}&lt;br /&gt;
*If Yoshi swallows an enemy on the ground, he almost comes to a complete stop, so all eggs should be made in the air if possible.&lt;br /&gt;
*Holding left or right during the egg-making animation will cause Yoshi to slow down to half speed.&lt;br /&gt;
*The optimal way to make eggs is to: &lt;br /&gt;
: 1. Jump while at max speed.&lt;br /&gt;
: 2. Let go of the direction you&#039;re running and tap down on the dpad.&lt;br /&gt;
: 3. Keep holding jump so you do not land until the egg-making animation is finished (still not holding any directional input).&lt;br /&gt;
: 4. Resume holding the direction you were running when the egg-making animation ends. &amp;lt;br/&amp;gt;&lt;br /&gt;
In the video on the right, the first egg is made on the ground, resulting in a complete stop. Then, 4 eggs are made while holding forward, resulting in significant speed loss. Finally, the last 3 eggs are made with the dpad released which retains full speed.&lt;br /&gt;
&lt;br /&gt;
=Perfect Jumps=&lt;br /&gt;
{{#ev:youtube|7H8h1W9dZAk|240x175|right|&#039;&#039;&#039;Perfect Jump 1-2 Skip|frame}}&lt;br /&gt;
Perfect jumps are performed by jumping on the first frame Yoshi lands on the ground or platform. When you do a perfect jump, the game does not register Yoshi as having landed on the ground. This can be both good and bad: &amp;lt;br/&amp;gt;&lt;br /&gt;
*You don&#039;t get an automatic flutter as a result so you run the risk falling into lava, pits or spikes if you don&#039;t react in time.&lt;br /&gt;
*The screen will not follow Yoshi vertically which means enemies and other sprites will not be loaded until the screen scrolls up. However, this actually allows you to skip an auto-scroller section in [[6-5_Any%25|6-5]]. [https://youtu.be/eUu-XwheZs4?t=7555]&lt;br /&gt;
*A perfect jump also allows you to store an [[Fluttering#Extended Flutter|extended flutter]] so it can be used after the jump to allow for even more height. This can be used for a variation of the [[1-2_Any%25|1-2 skip]].&lt;br /&gt;
*This same setup can also be used in [[1-1_100%25|1-1 100%]] to reach the top area. [https://www.twitch.tv/videos/85139368?t=15s]&lt;br /&gt;
&lt;br /&gt;
In the video on the right, it is shown that simply bouncing on a Shy Guy does not give you enough height to reach the cliff. Then, a Shy Guy bounce followed by a failed perfect jump does not give you the extended flutter. Finally, the perfect jump is executed, allowing for the extended flutter thereafter.&lt;br /&gt;
&lt;br /&gt;
=Ground Pounds=&lt;br /&gt;
[[File: Groundpound1.gif|right|frame||&#039;&#039;&#039;4-5 Ground Pound]]&lt;br /&gt;
*A ground pound causes Yoshi to fall 2x faster than normal, but the ground pound takes 37 frames to do (8 frames to start it, 22 to do the animation and 7 to land) and it also reduces your speed to 0 so it&#039;s preferable to only do them when necessary or when falling very long distances. [https://youtu.be/9-kRfG314jQ?t=1m14s] [https://youtu.be/ToG6fEH1ccY?t=9]&lt;br /&gt;
&lt;br /&gt;
*Ground pounding into pipes can skip the landing animation, though you would want to do a [[Tricks#Pipe_Jump|pipe jump]] to save the most time.&lt;br /&gt;
&lt;br /&gt;
*Ground pounding while travelling up towards a door will save 2 frames if you get a 1st frame door entry because you enter the door during the ground pound animation, rather than after landing and then entering. You might even save a few more frames because you won&#039;t always enter the door as fast as possible in a speedrun.&lt;br /&gt;
&lt;br /&gt;
*Objects such as crates and posts can be ground pounded slightly faster by being as close to the object as possible when initiating the ground pound. This is because the ground pound hits while Yoshi is doing the spinning animation rather than when he lands.&lt;br /&gt;
&lt;br /&gt;
*There are a couple other uses of the ground pound like the [[Swag#Ground_pounding|blast off]] trick at the end of the Hookbill boss fight and the [[Swag#Stompception|stompception]] trick.[https://youtu.be/_0_KjkFU6wI?t=2m25s]&lt;br /&gt;
&lt;br /&gt;
=Speed Oscillation=&lt;br /&gt;
*It is possible to gain a slightly higher than normal running speed by jumping off of a slope. This can be used to skip bonus games in 100% speedruns, such as the one in [https://youtu.be/vgHhieGODKQ?t=3 1-3] or [https://youtu.be/U4vO2cwVYdY?t=1 2-2].&lt;br /&gt;
*In Any%, speed oscillation isn&#039;t something to worry about because you&#039;ll want to jump over every slope anyway. It&#039;s not worth jumping off of a slope to get a higher speed when the slope could be avoided completely, since the time lost by touching the slope would be greater than the time saved by the higher speed. The exception to this is when the slope is unavoidable, like at the end of 2-2, in which case, it&#039;s best to stay on the ground and not jump to potentially save some time.&lt;br /&gt;
*You can also get speed a faster oscillation from jumping off of moving platforms as well, such as the ones at the end of [https://www.youtube.com/watch?v=hCAAL6HxTN8 4-7], or by doing a left-right.&lt;br /&gt;
*Important Note: There is a 1 in 3 chance of losing the higher speed every time you jump!&lt;br /&gt;
*This video [https://www.youtube.com/watch?v=GROO2V8Uuf4] explains and demonstrates speed oscillation.&lt;br /&gt;
&lt;br /&gt;
=Backwards Acceleration=&lt;br /&gt;
By pressing left then right (or right then left depending on the direction you&#039;re facing) as quickly as possible while standing still, you can accelerate much quicker than if you were to just hold right. Typically, this is only used in ILs but it can be used in full game runs as well. &lt;br /&gt;
&lt;br /&gt;
Optimally it can save 7 frames. However, you can also lose frames if you don&#039;t do it fast enough. This is similar to how you would [[TAS_Tricks#Acceleration|accelerate in a TAS]] Here is a breakdown of the inputs and the time saved. This table is based on accelerating while on the ground; if you&#039;re in the air when you left-right any frames of nothing between your left and right inputs will not slow you down as much. &amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key: !! &amp;quot;F&amp;quot; = Frames !! &amp;quot;-&amp;quot; = Frames saved !! &amp;quot;+&amp;quot; = Frames lost&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-7&#039;&#039;&#039; || &#039;&#039;&#039;1F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-5&#039;&#039;&#039; || &#039;&#039;&#039;2F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;+3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;3F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = -&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-3&#039;&#039;&#039; || &#039;&#039;&#039;4F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;-2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5F&#039;&#039;&#039; left then right = &#039;&#039;&#039;-1&#039;&#039;&#039; || &#039;&#039;&#039;5F&#039;&#039;&#039; left, &#039;&#039;&#039;1F&#039;&#039;&#039; nothing then right = &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;6F&#039;&#039;&#039; left then right = &#039;&#039;&#039;+1&#039;&#039;&#039; || &#039;&#039;&#039;*2F&#039;&#039;&#039; or more of nothing always loses time*&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Techniques=&lt;br /&gt;
[[File: Sex_stomp.gif|right|frame||&#039;&#039;&#039;Ground Pound Door Entry]]&lt;br /&gt;
====Terrain====&lt;br /&gt;
*Running off of a ledge causes Yoshi to fall at max speed, thus, the quickest way to fall down from an area is not to jump, but to simply run off of the ledge. [https://youtu.be/MjfgHVTvClY?t=35s] [https://imgur.com/a/vm98pI8]&lt;br /&gt;
*Jumping while on mud and snow is the fastest means of moving. [https://youtu.be/MdvBIYtbSbE?t=7s] If you run on ice while at full speed, you&#039;ll run slightly faster than normal, whereas snow and mud will always slows you down. [https://youtu.be/-PBYySO-fJE?t=55] [https://youtu.be/JbUkfGUwGm4?t=2669] However, you want to stay away from ice when you&#039;re not at full speed as it will make you accelerate much slower.&lt;br /&gt;
*The quickest way to move up stairs is to walk along them for a split second and then jump. Jumping too quickly results in a significant speed loss. [https://youtu.be/eUu-XwheZs4?t=5684]&lt;br /&gt;
====[[Fluttering|Fluttering]]====&lt;br /&gt;
*Swallowing enemies or tonguing while fluttering should be done as soon as the leg kicking animation starts to avoid any slowdown. The end of the flutter provides acceleration, which tonguing and making eggs would cancel out. [https://youtu.be/eUu-XwheZs4?t=57s] You do not need to let go of the dpad when swallowing enemies while fluttering. Fluttering under waterfalls while you&#039;re ascending, like the ones in [[1-8_Any%25|1-8]] will allow you to gain more height. [https://www.youtube.com/watch?v=KgtqDifRzQs]&lt;br /&gt;
====Tongue Turn Around====&lt;br /&gt;
*Tonguing walls is the fastest way to turn around because it causes your speed to drop to 0, allowing you to turn around instantly. When there is no wall available, holding down on the dpad briefly is the next fastest way to turn around, although this is difficult to save time with in real time. [https://youtu.be/g_-zGZClh6I?t=31s]. Physically touching walls also causes your speed to drop to 0 so it can be used to turn around as well but should otherwise be avoided.&lt;br /&gt;
====Melon Bug Boost====&lt;br /&gt;
*When Yoshi collides with a Melon bug its speed gets set to Yoshi&#039;s speed, so if you spit out a melon bug in a way that it can then bump into you, you can get a speed boost. This can be seen in [[1-7_Any%25|1-7]] [https://youtu.be/EM6vCTeLV0g?t=16] and [[4-5_Any%25|4-5]]. [https://youtu.be/HnOY2wMhhoI?t=3112]&lt;br /&gt;
====Moving Platform Boost====&lt;br /&gt;
*The speed of moving platforms are added to Yoshi’s speed (up to a certain amount) in the direction that they are moving. This means that you can jump much higher off of platforms moving vertically and get a speed boost when jumping off of platforms moving horizontally. The maximum speed obtainable from a red platform is almost 3 times normal max speed (2,000 subpixels/frame). [https://youtu.be/HnOY2wMhhoI?t=3298] [https://imgur.com/a/3iD0tYq]&lt;br /&gt;
====Mid-Air Enemy Bounce====&lt;br /&gt;
*Koopa shells, Toadies and Skull Mousers can be spit out and bounced on mid-air to gain more height and an [[Fluttering#Extended_Flutter|extended flutter]]. This can be used to speed up and sequence break some levels. [https://twitter.com/PoahrYoshiGod/status/879001951463120896] [https://youtu.be/n9UsyqZFBl8?t=32s] [https://youtu.be/LvSefN9Pm7U?t=20m51s] [https://youtu.be/3vIsk8KFzOk?t=21m2s] [https://youtu.be/I_7aNtRALa4?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h18m32s] [https://youtu.be/ToG6fEH1ccY?t=48s] [https://youtu.be/N5ULZpG3GVM?t=53m25s][https://youtu.be/_0_KjkFU6wI?t=31s] [https://youtu.be/_0_KjkFU6wI?t=47s] [https://youtu.be/swlT3B2OJ_E?t=49s].&lt;br /&gt;
====Bullet Bill Bounce====&lt;br /&gt;
*Like the shell and Toady bounces, Bullet Bills can also be spit out (up or forward) and then bounced on. This is used in [[4-3_100%25|4-3 100%]] [https://youtu.be/eUu-XwheZs4?t=4164] to skip the helicopter section and can also be seen in [[4-1_100%25|4-1]], [https://youtu.be/mU_jzO349UM] [[4-7_100%25|4-7]] [https://youtu.be/uQ9_3c3i4PE] and [[5-8_100%25|5-8]] [https://clips.twitch.tv/HomelyAlertCamelStoneLightning] to save a little bit of time. (4-1 and 4-7 have not been tested to see if they actually save time). The 100% TAS even does a Bullet Bill bounce in 4-4. [https://youtu.be/b-G3I_jf7F0?t=3398]&lt;br /&gt;
====Shell Invulnerability====&lt;br /&gt;
*Bouncing on, or running into a Koopa shell will make you invulnerable for a short amount of time. This can be used to speed up the spike ball section in [[4-8_Any%25|4-8]]. [https://youtu.be/_0_KjkFU6wI?t=23s]&lt;br /&gt;
&lt;br /&gt;
====Damage Boost====&lt;br /&gt;
*You can damage boost through enemies and on top of spiked platforms [https://youtu.be/b-G3I_jf7F0?t=13m43s], though you will generally lose time as a result. One situation where this can be used is in [[3-4_Any%25|3-4]] if you are short on eggs. [https://youtu.be/3vIsk8KFzOk?t=34m44s]&lt;br /&gt;
====Baby Mario Tech====&lt;br /&gt;
*Holding Y as Super Baby Mario will make you run faster. Jumping off of downward slopes as Super Baby Mario gives you a speed boost. Also, facing the opposite direction you want to move when jumping into a Mario star gives you a speed boost (if you want to go left, face right as you jump into the star). [https://youtu.be/0AxVGXNu6y8?t=37s]&lt;br /&gt;
====Ducking Fall====&lt;br /&gt;
*By pressing down on the dpad when you run off of a ledge, you can duck while you fall. Yoshi&#039;s hitbox becomes smaller when he ducks so this would allow you to pass underneath ceilings more quickly. There are a few places where this would be useful but you only have a 2 frame window so it&#039;s not really practical for real time speedruns. If you accidentally do the ducking fall and don&#039;t realize it quick enough, you may fall to your death, however, it can be canceled by tonguing. [https://youtu.be/S7DTqStieO8?t=1]&lt;br /&gt;
====Tap-Hold Jump====&lt;br /&gt;
*This is a low jump that covers almost the same distance as a normal jump. It is done by jumping, letting go of the B button, then pressing it again quickly. This can be seen in a handful of places like [https://youtu.be/ldjObuo5pAc?t=79 2-2] [https://youtu.be/ldjObuo5pAc?t=109], [https://youtu.be/eUu-XwheZs4?t=5641 5-4], [https://youtu.be/eUu-XwheZs4?t=6686 6-1] and [https://youtu.be/eUu-XwheZs4?t=6807 6-2]. Also, make sure to not hold B so long that you begin a flutter.&lt;br /&gt;
&lt;br /&gt;
====Slow Fall====&lt;br /&gt;
*Holding B while falling slows down Yoshi’s descent up until reaching the maximum fall speed. This allows you to cover more distance if held after a flutter (or canceling a flutter). This also works when controlling the mole tank or the train. The slow fall can be seen in [[5-5_100%25|5-5 100%]] after the bonus room with the penguins and allows you to reach the platform below without doing a flutter, [https://youtu.be/JbUkfGUwGm4?t=5967] as well as when doing the [[Tricks#Train_Track_Clip|train track clips]].&lt;br /&gt;
====Vehicle Tech====&lt;br /&gt;
*Holding A, B or Y as the train will make it move faster, though, none of the other vehicles can be sped up in this way. You can also clip off of the tracks if you land directly on the starting tracks while holding left or right+B. Since the tracks confine the train, it can be faster to do this in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]]. [https://youtu.be/b-G3I_jf7F0?t=5128]&lt;br /&gt;
*Spamming Y to tongue when transforming back to Yoshi from a vehicle saves some time (12 frames; tested in 2-5. It may save more or less depending on the height you drop from) because you skip having to wait to land before you can start accelerating. [https://imgur.com/a/DOfC8ZR]&lt;br /&gt;
====Key Door Animation Skip====&lt;br /&gt;
*Shooting a winged cloud and then entering a key door right after saves 32 frames because the door-unlocking animation gets skipped due to the winged cloud being hit. [https://twitter.com/PoahrYoshiGod/status/998157515475972096] [https://twitter.com/PoahrYoshiGod/status/998521889466150912].&lt;br /&gt;
====Middle-Ring Freeze Skip====&lt;br /&gt;
*The freeze a middle-ring causes can be skipped if you hit an off-screen winged cloud with an egg (or scroll it off screen right after hitting it) or by recovering Baby Mario at the same time as entering the middle-ring. [https://clips.twitch.tv/SpeedyHandsomeSharkBleedPurple] This can be seen in [[4-8_100%25|4-8]] [https://youtu.be/GzZvuMioC3E?t=1], [[6-3_100%25|6-3]] [https://youtu.be/BZZGlq_kSu8?t=2] and [[6-E_100%25|6-E]] [https://youtu.be/9gIXbyTJo8Q?t=1]. A side effect of this is that you cannot pause the game until you leave the current room and if you get hit, you do not lose any stars. If you get hit once you enter another room, you will lose stars like normal. Keep in mind that if the midddle-ring despawns before it finishes its animation the game will not save.&lt;br /&gt;
====Goal Ring Entry====&lt;br /&gt;
*Entering the bottom of the goal ring saves time over hitting the middle or top of the ring. This is due to Baby Mario being caught by the next Yoshi sooner. The difference between the very bottom and the peak height of a jump is 10 frames. [https://youtu.be/b-G3I_jf7F0?t=1m34s Bottom entry]. [https://youtu.be/cTbTPSg5KYk?t=4s High entry].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Goal Ring Diagram&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goalring.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=ACE&amp;diff=6245</id>
		<title>ACE</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=ACE&amp;diff=6245"/>
		<updated>2023-11-05T05:34:57Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=Introduction=&lt;br /&gt;
ACE stands for Arbitrary Code Execution which can be used to activate the credits sequence in 1-2. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To perform the Credits Warp, the [[Glitch_List#Tongue Glitch|Tongue Glitch]] is used. This causes Yoshi&#039;s tongue to increase in length which takes up more and more space in the game&#039;s memory and if manipulated correctly, the tongue glitch can cause the game to execute instructions from the memory addresses associated with the positions of recently loaded sprites. By positioning various sprites at sub-pixel perfect locations, a sequence of instructions can be input to activate the credits. This run was made possible by the work of [https://www.youtube.com/user/Arnetehgreat ArneTheGreat]. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to the [[DLC|DLC page]] for useful tools such as Lua with sprite slots and RAM watch set up specifically for Credits Warp.&lt;br /&gt;
&lt;br /&gt;
=Tutorial=&lt;br /&gt;
The following video will explain the egg shots, Yoshi positioning and sprite IDs without even having to know why it works. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Important info not covered in the video: &amp;lt;br /&amp;gt;&lt;br /&gt;
*The Credits Warp won&#039;t work if the World 6 title screen was playing, it has to be the default title screen. (This happens if the last file you played on had World 6 unlocked). This is easily fixed by starting a new file and then resetting the console&lt;br /&gt;
*The file slot and version of the game do not matter. &amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Egg-Shot Lineups&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eggshotlineups.png]]&lt;br /&gt;
|}&lt;br /&gt;
{{#ev:youtube|s6s9FHktc4M|||&#039;&#039;&#039;Any% Credits Warp Tutorial&#039;&#039;&#039;|frame}}&lt;br /&gt;
&lt;br /&gt;
==Step By Step Walkthrough With Images==&lt;br /&gt;
https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA&lt;br /&gt;
&lt;br /&gt;
=Helpful Images=&lt;br /&gt;
If you use the RAM watch and Lua Script from the [[DLC|DLC page]], you can use the following images to help you with lining up the egg-shots. Keep in mind that you need a specific sub-pixel value for Yoshi&#039;s position at the end. This was not considered during the creation of these images, it&#039;s only purpose is to demonstrate the correct egg-shot values, before and after.&lt;br /&gt;
&lt;br /&gt;
[[File:ACE_shots.PNG]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;Consider reading the following for additional info.&lt;br /&gt;
&lt;br /&gt;
=Original .txt For Today&#039;s Route (updated)=&lt;br /&gt;
  Open ROM in snes9x&lt;br /&gt;
  Run the lua script&lt;br /&gt;
  Open the ramwatch file and scroll down so you can see the values for 15, 16, 17, and 18&lt;br /&gt;
  &lt;br /&gt;
  Start new file&lt;br /&gt;
  &lt;br /&gt;
  Make 6 eggs and go down the pipe (don&#039;t get the flower)&lt;br /&gt;
  Go up the pipe with a red egg in front of the other 5 (you can set this up before or after you go down the pipe, doesn&#039;t matter)&lt;br /&gt;
  &lt;br /&gt;
  This is the setup to spawn sprites in the correct sprite slots (this requires pretty specific camera scrolling, but it&#039;s not very difficult):&lt;br /&gt;
  Uptongue the yellow shyguy and shoot the green one with the red egg (we do this to create 2 sprites that won&#039;t despawn when they move offscreen)&lt;br /&gt;
  We don&#039;t want the green shyguy to die, so run left right away to make sure he despawns&lt;br /&gt;
  Jump off the platform and make an egg from the yellow shyguy in Yoshi&#039;s mouth&lt;br /&gt;
  Make an egg from the dayzee first, and then the shyguy&lt;br /&gt;
  Shoot an egg without destroying a sprite (basic coins don&#039;t count, a jumping upshot above the stair cloud is standard here)&lt;br /&gt;
  Move over to the left side and hold up to scroll the screen up&lt;br /&gt;
  Jump OVER the info block, and jump immediately as you land next to the piranha&lt;br /&gt;
  Make an egg from the dayzee first, and then the shyguy&lt;br /&gt;
  Do two quick neutralish shots towards the shyguys (necessary, ambient sprite stuff)&lt;br /&gt;
  &lt;br /&gt;
  At this point, looking at the lua script, your 4 eggs should be sprites 15, 16, 17, 18 (although not in that order)&lt;br /&gt;
  &lt;br /&gt;
  Values in these 4 sprite slots are what is executed as code in 1-2&lt;br /&gt;
  For each sprite, we will be despawning an egg at specific x subpixel, x pixel, and screen values (ignore the last one if you want, screens are big square grids so if you use the same lineups it&#039;s impossible to get the wrong value)&lt;br /&gt;
  &lt;br /&gt;
  Here are the values you should have after the egg has gone offscreen&lt;br /&gt;
  &lt;br /&gt;
  00 	18 subpixel&lt;br /&gt;
  A9 	18 pixel&lt;br /&gt;
  0D	18 screen&lt;br /&gt;
  18 	17 subpixel&lt;br /&gt;
  0A 	17 pixel&lt;br /&gt;
  02	17 screen&lt;br /&gt;
  99	16 subpixel &lt;br /&gt;
  4C 	16 pixel&lt;br /&gt;
  00	16 screen&lt;br /&gt;
  00 	15 subpixel&lt;br /&gt;
  6B 	15 pixel&lt;br /&gt;
  02	15 screen&lt;br /&gt;
  &lt;br /&gt;
  Shooting an egg straight up will give you a X subpixel value of 00 (DONT HOLD UP THROUGH THE SHOOTING ANIMATION, lock the cursor and let go of up)&lt;br /&gt;
  The first two shots are screen 02, the third is screen 00, the last is 0D&lt;br /&gt;
  &lt;br /&gt;
  You&#039;ll have to check the WR video for the lineups.&lt;br /&gt;
  If you want, you can use Yoshi current pos to find the right x pixel, the 1st shot is at pos 78, the 2nd shot is pos 79, etc (iirc)&lt;br /&gt;
  &lt;br /&gt;
  1st shot: straight up, &lt;br /&gt;
  	&lt;br /&gt;
  	(after shot 15 pixel = 6B)&lt;br /&gt;
  &lt;br /&gt;
  2nd shot: lock cursor lined up with the top of the hill background, move right ONE pixel &lt;br /&gt;
  	&lt;br /&gt;
  	(after shot 17 subpixel = 18,  17 pixel = 0A)&lt;br /&gt;
  &lt;br /&gt;
  SWAP EGGS ONE TIME (A, Y)&lt;br /&gt;
  &lt;br /&gt;
  3rd shot: lock cursor straight up, hold up to scroll the camera up. move Yoshi so there is no gap between the black of the shoe and the black line on the ground.&lt;br /&gt;
  	advance cursor ONE tick, should overlap the hill in the background a tiny bit&lt;br /&gt;
  	&lt;br /&gt;
  	(after shot 16 subpixel = 99, 16 pixel = 4c)&lt;br /&gt;
  &lt;br /&gt;
  4rd shot: straight up, the visual cue i use is the first pixel Yoshi moves down. there is a curve on the ground, but sometimes it&#039;s covered by the random stage decoration.&lt;br /&gt;
  	&lt;br /&gt;
  	(after shot 18 pixel = A9. there are two other AX pixels that work but A9 is the easiest imo)&lt;br /&gt;
  AFTER SHOOTING THE EGG DO NOT HOLD RIGHT UNTIL YOU JUMP. Yoshi is standing on a slope, and the acceleration moving from standstill is different from flat ground / air. &lt;br /&gt;
  It is necessary for Yoshi to enter the goal right with a specific amount of speed, so jump, hold right, and do not left go of right until you enter the goal ring.&lt;br /&gt;
&lt;br /&gt;
  Once you shoot the eggs, DONT SPAWN ANYTHING ELSE IN THOSE SPRITE SLOTS. It&#039;s not very hard to spawn a sprite in slot 15 after the save ring in 1-2.&lt;br /&gt;
  &lt;br /&gt;
  Make sure you&#039;re mashing to speed up the intro.&lt;br /&gt;
  The very first chomp MUST destroy the ground, if he&#039;s slow to jump, you need to wait.&lt;br /&gt;
  Grab an enemy and spit it after the save ring to get tongue glitch. run into the pipe to kill time (shyguys can only spawn at set intervals and you can&#039;t be too close), jump over and run to the foam. wait 10-20(?) frames then run back to the pipe and face right. DONT MOVE RIGHT, just tap right to turn. &lt;br /&gt;
  Uptongue so that Yoshi&#039;s tongue is extended when the shyguy hits.&lt;br /&gt;
  If the tongue flies away and sprites disappear, that&#039;s it. I jump shortly after just in case the shyguy decides to move left. Use the lua script to see it while invisible to learn the timing.&lt;br /&gt;
  Don&#039;t do any more inputs here. Sometimes the shyguy moves left and hits you, it&#039;s ok, if you did everything else right it&#039;ll still work.&lt;br /&gt;
  If the screen snaps left and moves right a little before crashing you did the tongue glitch part correctly and messed something else up.&lt;br /&gt;
  Sometimes you&#039;ll get really unlucky and the shyguy will move left AGAIN and hit you, causing the timer to run out. My condolences.&lt;br /&gt;
&lt;br /&gt;
=Explanation=&lt;br /&gt;
This very old Google doc. has an in-depth explanation: https://docs.google.com/document/d/1ioQ5id4RbE9IOyDtlD8oIGo-rDK0h_quflm9_g0TuEw &amp;lt;br /&amp;gt;&lt;br /&gt;
Only go here to read about the technical explanation of how and why Credits Warp works, not how to actually do the run, since the route explained there is outdated and slow.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Tricks&amp;diff=6244</id>
		<title>Tricks</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Tricks&amp;diff=6244"/>
		<updated>2023-07-10T23:20:22Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Gate-hack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enemy Wall-spit==&lt;br /&gt;
Normally, enemies spit at walls will bounce off or be destroyed, however, if spit into the wall with the right speed and height, they can clip into the wall very briefly (like Yoshi when doing a [[TAS_Tricks#Wall-Jumping|wall-jump]]) and can be bounced on. This can be used to gain significant height and even skip parts of levels like in [[1-2_Any%25|1-2]] [https://www.youtube.com/watch?v=yZALWMbWbwY] and [[6-7_Any%25|6-7]] [https://youtu.be/_l7Bo-AMp2s?t=34].&lt;br /&gt;
&lt;br /&gt;
==Pipe Jump==&lt;br /&gt;
[[File: Pipejump1.gif|right|thumb|222px|&#039;&#039;&#039;Down+B]]&lt;br /&gt;
[[File: Pipejump16.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+Y]]&lt;br /&gt;
[[File: Pipejump5.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+A]]&lt;br /&gt;
&lt;br /&gt;
If down and jump are pressed on the same frame while standing on a pipe, Yoshi both jumps and goes down the pipe. This speeds up the time it takes Yoshi to exit the screen by skipping the animation where he climbs into the pipe. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On a few pipes in the game, this trick will cause a [[Warps#1-1_Warps|1-1 Warp]], like in [[1-1_Any%25|1-1]] [https://youtu.be/7DQWSqSUQ90?t=1s] or [[2-1_Any%25|2-1]][https://youtu.be/bRQHGmRPs6k?t=16s]. It may also cause a warp to adjacent rooms like with the second pipe in [https://youtu.be/7-obEgZ9Zvc?t=18m11s 2-1] and [[2-8_Any%25|2-8]] [https://youtu.be/7-obEgZ9Zvc?t=35m53s]. Since this is not a 1-1 Warp though, it is allowed in Warpless and 100% speedruns.&lt;br /&gt;
&lt;br /&gt;
There are three variations of the pipe jump: &lt;br /&gt;
*Down + B&lt;br /&gt;
*Down + B + Y&lt;br /&gt;
*Down + B + A&lt;br /&gt;
&lt;br /&gt;
An easy way to do it is to use one hand. With your index finger on the dpad and your pinky on B, move your whole hand to press down and jump at the same time. In [https://youtu.be/z7Zpf0-Yi78?t=1m10s Lee&#039;s tutorial], he talks about the method that he uses. You should experiment a bit to find a method that works best for you!&lt;br /&gt;
&lt;br /&gt;
===Time Save===&lt;br /&gt;
*Each pipe jump saves 29 frames over going down the pipe normally.&lt;br /&gt;
*In 4-E doing an up+jump pipe entry saves 42 frames.&lt;br /&gt;
&lt;br /&gt;
====Warpless====&lt;br /&gt;
&lt;br /&gt;
*Pipes (13): 1-3, 1-4, 1-6, 2-3, 2-7, 2-8, 3-8, 4-2, 4-4, 5-7(2), 6-4, 6-7&lt;br /&gt;
*2-1 adjacent warp: 89 frames or 1.48s&lt;br /&gt;
*2-8 adjacent warp: 208 frames or 3.46s&lt;br /&gt;
*Time save w/o adjacent warps: 377 frames or 6.28s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 674 frames or 11.23s&lt;br /&gt;
&lt;br /&gt;
====100%====&lt;br /&gt;
&lt;br /&gt;
*Pipes (37): 1-2, 1-3, 1-4, 1-6, 1-7, 2-1, 2-3, 2-4, 2-7(2), 2-8(2), 3-2, 3-8, 4-1, 4-2(2), 4-3, 4-4, 4-5, 4-8, 5-4, 5-5, 5-7(2), 6-4, 6-7, 6-E, 2-E, 4-E(8)&lt;br /&gt;
*2-1 adjacent warp: 33 frames or 0.55s&lt;br /&gt;
*2-8 adjacent warp: 61 frames or 1.01s&lt;br /&gt;
*4-E: 336 frames or 5.6s&lt;br /&gt;
*Time save w/o 4-E or adjacent warps: 841 frames or 14.01s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 1271 frames or 21.18s&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Vase Break==&lt;br /&gt;
The vase that contains the key in [[1-4_Any%25|1-4]] [https://youtu.be/bm37fbbswlQ?t=44] can be broken immediately when off-screen with an egg-shot. This is because it spawns in the air and the egg gives it enough height to cause it to break upon landing. The key will then fly in whichever direction that Yoshi is facing. Unfortunately, the same trick does not work on the vase in [[2-8_Any%25|2-8]] because that one spawns on the ground. [https://imgur.com/a/8NdlSjx]&lt;br /&gt;
&lt;br /&gt;
==Screen Scrolling==&lt;br /&gt;
[[File: skyshots1.gif|right|thumb|192px|&#039;&#039;&#039;1-7 Red Coin Shots]]&lt;br /&gt;
The screen will scroll depending on where Yoshi is heading. &lt;br /&gt;
&lt;br /&gt;
*Holding up/down will scroll the screen vertically in the respective direction if the level allows for it, however, this is not possible while egg-aiming.&lt;br /&gt;
*Jumping as the screen is scrolling will scroll it even higher compared to just holding up. [https://youtu.be/nA3c4-g8fII?t=1s]&lt;br /&gt;
*You can also use a jump to &amp;quot;correct&amp;quot; the screen position if you can get it to scroll a little bit higher. [https://youtu.be/qFSNGsEVAXQ?t=2s]&lt;br /&gt;
*A [[Movement#Perfect Jump|perfect jump]] won&#039;t allow the screen to scroll vertically. [https://youtu.be/UOM2Fi3l1oI?t=3m28s]&lt;br /&gt;
*An upward screen scroll can also be buffered. If Yoshi is in a part of a level where the screen cannot scroll, you can hold up and then when you move to a part of the level where the screen can scroll, it will happen [https://youtu.be/ljwoBdvNGpc?t=1s automatically]. This can be seen in [[1-4_100%25|1-4]] [https://youtu.be/g7HXLp9ixEg?t=1s] and [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] 100%.&lt;br /&gt;
&lt;br /&gt;
Enemies, collectibles and auto-scroll triggers only load in when the screen is scrolled properly. This is used many times in speedruns, for example, loading in a flower in [[1-2_100%25|1-2]] [https://youtu.be/K93xpwroPZw?t=38s] to skip the helicopter, loading in the red coins in [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] to skip the beanstalk and in [[6-5_Any%25|6-5]] to skip the [https://youtu.be/8Q_AQJ8H30k?t=2h4m3s auto-scroller].&lt;br /&gt;
&lt;br /&gt;
==Gate-hack==&lt;br /&gt;
[[File:Gatehack.gif|right|thumb|300px|&#039;&#039;&#039;2-4 Gate-hack]]&lt;br /&gt;
&lt;br /&gt;
There are many one-way gates in the game that can be opened backwards. The easiest method is to do an [[Eggs#Upward_Egg_Shots|up-shot]] at the top of the gate with some speed. The egg clips into the gate and knocks it open from the other side. This is used in various places to save time in all speedrun categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gate-hack tips:&#039;&#039;&#039;&lt;br /&gt;
*Tap A once quickly to throw the egg. Don&#039;t hold A for a bit and then release. &lt;br /&gt;
*Hold up the entire time, even after tapping A to get the [[Eggs#Upward_Egg_Shots|angled up-shot]].&lt;br /&gt;
*Hold B the entire time and if you miss the first shot, let Yoshi do an [[Fluttering|auto-flutter]] and try again. It is actually easier to get the fluttering gate-hack than the regular one due to a bigger window.&lt;br /&gt;
*Run into the gate to knock it inwards a little bit to make it easier to get the gate-hack to work. This greatly increases the window of success from 3 frames to around 9.&lt;br /&gt;
&lt;br /&gt;
Gate-hacks are used in [[2-1_100%25|2-1]] [https://youtu.be/eUu-XwheZs4?t=1040], [[2-4_Any%25|2-4]] [https://youtu.be/vOkc1l-C6QA?t=22] [https://youtu.be/eUu-XwheZs4?t=1594] and [[5-5_100%25|5-5]] [https://youtu.be/eUu-XwheZs4?t=5982].&lt;br /&gt;
&lt;br /&gt;
Another variation of the gate-hack can be seen in [[6-7_Any%25|6-7]] [https://youtu.be/3vIsk8KFzOk?t=1h35m45s] where you use a Spiked Fun Guy (or it&#039;s pot). You spit it out while pushing against the gate, re-tongue it and do it once more. The negative x-velocity of the enemy opens the gate. This works with any enemy that will bounce off of the gate. However, this trick requires the gate to be loaded in a higher sprite slot than the enemy. If the gate is in a lower slot it won&#039;t work. You can see the sprite IDs and a consistent method demonstrated [https://youtu.be/N45E_K2H8ZM?t=19s here]. &amp;lt;br/&amp;gt;&lt;br /&gt;
High sprite slot: [https://yoshi.science/wiki/images/6/6c/Gatehack_high_sprite_slot.mp4] &amp;lt;br/&amp;gt;&lt;br /&gt;
Low sprite slot: [https://yoshi.science/wiki/images/5/5a/Gatehack_low_sprite_slot.mp4]&lt;br /&gt;
&lt;br /&gt;
Check the [[DLC]] page if you would like to experiment with it for yourself.&lt;br /&gt;
&lt;br /&gt;
==Sprite Overload==&lt;br /&gt;
[[File: spriteoverload.gif|right|thumb|x150px|&#039;&#039;&#039;2-7 Sprite Overload]]&lt;br /&gt;
&lt;br /&gt;
The game cannot have more than 23 sprites loaded in on-screen at once. Too many sprites will either cause the game to lag or to simply not load things. Keep in mind that some sprite slots are reserved for important things and will always stay loaded such as Baby Mario and the eggs that you are carrying &lt;br /&gt;
&lt;br /&gt;
In speedrunning this has both pros and cons. It can be used to avoid loading in enemies to save time, such as the Bullet Bill Launchers in [[2-7_Any%25|2-7]] [https://youtu.be/N5ULZpG3GVM?t=23m32s]. But it can also be frustrating in 100% speedruns if you overlook a red coin or flower that didn&#039;t load in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Train Track Clip==&lt;br /&gt;
If you land on the tracks while holding down-left or down-right, you can clip off of them briefly to save time. &amp;lt;br/&amp;gt;&lt;br /&gt;
You&#039;ll need to hold B while you&#039;re falling so that you fall slightly slower. This will allow you to reach the tracks while you&#039;re still falling. With proper positioning, you should be able to clip off of the tracks. &amp;lt;br/&amp;gt;&lt;br /&gt;
This trick is used in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]] [https://youtu.be/b-G3I_jf7F0?t=5128] in 100% speedruns. &amp;lt;br/&amp;gt;&lt;br /&gt;
Setup image for 2-8 [https://imgur.com/a/2BwzSJd]&lt;br /&gt;
&lt;br /&gt;
==Ghost Skip==&lt;br /&gt;
[[File: gs.gif|right|thumb|x150px|&#039;&#039;&#039;3-8 Ghost Skip]]&lt;br /&gt;
Normally, Caged Ghosts take at least 4 hits (egg shots or spit out enemies) to get them to shrink so that you can jump over them, however, when they load in, they grow in size and if you shoot them during the growing phase, they will stop growing and shrink by 1 size. This can be used to save both time and eggs. There are 2 of these in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=59m50s] [https://youtu.be/8Q_AQJ8H30k?t=1h14s]. Only one is seen in Warpless speedruns.&lt;br /&gt;
&lt;br /&gt;
Another Ghost Skip is used in [[6-E_100%25|6-E]] [https://youtu.be/8Q_AQJ8H30k?t=2h16m50s] where you spit a Mace Guy into the horizontal Caged Ghost. Using visual cues can significantly increase consistency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Piranha Skip==&lt;br /&gt;
[[File: ps.gif|right|thumb|&#039;&#039;&#039;5-7 Piranha Skip]]&lt;br /&gt;
It is possible to travel through green Piranha Plants without getting hit by throwing an egg or spitting an enemy into them. It is a 32 frame window to do so.&lt;br /&gt;
&lt;br /&gt;
It is also possible to damage boost through these Piranha Plants by facing backwards and running/fluttering into them. Some people might find this more consistent than the egg throwing method, however, this method is slower and you lose Baby Mario.&lt;br /&gt;
&lt;br /&gt;
Piranha skips are used in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=1h30s] [https://youtu.be/8Q_AQJ8H30k?t=59m36s], [[4-1_Any%25|4-1]][https://youtu.be/3vIsk8KFzOk?t=42m59s], [[4-3_Any%25|4-3]] [https://youtu.be/3vIsk8KFzOk?t=46m15s], [[4-6_Any%25|4-6]] [https://youtu.be/3vIsk8KFzOk?t=54m7s], [[5-1_Any%25|5-1]] [https://youtu.be/8Q_AQJ8H30k?t=1h24m25s] [https://youtu.be/8Q_AQJ8H30k?t=1h25m36s] and [[5-7_Any%25|5-7]] [https://youtu.be/3vIsk8KFzOk?t=1h15m41s].&lt;br /&gt;
&lt;br /&gt;
You can even throw an egg through the piranha while it&#039;s stunned, though it&#039;s only useful in [[3-8_100%25|3-8 100%]] [https://youtu.be/SNYydDrUCuk?t=59m5s]&lt;br /&gt;
&lt;br /&gt;
==Chicken Baxter==&lt;br /&gt;
[[File: chickenbaxter1.gif|right|thumb|&#039;&#039;&#039;4-7 Chicken Baxter]]&lt;br /&gt;
The [[4-7_Any%25|4-7]] [[Eggs#Baxter|Chicken Baxter]] is a way to bring a [[Eggs#Chickens|chicken]] (Huffin Puffin) to [[4-8_Any%25|4-8]] where it can be used against Hookbill to flip him over instantly. A good chicken fight saves 10 seconds over an optimal normal fight. It&#039;s mainly an [https://youtu.be/qsJ5ia8Alag?t=58m13s Any% trick] but it can also be used in [https://youtu.be/pQ3vwHR8Aik?t=1h21m14s 100%]. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Important Note: When canceling the aiming of a chicken, there is a 1 in 3 chance that it will be dropped. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[Eggs#Baxter|Chicken Baxter]] is performed by aiming the chicken and cancelling it on the same frame as you enter a goal ring. However, a certain setup is needed to make it work due to how sprite IDs work. The sprite ID of the chicken has to be higher than the goal ring. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Running the following [http://pastebin.com/GGJd81Wy Lua script] in an emulator can help to find a setup and better understand sprite IDs.&lt;br /&gt;
*[https://youtu.be/SKKubUnL-zs?t=25s Chicken Baxter demonstration with sprite ID overlay] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=ArLYY5gS-MM Chicken Baxter beginner tutorial] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=j_nBM47QSS8 Chicken Baxter advanced tutorial]&lt;br /&gt;
&lt;br /&gt;
==Blast-Off==&lt;br /&gt;
[[File: Blastoff13.gif|right|thumb|&#039;&#039;&#039;4-8 Blast-off]]&lt;br /&gt;
&lt;br /&gt;
This trick only occurs in 4-8.&lt;br /&gt;
&lt;br /&gt;
If Yoshi ground pounds Hookbill before he lands on his back on the final hit of the fight, Yoshi will &amp;quot;blast off&amp;quot; into the sky. This trick can cost you around 25 seconds if done on the [https://youtu.be/jiHfZnflIGE?t=27s far right side of the screen] or on [https://youtu.be/hxwCLZUMa6o?t=27s Hookbill&#039;s right], to a minute if you [https://clips.twitch.tv/ObliviousSpicyWebHassaanChop don&#039;t have Baby Mario] [https://www.twitch.tv/videos/21824883] [https://www.twitch.tv/videos/21824696]. However, this can be avoided by always doing the final ground pound while on the left side of Hookbill, with Baby Mario and away from the right side of the stage [https://youtu.be/_0_KjkFU6wI?t=2m26s] (where the screen stops scrolling).&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/atBGj-qvjao Here] is a comparison of the different blast-off variations.&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Red Coin Fly Guy Shot==&lt;br /&gt;
In levels where Fly Guys with red coins fly on screen, you can shoot them before they fly in to be able to collect the coin a little bit quicker. This is because the Fly Guy already has a hitbox where he&#039;s supposed to fly to and thus can be hit early. (You can also be hit [https://clips.twitch.tv/AntediluvianTrappedFungusHeyGirl]). &amp;lt;br/&amp;gt;&lt;br /&gt;
This can be seen in [[2-5_100%25|2-5]] [https://youtu.be/FvOT0LVMlS0?t=2s] [[3-2_100%25|3-2]] [https://youtu.be/FvceaH-DMLg?t=8s] [https://youtu.be/lL1hBogQDo0?t=2s], [[4-3_100%25|4-3]] [https://youtu.be/aL_NWdPEZNc?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h10m42s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h30m1s] and [[5-E_100%25|5-E]] [https://youtu.be/LvSefN9Pm7U?t=2h24m23s].&lt;br /&gt;
&lt;br /&gt;
==Red Coin Duplication==&lt;br /&gt;
It is possible to duplicate red coins carried by Patrolling Fly Guys. Keep in mind, this trick only works on the Fly Guys that stay on the screen, not the ones that fly in and leave. To do this you want to: &amp;lt;br/&amp;gt;&lt;br /&gt;
*Tongue the Fly Guy without collecting the red coin. &lt;br /&gt;
*Spit out the Fly Guy so that it goes off-screen without destroying it.&lt;br /&gt;
*Scroll the screen so that the place where the Fly Guy was flying is off-screen.&lt;br /&gt;
*Then go back to respawn the Fly Guy.&lt;br /&gt;
*You should now have 2 red coins, one on the ground and one being carried by the Fly Guy.&lt;br /&gt;
&lt;br /&gt;
You can dupe up to 3 red coins but it is incredibly hard since the timing is very tight. Instead, 100% runners opt to only dupe 1 or 2 coins, depending on the level.  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red coin dupes are used in [[2-2_100%25|2-2]] [https://youtu.be/LvSefN9Pm7U?t=20m40s], [[2-7_100%25|2-7]] [https://youtu.be/LvSefN9Pm7U?t=32m44s], [[4-5_100%25|4-5]] [https://youtu.be/8Q_AQJ8H30k?t=1h14m7s], [[4-6_100%25|4-6]] [https://youtu.be/LvSefN9Pm7U?t=1h20m25s] [https://twitter.com/PoahrYoshiGod/status/995498431496900609] [https://youtu.be/LvSefN9Pm7U?t=1h21m49s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h28m41s], [[5-4_100%25|5-4]] [https://youtu.be/LvSefN9Pm7U?t=1h38m45s] and more recently, [[4-1_100%25|4-1]] [https://twitter.com/PoahrYoshiGod/status/1002116768091987968] [https://www.youtube.com/watch?v=FPzCkIbkdTM] to get 20 red coins faster. You can dupe red coins in the last screen of [[2-5_100%25|2-5]] [https://youtu.be/T1uHScVhv6c?t=1s] [https://youtu.be/Jm2BHtTxTC0?t=1s] [https://youtu.be/mnZF_7t0ins?t=1s] and [https://youtu.be/uwbWj1AHfcw?t=1s 5-1] as a backup and the 2nd to last screen of [https://youtu.be/jL4wWgc_iGY?t=1s 2-7], if you missed a coin or failed to collect one from a Fly Guy. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also dupe red coins by using a middle-ring, though it&#039;s only doable in [[4-5_100%25|4-5]] [https://youtu.be/xKBy2h_kWWs?t=1s].&lt;br /&gt;
{{#ev:youtube|aCDFfw2XK_I|360x219|left|&#039;&#039;&#039;5-4 Triple Red Coin Dupe|frame}}&lt;br /&gt;
[[File: redcoindupe1.gif|right|thumb|&#039;&#039;&#039;Red Coin Dupe Demonstration]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Tricks&amp;diff=6243</id>
		<title>Tricks</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Tricks&amp;diff=6243"/>
		<updated>2023-07-10T23:19:42Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Gate-hack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enemy Wall-spit==&lt;br /&gt;
Normally, enemies spit at walls will bounce off or be destroyed, however, if spit into the wall with the right speed and height, they can clip into the wall very briefly (like Yoshi when doing a [[TAS_Tricks#Wall-Jumping|wall-jump]]) and can be bounced on. This can be used to gain significant height and even skip parts of levels like in [[1-2_Any%25|1-2]] [https://www.youtube.com/watch?v=yZALWMbWbwY] and [[6-7_Any%25|6-7]] [https://youtu.be/_l7Bo-AMp2s?t=34].&lt;br /&gt;
&lt;br /&gt;
==Pipe Jump==&lt;br /&gt;
[[File: Pipejump1.gif|right|thumb|222px|&#039;&#039;&#039;Down+B]]&lt;br /&gt;
[[File: Pipejump16.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+Y]]&lt;br /&gt;
[[File: Pipejump5.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+A]]&lt;br /&gt;
&lt;br /&gt;
If down and jump are pressed on the same frame while standing on a pipe, Yoshi both jumps and goes down the pipe. This speeds up the time it takes Yoshi to exit the screen by skipping the animation where he climbs into the pipe. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On a few pipes in the game, this trick will cause a [[Warps#1-1_Warps|1-1 Warp]], like in [[1-1_Any%25|1-1]] [https://youtu.be/7DQWSqSUQ90?t=1s] or [[2-1_Any%25|2-1]][https://youtu.be/bRQHGmRPs6k?t=16s]. It may also cause a warp to adjacent rooms like with the second pipe in [https://youtu.be/7-obEgZ9Zvc?t=18m11s 2-1] and [[2-8_Any%25|2-8]] [https://youtu.be/7-obEgZ9Zvc?t=35m53s]. Since this is not a 1-1 Warp though, it is allowed in Warpless and 100% speedruns.&lt;br /&gt;
&lt;br /&gt;
There are three variations of the pipe jump: &lt;br /&gt;
*Down + B&lt;br /&gt;
*Down + B + Y&lt;br /&gt;
*Down + B + A&lt;br /&gt;
&lt;br /&gt;
An easy way to do it is to use one hand. With your index finger on the dpad and your pinky on B, move your whole hand to press down and jump at the same time. In [https://youtu.be/z7Zpf0-Yi78?t=1m10s Lee&#039;s tutorial], he talks about the method that he uses. You should experiment a bit to find a method that works best for you!&lt;br /&gt;
&lt;br /&gt;
===Time Save===&lt;br /&gt;
*Each pipe jump saves 29 frames over going down the pipe normally.&lt;br /&gt;
*In 4-E doing an up+jump pipe entry saves 42 frames.&lt;br /&gt;
&lt;br /&gt;
====Warpless====&lt;br /&gt;
&lt;br /&gt;
*Pipes (13): 1-3, 1-4, 1-6, 2-3, 2-7, 2-8, 3-8, 4-2, 4-4, 5-7(2), 6-4, 6-7&lt;br /&gt;
*2-1 adjacent warp: 89 frames or 1.48s&lt;br /&gt;
*2-8 adjacent warp: 208 frames or 3.46s&lt;br /&gt;
*Time save w/o adjacent warps: 377 frames or 6.28s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 674 frames or 11.23s&lt;br /&gt;
&lt;br /&gt;
====100%====&lt;br /&gt;
&lt;br /&gt;
*Pipes (37): 1-2, 1-3, 1-4, 1-6, 1-7, 2-1, 2-3, 2-4, 2-7(2), 2-8(2), 3-2, 3-8, 4-1, 4-2(2), 4-3, 4-4, 4-5, 4-8, 5-4, 5-5, 5-7(2), 6-4, 6-7, 6-E, 2-E, 4-E(8)&lt;br /&gt;
*2-1 adjacent warp: 33 frames or 0.55s&lt;br /&gt;
*2-8 adjacent warp: 61 frames or 1.01s&lt;br /&gt;
*4-E: 336 frames or 5.6s&lt;br /&gt;
*Time save w/o 4-E or adjacent warps: 841 frames or 14.01s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 1271 frames or 21.18s&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Vase Break==&lt;br /&gt;
The vase that contains the key in [[1-4_Any%25|1-4]] [https://youtu.be/bm37fbbswlQ?t=44] can be broken immediately when off-screen with an egg-shot. This is because it spawns in the air and the egg gives it enough height to cause it to break upon landing. The key will then fly in whichever direction that Yoshi is facing. Unfortunately, the same trick does not work on the vase in [[2-8_Any%25|2-8]] because that one spawns on the ground. [https://imgur.com/a/8NdlSjx]&lt;br /&gt;
&lt;br /&gt;
==Screen Scrolling==&lt;br /&gt;
[[File: skyshots1.gif|right|thumb|192px|&#039;&#039;&#039;1-7 Red Coin Shots]]&lt;br /&gt;
The screen will scroll depending on where Yoshi is heading. &lt;br /&gt;
&lt;br /&gt;
*Holding up/down will scroll the screen vertically in the respective direction if the level allows for it, however, this is not possible while egg-aiming.&lt;br /&gt;
*Jumping as the screen is scrolling will scroll it even higher compared to just holding up. [https://youtu.be/nA3c4-g8fII?t=1s]&lt;br /&gt;
*You can also use a jump to &amp;quot;correct&amp;quot; the screen position if you can get it to scroll a little bit higher. [https://youtu.be/qFSNGsEVAXQ?t=2s]&lt;br /&gt;
*A [[Movement#Perfect Jump|perfect jump]] won&#039;t allow the screen to scroll vertically. [https://youtu.be/UOM2Fi3l1oI?t=3m28s]&lt;br /&gt;
*An upward screen scroll can also be buffered. If Yoshi is in a part of a level where the screen cannot scroll, you can hold up and then when you move to a part of the level where the screen can scroll, it will happen [https://youtu.be/ljwoBdvNGpc?t=1s automatically]. This can be seen in [[1-4_100%25|1-4]] [https://youtu.be/g7HXLp9ixEg?t=1s] and [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] 100%.&lt;br /&gt;
&lt;br /&gt;
Enemies, collectibles and auto-scroll triggers only load in when the screen is scrolled properly. This is used many times in speedruns, for example, loading in a flower in [[1-2_100%25|1-2]] [https://youtu.be/K93xpwroPZw?t=38s] to skip the helicopter, loading in the red coins in [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] to skip the beanstalk and in [[6-5_Any%25|6-5]] to skip the [https://youtu.be/8Q_AQJ8H30k?t=2h4m3s auto-scroller].&lt;br /&gt;
&lt;br /&gt;
==Gate-hack==&lt;br /&gt;
[[File:Gatehack.gif|right|thumb|300px|&#039;&#039;&#039;2-4 Gate-hack]]&lt;br /&gt;
&lt;br /&gt;
There are many one-way gates in the game that can be opened backwards. The easiest method is to do an [[Eggs#Upward_Egg_Shots|up-shot]] at the top of the gate with some speed. The egg clips into the gate and knocks it open from the other side. This is used in various places to save time in all speedrun categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gate-hack tips:&#039;&#039;&#039;&lt;br /&gt;
*Tap A once quickly to throw the egg. Don&#039;t hold A for a bit and then release. &lt;br /&gt;
*Hold up the entire time, even after tapping A to get the [[Eggs#Upward_Egg_Shots|angled up-shot]].&lt;br /&gt;
*Hold B the entire time and if you miss the first shot, let Yoshi do an [[Fluttering|auto-flutter]] and try again. It is actually easier to get the fluttering gate-hack than the regular one due to a bigger window.&lt;br /&gt;
*Run into the gate to knock it inwards a little bit to make it easier to get the gate-hack to work. This greatly increases the window of success from 3 frames to around 9.&lt;br /&gt;
&lt;br /&gt;
Gate-hacks are used in [[2-1_100%25|2-1]] [https://youtu.be/eUu-XwheZs4?t=1040], [[2-4_Any%25|2-4]] [https://youtu.be/vOkc1l-C6QA?t=22] [https://youtu.be/eUu-XwheZs4?t=1594] and [[5-5_100%25|5-5]] [https://youtu.be/eUu-XwheZs4?t=5982].&lt;br /&gt;
&lt;br /&gt;
Another variation of the gate-hack can be seen in [[6-7_Any%25|6-7]] [https://youtu.be/3vIsk8KFzOk?t=1h35m45s] where you use a Spiked Fun Guy (or it&#039;s pot). You spit it out while pushing against the gate, re-tongue it and do it once more. The negative x-velocity of the enemy opens the gate. This works with any enemy that will bounce off of the gate. However, this trick requires the gate to be loaded in a higher sprite slot than the enemy. If the gate is in a lower slot it won&#039;t work. You can see the sprite IDs and a consistent method demonstrated [https://youtu.be/N45E_K2H8ZM?t=19s here]. &amp;lt;br/&amp;gt;&lt;br /&gt;
High sprite slot: [https://yoshi.science/wiki/index.php/File:Gatehack_high_sprite_slot.mp4] &amp;lt;br/&amp;gt;&lt;br /&gt;
Low sprite slot: [https://yoshi.science/wiki/images/5/5a/Gatehack_low_sprite_slot.mp4]&lt;br /&gt;
&lt;br /&gt;
Check the [[DLC]] page if you would like to experiment with it for yourself.&lt;br /&gt;
&lt;br /&gt;
==Sprite Overload==&lt;br /&gt;
[[File: spriteoverload.gif|right|thumb|x150px|&#039;&#039;&#039;2-7 Sprite Overload]]&lt;br /&gt;
&lt;br /&gt;
The game cannot have more than 23 sprites loaded in on-screen at once. Too many sprites will either cause the game to lag or to simply not load things. Keep in mind that some sprite slots are reserved for important things and will always stay loaded such as Baby Mario and the eggs that you are carrying &lt;br /&gt;
&lt;br /&gt;
In speedrunning this has both pros and cons. It can be used to avoid loading in enemies to save time, such as the Bullet Bill Launchers in [[2-7_Any%25|2-7]] [https://youtu.be/N5ULZpG3GVM?t=23m32s]. But it can also be frustrating in 100% speedruns if you overlook a red coin or flower that didn&#039;t load in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Train Track Clip==&lt;br /&gt;
If you land on the tracks while holding down-left or down-right, you can clip off of them briefly to save time. &amp;lt;br/&amp;gt;&lt;br /&gt;
You&#039;ll need to hold B while you&#039;re falling so that you fall slightly slower. This will allow you to reach the tracks while you&#039;re still falling. With proper positioning, you should be able to clip off of the tracks. &amp;lt;br/&amp;gt;&lt;br /&gt;
This trick is used in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]] [https://youtu.be/b-G3I_jf7F0?t=5128] in 100% speedruns. &amp;lt;br/&amp;gt;&lt;br /&gt;
Setup image for 2-8 [https://imgur.com/a/2BwzSJd]&lt;br /&gt;
&lt;br /&gt;
==Ghost Skip==&lt;br /&gt;
[[File: gs.gif|right|thumb|x150px|&#039;&#039;&#039;3-8 Ghost Skip]]&lt;br /&gt;
Normally, Caged Ghosts take at least 4 hits (egg shots or spit out enemies) to get them to shrink so that you can jump over them, however, when they load in, they grow in size and if you shoot them during the growing phase, they will stop growing and shrink by 1 size. This can be used to save both time and eggs. There are 2 of these in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=59m50s] [https://youtu.be/8Q_AQJ8H30k?t=1h14s]. Only one is seen in Warpless speedruns.&lt;br /&gt;
&lt;br /&gt;
Another Ghost Skip is used in [[6-E_100%25|6-E]] [https://youtu.be/8Q_AQJ8H30k?t=2h16m50s] where you spit a Mace Guy into the horizontal Caged Ghost. Using visual cues can significantly increase consistency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Piranha Skip==&lt;br /&gt;
[[File: ps.gif|right|thumb|&#039;&#039;&#039;5-7 Piranha Skip]]&lt;br /&gt;
It is possible to travel through green Piranha Plants without getting hit by throwing an egg or spitting an enemy into them. It is a 32 frame window to do so.&lt;br /&gt;
&lt;br /&gt;
It is also possible to damage boost through these Piranha Plants by facing backwards and running/fluttering into them. Some people might find this more consistent than the egg throwing method, however, this method is slower and you lose Baby Mario.&lt;br /&gt;
&lt;br /&gt;
Piranha skips are used in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=1h30s] [https://youtu.be/8Q_AQJ8H30k?t=59m36s], [[4-1_Any%25|4-1]][https://youtu.be/3vIsk8KFzOk?t=42m59s], [[4-3_Any%25|4-3]] [https://youtu.be/3vIsk8KFzOk?t=46m15s], [[4-6_Any%25|4-6]] [https://youtu.be/3vIsk8KFzOk?t=54m7s], [[5-1_Any%25|5-1]] [https://youtu.be/8Q_AQJ8H30k?t=1h24m25s] [https://youtu.be/8Q_AQJ8H30k?t=1h25m36s] and [[5-7_Any%25|5-7]] [https://youtu.be/3vIsk8KFzOk?t=1h15m41s].&lt;br /&gt;
&lt;br /&gt;
You can even throw an egg through the piranha while it&#039;s stunned, though it&#039;s only useful in [[3-8_100%25|3-8 100%]] [https://youtu.be/SNYydDrUCuk?t=59m5s]&lt;br /&gt;
&lt;br /&gt;
==Chicken Baxter==&lt;br /&gt;
[[File: chickenbaxter1.gif|right|thumb|&#039;&#039;&#039;4-7 Chicken Baxter]]&lt;br /&gt;
The [[4-7_Any%25|4-7]] [[Eggs#Baxter|Chicken Baxter]] is a way to bring a [[Eggs#Chickens|chicken]] (Huffin Puffin) to [[4-8_Any%25|4-8]] where it can be used against Hookbill to flip him over instantly. A good chicken fight saves 10 seconds over an optimal normal fight. It&#039;s mainly an [https://youtu.be/qsJ5ia8Alag?t=58m13s Any% trick] but it can also be used in [https://youtu.be/pQ3vwHR8Aik?t=1h21m14s 100%]. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Important Note: When canceling the aiming of a chicken, there is a 1 in 3 chance that it will be dropped. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[Eggs#Baxter|Chicken Baxter]] is performed by aiming the chicken and cancelling it on the same frame as you enter a goal ring. However, a certain setup is needed to make it work due to how sprite IDs work. The sprite ID of the chicken has to be higher than the goal ring. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Running the following [http://pastebin.com/GGJd81Wy Lua script] in an emulator can help to find a setup and better understand sprite IDs.&lt;br /&gt;
*[https://youtu.be/SKKubUnL-zs?t=25s Chicken Baxter demonstration with sprite ID overlay] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=ArLYY5gS-MM Chicken Baxter beginner tutorial] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=j_nBM47QSS8 Chicken Baxter advanced tutorial]&lt;br /&gt;
&lt;br /&gt;
==Blast-Off==&lt;br /&gt;
[[File: Blastoff13.gif|right|thumb|&#039;&#039;&#039;4-8 Blast-off]]&lt;br /&gt;
&lt;br /&gt;
This trick only occurs in 4-8.&lt;br /&gt;
&lt;br /&gt;
If Yoshi ground pounds Hookbill before he lands on his back on the final hit of the fight, Yoshi will &amp;quot;blast off&amp;quot; into the sky. This trick can cost you around 25 seconds if done on the [https://youtu.be/jiHfZnflIGE?t=27s far right side of the screen] or on [https://youtu.be/hxwCLZUMa6o?t=27s Hookbill&#039;s right], to a minute if you [https://clips.twitch.tv/ObliviousSpicyWebHassaanChop don&#039;t have Baby Mario] [https://www.twitch.tv/videos/21824883] [https://www.twitch.tv/videos/21824696]. However, this can be avoided by always doing the final ground pound while on the left side of Hookbill, with Baby Mario and away from the right side of the stage [https://youtu.be/_0_KjkFU6wI?t=2m26s] (where the screen stops scrolling).&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/atBGj-qvjao Here] is a comparison of the different blast-off variations.&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Red Coin Fly Guy Shot==&lt;br /&gt;
In levels where Fly Guys with red coins fly on screen, you can shoot them before they fly in to be able to collect the coin a little bit quicker. This is because the Fly Guy already has a hitbox where he&#039;s supposed to fly to and thus can be hit early. (You can also be hit [https://clips.twitch.tv/AntediluvianTrappedFungusHeyGirl]). &amp;lt;br/&amp;gt;&lt;br /&gt;
This can be seen in [[2-5_100%25|2-5]] [https://youtu.be/FvOT0LVMlS0?t=2s] [[3-2_100%25|3-2]] [https://youtu.be/FvceaH-DMLg?t=8s] [https://youtu.be/lL1hBogQDo0?t=2s], [[4-3_100%25|4-3]] [https://youtu.be/aL_NWdPEZNc?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h10m42s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h30m1s] and [[5-E_100%25|5-E]] [https://youtu.be/LvSefN9Pm7U?t=2h24m23s].&lt;br /&gt;
&lt;br /&gt;
==Red Coin Duplication==&lt;br /&gt;
It is possible to duplicate red coins carried by Patrolling Fly Guys. Keep in mind, this trick only works on the Fly Guys that stay on the screen, not the ones that fly in and leave. To do this you want to: &amp;lt;br/&amp;gt;&lt;br /&gt;
*Tongue the Fly Guy without collecting the red coin. &lt;br /&gt;
*Spit out the Fly Guy so that it goes off-screen without destroying it.&lt;br /&gt;
*Scroll the screen so that the place where the Fly Guy was flying is off-screen.&lt;br /&gt;
*Then go back to respawn the Fly Guy.&lt;br /&gt;
*You should now have 2 red coins, one on the ground and one being carried by the Fly Guy.&lt;br /&gt;
&lt;br /&gt;
You can dupe up to 3 red coins but it is incredibly hard since the timing is very tight. Instead, 100% runners opt to only dupe 1 or 2 coins, depending on the level.  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red coin dupes are used in [[2-2_100%25|2-2]] [https://youtu.be/LvSefN9Pm7U?t=20m40s], [[2-7_100%25|2-7]] [https://youtu.be/LvSefN9Pm7U?t=32m44s], [[4-5_100%25|4-5]] [https://youtu.be/8Q_AQJ8H30k?t=1h14m7s], [[4-6_100%25|4-6]] [https://youtu.be/LvSefN9Pm7U?t=1h20m25s] [https://twitter.com/PoahrYoshiGod/status/995498431496900609] [https://youtu.be/LvSefN9Pm7U?t=1h21m49s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h28m41s], [[5-4_100%25|5-4]] [https://youtu.be/LvSefN9Pm7U?t=1h38m45s] and more recently, [[4-1_100%25|4-1]] [https://twitter.com/PoahrYoshiGod/status/1002116768091987968] [https://www.youtube.com/watch?v=FPzCkIbkdTM] to get 20 red coins faster. You can dupe red coins in the last screen of [[2-5_100%25|2-5]] [https://youtu.be/T1uHScVhv6c?t=1s] [https://youtu.be/Jm2BHtTxTC0?t=1s] [https://youtu.be/mnZF_7t0ins?t=1s] and [https://youtu.be/uwbWj1AHfcw?t=1s 5-1] as a backup and the 2nd to last screen of [https://youtu.be/jL4wWgc_iGY?t=1s 2-7], if you missed a coin or failed to collect one from a Fly Guy. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also dupe red coins by using a middle-ring, though it&#039;s only doable in [[4-5_100%25|4-5]] [https://youtu.be/xKBy2h_kWWs?t=1s].&lt;br /&gt;
{{#ev:youtube|aCDFfw2XK_I|360x219|left|&#039;&#039;&#039;5-4 Triple Red Coin Dupe|frame}}&lt;br /&gt;
[[File: redcoindupe1.gif|right|thumb|&#039;&#039;&#039;Red Coin Dupe Demonstration]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=File:Gatehack_high_sprite_slot.mp4&amp;diff=6242</id>
		<title>File:Gatehack high sprite slot.mp4</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=File:Gatehack_high_sprite_slot.mp4&amp;diff=6242"/>
		<updated>2023-07-10T23:18:56Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Tricks&amp;diff=6241</id>
		<title>Tricks</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Tricks&amp;diff=6241"/>
		<updated>2023-07-10T23:14:34Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Gate-hack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enemy Wall-spit==&lt;br /&gt;
Normally, enemies spit at walls will bounce off or be destroyed, however, if spit into the wall with the right speed and height, they can clip into the wall very briefly (like Yoshi when doing a [[TAS_Tricks#Wall-Jumping|wall-jump]]) and can be bounced on. This can be used to gain significant height and even skip parts of levels like in [[1-2_Any%25|1-2]] [https://www.youtube.com/watch?v=yZALWMbWbwY] and [[6-7_Any%25|6-7]] [https://youtu.be/_l7Bo-AMp2s?t=34].&lt;br /&gt;
&lt;br /&gt;
==Pipe Jump==&lt;br /&gt;
[[File: Pipejump1.gif|right|thumb|222px|&#039;&#039;&#039;Down+B]]&lt;br /&gt;
[[File: Pipejump16.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+Y]]&lt;br /&gt;
[[File: Pipejump5.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+A]]&lt;br /&gt;
&lt;br /&gt;
If down and jump are pressed on the same frame while standing on a pipe, Yoshi both jumps and goes down the pipe. This speeds up the time it takes Yoshi to exit the screen by skipping the animation where he climbs into the pipe. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On a few pipes in the game, this trick will cause a [[Warps#1-1_Warps|1-1 Warp]], like in [[1-1_Any%25|1-1]] [https://youtu.be/7DQWSqSUQ90?t=1s] or [[2-1_Any%25|2-1]][https://youtu.be/bRQHGmRPs6k?t=16s]. It may also cause a warp to adjacent rooms like with the second pipe in [https://youtu.be/7-obEgZ9Zvc?t=18m11s 2-1] and [[2-8_Any%25|2-8]] [https://youtu.be/7-obEgZ9Zvc?t=35m53s]. Since this is not a 1-1 Warp though, it is allowed in Warpless and 100% speedruns.&lt;br /&gt;
&lt;br /&gt;
There are three variations of the pipe jump: &lt;br /&gt;
*Down + B&lt;br /&gt;
*Down + B + Y&lt;br /&gt;
*Down + B + A&lt;br /&gt;
&lt;br /&gt;
An easy way to do it is to use one hand. With your index finger on the dpad and your pinky on B, move your whole hand to press down and jump at the same time. In [https://youtu.be/z7Zpf0-Yi78?t=1m10s Lee&#039;s tutorial], he talks about the method that he uses. You should experiment a bit to find a method that works best for you!&lt;br /&gt;
&lt;br /&gt;
===Time Save===&lt;br /&gt;
*Each pipe jump saves 29 frames over going down the pipe normally.&lt;br /&gt;
*In 4-E doing an up+jump pipe entry saves 42 frames.&lt;br /&gt;
&lt;br /&gt;
====Warpless====&lt;br /&gt;
&lt;br /&gt;
*Pipes (13): 1-3, 1-4, 1-6, 2-3, 2-7, 2-8, 3-8, 4-2, 4-4, 5-7(2), 6-4, 6-7&lt;br /&gt;
*2-1 adjacent warp: 89 frames or 1.48s&lt;br /&gt;
*2-8 adjacent warp: 208 frames or 3.46s&lt;br /&gt;
*Time save w/o adjacent warps: 377 frames or 6.28s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 674 frames or 11.23s&lt;br /&gt;
&lt;br /&gt;
====100%====&lt;br /&gt;
&lt;br /&gt;
*Pipes (37): 1-2, 1-3, 1-4, 1-6, 1-7, 2-1, 2-3, 2-4, 2-7(2), 2-8(2), 3-2, 3-8, 4-1, 4-2(2), 4-3, 4-4, 4-5, 4-8, 5-4, 5-5, 5-7(2), 6-4, 6-7, 6-E, 2-E, 4-E(8)&lt;br /&gt;
*2-1 adjacent warp: 33 frames or 0.55s&lt;br /&gt;
*2-8 adjacent warp: 61 frames or 1.01s&lt;br /&gt;
*4-E: 336 frames or 5.6s&lt;br /&gt;
*Time save w/o 4-E or adjacent warps: 841 frames or 14.01s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 1271 frames or 21.18s&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Vase Break==&lt;br /&gt;
The vase that contains the key in [[1-4_Any%25|1-4]] [https://youtu.be/bm37fbbswlQ?t=44] can be broken immediately when off-screen with an egg-shot. This is because it spawns in the air and the egg gives it enough height to cause it to break upon landing. The key will then fly in whichever direction that Yoshi is facing. Unfortunately, the same trick does not work on the vase in [[2-8_Any%25|2-8]] because that one spawns on the ground. [https://imgur.com/a/8NdlSjx]&lt;br /&gt;
&lt;br /&gt;
==Screen Scrolling==&lt;br /&gt;
[[File: skyshots1.gif|right|thumb|192px|&#039;&#039;&#039;1-7 Red Coin Shots]]&lt;br /&gt;
The screen will scroll depending on where Yoshi is heading. &lt;br /&gt;
&lt;br /&gt;
*Holding up/down will scroll the screen vertically in the respective direction if the level allows for it, however, this is not possible while egg-aiming.&lt;br /&gt;
*Jumping as the screen is scrolling will scroll it even higher compared to just holding up. [https://youtu.be/nA3c4-g8fII?t=1s]&lt;br /&gt;
*You can also use a jump to &amp;quot;correct&amp;quot; the screen position if you can get it to scroll a little bit higher. [https://youtu.be/qFSNGsEVAXQ?t=2s]&lt;br /&gt;
*A [[Movement#Perfect Jump|perfect jump]] won&#039;t allow the screen to scroll vertically. [https://youtu.be/UOM2Fi3l1oI?t=3m28s]&lt;br /&gt;
*An upward screen scroll can also be buffered. If Yoshi is in a part of a level where the screen cannot scroll, you can hold up and then when you move to a part of the level where the screen can scroll, it will happen [https://youtu.be/ljwoBdvNGpc?t=1s automatically]. This can be seen in [[1-4_100%25|1-4]] [https://youtu.be/g7HXLp9ixEg?t=1s] and [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] 100%.&lt;br /&gt;
&lt;br /&gt;
Enemies, collectibles and auto-scroll triggers only load in when the screen is scrolled properly. This is used many times in speedruns, for example, loading in a flower in [[1-2_100%25|1-2]] [https://youtu.be/K93xpwroPZw?t=38s] to skip the helicopter, loading in the red coins in [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] to skip the beanstalk and in [[6-5_Any%25|6-5]] to skip the [https://youtu.be/8Q_AQJ8H30k?t=2h4m3s auto-scroller].&lt;br /&gt;
&lt;br /&gt;
==Gate-hack==&lt;br /&gt;
[[File:Gatehack.gif|right|thumb|300px|&#039;&#039;&#039;2-4 Gate-hack]]&lt;br /&gt;
&lt;br /&gt;
There are many one-way gates in the game that can be opened backwards. The easiest method is to do an [[Eggs#Upward_Egg_Shots|up-shot]] at the top of the gate with some speed. The egg clips into the gate and knocks it open from the other side. This is used in various places to save time in all speedrun categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gate-hack tips:&#039;&#039;&#039;&lt;br /&gt;
*Tap A once quickly to throw the egg. Don&#039;t hold A for a bit and then release. &lt;br /&gt;
*Hold up the entire time, even after tapping A to get the [[Eggs#Upward_Egg_Shots|angled up-shot]].&lt;br /&gt;
*Hold B the entire time and if you miss the first shot, let Yoshi do an [[Fluttering|auto-flutter]] and try again. It is actually easier to get the fluttering gate-hack than the regular one due to a bigger window.&lt;br /&gt;
*Run into the gate to knock it inwards a little bit to make it easier to get the gate-hack to work. This greatly increases the window of success from 3 frames to around 9.&lt;br /&gt;
&lt;br /&gt;
Gate-hacks are used in [[2-1_100%25|2-1]] [https://youtu.be/eUu-XwheZs4?t=1040], [[2-4_Any%25|2-4]] [https://youtu.be/vOkc1l-C6QA?t=22] [https://youtu.be/eUu-XwheZs4?t=1594] and [[5-5_100%25|5-5]] [https://youtu.be/eUu-XwheZs4?t=5982].&lt;br /&gt;
&lt;br /&gt;
Another variation of the gate-hack can be seen in [[6-7_Any%25|6-7]] [https://youtu.be/3vIsk8KFzOk?t=1h35m45s] where you use a Spiked Fun Guy (or it&#039;s pot). You spit it out while pushing against the gate, re-tongue it and do it once more. The negative x-velocity of the enemy opens the gate. This works with any enemy that will bounce off of the gate. However, this trick requires the gate to be loaded in a higher sprite slot than the enemy. If the gate is in a lower slot it won&#039;t work. You can see the sprite IDs and a consistent method demonstrated [https://youtu.be/N45E_K2H8ZM?t=19s here]. &amp;lt;br/&amp;gt;&lt;br /&gt;
High sprite slot: [https://thumbs.gfycat.com/EntireGleefulHatchetfish-mobile.mp4] &amp;lt;br/&amp;gt;&lt;br /&gt;
Low sprite slot: [https://yoshi.science/wiki/images/5/5a/Gatehack_low_sprite_slot.mp4]&lt;br /&gt;
&lt;br /&gt;
Check the [[DLC]] page if you would like to experiment with it for yourself.&lt;br /&gt;
&lt;br /&gt;
==Sprite Overload==&lt;br /&gt;
[[File: spriteoverload.gif|right|thumb|x150px|&#039;&#039;&#039;2-7 Sprite Overload]]&lt;br /&gt;
&lt;br /&gt;
The game cannot have more than 23 sprites loaded in on-screen at once. Too many sprites will either cause the game to lag or to simply not load things. Keep in mind that some sprite slots are reserved for important things and will always stay loaded such as Baby Mario and the eggs that you are carrying &lt;br /&gt;
&lt;br /&gt;
In speedrunning this has both pros and cons. It can be used to avoid loading in enemies to save time, such as the Bullet Bill Launchers in [[2-7_Any%25|2-7]] [https://youtu.be/N5ULZpG3GVM?t=23m32s]. But it can also be frustrating in 100% speedruns if you overlook a red coin or flower that didn&#039;t load in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Train Track Clip==&lt;br /&gt;
If you land on the tracks while holding down-left or down-right, you can clip off of them briefly to save time. &amp;lt;br/&amp;gt;&lt;br /&gt;
You&#039;ll need to hold B while you&#039;re falling so that you fall slightly slower. This will allow you to reach the tracks while you&#039;re still falling. With proper positioning, you should be able to clip off of the tracks. &amp;lt;br/&amp;gt;&lt;br /&gt;
This trick is used in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]] [https://youtu.be/b-G3I_jf7F0?t=5128] in 100% speedruns. &amp;lt;br/&amp;gt;&lt;br /&gt;
Setup image for 2-8 [https://imgur.com/a/2BwzSJd]&lt;br /&gt;
&lt;br /&gt;
==Ghost Skip==&lt;br /&gt;
[[File: gs.gif|right|thumb|x150px|&#039;&#039;&#039;3-8 Ghost Skip]]&lt;br /&gt;
Normally, Caged Ghosts take at least 4 hits (egg shots or spit out enemies) to get them to shrink so that you can jump over them, however, when they load in, they grow in size and if you shoot them during the growing phase, they will stop growing and shrink by 1 size. This can be used to save both time and eggs. There are 2 of these in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=59m50s] [https://youtu.be/8Q_AQJ8H30k?t=1h14s]. Only one is seen in Warpless speedruns.&lt;br /&gt;
&lt;br /&gt;
Another Ghost Skip is used in [[6-E_100%25|6-E]] [https://youtu.be/8Q_AQJ8H30k?t=2h16m50s] where you spit a Mace Guy into the horizontal Caged Ghost. Using visual cues can significantly increase consistency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Piranha Skip==&lt;br /&gt;
[[File: ps.gif|right|thumb|&#039;&#039;&#039;5-7 Piranha Skip]]&lt;br /&gt;
It is possible to travel through green Piranha Plants without getting hit by throwing an egg or spitting an enemy into them. It is a 32 frame window to do so.&lt;br /&gt;
&lt;br /&gt;
It is also possible to damage boost through these Piranha Plants by facing backwards and running/fluttering into them. Some people might find this more consistent than the egg throwing method, however, this method is slower and you lose Baby Mario.&lt;br /&gt;
&lt;br /&gt;
Piranha skips are used in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=1h30s] [https://youtu.be/8Q_AQJ8H30k?t=59m36s], [[4-1_Any%25|4-1]][https://youtu.be/3vIsk8KFzOk?t=42m59s], [[4-3_Any%25|4-3]] [https://youtu.be/3vIsk8KFzOk?t=46m15s], [[4-6_Any%25|4-6]] [https://youtu.be/3vIsk8KFzOk?t=54m7s], [[5-1_Any%25|5-1]] [https://youtu.be/8Q_AQJ8H30k?t=1h24m25s] [https://youtu.be/8Q_AQJ8H30k?t=1h25m36s] and [[5-7_Any%25|5-7]] [https://youtu.be/3vIsk8KFzOk?t=1h15m41s].&lt;br /&gt;
&lt;br /&gt;
You can even throw an egg through the piranha while it&#039;s stunned, though it&#039;s only useful in [[3-8_100%25|3-8 100%]] [https://youtu.be/SNYydDrUCuk?t=59m5s]&lt;br /&gt;
&lt;br /&gt;
==Chicken Baxter==&lt;br /&gt;
[[File: chickenbaxter1.gif|right|thumb|&#039;&#039;&#039;4-7 Chicken Baxter]]&lt;br /&gt;
The [[4-7_Any%25|4-7]] [[Eggs#Baxter|Chicken Baxter]] is a way to bring a [[Eggs#Chickens|chicken]] (Huffin Puffin) to [[4-8_Any%25|4-8]] where it can be used against Hookbill to flip him over instantly. A good chicken fight saves 10 seconds over an optimal normal fight. It&#039;s mainly an [https://youtu.be/qsJ5ia8Alag?t=58m13s Any% trick] but it can also be used in [https://youtu.be/pQ3vwHR8Aik?t=1h21m14s 100%]. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Important Note: When canceling the aiming of a chicken, there is a 1 in 3 chance that it will be dropped. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[Eggs#Baxter|Chicken Baxter]] is performed by aiming the chicken and cancelling it on the same frame as you enter a goal ring. However, a certain setup is needed to make it work due to how sprite IDs work. The sprite ID of the chicken has to be higher than the goal ring. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Running the following [http://pastebin.com/GGJd81Wy Lua script] in an emulator can help to find a setup and better understand sprite IDs.&lt;br /&gt;
*[https://youtu.be/SKKubUnL-zs?t=25s Chicken Baxter demonstration with sprite ID overlay] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=ArLYY5gS-MM Chicken Baxter beginner tutorial] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=j_nBM47QSS8 Chicken Baxter advanced tutorial]&lt;br /&gt;
&lt;br /&gt;
==Blast-Off==&lt;br /&gt;
[[File: Blastoff13.gif|right|thumb|&#039;&#039;&#039;4-8 Blast-off]]&lt;br /&gt;
&lt;br /&gt;
This trick only occurs in 4-8.&lt;br /&gt;
&lt;br /&gt;
If Yoshi ground pounds Hookbill before he lands on his back on the final hit of the fight, Yoshi will &amp;quot;blast off&amp;quot; into the sky. This trick can cost you around 25 seconds if done on the [https://youtu.be/jiHfZnflIGE?t=27s far right side of the screen] or on [https://youtu.be/hxwCLZUMa6o?t=27s Hookbill&#039;s right], to a minute if you [https://clips.twitch.tv/ObliviousSpicyWebHassaanChop don&#039;t have Baby Mario] [https://www.twitch.tv/videos/21824883] [https://www.twitch.tv/videos/21824696]. However, this can be avoided by always doing the final ground pound while on the left side of Hookbill, with Baby Mario and away from the right side of the stage [https://youtu.be/_0_KjkFU6wI?t=2m26s] (where the screen stops scrolling).&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/atBGj-qvjao Here] is a comparison of the different blast-off variations.&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Red Coin Fly Guy Shot==&lt;br /&gt;
In levels where Fly Guys with red coins fly on screen, you can shoot them before they fly in to be able to collect the coin a little bit quicker. This is because the Fly Guy already has a hitbox where he&#039;s supposed to fly to and thus can be hit early. (You can also be hit [https://clips.twitch.tv/AntediluvianTrappedFungusHeyGirl]). &amp;lt;br/&amp;gt;&lt;br /&gt;
This can be seen in [[2-5_100%25|2-5]] [https://youtu.be/FvOT0LVMlS0?t=2s] [[3-2_100%25|3-2]] [https://youtu.be/FvceaH-DMLg?t=8s] [https://youtu.be/lL1hBogQDo0?t=2s], [[4-3_100%25|4-3]] [https://youtu.be/aL_NWdPEZNc?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h10m42s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h30m1s] and [[5-E_100%25|5-E]] [https://youtu.be/LvSefN9Pm7U?t=2h24m23s].&lt;br /&gt;
&lt;br /&gt;
==Red Coin Duplication==&lt;br /&gt;
It is possible to duplicate red coins carried by Patrolling Fly Guys. Keep in mind, this trick only works on the Fly Guys that stay on the screen, not the ones that fly in and leave. To do this you want to: &amp;lt;br/&amp;gt;&lt;br /&gt;
*Tongue the Fly Guy without collecting the red coin. &lt;br /&gt;
*Spit out the Fly Guy so that it goes off-screen without destroying it.&lt;br /&gt;
*Scroll the screen so that the place where the Fly Guy was flying is off-screen.&lt;br /&gt;
*Then go back to respawn the Fly Guy.&lt;br /&gt;
*You should now have 2 red coins, one on the ground and one being carried by the Fly Guy.&lt;br /&gt;
&lt;br /&gt;
You can dupe up to 3 red coins but it is incredibly hard since the timing is very tight. Instead, 100% runners opt to only dupe 1 or 2 coins, depending on the level.  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red coin dupes are used in [[2-2_100%25|2-2]] [https://youtu.be/LvSefN9Pm7U?t=20m40s], [[2-7_100%25|2-7]] [https://youtu.be/LvSefN9Pm7U?t=32m44s], [[4-5_100%25|4-5]] [https://youtu.be/8Q_AQJ8H30k?t=1h14m7s], [[4-6_100%25|4-6]] [https://youtu.be/LvSefN9Pm7U?t=1h20m25s] [https://twitter.com/PoahrYoshiGod/status/995498431496900609] [https://youtu.be/LvSefN9Pm7U?t=1h21m49s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h28m41s], [[5-4_100%25|5-4]] [https://youtu.be/LvSefN9Pm7U?t=1h38m45s] and more recently, [[4-1_100%25|4-1]] [https://twitter.com/PoahrYoshiGod/status/1002116768091987968] [https://www.youtube.com/watch?v=FPzCkIbkdTM] to get 20 red coins faster. You can dupe red coins in the last screen of [[2-5_100%25|2-5]] [https://youtu.be/T1uHScVhv6c?t=1s] [https://youtu.be/Jm2BHtTxTC0?t=1s] [https://youtu.be/mnZF_7t0ins?t=1s] and [https://youtu.be/uwbWj1AHfcw?t=1s 5-1] as a backup and the 2nd to last screen of [https://youtu.be/jL4wWgc_iGY?t=1s 2-7], if you missed a coin or failed to collect one from a Fly Guy. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also dupe red coins by using a middle-ring, though it&#039;s only doable in [[4-5_100%25|4-5]] [https://youtu.be/xKBy2h_kWWs?t=1s].&lt;br /&gt;
{{#ev:youtube|aCDFfw2XK_I|360x219|left|&#039;&#039;&#039;5-4 Triple Red Coin Dupe|frame}}&lt;br /&gt;
[[File: redcoindupe1.gif|right|thumb|&#039;&#039;&#039;Red Coin Dupe Demonstration]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=File:Gatehack_low_sprite_slot.mp4&amp;diff=6240</id>
		<title>File:Gatehack low sprite slot.mp4</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=File:Gatehack_low_sprite_slot.mp4&amp;diff=6240"/>
		<updated>2023-07-10T23:13:22Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=5-3_Any%25&amp;diff=6239</id>
		<title>5-3 Any%</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=5-3_Any%25&amp;diff=6239"/>
		<updated>2023-07-10T23:12:22Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Noob Strats for spike clearing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|JeiYrVvU6yk|360x240|right|Basic Route: https://youtu.be/JeiYrVvU6yk|frame}}&lt;br /&gt;
{{#ev:youtube|SasqVfY4MxI|360x240|right|ANY% WR: https://youtu.be/SasqVfY4MxI|frame}}&lt;br /&gt;
&lt;br /&gt;
The nightmare level of many any% runs. Bounce on the fish at the start of the level to skip the platform/flame melon. Next, perform an extended flutter by bouncing on a jumping fish in the water (make sure to hold down jump prior to bouncing, or you won&#039;t go high enough). This allows you to run along the top of the level and safely skip part of the level.&lt;br /&gt;
&lt;br /&gt;
The next area is just tight jumps over slippery surfaces. Skipping super baby mario is the fastest route. The jumps through the ice blocks at 0:38 are especially scary; you may want to do a couple left-rights or flutter through this section to be safe. &lt;br /&gt;
&lt;br /&gt;
In the next area, when bouncing on the snowmen, you must manually release jump and repress it to flutter: you cannot bounce on them and simply hold jump for an auto-flutter like most other enemies in the game.&lt;br /&gt;
&lt;br /&gt;
Fast/easy snowman bounce: [https://www.youtube.com/watch?v=sDDJsuaG5Ig]&lt;br /&gt;
&lt;br /&gt;
There are many ways to increase the speed of the skiiing section by jumping at the right times to avoid upward slopes or flying too long in the air, but they can be quite risky. There is probably an optimal and safe route waiting to be discovered. Check the Japanese runs on nicovideo, or the any% TAS on tasvideos.org for ideas. At 1:46 there is a frame perfect death if you jump right at the 3rd coin [https://clips.twitch.tv/FaithfulTubularHumanStinkyCheese]. Make sure you either jump a little before or after this coin so you don&#039;t die.&lt;br /&gt;
&lt;br /&gt;
Room 2 comparison [https://www.youtube.com/watch?v=mTTOYOCh8no] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Noob Strats for spike clearing ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|HuMapFOsgmQ|360x240|right|Noob Strat: https://www.youtube.com/watch?v=HuMapFOsgmQ|frame}}&lt;br /&gt;
&lt;br /&gt;
The video on the right shows two strats that are easier &amp;amp; safer to do then the fast strat where you keep running and shot the spikes. And the best part is that both strats only need 1 egg. It is advised to just learn the first strat even though it is the slower one as it is really easy &amp;amp; safe. Once you are better &amp;amp; more comfy at the game just move to the fast strat. But feel free to try out the 2nd noob strat if you want. Good luck on not dying! &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate strat - penguin push: [https://www.youtube.com/watch?v=mByn_1wtVDo] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alt. 2 - penguin bounce to perfect jump to extended flutter: [https://yoshi.science/wiki/images/9/97/5-3_any_ext_flutter.mp4] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alt. 3 - fire melon item to clear an ice block:[https://yoshi.science/wiki/images/6/6d/5-3_any_melon.mp4] &amp;lt;br/&amp;gt;&lt;br /&gt;
Risky/backup strat - duck/slide; no eggs: [https://www.youtube.com/watch?v=jFMqGtffdcU] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast strat (semi-risky): [https://clips.twitch.tv/AgitatedTemperedGalagoDoubleRainbow] &amp;lt;br/&amp;gt;&lt;br /&gt;
Yolo strat: [https://gyazo.com/e747e6652a01b8699a956c2ea77b854a] &amp;lt;br/&amp;gt;&lt;br /&gt;
You can also just throw 2 eggs if you have them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual Cue for first strat:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
https://i.imgur.com/4PdmlnM.png &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The idea here is to have the top of the cursor be aligned in a way where it sits right in the middle of the background line. A little bit higher/lower should work too... just mess around with it and see what works for you! If you don&#039;t get a good alignment right away just keep cancelling your egg throw and try again until you got one that you can be sure that it works :)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Visual Cue for second strat:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
https://i.imgur.com/fpdCeii.png&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;&#039;Note:&#039;&#039;&#039; The second strat has a 10 frame window)&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=5-3_Any%25&amp;diff=6238</id>
		<title>5-3 Any%</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=5-3_Any%25&amp;diff=6238"/>
		<updated>2023-07-10T23:07:54Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Noob Strats for spike clearing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Warpless ==&lt;br /&gt;
{{#ev:youtube|JeiYrVvU6yk|360x240|right|Basic Route: https://youtu.be/JeiYrVvU6yk|frame}}&lt;br /&gt;
{{#ev:youtube|SasqVfY4MxI|360x240|right|ANY% WR: https://youtu.be/SasqVfY4MxI|frame}}&lt;br /&gt;
&lt;br /&gt;
The nightmare level of many any% runs. Bounce on the fish at the start of the level to skip the platform/flame melon. Next, perform an extended flutter by bouncing on a jumping fish in the water (make sure to hold down jump prior to bouncing, or you won&#039;t go high enough). This allows you to run along the top of the level and safely skip part of the level.&lt;br /&gt;
&lt;br /&gt;
The next area is just tight jumps over slippery surfaces. Skipping super baby mario is the fastest route. The jumps through the ice blocks at 0:38 are especially scary; you may want to do a couple left-rights or flutter through this section to be safe. &lt;br /&gt;
&lt;br /&gt;
In the next area, when bouncing on the snowmen, you must manually release jump and repress it to flutter: you cannot bounce on them and simply hold jump for an auto-flutter like most other enemies in the game.&lt;br /&gt;
&lt;br /&gt;
Fast/easy snowman bounce: [https://www.youtube.com/watch?v=sDDJsuaG5Ig]&lt;br /&gt;
&lt;br /&gt;
There are many ways to increase the speed of the skiiing section by jumping at the right times to avoid upward slopes or flying too long in the air, but they can be quite risky. There is probably an optimal and safe route waiting to be discovered. Check the Japanese runs on nicovideo, or the any% TAS on tasvideos.org for ideas. At 1:46 there is a frame perfect death if you jump right at the 3rd coin [https://clips.twitch.tv/FaithfulTubularHumanStinkyCheese]. Make sure you either jump a little before or after this coin so you don&#039;t die.&lt;br /&gt;
&lt;br /&gt;
Room 2 comparison [https://www.youtube.com/watch?v=mTTOYOCh8no] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Noob Strats for spike clearing ===&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|HuMapFOsgmQ|360x240|right|Noob Strat: https://www.youtube.com/watch?v=HuMapFOsgmQ|frame}}&lt;br /&gt;
&lt;br /&gt;
The video on the right shows two strats that are easier &amp;amp; safer to do then the fast strat where you keep running and shot the spikes. And the best part is that both strats only need 1 egg. It is advised to just learn the first strat even though it is the slower one as it is really easy &amp;amp; safe. Once you are better &amp;amp; more comfy at the game just move to the fast strat. But feel free to try out the 2nd noob strat if you want. Good luck on not dying! &amp;lt;br/&amp;gt;&lt;br /&gt;
Alternate strat - penguin push: [https://www.youtube.com/watch?v=mByn_1wtVDo] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alt. 2 - penguin bounce to perfect jump to extended flutter: [[File:5-3_any_ext_flutter.mp4]] &amp;lt;br/&amp;gt;&lt;br /&gt;
Alt. 3 - fire melon item to clear an ice block:[[File:5-3_any_melon.mp4]] &amp;lt;br/&amp;gt;&lt;br /&gt;
Risky/backup strat - duck/slide; no eggs: [https://www.youtube.com/watch?v=jFMqGtffdcU] &amp;lt;br/&amp;gt;&lt;br /&gt;
Fast strat (semi-risky): [https://clips.twitch.tv/AgitatedTemperedGalagoDoubleRainbow] &amp;lt;br/&amp;gt;&lt;br /&gt;
Yolo strat: [https://gyazo.com/e747e6652a01b8699a956c2ea77b854a] &amp;lt;br/&amp;gt;&lt;br /&gt;
You can also just throw 2 eggs if you have them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual Cue for first strat:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
https://i.imgur.com/4PdmlnM.png &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The idea here is to have the top of the cursor be aligned in a way where it sits right in the middle of the background line. A little bit higher/lower should work too... just mess around with it and see what works for you! If you don&#039;t get a good alignment right away just keep cancelling your egg throw and try again until you got one that you can be sure that it works :)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Visual Cue for second strat:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
https://i.imgur.com/fpdCeii.png&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;&#039;Note:&#039;&#039;&#039; The second strat has a 10 frame window)&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=File:5-3_any_ext_flutter.mp4&amp;diff=6237</id>
		<title>File:5-3 any ext flutter.mp4</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=File:5-3_any_ext_flutter.mp4&amp;diff=6237"/>
		<updated>2023-07-10T23:07:37Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=File:5-3_any_melon.mp4&amp;diff=6236</id>
		<title>File:5-3 any melon.mp4</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=File:5-3_any_melon.mp4&amp;diff=6236"/>
		<updated>2023-07-10T23:05:10Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Practice_Hack&amp;diff=6235</id>
		<title>Practice Hack</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Practice_Hack&amp;diff=6235"/>
		<updated>2023-07-10T22:43:28Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= What Is The Practice Hack? =&lt;br /&gt;
Created by Arnethegreat, the practice hack is a modified version of Yoshi&#039;s Island that has save-states, slow down and many other useful tools for practicing/learning the game. More info. at: &#039;&#039;&#039;https://github.com/Arnethegreat/yoshisisland-practice-hack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= How Do I Use The Practice Hack? =&lt;br /&gt;
You will need a [https://en.wikipedia.org/wiki/Flash_cartridge flash cartridge] to run it on hardware with an SD card formatted to FAT32 or simply an emulator. Currently, the only devices that can run the practice hack are the [https://gamehacking.org/wiki/Super_NES_UFO_Pro_8 Super UFO Pro 8] and the [https://gamehacking.org/wiki/SD2SNES SD2SNES] (now known as the [https://www.retrorgb.com/the-sd2snes-rebranded.html FXPAK]). This is because no other flash cartridges support the [https://en.wikipedia.org/wiki/Super_FX Super FX 2 enhancement chip].&lt;br /&gt;
&lt;br /&gt;
*If you&#039;re using a Super UFO pro 8 you will need to download the version of the practice hack that matches the version of your Yoshi&#039;s Island cartridge, otherwise it won&#039;t work. Check out the [[Version_Differences|version differences page]] to determine what version you have. &lt;br /&gt;
*If you&#039;re using an SD2SNES, just download the Japanese version of the game (it&#039;s slightly faster than English).&lt;br /&gt;
*Copy the practice hack ROM from your computer and place it onto your SD card. Any SD card should work - the practice hack is only 2 MB.&lt;br /&gt;
*Insert your SD card into your flash cartridge.&lt;br /&gt;
*Play the game.&lt;br /&gt;
&lt;br /&gt;
=Features=&lt;br /&gt;
*All save files start out on the hasty control style. Check out the [[Controls#Patient_vs._Hasty|controls page]] for more information.&lt;br /&gt;
*A second controller can be used to access certain features easier (those will be pointed out when applicable).&lt;br /&gt;
&lt;br /&gt;
===Practice Hack Menu:===&lt;br /&gt;
*Press L+R+start to open the practice hack menu at any time or just press start on controller 2.&lt;br /&gt;
*Press start on either controller to close the menu. &lt;br /&gt;
*Press up/down on the dpad to scroll through the list.&lt;br /&gt;
*Press any face button to activate a feature. [[File:Menu1.png|thumb|right|&#039;&#039;&#039;Default Practice Hack Menu&#039;&#039;&#039;]]&lt;br /&gt;
*! = on.&lt;br /&gt;
*X = off.&lt;br /&gt;
&lt;br /&gt;
===Complete Save:===&lt;br /&gt;
*Hold L or R when selecting file 3 to enter a fully unlocked save file.&lt;br /&gt;
&lt;br /&gt;
===Level Intros:===&lt;br /&gt;
*Press any button to skip the level name text as soon as possible. This won&#039;t work for some levels like 2-2 and 6-6 because they are big and need more time to load.&lt;br /&gt;
&lt;br /&gt;
===Level Clear:===&lt;br /&gt;
*Press L+select when in the pause menu during a level to leave the level and mark it as cleared.&lt;br /&gt;
&lt;br /&gt;
===Savestate:=== &lt;br /&gt;
*Press select to make a savestate inside of a level.&lt;br /&gt;
*Press X to load the savestate. &lt;br /&gt;
*Press L+X to do a full load (this will regenerate terrain and regular coins).&lt;br /&gt;
*Press R+X to reload from the last used screen entrance.&lt;br /&gt;
*Eggs and items will be preserved when a savestate is loaded.&lt;br /&gt;
&lt;br /&gt;
===Disable Autoscroll:===&lt;br /&gt;
*This will disable any currently active autoscrolling section.&lt;br /&gt;
*Press Y on controller 2.&lt;br /&gt;
&lt;br /&gt;
===Warp To Boss:===&lt;br /&gt;
*This will warp you to the beginning of the boss room inside of any X-4 or X-8 level.&lt;br /&gt;
*Press A+X on controller 2.&lt;br /&gt;
&lt;br /&gt;
===Music Toggle:===&lt;br /&gt;
*This will toggle the music on and off. Re-enabling the music will cause the default track for the current room you&#039;re in to play. For some rooms the music might not be correct, however, loading a savestate will fix this.&lt;br /&gt;
*Press select on controller 2.&lt;br /&gt;
&lt;br /&gt;
===Free Movement:===&lt;br /&gt;
[[File:Menu2.png|thumb|right|&#039;&#039;&#039;Menu With Several Settings Changed&#039;&#039;&#039;]]&lt;br /&gt;
*This will allow you to move around faster and easier without collision, though, Gusties can still hit you.&lt;br /&gt;
*Hold A to move faster.&lt;br /&gt;
*Press B on controller 2.&lt;br /&gt;
&lt;br /&gt;
===Egg Editor:===&lt;br /&gt;
*This will allow you to edit your egg count, type and order.&lt;br /&gt;
*This must be done before entering a level for it to take effect. If it&#039;s done inside of a level, you&#039;ll have to exit via start+select and then re-enter.&lt;br /&gt;
*Press up/down to move the cursor left/right respectively.&lt;br /&gt;
*Press A/Y to increase/decrease your egg count. &lt;br /&gt;
*Press A/Y while hovering over an egg slot to change its type. The available option are green, yellow, red, flashing, flashing upside down key (boss key), green/red big egg, chicken and key. Check out the [[Eggs|eggs page]] and the [[Null_Egg#Getting_The_Boss_Key_Sprite|boss key]] section of the null egg page for more information.&lt;br /&gt;
&lt;br /&gt;
===Slowdown Amount:===&lt;br /&gt;
*This will allow you to slow the game down.&lt;br /&gt;
*Press A/Y to increase/decrease the speed of the game.&lt;br /&gt;
*Press R/L on controller 2.&lt;br /&gt;
&lt;br /&gt;
===Full Load As Default:===&lt;br /&gt;
*This will toggle the way savestates are loaded between normal and full.&lt;br /&gt;
*When on, pressing X will do a full load and L+X will be a normal load.&lt;br /&gt;
&lt;br /&gt;
===Set Tutorial Flags:===&lt;br /&gt;
*This will toggle the tutorial text boxes on/off. These are text boxes that pop up when you do things for the first time, such as getting hit, collecting a flower or entering a middle-ring.&lt;br /&gt;
&lt;br /&gt;
===Disable Kamek At Boss:===&lt;br /&gt;
*This will disable Kamek&#039;s text box at the start of every boss fight.&lt;br /&gt;
&lt;br /&gt;
=SD2SNES/FXPAK PRO=&lt;br /&gt;
The SD2SNES, now known as the FXPAK PRO [https://www.retrorgb.com/the-sd2snes-rebranded.html] is a flash cartridge that is modeled after Super Famicom and SNES carts and is not [https://en.wikipedia.org/wiki/Regional_lockout#Nintendo region locked]. It is basically a powerful emulator that can run 99% of SNES games (including romhacks) on an actual SNES/SFC via a &#039;&#039;&#039;micro SD card&#039;&#039;&#039;. It also supports a majority of enhancement chips [https://krikzz.com/store/home/54-fxpak-pro.html], namely the Super FX 2 chip that Yoshi&#039;s Island uses. The firmware is free to [https://sd2snes.de/blog/ download] but the hardware is rather pricey (around $200 new). The trade-off is that it&#039;s super reliable and fast, two things that the UFO lacks.&lt;br /&gt;
&lt;br /&gt;
=Super UFO Pro 8?=&lt;br /&gt;
Similar to the FXPAK PRO, the Super UFO Pro 8 is another flash cartridge that can run ROMs on console via &#039;&#039;&#039;SD card&#039;&#039;&#039;. It is shaped very similarly to Super Famicom cartridges with a removable cap on the top that allows you to insert an SNES/SFC cartridge. Unfortunately, when running Yoshi&#039;s Island, the UFO is often unreliable and can crash at random (probably due to needing the actual cartridge plugged in on top), making it annoying to use for practice. In all honesty, it&#039;s probably best to avoid this flash cart and get the FXPAK PRO instead. At one time this was the only way to run the practice hack on console (and it was cheaper) but that&#039;s not the case anymore.&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Tricks&amp;diff=6234</id>
		<title>Tricks</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Tricks&amp;diff=6234"/>
		<updated>2023-07-10T22:15:32Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* Gate-hack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enemy Wall-spit==&lt;br /&gt;
Normally, enemies spit at walls will bounce off or be destroyed, however, if spit into the wall with the right speed and height, they can clip into the wall very briefly (like Yoshi when doing a [[TAS_Tricks#Wall-Jumping|wall-jump]]) and can be bounced on. This can be used to gain significant height and even skip parts of levels like in [[1-2_Any%25|1-2]] [https://www.youtube.com/watch?v=yZALWMbWbwY] and [[6-7_Any%25|6-7]] [https://youtu.be/_l7Bo-AMp2s?t=34].&lt;br /&gt;
&lt;br /&gt;
==Pipe Jump==&lt;br /&gt;
[[File: Pipejump1.gif|right|thumb|222px|&#039;&#039;&#039;Down+B]]&lt;br /&gt;
[[File: Pipejump16.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+Y]]&lt;br /&gt;
[[File: Pipejump5.gif|right|thumb|222px|&#039;&#039;&#039;Down+B+A]]&lt;br /&gt;
&lt;br /&gt;
If down and jump are pressed on the same frame while standing on a pipe, Yoshi both jumps and goes down the pipe. This speeds up the time it takes Yoshi to exit the screen by skipping the animation where he climbs into the pipe. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On a few pipes in the game, this trick will cause a [[Warps#1-1_Warps|1-1 Warp]], like in [[1-1_Any%25|1-1]] [https://youtu.be/7DQWSqSUQ90?t=1s] or [[2-1_Any%25|2-1]][https://youtu.be/bRQHGmRPs6k?t=16s]. It may also cause a warp to adjacent rooms like with the second pipe in [https://youtu.be/7-obEgZ9Zvc?t=18m11s 2-1] and [[2-8_Any%25|2-8]] [https://youtu.be/7-obEgZ9Zvc?t=35m53s]. Since this is not a 1-1 Warp though, it is allowed in Warpless and 100% speedruns.&lt;br /&gt;
&lt;br /&gt;
There are three variations of the pipe jump: &lt;br /&gt;
*Down + B&lt;br /&gt;
*Down + B + Y&lt;br /&gt;
*Down + B + A&lt;br /&gt;
&lt;br /&gt;
An easy way to do it is to use one hand. With your index finger on the dpad and your pinky on B, move your whole hand to press down and jump at the same time. In [https://youtu.be/z7Zpf0-Yi78?t=1m10s Lee&#039;s tutorial], he talks about the method that he uses. You should experiment a bit to find a method that works best for you!&lt;br /&gt;
&lt;br /&gt;
===Time Save===&lt;br /&gt;
*Each pipe jump saves 29 frames over going down the pipe normally.&lt;br /&gt;
*In 4-E doing an up+jump pipe entry saves 42 frames.&lt;br /&gt;
&lt;br /&gt;
====Warpless====&lt;br /&gt;
&lt;br /&gt;
*Pipes (13): 1-3, 1-4, 1-6, 2-3, 2-7, 2-8, 3-8, 4-2, 4-4, 5-7(2), 6-4, 6-7&lt;br /&gt;
*2-1 adjacent warp: 89 frames or 1.48s&lt;br /&gt;
*2-8 adjacent warp: 208 frames or 3.46s&lt;br /&gt;
*Time save w/o adjacent warps: 377 frames or 6.28s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 674 frames or 11.23s&lt;br /&gt;
&lt;br /&gt;
====100%====&lt;br /&gt;
&lt;br /&gt;
*Pipes (37): 1-2, 1-3, 1-4, 1-6, 1-7, 2-1, 2-3, 2-4, 2-7(2), 2-8(2), 3-2, 3-8, 4-1, 4-2(2), 4-3, 4-4, 4-5, 4-8, 5-4, 5-5, 5-7(2), 6-4, 6-7, 6-E, 2-E, 4-E(8)&lt;br /&gt;
*2-1 adjacent warp: 33 frames or 0.55s&lt;br /&gt;
*2-8 adjacent warp: 61 frames or 1.01s&lt;br /&gt;
*4-E: 336 frames or 5.6s&lt;br /&gt;
*Time save w/o 4-E or adjacent warps: 841 frames or 14.01s&lt;br /&gt;
*&#039;&#039;&#039;Total time save&#039;&#039;&#039;: 1271 frames or 21.18s&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Vase Break==&lt;br /&gt;
The vase that contains the key in [[1-4_Any%25|1-4]] [https://youtu.be/bm37fbbswlQ?t=44] can be broken immediately when off-screen with an egg-shot. This is because it spawns in the air and the egg gives it enough height to cause it to break upon landing. The key will then fly in whichever direction that Yoshi is facing. Unfortunately, the same trick does not work on the vase in [[2-8_Any%25|2-8]] because that one spawns on the ground. [https://imgur.com/a/8NdlSjx]&lt;br /&gt;
&lt;br /&gt;
==Screen Scrolling==&lt;br /&gt;
[[File: skyshots1.gif|right|thumb|192px|&#039;&#039;&#039;1-7 Red Coin Shots]]&lt;br /&gt;
The screen will scroll depending on where Yoshi is heading. &lt;br /&gt;
&lt;br /&gt;
*Holding up/down will scroll the screen vertically in the respective direction if the level allows for it, however, this is not possible while egg-aiming.&lt;br /&gt;
*Jumping as the screen is scrolling will scroll it even higher compared to just holding up. [https://youtu.be/nA3c4-g8fII?t=1s]&lt;br /&gt;
*You can also use a jump to &amp;quot;correct&amp;quot; the screen position if you can get it to scroll a little bit higher. [https://youtu.be/qFSNGsEVAXQ?t=2s]&lt;br /&gt;
*A [[Movement#Perfect Jump|perfect jump]] won&#039;t allow the screen to scroll vertically. [https://youtu.be/UOM2Fi3l1oI?t=3m28s]&lt;br /&gt;
*An upward screen scroll can also be buffered. If Yoshi is in a part of a level where the screen cannot scroll, you can hold up and then when you move to a part of the level where the screen can scroll, it will happen [https://youtu.be/ljwoBdvNGpc?t=1s automatically]. This can be seen in [[1-4_100%25|1-4]] [https://youtu.be/g7HXLp9ixEg?t=1s] and [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] 100%.&lt;br /&gt;
&lt;br /&gt;
Enemies, collectibles and auto-scroll triggers only load in when the screen is scrolled properly. This is used many times in speedruns, for example, loading in a flower in [[1-2_100%25|1-2]] [https://youtu.be/K93xpwroPZw?t=38s] to skip the helicopter, loading in the red coins in [[1-7_100%25|1-7]] [https://youtu.be/87f7br5Tkp4?t=1s] to skip the beanstalk and in [[6-5_Any%25|6-5]] to skip the [https://youtu.be/8Q_AQJ8H30k?t=2h4m3s auto-scroller].&lt;br /&gt;
&lt;br /&gt;
==Gate-hack==&lt;br /&gt;
[[File:Gatehack.gif|right|thumb|300px|&#039;&#039;&#039;2-4 Gate-hack]]&lt;br /&gt;
&lt;br /&gt;
There are many one-way gates in the game that can be opened backwards. The easiest method is to do an [[Eggs#Upward_Egg_Shots|up-shot]] at the top of the gate with some speed. The egg clips into the gate and knocks it open from the other side. This is used in various places to save time in all speedrun categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gate-hack tips:&#039;&#039;&#039;&lt;br /&gt;
*Tap A once quickly to throw the egg. Don&#039;t hold A for a bit and then release. &lt;br /&gt;
*Hold up the entire time, even after tapping A to get the [[Eggs#Upward_Egg_Shots|angled up-shot]].&lt;br /&gt;
*Hold B the entire time and if you miss the first shot, let Yoshi do an [[Fluttering|auto-flutter]] and try again. It is actually easier to get the fluttering gate-hack than the regular one due to a bigger window.&lt;br /&gt;
*Run into the gate to knock it inwards a little bit to make it easier to get the gate-hack to work. This greatly increases the window of success from 3 frames to around 9.&lt;br /&gt;
&lt;br /&gt;
Gate-hacks are used in [[2-1_100%25|2-1]] [https://youtu.be/eUu-XwheZs4?t=1040], [[2-4_Any%25|2-4]] [https://youtu.be/vOkc1l-C6QA?t=22] [https://youtu.be/eUu-XwheZs4?t=1594] and [[5-5_100%25|5-5]] [https://youtu.be/eUu-XwheZs4?t=5982].&lt;br /&gt;
&lt;br /&gt;
Another variation of the gate-hack can be seen in [[6-7_Any%25|6-7]] [https://youtu.be/3vIsk8KFzOk?t=1h35m45s] where you use a Spiked Fun Guy (or it&#039;s pot). You spit it out while pushing against the gate, re-tongue it and do it once more. The negative x-velocity of the enemy opens the gate. This works with any enemy that will bounce off of the gate. However, this trick requires the gate to be loaded in a higher sprite slot than the enemy. If the gate is in a lower slot it won&#039;t work. You can see the sprite IDs and a consistent method demonstrated [https://youtu.be/N45E_K2H8ZM?t=19s here]. &amp;lt;br/&amp;gt;&lt;br /&gt;
High sprite slot: [https://thumbs.gfycat.com/EntireGleefulHatchetfish-mobile.mp4] &amp;lt;br/&amp;gt;&lt;br /&gt;
Low sprite slot: [https://thumbs.gfycat.com/DefinitiveGrippingDalmatian-mobile.mp4]&lt;br /&gt;
&lt;br /&gt;
Check the [[DLC]] page if you would like to experiment with it for yourself.&lt;br /&gt;
&lt;br /&gt;
==Sprite Overload==&lt;br /&gt;
[[File: spriteoverload.gif|right|thumb|x150px|&#039;&#039;&#039;2-7 Sprite Overload]]&lt;br /&gt;
&lt;br /&gt;
The game cannot have more than 23 sprites loaded in on-screen at once. Too many sprites will either cause the game to lag or to simply not load things. Keep in mind that some sprite slots are reserved for important things and will always stay loaded such as Baby Mario and the eggs that you are carrying &lt;br /&gt;
&lt;br /&gt;
In speedrunning this has both pros and cons. It can be used to avoid loading in enemies to save time, such as the Bullet Bill Launchers in [[2-7_Any%25|2-7]] [https://youtu.be/N5ULZpG3GVM?t=23m32s]. But it can also be frustrating in 100% speedruns if you overlook a red coin or flower that didn&#039;t load in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Train Track Clip==&lt;br /&gt;
If you land on the tracks while holding down-left or down-right, you can clip off of them briefly to save time. &amp;lt;br/&amp;gt;&lt;br /&gt;
You&#039;ll need to hold B while you&#039;re falling so that you fall slightly slower. This will allow you to reach the tracks while you&#039;re still falling. With proper positioning, you should be able to clip off of the tracks. &amp;lt;br/&amp;gt;&lt;br /&gt;
This trick is used in [[2-8_100%25|2-8]] [https://youtu.be/b-G3I_jf7F0?t=1822] and [[5-8_100%25|5-8]] [https://youtu.be/b-G3I_jf7F0?t=5128] in 100% speedruns. &amp;lt;br/&amp;gt;&lt;br /&gt;
Setup image for 2-8 [https://imgur.com/a/2BwzSJd]&lt;br /&gt;
&lt;br /&gt;
==Ghost Skip==&lt;br /&gt;
[[File: gs.gif|right|thumb|x150px|&#039;&#039;&#039;3-8 Ghost Skip]]&lt;br /&gt;
Normally, Caged Ghosts take at least 4 hits (egg shots or spit out enemies) to get them to shrink so that you can jump over them, however, when they load in, they grow in size and if you shoot them during the growing phase, they will stop growing and shrink by 1 size. This can be used to save both time and eggs. There are 2 of these in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=59m50s] [https://youtu.be/8Q_AQJ8H30k?t=1h14s]. Only one is seen in Warpless speedruns.&lt;br /&gt;
&lt;br /&gt;
Another Ghost Skip is used in [[6-E_100%25|6-E]] [https://youtu.be/8Q_AQJ8H30k?t=2h16m50s] where you spit a Mace Guy into the horizontal Caged Ghost. Using visual cues can significantly increase consistency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Piranha Skip==&lt;br /&gt;
[[File: ps.gif|right|thumb|&#039;&#039;&#039;5-7 Piranha Skip]]&lt;br /&gt;
It is possible to travel through green Piranha Plants without getting hit by throwing an egg or spitting an enemy into them. It is a 32 frame window to do so.&lt;br /&gt;
&lt;br /&gt;
It is also possible to damage boost through these Piranha Plants by facing backwards and running/fluttering into them. Some people might find this more consistent than the egg throwing method, however, this method is slower and you lose Baby Mario.&lt;br /&gt;
&lt;br /&gt;
Piranha skips are used in [[3-8_Any%25|3-8]] [https://youtu.be/8Q_AQJ8H30k?t=1h30s] [https://youtu.be/8Q_AQJ8H30k?t=59m36s], [[4-1_Any%25|4-1]][https://youtu.be/3vIsk8KFzOk?t=42m59s], [[4-3_Any%25|4-3]] [https://youtu.be/3vIsk8KFzOk?t=46m15s], [[4-6_Any%25|4-6]] [https://youtu.be/3vIsk8KFzOk?t=54m7s], [[5-1_Any%25|5-1]] [https://youtu.be/8Q_AQJ8H30k?t=1h24m25s] [https://youtu.be/8Q_AQJ8H30k?t=1h25m36s] and [[5-7_Any%25|5-7]] [https://youtu.be/3vIsk8KFzOk?t=1h15m41s].&lt;br /&gt;
&lt;br /&gt;
You can even throw an egg through the piranha while it&#039;s stunned, though it&#039;s only useful in [[3-8_100%25|3-8 100%]] [https://youtu.be/SNYydDrUCuk?t=59m5s]&lt;br /&gt;
&lt;br /&gt;
==Chicken Baxter==&lt;br /&gt;
[[File: chickenbaxter1.gif|right|thumb|&#039;&#039;&#039;4-7 Chicken Baxter]]&lt;br /&gt;
The [[4-7_Any%25|4-7]] [[Eggs#Baxter|Chicken Baxter]] is a way to bring a [[Eggs#Chickens|chicken]] (Huffin Puffin) to [[4-8_Any%25|4-8]] where it can be used against Hookbill to flip him over instantly. A good chicken fight saves 10 seconds over an optimal normal fight. It&#039;s mainly an [https://youtu.be/qsJ5ia8Alag?t=58m13s Any% trick] but it can also be used in [https://youtu.be/pQ3vwHR8Aik?t=1h21m14s 100%]. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Important Note: When canceling the aiming of a chicken, there is a 1 in 3 chance that it will be dropped. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[Eggs#Baxter|Chicken Baxter]] is performed by aiming the chicken and cancelling it on the same frame as you enter a goal ring. However, a certain setup is needed to make it work due to how sprite IDs work. The sprite ID of the chicken has to be higher than the goal ring. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Running the following [http://pastebin.com/GGJd81Wy Lua script] in an emulator can help to find a setup and better understand sprite IDs.&lt;br /&gt;
*[https://youtu.be/SKKubUnL-zs?t=25s Chicken Baxter demonstration with sprite ID overlay] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=ArLYY5gS-MM Chicken Baxter beginner tutorial] &amp;lt;br/&amp;gt;&lt;br /&gt;
*[https://www.youtube.com/watch?v=j_nBM47QSS8 Chicken Baxter advanced tutorial]&lt;br /&gt;
&lt;br /&gt;
==Blast-Off==&lt;br /&gt;
[[File: Blastoff13.gif|right|thumb|&#039;&#039;&#039;4-8 Blast-off]]&lt;br /&gt;
&lt;br /&gt;
This trick only occurs in 4-8.&lt;br /&gt;
&lt;br /&gt;
If Yoshi ground pounds Hookbill before he lands on his back on the final hit of the fight, Yoshi will &amp;quot;blast off&amp;quot; into the sky. This trick can cost you around 25 seconds if done on the [https://youtu.be/jiHfZnflIGE?t=27s far right side of the screen] or on [https://youtu.be/hxwCLZUMa6o?t=27s Hookbill&#039;s right], to a minute if you [https://clips.twitch.tv/ObliviousSpicyWebHassaanChop don&#039;t have Baby Mario] [https://www.twitch.tv/videos/21824883] [https://www.twitch.tv/videos/21824696]. However, this can be avoided by always doing the final ground pound while on the left side of Hookbill, with Baby Mario and away from the right side of the stage [https://youtu.be/_0_KjkFU6wI?t=2m26s] (where the screen stops scrolling).&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/atBGj-qvjao Here] is a comparison of the different blast-off variations.&lt;br /&gt;
&lt;br /&gt;
==Off-Screen Red Coin Fly Guy Shot==&lt;br /&gt;
In levels where Fly Guys with red coins fly on screen, you can shoot them before they fly in to be able to collect the coin a little bit quicker. This is because the Fly Guy already has a hitbox where he&#039;s supposed to fly to and thus can be hit early. (You can also be hit [https://clips.twitch.tv/AntediluvianTrappedFungusHeyGirl]). &amp;lt;br/&amp;gt;&lt;br /&gt;
This can be seen in [[2-5_100%25|2-5]] [https://youtu.be/FvOT0LVMlS0?t=2s] [[3-2_100%25|3-2]] [https://youtu.be/FvceaH-DMLg?t=8s] [https://youtu.be/lL1hBogQDo0?t=2s], [[4-3_100%25|4-3]] [https://youtu.be/aL_NWdPEZNc?t=7s] [https://youtu.be/LvSefN9Pm7U?t=1h10m42s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h30m1s] and [[5-E_100%25|5-E]] [https://youtu.be/LvSefN9Pm7U?t=2h24m23s].&lt;br /&gt;
&lt;br /&gt;
==Red Coin Duplication==&lt;br /&gt;
It is possible to duplicate red coins carried by Patrolling Fly Guys. Keep in mind, this trick only works on the Fly Guys that stay on the screen, not the ones that fly in and leave. To do this you want to: &amp;lt;br/&amp;gt;&lt;br /&gt;
*Tongue the Fly Guy without collecting the red coin. &lt;br /&gt;
*Spit out the Fly Guy so that it goes off-screen without destroying it.&lt;br /&gt;
*Scroll the screen so that the place where the Fly Guy was flying is off-screen.&lt;br /&gt;
*Then go back to respawn the Fly Guy.&lt;br /&gt;
*You should now have 2 red coins, one on the ground and one being carried by the Fly Guy.&lt;br /&gt;
&lt;br /&gt;
You can dupe up to 3 red coins but it is incredibly hard since the timing is very tight. Instead, 100% runners opt to only dupe 1 or 2 coins, depending on the level.  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red coin dupes are used in [[2-2_100%25|2-2]] [https://youtu.be/LvSefN9Pm7U?t=20m40s], [[2-7_100%25|2-7]] [https://youtu.be/LvSefN9Pm7U?t=32m44s], [[4-5_100%25|4-5]] [https://youtu.be/8Q_AQJ8H30k?t=1h14m7s], [[4-6_100%25|4-6]] [https://youtu.be/LvSefN9Pm7U?t=1h20m25s] [https://twitter.com/PoahrYoshiGod/status/995498431496900609] [https://youtu.be/LvSefN9Pm7U?t=1h21m49s], [[5-1_100%25|5-1]] [https://youtu.be/LvSefN9Pm7U?t=1h28m41s], [[5-4_100%25|5-4]] [https://youtu.be/LvSefN9Pm7U?t=1h38m45s] and more recently, [[4-1_100%25|4-1]] [https://twitter.com/PoahrYoshiGod/status/1002116768091987968] [https://www.youtube.com/watch?v=FPzCkIbkdTM] to get 20 red coins faster. You can dupe red coins in the last screen of [[2-5_100%25|2-5]] [https://youtu.be/T1uHScVhv6c?t=1s] [https://youtu.be/Jm2BHtTxTC0?t=1s] [https://youtu.be/mnZF_7t0ins?t=1s] and [https://youtu.be/uwbWj1AHfcw?t=1s 5-1] as a backup and the 2nd to last screen of [https://youtu.be/jL4wWgc_iGY?t=1s 2-7], if you missed a coin or failed to collect one from a Fly Guy. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also dupe red coins by using a middle-ring, though it&#039;s only doable in [[4-5_100%25|4-5]] [https://youtu.be/xKBy2h_kWWs?t=1s].&lt;br /&gt;
{{#ev:youtube|aCDFfw2XK_I|360x219|left|&#039;&#039;&#039;5-4 Triple Red Coin Dupe|frame}}&lt;br /&gt;
[[File: redcoindupe1.gif|right|thumb|&#039;&#039;&#039;Red Coin Dupe Demonstration]]&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6229</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6229"/>
		<updated>2023-06-18T18:40:25Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption (Tongue Glitch)]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6225</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6225"/>
		<updated>2023-05-09T19:56:55Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6224</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6224"/>
		<updated>2023-05-09T19:56:46Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps&#039;&#039;&#039; (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6223</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6223"/>
		<updated>2023-05-09T19:56:06Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics&#039;&#039;&#039; - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps&#039;&#039;&#039; (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless&#039;&#039;&#039; (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless&#039;&#039;&#039; (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps&#039;&#039;&#039; (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps&#039;&#039;&#039; (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100%&#039;&#039;&#039; (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp&#039;&#039;&#039; - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp&#039;&#039;&#039; - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6222</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6222"/>
		<updated>2023-05-09T19:52:49Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6221</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6221"/>
		<updated>2023-05-09T19:51:04Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6220</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6220"/>
		<updated>2023-05-09T19:50:39Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/watch?v=sxKdHT_LyDg&amp;amp;list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warps (Full game) - 2013]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6219</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6219"/>
		<updated>2023-05-09T19:49:42Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/watch?v=sxKdHT_LyDg&amp;amp;list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warpless (Full game) - 2013]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6218</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6218"/>
		<updated>2023-05-09T19:49:17Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps (1-1 to 2-8) - 2014]&lt;br /&gt;
* [https://www.youtube.com/watch?v=sxKdHT_LyDg&amp;amp;list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warpless - 2013]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
	<entry>
		<id>https://yoshi.science/index.php?title=Main_Page&amp;diff=6217</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://yoshi.science/index.php?title=Main_Page&amp;diff=6217"/>
		<updated>2023-05-09T19:48:22Z</updated>

		<summary type="html">&lt;p&gt;Brooklyn9d5: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px; text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #ffffff; background:#FFFFFF; width: 100%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:test2.png|center|600px]] [[File:yoshiTongueL.png|right]] [[File:yoshiTongueR.png|left]] &lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;text-align:center;font-size:85%;color:#000&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt; [http://www.speedrun.com/yi Leaderboards] ★ [https://discordapp.com/invite/cdUzR3Z Discord] ★ [http://niconamarta.sakura.ne.jp/index.php?game=%E3%83%A8%E3%83%83%E3%82%B7%E3%83%BC%E3%82%A2%E3%82%A4%E3%83%A9%E3%83%B3%E3%83%89 JP Leaderboards] ★   [https://discord.gg/VttSgCQ JP Discord] ★ [http://www34.atwiki.jp/y_island/ JP Wiki] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[TODO|To-Do]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #663300; background:#FFE5CC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=General Information=&lt;br /&gt;
; [[Beginners_Guide|★ Beginner&#039;s Guide (start here if you are new) ★]] &lt;br /&gt;
; [[Practice_Hack|★ Practice Tools Romhack ★]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Tutorials&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLmQHzPpNg-0hcFdd70tvFUSMgQTaCTu-u &#039;&#039;&#039;Basics - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE6PKi6uFnFaFNYfgwA3IOFEepxuy2Gqg &#039;&#039;&#039;Warpless (2-1 to 3-1) - 2019]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLFJ-l_xb7NUNdvpFT00jlHl3Yu2BX9L9R &#039;&#039;&#039;Warpless (French - Full Game) - 2023]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLE7ROkad0NC96cLpiFpXmiCMVeoJVA6oS &#039;&#039;&#039;100% (1-1 to 3-4) - 2019]&lt;br /&gt;
* [https://docs.google.com/document/d/1EbO7-CfophQFAHBsn2hDod6KXKfie5uh_cybcS1JZhA &#039;&#039;&#039;Credits Warp - 2020 (text/images)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=s6s9FHktc4M &#039;&#039;&#039;Credits Warp - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tpvJjwWN2KI &#039;&#039;&#039;Warpless/Warps (1-1 to 1-8) - 2016]&lt;br /&gt;
* [https://www.youtube.com/watch?v=PvFVlJh5S5w&amp;amp;list=PLIVY57SjHdESXYqJ7Y4qgajLrL72aFuQp &#039;&#039;&#039;Warps - 2014]&lt;br /&gt;
* [https://www.youtube.com/watch?v=sxKdHT_LyDg&amp;amp;list=PLIVY57SjHdESTE1ejaR4MuwRsGAwIPBX2 &#039;&#039;&#039;Warpless - 2013]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
; [[File:Helpbox4.gif]] [[Mechanics|Mechanics Directory]]&lt;br /&gt;
; &amp;lt;br/&amp;gt;&lt;br /&gt;
;Basics&lt;br /&gt;
* [[Version_Differences|&#039;&#039;&#039;Version Differences]]&lt;br /&gt;
* [[Controls | &#039;&#039;&#039;Controls]] &lt;br /&gt;
* [[Movement | &#039;&#039;&#039;Movement]] &lt;br /&gt;
* [[Fluttering | &#039;&#039;&#039;Fluttering (5-4 Skip)]] &lt;br /&gt;
* [[Eggs | &#039;&#039;&#039;Eggs]] [[File:Greenegg.gif|15px]] [[File:Yellowegg.gif|15px]] [[File:Redegg.gif|15px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Advanced&lt;br /&gt;
* [[Tricks | &#039;&#039;&#039;Tricks]]&lt;br /&gt;
* [[Warps | &#039;&#039;&#039;Warps]]&lt;br /&gt;
* [[3-3_Glitch | &#039;&#039;&#039;Map Corruption]]&lt;br /&gt;
* [[Bonus_Skips | &#039;&#039;&#039;Bonus Skips]] &lt;br /&gt;
* [[Null_Egg |&#039;&#039;&#039; Null Egg]] &lt;br /&gt;
* [[ACE | &#039;&#039;&#039;ACE (Credits Warp)]]  &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;TASing&lt;br /&gt;
* [[TAS_Tricks | &#039;&#039;&#039;TAS Tricks]]&lt;br /&gt;
* [[TAS_Guide | &#039;&#039;&#039;TAS Guide]]&lt;br /&gt;
* [[DLC | &#039;&#039;&#039;RAM Watch/Lua Scripts]]&lt;br /&gt;
;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
;Miscellaneous&lt;br /&gt;
* [[Frame_Data | &#039;&#039;&#039;Frame Data]]&lt;br /&gt;
* [[Strat_list | &#039;&#039;&#039;Fast Strat List (Warps/Warpless)]]&lt;br /&gt;
* [[100%_No_Restriction | &#039;&#039;&#039;100% No Restrictions]]&lt;br /&gt;
* [[Swag | &#039;&#039;&#039;Swag]]&lt;br /&gt;
* [[How_To_Get_Lives | &#039;&#039;&#039;Getting Lives]]&lt;br /&gt;
* [[Glitch_List | &#039;&#039;&#039;Glitch List]] &lt;br /&gt;
* [[Collectibles| &#039;&#039;&#039;Collectibles]] &lt;br /&gt;
* [[Items|&#039;&#039;&#039;Items]] &lt;br /&gt;
* [[Enemies | &#039;&#039;&#039;Enemy Info]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 3px solid #CA1C1C; background:#FFCCCC; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Speedruns=&lt;br /&gt;
;World Records&lt;br /&gt;
* [https://www.youtube.com/watch?v=QuVBSEU_dkE &#039;&#039;&#039;Warpless: 1:40:53 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-9aqTXHPyk4 &#039;&#039;&#039;100%: 2:20:52 - Calco2]&lt;br /&gt;
* [https://www.youtube.com/watch?v=xLBYQs_CZZw &#039;&#039;&#039;Warps: 1:35:43 - saku_ghd]&lt;br /&gt;
* [https://www.youtube.com/watch?v=JzytgxLwPk4 &#039;&#039;&#039;Any%: 2:19.217 - Poahr]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Tool Assisted Speedruns (TAS)&lt;br /&gt;
* [https://www.youtube.com/watch?v=oWF59BZEksY &#039;&#039;&#039;Warps: 1:33:40] &lt;br /&gt;
* [https://www.youtube.com/watch?v=wVwJKFEJl3M &#039;&#039;&#039;Warpless (Theory TAS): 1:41:15] &lt;br /&gt;
* [https://www.youtube.com/watch?v=6HCdPsfoXmU &#039;&#039;&#039;100%: 1:59:35] &lt;br /&gt;
* [https://www.youtube.com/watch?v=7-obEgZ9Zvc &#039;&#039;&#039;100% (Theory TAS): 2:23:26]&lt;br /&gt;
* [https://www.youtube.com/watch?v=V2AADM1Zr_U &#039;&#039;&#039;100% (Old Theory TAS): 2:28:22]&lt;br /&gt;
* [https://www.youtube.com/watch?v=70wd-9cnVTE &#039;&#039;&#039;Any%: 1:17.54]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Games Done Quick&lt;br /&gt;
* [https://www.youtube.com/watch?v=R5hkDxRq13g &#039;&#039;&#039;AGDQ 2021 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bQkHn0PUD9w &#039;&#039;&#039;AGDQ 2018 - Warpless Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=-W-g0ui1lO0 &#039;&#039;&#039;AGDQ 2016 - Any% (Credits Warp) Race]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tTlW1-uuoas &#039;&#039;&#039;SGDQ 2015 - 100%]&lt;br /&gt;
* [https://youtu.be/qmPsPKxsCJ4?t=120 &#039;&#039;&#039;AGDQ 2015 - Blindfold%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=hWT_16bDMFk &#039;&#039;&#039;AGDQ 2015 - Warps Race]&lt;br /&gt;
* [https://youtu.be/FNofmHUX81c?t=57s &#039;&#039;&#039;AGDQ 2014 - Glitched%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kFzYWRTPBSc &#039;&#039;&#039;AGDQ 2014 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=M-LrpZlQ9Gs &#039;&#039;&#039;AGDQ 2013 - 100%]&lt;br /&gt;
* [https://www.youtube.com/watch?v=69AJC8JbpF8 &#039;&#039;&#039;AGDQ 2012 - 100%]&lt;br /&gt;
* [https://youtu.be/3ga8TW3LTYM?t=2s &#039;&#039;&#039;AGDQ 2011 - Warps]&lt;br /&gt;
* [https://youtu.be/NR7utRum3Qo?t=6m52s &#039;&#039;&#039;CGDQ 2010 - Warps]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
;Other&lt;br /&gt;
* [https://www.youtube.com/watch?v=VaebB8qwuV8 &#039;&#039;&#039;Warpless IL Compilation (2022): 1:38:34]&lt;br /&gt;
* [https://www.youtube.com/watch?v=3URbSIpwOok &#039;&#039;&#039;Warpless IL Compilation (2019): 1:39:38]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MMsB5Oj-0qI &#039;&#039;&#039;Warpless IL Compilation (2017): 1:41:04]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===Romhacks===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
;SMW2+2&lt;br /&gt;
* [https://www.youtube.com/watch?v=js4Bh7PpAnc &#039;&#039;&#039;Warpless: 1:51:47 - markyard44]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9UU7hUBg_bk &#039;&#039;&#039;100%: 3:57:06 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1025721103?t=0h0m26s &#039;&#039;&#039;Warps: 1:32:56 - icterus440]&lt;br /&gt;
;Golden Yoshi&#039;s Island&lt;br /&gt;
* [https://www.youtube.com/watch?v=X4kQ6aPDjx4&#039;&#039;&#039;Warpless: 1:13:21 - icterus440]&lt;br /&gt;
* [https://www.youtube.com/watch?v=U7jR3p4ntPk &#039;&#039;&#039;100%: 2:25:32 - trihex]&lt;br /&gt;
* [https://www.twitch.tv/videos/1013666740 &#039;&#039;&#039;Warps: 1:09:57 - kerzy-Q]&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-1:&#039;&#039;&#039; [[1-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-2:&#039;&#039;&#039; [[1-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-3:&#039;&#039;&#039; [[1-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-4:&#039;&#039;&#039; [[1-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-5:&#039;&#039;&#039; [[1-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-6:&#039;&#039;&#039; [[1-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-7:&#039;&#039;&#039; [[1-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-8:&#039;&#039;&#039; [[1-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[1-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1-E:&#039;&#039;&#039; [[1-E_Any%25|&#039;&#039;&#039;Any%]] • [[1-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-1:&#039;&#039;&#039; [[2-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-2:&#039;&#039;&#039; [[2-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-3:&#039;&#039;&#039; [[2-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-4:&#039;&#039;&#039; [[2-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-5:&#039;&#039;&#039; [[2-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-6:&#039;&#039;&#039; [[2-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-7:&#039;&#039;&#039; [[2-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-8:&#039;&#039;&#039; [[2-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[2-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2-E:&#039;&#039;&#039; [[2-E_Any%25|&#039;&#039;&#039;Any%]] • [[2-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-1:&#039;&#039;&#039; [[3-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-2:&#039;&#039;&#039; [[3-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-3:&#039;&#039;&#039; [[3-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-4:&#039;&#039;&#039; [[3-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-5:&#039;&#039;&#039; [[3-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-6:&#039;&#039;&#039; [[3-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-7:&#039;&#039;&#039; [[3-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-8:&#039;&#039;&#039; [[3-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[3-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3-E:&#039;&#039;&#039; [[3-E_Any%25|&#039;&#039;&#039;Any%]] • [[3-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 4&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-1:&#039;&#039;&#039; [[4-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-2:&#039;&#039;&#039; [[4-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-3:&#039;&#039;&#039; [[4-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-4:&#039;&#039;&#039; [[4-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-5:&#039;&#039;&#039; [[4-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-6:&#039;&#039;&#039; [[4-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-7:&#039;&#039;&#039; [[4-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-8:&#039;&#039;&#039; [[4-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[4-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4-E:&#039;&#039;&#039; [[4-E_Any%25|&#039;&#039;&#039;Any%]] • [[4-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-1:&#039;&#039;&#039; [[5-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-2:&#039;&#039;&#039; [[5-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-3:&#039;&#039;&#039; [[5-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-4:&#039;&#039;&#039; [[5-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-5:&#039;&#039;&#039; [[5-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-6:&#039;&#039;&#039; [[5-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-7:&#039;&#039;&#039; [[5-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-8:&#039;&#039;&#039; [[5-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[5-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5-E:&#039;&#039;&#039; [[5-E_Any%25|&#039;&#039;&#039;Any%]] • [[5-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009900; background:#CCFFCC; width: 10%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;World 6&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-1:&#039;&#039;&#039; [[6-1_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-1_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-2:&#039;&#039;&#039; [[6-2_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-2_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-3:&#039;&#039;&#039; [[6-3_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-3_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-4:&#039;&#039;&#039; [[6-4_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-4_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-5:&#039;&#039;&#039; [[6-5_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-5_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-6:&#039;&#039;&#039; [[6-6_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-6_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-7:&#039;&#039;&#039; [[6-7_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-7_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-8:&#039;&#039;&#039; [[6-8_Any%25|&#039;&#039;&#039;Any%]] ⦁ [[6-8_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;6-E:&#039;&#039;&#039; [[6-E_Any%25|&#039;&#039;&#039;Any%]] • [[6-E_100%25|&#039;&#039;&#039;100%]] &amp;lt;br /&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #990099; background:#FFCCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; | &lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warpless|Any% Warpless]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#FFCCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FFCCFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the last input when the last text box is advanced after Bowser is defeated. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; The US version of the game has 2 text boxes here, while the Japanese version only has 1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal bans]]&lt;br /&gt;
*[[Controls#Resetting_To_Save_Time|Resetting]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Page:&#039;&#039;&#039;&lt;br /&gt;
*[[Strat_list|Fast strat list]]&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #6600CC; background:#E5CCFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25_Warps|Any% Warps]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#E5CCFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E5CCFF&amp;quot; | Info&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: On the first frame of the Bowser explosion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #009999; background:#CCFFFF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#100.25|100%]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCFFFF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCFFFF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the last completed level card flips over.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of &amp;quot;100&amp;quot;, though it is not required.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bans:&#039;&#039;&#039;&lt;br /&gt;
*[[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]]&lt;br /&gt;
*[[Warps#1-1_Warps|1-1 Warps]]&lt;br /&gt;
*[[3-3_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[Null_Egg|Null Egg]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
*&#039;&#039;The Japanese community also bans [[Controls#Resetting_To_Save_Time|resetting the console]], except after beating Bowser&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Required:&#039;&#039;&#039;&lt;br /&gt;
*A score of &#039;&#039;&#039;100&#039;&#039;&#039; on all levels (including Extras).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Tricks#Red_Coin_Duplication|Red Coin Duplication]]&lt;br /&gt;
*[[Bonus_Skips|Bonus Skips]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 3px solid #0066CC; background:#CCE5FF; width: 50%; padding: 3px; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 160%; font-weight: bold;&amp;quot;&amp;gt;[[Category_Overview#Any.25|Any% Credits Warp]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#CCE5FF&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CCE5FF&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Timing:&#039;&#039;&#039;&lt;br /&gt;
*Start: On new file select.&lt;br /&gt;
*End: When the screen completely fades to black (before the credits start).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;This category has no restrictions other than the [[Category_Overview#Global_Rules.2FUniversal_Bans|Universal Bans]].&#039;&#039;&#039;&lt;br /&gt;
;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Useful Pages:&#039;&#039;&#039;&lt;br /&gt;
*[[Glitch_List#Tongue_Glitch|Tongue Glitch]]&lt;br /&gt;
*[[ACE|Arbitrary Code Execution]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background:none; border-spacing: 3px 3px&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; border: 3px solid #7F7400; background:#FFF59B; padding: 3px; vertical-align: top; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
=== Romhacks ===&lt;br /&gt;
; &lt;br /&gt;
* [[Romhacks|&#039;&#039;&#039;SMW2+2, Kamek&#039;s Revenge, etc.]]&lt;br /&gt;
&lt;br /&gt;
=== Level Order Randomizer ===&lt;br /&gt;
;&lt;br /&gt;
* [[Level Order Randomizer | &#039;&#039;&#039;Randomizer]]&lt;br /&gt;
&lt;br /&gt;
=== Disassembly ===&lt;br /&gt;
;&lt;br /&gt;
* [https://github.com/Raidenthequick/yoshisisland-disassembly/wiki &#039;&#039;&#039;By Raidenthequick and Arnethegreat]&lt;br /&gt;
&lt;br /&gt;
===SDA (Nostalgia...)===&lt;br /&gt;
;&lt;br /&gt;
* [http://speeddemosarchive.com/YoshisIsland.html &#039;&#039;&#039;SDA Game Page] &lt;br /&gt;
* [https://forum.speeddemosarchive.com/post/yoshis_island_snes_%E2%80%A2_%E2%80%A2_%E2%80%A2_%E3%81%8B%E3%81%88%E3%81%A7s_100_wr_is_now_24535._usas_best_is_24738_.html &#039;&#039;&#039;SDA Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==Old Yoshi&#039;s Island Speedrunning Wiki==&lt;br /&gt;
*&#039;&#039;&#039;https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Brooklyn9d5</name></author>
	</entry>
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